|
|
|
@ -41,6 +41,8 @@ import java.util.logging.Logger; |
|
|
|
|
import com.jme3.animation.Bone; |
|
|
|
|
import com.jme3.animation.BoneTrack; |
|
|
|
|
import com.jme3.animation.Skeleton; |
|
|
|
|
import com.jme3.math.Quaternion; |
|
|
|
|
import com.jme3.math.Vector3f; |
|
|
|
|
import com.jme3.scene.plugins.blender.AbstractBlenderHelper; |
|
|
|
|
import com.jme3.scene.plugins.blender.BlenderContext; |
|
|
|
|
import com.jme3.scene.plugins.blender.curves.BezierCurve; |
|
|
|
@ -184,6 +186,7 @@ public class ArmatureHelper extends AbstractBlenderHelper { |
|
|
|
|
tracks.add((BoneTrack) ipo.calculateTrack(boneIndex, bone.getLocalRotation(), 0, ipo.getLastFrame(), fps, false)); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
this.equaliseBoneTracks(tracks); |
|
|
|
|
return tracks.toArray(new BoneTrack[tracks.size()]); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -223,6 +226,51 @@ public class ArmatureHelper extends AbstractBlenderHelper { |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
this.equaliseBoneTracks(tracks); |
|
|
|
|
return tracks.toArray(new BoneTrack[tracks.size()]); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* The method makes all the tracks to have equal frame lengths. |
|
|
|
|
* @param tracks |
|
|
|
|
* the tracks to be equalized |
|
|
|
|
*/ |
|
|
|
|
private void equaliseBoneTracks(List<BoneTrack> tracks) { |
|
|
|
|
// first compute the maximum amount of frames
|
|
|
|
|
int maximumFrameCount = -1; |
|
|
|
|
float[] maximumTrackTimes = null; |
|
|
|
|
for (BoneTrack track : tracks) { |
|
|
|
|
if (track.getTimes().length > maximumFrameCount) { |
|
|
|
|
maximumTrackTimes = track.getTimes(); |
|
|
|
|
maximumFrameCount = maximumTrackTimes.length; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// now widen all the tracks that have less frames by repeating the last values in the frame
|
|
|
|
|
for (BoneTrack track : tracks) { |
|
|
|
|
int currentTrackLength = track.getTimes().length; |
|
|
|
|
if (currentTrackLength < maximumFrameCount) { |
|
|
|
|
Vector3f[] translations = new Vector3f[maximumFrameCount]; |
|
|
|
|
Quaternion[] rotations = new Quaternion[maximumFrameCount]; |
|
|
|
|
Vector3f[] scales = new Vector3f[maximumFrameCount]; |
|
|
|
|
|
|
|
|
|
Vector3f[] currentTranslations = track.getTranslations(); |
|
|
|
|
Quaternion[] currentRotations = track.getRotations(); |
|
|
|
|
Vector3f[] currentScales = track.getScales(); |
|
|
|
|
for (int i = 0; i < currentTrackLength; ++i) { |
|
|
|
|
translations[i] = currentTranslations[i]; |
|
|
|
|
rotations[i] = currentRotations[i]; |
|
|
|
|
scales[i] = currentScales[i]; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
for (int i = currentTrackLength; i < maximumFrameCount; ++i) { |
|
|
|
|
translations[i] = currentTranslations[currentTranslations.length - 1]; |
|
|
|
|
rotations[i] = currentRotations[currentRotations.length - 1]; |
|
|
|
|
scales[i] = currentScales[currentScales.length - 1]; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
track.setKeyframes(maximumTrackTimes, translations, rotations, scales); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|