- add blender loader

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7554 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 14 years ago
parent 39e3e2d11f
commit 36d041fae6
  1. 19
      engine/nbproject/build-impl.xml
  2. 4
      engine/nbproject/genfiles.properties
  3. 1
      engine/nbproject/project.properties
  4. 1
      engine/nbproject/project.xml
  5. 756
      engine/src/blender/com/jme3/asset/BlenderKey.java
  6. 193
      engine/src/blender/com/jme3/scene/plugins/blender/BlenderLoader.java
  7. 157
      engine/src/blender/com/jme3/scene/plugins/blender/BlenderModelLoader.java
  8. 210
      engine/src/blender/com/jme3/scene/plugins/blender/data/DnaBlockData.java
  9. 319
      engine/src/blender/com/jme3/scene/plugins/blender/data/Field.java
  10. 201
      engine/src/blender/com/jme3/scene/plugins/blender/data/FileBlockHeader.java
  11. 311
      engine/src/blender/com/jme3/scene/plugins/blender/data/Structure.java
  12. 74
      engine/src/blender/com/jme3/scene/plugins/blender/exception/BlenderFileException.java
  13. 132
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/ArmatureHelper.java
  14. 51
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/CameraHelper.java
  15. 37
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/ConstraintHelper.java
  16. 17
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/CurvesHelper.java
  17. 18
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/IpoHelper.java
  18. 48
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/LightHelper.java
  19. 44
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/MaterialHelper.java
  20. 48
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/MeshHelper.java
  21. 48
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/ModifierHelper.java
  22. 51
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/NoiseHelper.java
  23. 48
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/ObjectHelper.java
  24. 17
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/ParticlesHelper.java
  25. 82
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/TextureHelper.java
  26. 370
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/ArmatureHelper.java
  27. 57
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/CameraHelper.java
  28. 734
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/ConstraintHelper.java
  29. 590
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/CurvesHelper.java
  30. 114
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/IpoHelper.java
  31. 99
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/LightHelper.java
  32. 589
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/MaterialHelper.java
  33. 599
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/MeshHelper.java
  34. 527
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/ModifierHelper.java
  35. 1531
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/NoiseHelper.java
  36. 407
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/ObjectHelper.java
  37. 118
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/ParticlesHelper.java
  38. 1818
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/TextureHelper.java
  39. BIN
      engine/src/blender/com/jme3/scene/plugins/blender/helpers/v249/noiseconstants.dat
  40. 225
      engine/src/blender/com/jme3/scene/plugins/blender/structures/AbstractInfluenceFunction.java
  41. 137
      engine/src/blender/com/jme3/scene/plugins/blender/structures/BezierCurve.java
  42. 162
      engine/src/blender/com/jme3/scene/plugins/blender/structures/Constraint.java
  43. 143
      engine/src/blender/com/jme3/scene/plugins/blender/structures/ConstraintType.java
  44. 176
      engine/src/blender/com/jme3/scene/plugins/blender/structures/Ipo.java
  45. 56
      engine/src/blender/com/jme3/scene/plugins/blender/structures/Modifier.java
  46. 102
      engine/src/blender/com/jme3/scene/plugins/blender/utils/AbstractBlenderHelper.java
  47. 382
      engine/src/blender/com/jme3/scene/plugins/blender/utils/BlenderInputStream.java
  48. 400
      engine/src/blender/com/jme3/scene/plugins/blender/utils/DataRepository.java
  49. 156
      engine/src/blender/com/jme3/scene/plugins/blender/utils/DynamicArray.java
  50. 109
      engine/src/blender/com/jme3/scene/plugins/blender/utils/IBlenderConverter.java
  51. 161
      engine/src/blender/com/jme3/scene/plugins/blender/utils/JmeConverter.java
  52. 175
      engine/src/blender/com/jme3/scene/plugins/blender/utils/Pointer.java
  53. 1
      engine/src/desktop/com/jme3/asset/Desktop.cfg

@ -180,6 +180,7 @@ is divided into following sections:
<available file="${src.lwjgl-oal.dir}"/>
<available file="${src.lwjgl-ogl.dir}"/>
<available file="${src.ogre.dir}"/>
<available file="${src.blender.dir}"/>
<available file="${src.pack.dir}"/>
<available file="${src.jheora.dir}"/>
<available file="${src.test.dir}"/>
@ -263,6 +264,7 @@ is divided into following sections:
<fail unless="src.lwjgl-oal.dir">Must set src.lwjgl-oal.dir</fail>
<fail unless="src.lwjgl-ogl.dir">Must set src.lwjgl-ogl.dir</fail>
<fail unless="src.ogre.dir">Must set src.ogre.dir</fail>
<fail unless="src.blender.dir">Must set src.blender.dir</fail>
<fail unless="src.pack.dir">Must set src.pack.dir</fail>
<fail unless="src.jheora.dir">Must set src.jheora.dir</fail>
<fail unless="src.test.dir">Must set src.test.dir</fail>
@ -289,7 +291,7 @@ is divided into following sections:
</target>
<target depends="-init-ap-cmdline-properties" if="ap.supported.internal" name="-init-macrodef-javac-with-processors">
<macrodef name="javac" uri="http://www.netbeans.org/ns/j2se-project/3">
<attribute default="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}" name="srcdir"/>
<attribute default="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.blender.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}" name="srcdir"/>
<attribute default="${build.classes.dir}" name="destdir"/>
<attribute default="${javac.classpath}" name="classpath"/>
<attribute default="${javac.processorpath}" name="processorpath"/>
@ -329,7 +331,7 @@ is divided into following sections:
</target>
<target depends="-init-ap-cmdline-properties" name="-init-macrodef-javac-without-processors" unless="ap.supported.internal">
<macrodef name="javac" uri="http://www.netbeans.org/ns/j2se-project/3">
<attribute default="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}" name="srcdir"/>
<attribute default="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.blender.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}" name="srcdir"/>
<attribute default="${build.classes.dir}" name="destdir"/>
<attribute default="${javac.classpath}" name="classpath"/>
<attribute default="${javac.processorpath}" name="processorpath"/>
@ -361,7 +363,7 @@ is divided into following sections:
</target>
<target depends="-init-macrodef-javac-with-processors,-init-macrodef-javac-without-processors" name="-init-macrodef-javac">
<macrodef name="depend" uri="http://www.netbeans.org/ns/j2se-project/3">
<attribute default="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}" name="srcdir"/>
<attribute default="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.blender.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}" name="srcdir"/>
<attribute default="${build.classes.dir}" name="destdir"/>
<attribute default="${javac.classpath}" name="classpath"/>
<sequential>
@ -659,7 +661,7 @@ is divided into following sections:
<include name="*"/>
</dirset>
</pathconvert>
<j2seproject3:depend srcdir="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}:${build.generated.subdirs}"/>
<j2seproject3:depend srcdir="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.blender.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}:${build.generated.subdirs}"/>
</target>
<target depends="init,deps-jar,-pre-pre-compile,-pre-compile, -copy-persistence-xml,-compile-depend" if="have.sources" name="-do-compile">
<j2seproject3:javac gensrcdir="${build.generated.sources.dir}"/>
@ -678,6 +680,7 @@ is divided into following sections:
<fileset dir="${src.lwjgl-oal.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
<fileset dir="${src.lwjgl-ogl.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
<fileset dir="${src.ogre.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
<fileset dir="${src.blender.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
<fileset dir="${src.pack.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
<fileset dir="${src.jheora.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
<fileset dir="${src.test.dir}" excludes="${build.classes.excludes},${excludes}" includes="${includes}"/>
@ -703,7 +706,7 @@ is divided into following sections:
<target depends="init,deps-jar,-pre-pre-compile" name="-do-compile-single">
<fail unless="javac.includes">Must select some files in the IDE or set javac.includes</fail>
<j2seproject3:force-recompile/>
<j2seproject3:javac excludes="" gensrcdir="${build.generated.sources.dir}" includes="${javac.includes}" sourcepath="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}"/>
<j2seproject3:javac excludes="" gensrcdir="${build.generated.sources.dir}" includes="${javac.includes}" sourcepath="${src.core.dir}:${src.core-data.dir}:${src.core-plugins.dir}:${src.terrain.dir}:${src.networking.dir}:${src.desktop.dir}:${src.desktop-fx.dir}:${src.games.dir}:${src.jbullet.dir}:${src.niftygui.dir}:${src.jogg.dir}:${src.lwjgl-oal.dir}:${src.lwjgl-ogl.dir}:${src.ogre.dir}:${src.blender.dir}:${src.pack.dir}:${src.jheora.dir}:${src.test.dir}:${src.tools.dir}:${src.xml.dir}"/>
</target>
<target name="-post-compile-single">
<!-- Empty placeholder for easier customization. -->
@ -965,6 +968,9 @@ is divided into following sections:
<fileset dir="${src.ogre.dir}" excludes="${excludes}" includes="${includes}">
<filename name="**/*.java"/>
</fileset>
<fileset dir="${src.blender.dir}" excludes="${excludes}" includes="${includes}">
<filename name="**/*.java"/>
</fileset>
<fileset dir="${src.pack.dir}" excludes="${excludes}" includes="${includes}">
<filename name="**/*.java"/>
</fileset>
@ -1027,6 +1033,9 @@ is divided into following sections:
<fileset dir="${src.ogre.dir}" excludes="${excludes}" includes="${includes}">
<filename name="**/doc-files/**"/>
</fileset>
<fileset dir="${src.blender.dir}" excludes="${excludes}" includes="${includes}">
<filename name="**/doc-files/**"/>
</fileset>
<fileset dir="${src.pack.dir}" excludes="${excludes}" includes="${includes}">
<filename name="**/doc-files/**"/>
</fileset>

@ -3,8 +3,8 @@ build.xml.script.CRC32=34d4c2f2
build.xml.stylesheet.CRC32=958a1d3e
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=759acdca
nbproject/build-impl.xml.script.CRC32=c2fd0217
nbproject/build-impl.xml.data.CRC32=8a1eda4b
nbproject/build-impl.xml.script.CRC32=047b53c9
nbproject/build-impl.xml.stylesheet.CRC32=0c01fd8e@1.43.1.45
nbproject/profiler-build-impl.xml.data.CRC32=aff514c1
nbproject/profiler-build-impl.xml.script.CRC32=abda56ed

@ -91,6 +91,7 @@ run.test.classpath=\
${javac.test.classpath}:\
${build.test.classes.dir}
source.encoding=UTF-8
src.blender.dir=src/blender
src.core-data.dir=src/core-data
src.core-plugins.dir=src/core-plugins
src.core.dir=src/core

@ -25,6 +25,7 @@
<root id="src.lwjgl-oal.dir" name="LWJGL-OAL"/>
<root id="src.lwjgl-ogl.dir" name="LWJGL-OGL"/>
<root id="src.ogre.dir" name="Ogre"/>
<root id="src.blender.dir" name="Blender"/>
<root id="src.pack.dir" name="Pack"/>
<root id="src.jheora.dir" name="Jheora"/>
<root id="src.test.dir" name="Test"/>

@ -0,0 +1,756 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.asset;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Queue;
import java.util.Set;
import com.jme3.bounding.BoundingVolume;
import com.jme3.collision.Collidable;
import com.jme3.collision.CollisionResults;
import com.jme3.collision.UnsupportedCollisionException;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.light.AmbientLight;
import com.jme3.light.Light;
import com.jme3.material.Material;
import com.jme3.material.RenderState.FaceCullMode;
import com.jme3.renderer.Camera;
import com.jme3.scene.Node;
import com.jme3.scene.SceneGraphVisitor;
import com.jme3.scene.Spatial;
import com.jme3.scene.plugins.ogre.AnimData;
import com.jme3.texture.Texture;
/**
* Blender key. Contains path of the blender file and its loading properties.
* @author Marcin Roguski
*/
public class BlenderKey extends ModelKey {
protected static final int DEFAULT_FPS = 25;
/**
* Animation definitions. The key is the object name that owns the animation. The value is a map between animation
* name and its start and stop frames. Blender stores a pointer for animation within object. Therefore one object
* can only have one animation at the time. We want to be able to switch between animations for one object so we
* need to map the object name to animation names the object will use.
*/
protected Map<String, Map<String, int[]>> animations;
/**
* FramesPerSecond parameter describe how many frames there are in each second. It allows to calculate the time
* between the frames.
*/
protected int fps = DEFAULT_FPS;
/** Width of generated textures (in pixels). Blender uses 140x140 by default. */
protected int generatedTextureWidth = 140;
/** Height of generated textures (in pixels). Blender uses 140x140 by default. */
protected int generatedTextureHeight = 140;
/**
* This variable is a bitwise flag of FeatureToLoad interface values; By default everything is being loaded.
*/
protected int featuresToLoad = FeaturesToLoad.ALL;
/** The root path for all the assets. */
protected String assetRootPath;
/** This variable indicate if Y axis is UP axis. If not then Z is up. By default set to true. */
protected boolean fixUpAxis = true;
/**
* The name of world settings that the importer will use. If not set or specified name does not occur in the file
* then the first world settings in the file will be used.
*/
protected String usedWorld;
/**
* User's default material that is set fo objects that have no material definition in blender. The default value is
* null. If the value is null the importer will use its own default material (gray color - like in blender).
*/
protected Material defaultMaterial;
/** Face cull mode. By default it is disabled. */
protected FaceCullMode faceCullMode = FaceCullMode.Off;
/**
* Constructor used by serialization mechanisms.
*/
public BlenderKey() {}
/**
* Constructor. Creates a key for the given file name.
* @param name
* the name (path) of a file
*/
public BlenderKey(String name) {
super(name);
}
/**
* This method adds an animation definition. If a definition already eixists in the key then it is replaced.
* @param objectName
* the name of animation's owner
* @param name
* the name of the animation
* @param start
* the start frame of the animation
* @param stop
* the stop frame of the animation
*/
public synchronized void addAnimation(String objectName, String name, int start, int stop) {
if(objectName == null) {
throw new IllegalArgumentException("Object name cannot be null!");
}
if(name == null) {
throw new IllegalArgumentException("Animation name cannot be null!");
}
if(start > stop) {
throw new IllegalArgumentException("Start frame cannot be greater than stop frame!");
}
if(animations == null) {
animations = new HashMap<String, Map<String, int[]>>();
animations.put(objectName, new HashMap<String, int[]>());
}
Map<String, int[]> objectAnimations = animations.get(objectName);
if(objectAnimations == null) {
objectAnimations = new HashMap<String, int[]>();
animations.put(objectName, objectAnimations);
}
objectAnimations.put(name, new int[] {start, stop});
}
/**
* This method returns the animation frames boundaries.
* @param objectName
* the name of animation's owner
* @param name
* animation name
* @return animation frame boundaries in a table [start, stop] or null if animation of the given name does not
* exists
*/
public int[] getAnimationFrames(String objectName, String name) {
Map<String, int[]> objectAnimations = animations == null ? null : animations.get(objectName);
int[] frames = objectAnimations == null ? null : objectAnimations.get(name);
return frames == null ? null : frames.clone();
}
/**
* This method returns the animation names for the given object name.
* @param objectName
* the name of the object
* @return an array of animations for this object
*/
public Set<String> getAnimationNames(String objectName) {
Map<String, int[]> objectAnimations = animations == null ? null : animations.get(objectName);
return objectAnimations == null ? null : objectAnimations.keySet();
}
/**
* This method returns the animations map.
* @return the animations map
*/
public Map<String, Map<String, int[]>> getAnimations() {
return animations;
}
/**
* This method returns frames per second amount. The default value is BlenderKey.DEFAULT_FPS = 25.
* @return the frames per second amount
*/
public int getFps() {
return fps;
}
/**
* This method sets frames per second amount.
* @param fps
* the frames per second amount
*/
public void setFps(int fps) {
this.fps = fps;
}
/**
* This method sets the width of generated texture (in pixels). By default the value is 140 px.
* @param generatedTextureWidth
* the width of generated texture
*/
public void setGeneratedTextureWidth(int generatedTextureWidth) {
this.generatedTextureWidth = generatedTextureWidth;
}
/**
* This method returns the width of generated texture (in pixels). By default the value is 140 px.
* @return the width of generated texture
*/
public int getGeneratedTextureWidth() {
return generatedTextureWidth;
}
/**
* This method sets the height of generated texture (in pixels). By default the value is 140 px.
* @param generatedTextureHeight
* the height of generated texture
*/
public void setGeneratedTextureHeight(int generatedTextureHeight) {
this.generatedTextureHeight = generatedTextureHeight;
}
/**
* This method returns the height of generated texture (in pixels). By default the value is 140 px.
* @return the height of generated texture
*/
public int getGeneratedTextureHeight() {
return generatedTextureHeight;
}
/**
* This method returns the face cull mode.
* @return the face cull mode
*/
public FaceCullMode getFaceCullMode() {
return faceCullMode;
}
/**
* This method sets the face cull mode.
* @param faceCullMode
* the face cull mode
*/
public void setFaceCullMode(FaceCullMode faceCullMode) {
this.faceCullMode = faceCullMode;
}
/**
* This method sets the asset root path.
* @param assetRootPath
* the assets root path
*/
public void setAssetRootPath(String assetRootPath) {
this.assetRootPath = assetRootPath;
}
/**
* This method returns the asset root path.
* @return the asset root path
*/
public String getAssetRootPath() {
return assetRootPath;
}
/**
* This method adds features to be loaded.
* @param featuresToLoad
* bitwise flag of FeaturesToLoad interface values
*/
public void includeInLoading(int featuresToLoad) {
this.featuresToLoad |= featuresToLoad;
}
/**
* This method removes features from being loaded.
* @param featuresToLoad
* bitwise flag of FeaturesToLoad interface values
*/
public void excludeFromLoading(int featuresNotToLoad) {
this.featuresToLoad &= ~featuresNotToLoad;
}
/**
* This method returns bitwise value of FeaturesToLoad interface value. It describes features that will be loaded by
* the blender file loader.
* @return features that will be loaded by the blender file loader
*/
public int getFeaturesToLoad() {
return featuresToLoad;
}
/**
* This method creates an object where loading results will be stores. Only those features will be allowed to store
* that were specified by features-to-load flag.
* @return an object to store loading results
*/
public LoadingResults prepareLoadingResults() {
return new LoadingResults(featuresToLoad);
}
/**
* This method sets the fix up axis state. If set to true then Y is up axis. Otherwise the up i Z axis. By default Y
* is up axis.
* @param fixUpAxis
* the up axis state variable
*/
public void setFixUpAxis(boolean fixUpAxis) {
this.fixUpAxis = fixUpAxis;
}
/**
* This method returns the fix up axis state. If set to true then Y is up axis. Otherwise the up i Z axis. By
* default Y is up axis.
* @return the up axis state variable
*/
public boolean isFixUpAxis() {
return fixUpAxis;
}
/**
* This mehtod sets the name of the WORLD data block taht should be used during file loading. By default the name is
* not set. If no name is set or the given name does not occur in the file - the first WORLD data block will be used
* during loading (assumin any exists in the file).
* @param usedWorld
* the name of the WORLD block used during loading
*/
public void setUsedWorld(String usedWorld) {
this.usedWorld = usedWorld;
}
/**
* This mehtod returns the name of the WORLD data block taht should be used during file loading.
* @return the name of the WORLD block used during loading
*/
public String getUsedWorld() {
return usedWorld;
}
/**
* This method sets the default material for objects.
* @param defaultMaterial
* the default material
*/
public void setDefaultMaterial(Material defaultMaterial) {
this.defaultMaterial = defaultMaterial;
}
/**
* This method returns the default material.
* @return the default material
*/
public Material getDefaultMaterial() {
return defaultMaterial;
}
@Override
public void write(JmeExporter e) throws IOException {
super.write(e);
OutputCapsule oc = e.getCapsule(this);
//saving animations
oc.write(animations == null ? 0 : animations.size(), "anim-size", 0);
if(animations != null) {
int objectCounter = 0;
for(Entry<String, Map<String, int[]>> animEntry : animations.entrySet()) {
oc.write(animEntry.getKey(), "animated-object-" + objectCounter, null);
int animsAmount = animEntry.getValue().size();
oc.write(animsAmount, "anims-amount-" + objectCounter, 0);
for(Entry<String, int[]> animsEntry : animEntry.getValue().entrySet()) {
oc.write(animsEntry.getKey(), "anim-name-" + objectCounter, null);
oc.write(animsEntry.getValue(), "anim-frames-" + objectCounter, null);
}
++objectCounter;
}
}
//saving the rest of the data
oc.write(fps, "fps", DEFAULT_FPS);
oc.write(featuresToLoad, "features-to-load", FeaturesToLoad.ALL);
oc.write(assetRootPath, "asset-root-path", null);
oc.write(fixUpAxis, "fix-up-axis", true);
oc.write(usedWorld, "used-world", null);
oc.write(defaultMaterial, "default-material", null);
oc.write(faceCullMode, "face-cull-mode", FaceCullMode.Off);
}
@Override
public void read(JmeImporter e) throws IOException {
super.read(e);
InputCapsule ic = e.getCapsule(this);
//reading animations
int animSize = ic.readInt("anim-size", 0);
if(animSize > 0) {
if(animations == null) {
animations = new HashMap<String, Map<String, int[]>>(animSize);
} else {
animations.clear();
}
for(int i = 0; i < animSize; ++i) {
String objectName = ic.readString("animated-object-" + i, null);
int animationsAmount = ic.readInt("anims-amount-" + i, 0);
Map<String, int[]> objectAnimations = new HashMap<String, int[]>(animationsAmount);
for(int j = 0; j < animationsAmount; ++j) {
String animName = ic.readString("anim-name-" + i, null);
int[] animFrames = ic.readIntArray("anim-frames-" + i, null);
objectAnimations.put(animName, animFrames);
}
animations.put(objectName, objectAnimations);
}
}
//reading the rest of the data
fps = ic.readInt("fps", DEFAULT_FPS);
featuresToLoad = ic.readInt("features-to-load", FeaturesToLoad.ALL);
assetRootPath = ic.readString("asset-root-path", null);
fixUpAxis = ic.readBoolean("fix-up-axis", true);
usedWorld = ic.readString("used-world", null);
defaultMaterial = (Material)ic.readSavable("default-material", null);
faceCullMode = ic.readEnum("face-cull-mode", FaceCullMode.class, FaceCullMode.Off);
}
@Override
public int hashCode() {
final int prime = 31;
int result = super.hashCode();
result = prime * result + (animations == null ? 0 : animations.hashCode());
result = prime * result + (assetRootPath == null ? 0 : assetRootPath.hashCode());
result = prime * result + (defaultMaterial == null ? 0 : defaultMaterial.hashCode());
result = prime * result + (faceCullMode == null ? 0 : faceCullMode.hashCode());
result = prime * result + featuresToLoad;
result = prime * result + (fixUpAxis ? 1231 : 1237);
result = prime * result + fps;
result = prime * result + (usedWorld == null ? 0 : usedWorld.hashCode());
return result;
}
@Override
public boolean equals(Object obj) {
if(this == obj) {
return true;
}
if(!super.equals(obj)) {
return false;
}
if(this.getClass() != obj.getClass()) {
return false;
}
BlenderKey other = (BlenderKey)obj;
if(animations == null) {
if(other.animations != null) {
return false;
}
} else if(!animations.equals(other.animations)) {
return false;
}
if(assetRootPath == null) {
if(other.assetRootPath != null) {
return false;
}
} else if(!assetRootPath.equals(other.assetRootPath)) {
return false;
}
if(defaultMaterial == null) {
if(other.defaultMaterial != null) {
return false;
}
} else if(!defaultMaterial.equals(other.defaultMaterial)) {
return false;
}
if(faceCullMode != other.faceCullMode) {
return false;
}
if(featuresToLoad != other.featuresToLoad) {
return false;
}
if(fixUpAxis != other.fixUpAxis) {
return false;
}
if(fps != other.fps) {
return false;
}
if(usedWorld == null) {
if(other.usedWorld != null) {
return false;
}
} else if(!usedWorld.equals(other.usedWorld)) {
return false;
}
return true;
}
/**
* This interface describes the features of the scene that are to be loaded.
* @author Marcin Roguski
*/
public static interface FeaturesToLoad {
int SCENES = 0x0000FFFF;
int OBJECTS = 0x0000000B;
int ANIMATIONS = 0x00000004;
int MATERIALS = 0x00000003;
int TEXTURES = 0x00000001;
int CAMERAS = 0x00000020;
int LIGHTS = 0x00000010;
int ALL = 0xFFFFFFFF;
}
/**
* This class holds the loading results according to the given loading flag.
* @author Marcin Roguski
*/
public static class LoadingResults extends Spatial {
/** Bitwise mask of features that are to be loaded. */
private final int featuresToLoad;
/** The scenes from the file. */
private List<Node> scenes;
/** Objects from all scenes. */
private List<Node> objects;
/** Materials from all objects. */
private List<Material> materials;
/** Textures from all objects. */
private List<Texture> textures;
/** Animations of all objects. */
private List<AnimData> animations;
/** All cameras from the file. */
private List<Camera> cameras;
/** All lights from the file. */
private List<Light> lights;
/**
* Private constructor prevents users to create an instance of this class from outside the
* @param featuresToLoad
* bitwise mask of features that are to be loaded
* @see FeaturesToLoad FeaturesToLoad
*/
private LoadingResults(int featuresToLoad) {
this.featuresToLoad = featuresToLoad;
if((featuresToLoad & FeaturesToLoad.SCENES) != 0) {
scenes = new ArrayList<Node>();
}
if((featuresToLoad & FeaturesToLoad.OBJECTS) != 0) {
objects = new ArrayList<Node>();
if((featuresToLoad & FeaturesToLoad.MATERIALS) != 0) {
materials = new ArrayList<Material>();
if((featuresToLoad & FeaturesToLoad.TEXTURES) != 0) {
textures = new ArrayList<Texture>();
}
}
if((featuresToLoad & FeaturesToLoad.ANIMATIONS) != 0) {
animations = new ArrayList<AnimData>();
}
}
if((featuresToLoad & FeaturesToLoad.CAMERAS) != 0) {
cameras = new ArrayList<Camera>();
}
if((featuresToLoad & FeaturesToLoad.LIGHTS) != 0) {
lights = new ArrayList<Light>();
}
}
/**
* This method returns a bitwise flag describing what features of the blend file will be included in the result.
* @return bitwise mask of features that are to be loaded
* @see FeaturesToLoad FeaturesToLoad
*/
public int getLoadedFeatures() {
return featuresToLoad;
}
/**
* This method adds a scene to the result set.
* @param scene
* scene to be added to the result set
*/
public void addScene(Node scene) {
if(scenes != null) {
scenes.add(scene);
}
}
/**
* This method adds an object to the result set.
* @param object
* object to be added to the result set
*/
public void addObject(Node object) {
if(objects != null) {
objects.add(object);
}
}
/**
* This method adds a material to the result set.
* @param material
* material to be added to the result set
*/
public void addMaterial(Material material) {
if(materials != null) {
materials.add(material);
}
}
/**
* This method adds a texture to the result set.
* @param texture
* texture to be added to the result set
*/
public void addTexture(Texture texture) {
if(textures != null) {
textures.add(texture);
}
}
/**
* This method adds a camera to the result set.
* @param camera
* camera to be added to the result set
*/
public void addCamera(Camera camera) {
if(cameras != null) {
cameras.add(camera);
}
}
/**
* This method adds a light to the result set.
* @param light
* light to be added to the result set
*/
@Override
public void addLight(Light light) {
if(lights != null) {
lights.add(light);
}
}
/**
* This method returns all loaded scenes.
* @return all loaded scenes
*/
public List<Node> getScenes() {
return scenes;
}
/**
* This method returns all loaded objects.
* @return all loaded objects
*/
public List<Node> getObjects() {
return objects;
}
/**
* This method returns all loaded materials.
* @return all loaded materials
*/
public List<Material> getMaterials() {
return materials;
}
/**
* This method returns all loaded textures.
* @return all loaded textures
*/
public List<Texture> getTextures() {
return textures;
}
/**
* This method returns all loaded animations.
* @return all loaded animations
*/
public List<AnimData> getAnimations() {
return animations;
}
/**
* This method returns all loaded cameras.
* @return all loaded cameras
*/
public List<Camera> getCameras() {
return cameras;
}
/**
* This method returns all loaded lights.
* @return all loaded lights
*/
public List<Light> getLights() {
return lights;
}
@Override
public int collideWith(Collidable other, CollisionResults results) throws UnsupportedCollisionException {
return 0;
}
@Override
public void updateModelBound() {}
@Override
public void setModelBound(BoundingVolume modelBound) {}
@Override
public int getVertexCount() {
return 0;
}
@Override
public int getTriangleCount() {
return 0;
}
@Override
public Spatial deepClone() {
return null;
}
@Override
public void depthFirstTraversal(SceneGraphVisitor visitor) {}
@Override
protected void breadthFirstTraversal(SceneGraphVisitor visitor, Queue<Spatial> queue) {}
}
/**
* The WORLD file block contains various data that could be added to the scene. The contained data includes: ambient
* light.
* @author Marcin Roguski
*/
public static class WorldData {
/** The ambient light. */
private AmbientLight ambientLight;
/**
* This method returns the world's ambient light.
* @return the world's ambient light
*/
public AmbientLight getAmbientLight() {
return ambientLight;
}
/**
* This method sets the world's ambient light.
* @param ambientLight
* the world's ambient light
*/
public void setAmbientLight(AmbientLight ambientLight) {
this.ambientLight = ambientLight;
}
}
}

@ -0,0 +1,193 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import com.jme3.asset.BlenderKey;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.asset.BlenderKey.LoadingResults;
import com.jme3.asset.BlenderKey.WorldData;
import com.jme3.asset.ModelKey;
import com.jme3.light.Light;
import com.jme3.renderer.Camera;
import com.jme3.scene.Node;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.helpers.ArmatureHelper;
import com.jme3.scene.plugins.blender.helpers.CameraHelper;
import com.jme3.scene.plugins.blender.helpers.ConstraintHelper;
import com.jme3.scene.plugins.blender.helpers.CurvesHelper;
import com.jme3.scene.plugins.blender.helpers.IpoHelper;
import com.jme3.scene.plugins.blender.helpers.LightHelper;
import com.jme3.scene.plugins.blender.helpers.MaterialHelper;
import com.jme3.scene.plugins.blender.helpers.MeshHelper;
import com.jme3.scene.plugins.blender.helpers.ModifierHelper;
import com.jme3.scene.plugins.blender.helpers.NoiseHelper;
import com.jme3.scene.plugins.blender.helpers.ObjectHelper;
import com.jme3.scene.plugins.blender.helpers.ParticlesHelper;
import com.jme3.scene.plugins.blender.helpers.TextureHelper;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.JmeConverter;
/**
* This is the main loading class. Have in notice that asset manager needs to have loaders for resources like textures.
* @author Marcin Roguski
*/
public class BlenderLoader implements AssetLoader {
private static final Logger LOGGER = Logger.getLogger(BlenderLoader.class.getName());
@Override
public LoadingResults load(AssetInfo assetInfo) throws IOException {
try {
//registering loaders
ModelKey modelKey = (ModelKey)assetInfo.getKey();
BlenderKey blenderKey;
if(modelKey instanceof BlenderKey) {
blenderKey = (BlenderKey)modelKey;
} else {
blenderKey = new BlenderKey(modelKey.getName());
blenderKey.setAssetRootPath(modelKey.getFolder());
}
//opening stream
BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream(), assetInfo.getManager());
//reading blocks
List<FileBlockHeader> blocks = new ArrayList<FileBlockHeader>();
FileBlockHeader fileBlock;
DataRepository dataRepository = new DataRepository();
dataRepository.setAssetManager(assetInfo.getManager());
dataRepository.setInputStream(inputStream);
dataRepository.setBlenderKey(blenderKey);
//creating helpers
dataRepository.putHelper(ArmatureHelper.class, new ArmatureHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(TextureHelper.class, new TextureHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(MeshHelper.class, new MeshHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ObjectHelper.class, new ObjectHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(CurvesHelper.class, new CurvesHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(LightHelper.class, new LightHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(CameraHelper.class, new CameraHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ModifierHelper.class, new ModifierHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(MaterialHelper.class, new MaterialHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ConstraintHelper.class, new ConstraintHelper(inputStream.getVersionNumber(), dataRepository));
dataRepository.putHelper(IpoHelper.class, new IpoHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(NoiseHelper.class, new NoiseHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ParticlesHelper.class, new ParticlesHelper(inputStream.getVersionNumber()));
//setting additional data to helpers
if(blenderKey.isFixUpAxis()) {
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
objectHelper.setyIsUpAxis(true);
CurvesHelper curvesHelper = dataRepository.getHelper(CurvesHelper.class);
curvesHelper.setyIsUpAxis(true);
}
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
materialHelper.setFaceCullMode(blenderKey.getFaceCullMode());
//reading the blocks (dna block is automatically saved in the data repository when found)//TODO: zmienić to
do {
fileBlock = new FileBlockHeader(inputStream, dataRepository);
if(!fileBlock.isDnaBlock()) {
blocks.add(fileBlock);
}
} while(!fileBlock.isLastBlock());
JmeConverter converter = new JmeConverter(dataRepository);
LoadingResults loadingResults = blenderKey.prepareLoadingResults();
WorldData worldData = null;//a set of data used in different scene aspects
for(FileBlockHeader block : blocks) {
switch(block.getCode()) {
case FileBlockHeader.BLOCK_OB00://Object
Object object = converter.toObject(block.getStructure(dataRepository));
if(object instanceof Node) {
if((blenderKey.getFeaturesToLoad() & FeaturesToLoad.OBJECTS) != 0) {
LOGGER.log(Level.INFO, ((Node)object).getName() + ": " + ((Node)object).getLocalTranslation().toString() + "--> " + (((Node)object).getParent() == null ? "null" : ((Node)object).getParent().getName()));
if(((Node)object).getParent() == null) {
loadingResults.addObject((Node)object);
}
}
} else if(object instanceof Camera) {
if((blenderKey.getFeaturesToLoad() & FeaturesToLoad.CAMERAS) != 0) {
loadingResults.addCamera((Camera)object);
}
} else if(object instanceof Light) {
if((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) {
loadingResults.addLight((Light)object);
}
}
break;
case FileBlockHeader.BLOCK_MA00://Material
if((blenderKey.getFeaturesToLoad() & FeaturesToLoad.MATERIALS) != 0) {
loadingResults.addMaterial(converter.toMaterial(block.getStructure(dataRepository)));
}
break;
case FileBlockHeader.BLOCK_SC00://Scene
if((blenderKey.getFeaturesToLoad() & FeaturesToLoad.SCENES) != 0) {
loadingResults.addScene(converter.toScene(block.getStructure(dataRepository)));
}
break;
case FileBlockHeader.BLOCK_WO00://World
if(worldData == null) {//onlu one world data is used
Structure worldStructure = block.getStructure(dataRepository);
String worldName = worldStructure.getName();
if(blenderKey.getUsedWorld() == null || blenderKey.getUsedWorld().equals(worldName)) {
worldData = converter.toWorldData(worldStructure);
if((blenderKey.getFeaturesToLoad() & FeaturesToLoad.LIGHTS) != 0) {
loadingResults.addLight(worldData.getAmbientLight());
}
}
}
break;
}
}
try {
inputStream.close();
} catch(IOException e) {
LOGGER.log(Level.SEVERE, e.getMessage(), e);
}
return loadingResults;
} catch(BlenderFileException e) {
LOGGER.log(Level.SEVERE, e.getMessage(), e);
}
return null;
}
}

@ -0,0 +1,157 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.asset.AssetInfo;
import com.jme3.asset.AssetLoader;
import com.jme3.asset.BlenderKey;
import com.jme3.asset.BlenderKey.LoadingResults;
import com.jme3.asset.ModelKey;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.helpers.ArmatureHelper;
import com.jme3.scene.plugins.blender.helpers.CameraHelper;
import com.jme3.scene.plugins.blender.helpers.ConstraintHelper;
import com.jme3.scene.plugins.blender.helpers.CurvesHelper;
import com.jme3.scene.plugins.blender.helpers.IpoHelper;
import com.jme3.scene.plugins.blender.helpers.LightHelper;
import com.jme3.scene.plugins.blender.helpers.MaterialHelper;
import com.jme3.scene.plugins.blender.helpers.MeshHelper;
import com.jme3.scene.plugins.blender.helpers.ModifierHelper;
import com.jme3.scene.plugins.blender.helpers.NoiseHelper;
import com.jme3.scene.plugins.blender.helpers.ObjectHelper;
import com.jme3.scene.plugins.blender.helpers.ParticlesHelper;
import com.jme3.scene.plugins.blender.helpers.TextureHelper;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.JmeConverter;
/**
* This is the main loading class. Have in notice that asset manager needs to have loaders for resources like textures.
* @author Marcin Roguski
*/
public class BlenderModelLoader implements AssetLoader {
private static final Logger LOGGER = Logger.getLogger(BlenderModelLoader.class.getName());
@Override
public Spatial load(AssetInfo assetInfo) throws IOException {
try {
//registering loaders
ModelKey modelKey = (ModelKey)assetInfo.getKey();
BlenderKey blenderKey;
if(modelKey instanceof BlenderKey) {
blenderKey = (BlenderKey)modelKey;
} else {
blenderKey = new BlenderKey(modelKey.getName());
blenderKey.setAssetRootPath(modelKey.getFolder());
}
//opening stream
BlenderInputStream inputStream = new BlenderInputStream(assetInfo.openStream(), assetInfo.getManager());
List<FileBlockHeader> blocks = new ArrayList<FileBlockHeader>();
FileBlockHeader fileBlock;
DataRepository dataRepository = new DataRepository();
dataRepository.setAssetManager(assetInfo.getManager());
dataRepository.setInputStream(inputStream);
dataRepository.setBlenderKey(blenderKey);
dataRepository.putHelper(ArmatureHelper.class, new ArmatureHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(TextureHelper.class, new TextureHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(MeshHelper.class, new MeshHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ObjectHelper.class, new ObjectHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(CurvesHelper.class, new CurvesHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(LightHelper.class, new LightHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(CameraHelper.class, new CameraHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ModifierHelper.class, new ModifierHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(MaterialHelper.class, new MaterialHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ConstraintHelper.class, new ConstraintHelper(inputStream.getVersionNumber(), dataRepository));
dataRepository.putHelper(IpoHelper.class, new IpoHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(NoiseHelper.class, new NoiseHelper(inputStream.getVersionNumber()));
dataRepository.putHelper(ParticlesHelper.class, new ParticlesHelper(inputStream.getVersionNumber()));
//setting additional data to helpers
if(blenderKey.isFixUpAxis()) {
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
objectHelper.setyIsUpAxis(true);
CurvesHelper curvesHelper = dataRepository.getHelper(CurvesHelper.class);
curvesHelper.setyIsUpAxis(true);
}
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
materialHelper.setFaceCullMode(blenderKey.getFaceCullMode());
//reading the blocks (dna block is automatically saved in the data repository when found)//TODO: zmienić to
do {
fileBlock = new FileBlockHeader(inputStream, dataRepository);
if(!fileBlock.isDnaBlock()) {
blocks.add(fileBlock);
}
} while(!fileBlock.isLastBlock());
JmeConverter converter = new JmeConverter(dataRepository);
LoadingResults loadingResults = blenderKey.prepareLoadingResults();
for(FileBlockHeader block : blocks) {
if(block.getCode() == FileBlockHeader.BLOCK_OB00) {
Object object = converter.toObject(block.getStructure(dataRepository));
if(object instanceof Node) {
LOGGER.log(Level.INFO, ((Node)object).getName() + ": " + ((Node)object).getLocalTranslation().toString() + "--> " + (((Node)object).getParent() == null ? "null" : ((Node)object).getParent().getName()));
if(((Node)object).getParent() == null) {
loadingResults.addObject((Node)object);
}
}
}
}
inputStream.close();
List<Node> objects = loadingResults.getObjects();
if(objects.size() > 0) {
Node modelNode = new Node(blenderKey.getName());
for(Iterator<Node> it = objects.iterator(); it.hasNext();) {
Node node = it.next();
modelNode.attachChild(node);
}
return modelNode;
} else if(objects.size() == 1) {
return objects.get(0);
}
} catch(BlenderFileException e) {
LOGGER.log(Level.SEVERE, e.getMessage(), e);
}
return null;
}
}

@ -0,0 +1,210 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.data;
import java.util.HashMap;
import java.util.Map;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
/**
* The data block containing the description of the file.
* @author Marcin Roguski
*/
public class DnaBlockData {
private static final int SDNA_ID = 'S' << 24 | 'D' << 16 | 'N' << 8 | 'A'; //SDNA
private static final int NAME_ID = 'N' << 24 | 'A' << 16 | 'M' << 8 | 'E'; //NAME
private static final int TYPE_ID = 'T' << 24 | 'Y' << 16 | 'P' << 8 | 'E'; //TYPE
private static final int TLEN_ID = 'T' << 24 | 'L' << 16 | 'E' << 8 | 'N'; //TLEN
private static final int STRC_ID = 'S' << 24 | 'T' << 16 | 'R' << 8 | 'C'; //STRC
/** Structures available inside the file. */
private final Structure[] structures;
/** A map that helps finding a structure by type. */
private final Map<String, Structure> structuresMap;
/**
* Constructor. Loads the block from the given stream during instance creation.
* @param inputStream
* the stream we read the block from
* @param dataRepository
* the data repository
* @throws BlenderFileException
* this exception is throw if the blend file is invalid or somehow corrupted
*/
public DnaBlockData(BlenderInputStream inputStream, DataRepository dataRepository) throws BlenderFileException {
int identifier;
//reading 'SDNA' identifier
identifier = inputStream.readByte() << 24 | inputStream.readByte() << 16 |
inputStream.readByte() << 8 | inputStream.readByte();
if(identifier != SDNA_ID) {
throw new BlenderFileException("Invalid identifier! '" + this.toString(SDNA_ID) + "' expected and found: " + this.toString(identifier));
}
//reading names
identifier = inputStream.readByte() << 24 | inputStream.readByte() << 16 |
inputStream.readByte() << 8 | inputStream.readByte();
if(identifier != NAME_ID) {
throw new BlenderFileException("Invalid identifier! '" + this.toString(NAME_ID) + "' expected and found: " + this.toString(identifier));
}
int amount = inputStream.readInt();
if(amount <= 0) {
throw new BlenderFileException("The names amount number should be positive!");
}
String[] names = new String[amount];
for(int i = 0; i < amount; ++i) {
names[i] = inputStream.readString();
}
//reding types
inputStream.alignPosition(4);
identifier = inputStream.readByte() << 24 | inputStream.readByte() << 16 |
inputStream.readByte() << 8 | inputStream.readByte();
if(identifier != TYPE_ID) {
throw new BlenderFileException("Invalid identifier! '" + this.toString(TYPE_ID) + "' expected and found: " + this.toString(identifier));
}
amount = inputStream.readInt();
if(amount <= 0) {
throw new BlenderFileException("The types amount number should be positive!");
}
String[] types = new String[amount];
for(int i = 0; i < amount; ++i) {
types[i] = inputStream.readString();
}
//reading lengths
inputStream.alignPosition(4);
identifier = inputStream.readByte() << 24 | inputStream.readByte() << 16 |
inputStream.readByte() << 8 | inputStream.readByte();
if(identifier != TLEN_ID) {
throw new BlenderFileException("Invalid identifier! '" + this.toString(TLEN_ID) + "' expected and found: " + this.toString(identifier));
}
int[] lengths = new int[amount];//theamount is the same as int types
for(int i = 0; i < amount; ++i) {
lengths[i] = inputStream.readShort();
}
//reading structures
inputStream.alignPosition(4);
identifier = inputStream.readByte() << 24 | inputStream.readByte() << 16 |
inputStream.readByte() << 8 | inputStream.readByte();
if(identifier != STRC_ID) {
throw new BlenderFileException("Invalid identifier! '" + this.toString(STRC_ID) + "' expected and found: " + this.toString(identifier));
}
amount = inputStream.readInt();
if(amount <= 0) {
throw new BlenderFileException("The structures amount number should be positive!");
}
structures = new Structure[amount];
structuresMap = new HashMap<String, Structure>(amount);
for(int i = 0; i < amount; ++i) {
structures[i] = new Structure(inputStream, names, types, dataRepository);
if(structuresMap.containsKey(structures[i].getType())) {
throw new BlenderFileException("Blend file seems to be corrupted! The type " + structures[i].getType() + " is defined twice!");
}
structuresMap.put(structures[i].getType(), structures[i]);
}
}
/**
* This method returns the amount of the structures.
* @return the amount of the structures
*/
public int getStructuresCount() {
return structures.length;
}
/**
* This method returns the structure of the given index.
* @param index
* the index of the structure
* @return the structure of the given index
*/
public Structure getStructure(int index) {
try {
return (Structure)structures[index].clone();
} catch(CloneNotSupportedException e) {
throw new IllegalStateException("Structure should be clonable!!!", e);
}
}
/**
* This method returns a structure of the given name. If the name does not exists then null is returned.
* @param name
* the name of the structure
* @return the required structure or null if the given name is inapropriate
*/
public Structure getStructure(String name) {
try {
return (Structure)structuresMap.get(name).clone();
} catch(CloneNotSupportedException e) {
throw new IllegalStateException(e.getMessage(), e);
}
}
/**
* This method indicates if the structure of the given name exists.
* @param name
* the name of the structure
* @return true if the structure exists and false otherwise
*/
public boolean hasStructure(String name) {
return structuresMap.containsKey(name);
}
/**
* This method converts the given identifier code to string.
* @param code
* the code taht is to be converted
* @return the string value of the identifier
*/
private String toString(int code) {
char c1 = (char)((code & 0xFF000000) >> 24);
char c2 = (char)((code & 0xFF0000) >> 16);
char c3 = (char)((code & 0xFF00) >> 8);
char c4 = (char)(code & 0xFF);
return String.valueOf(c1) + c2 + c3 + c4;
}
@Override
public String toString() {
StringBuilder stringBuilder = new StringBuilder("=============== ").append(SDNA_ID).append('\n');
for(Structure structure : structures) {
stringBuilder.append(structure.toString()).append('\n');
}
return stringBuilder.append("===============").toString();
}
}

@ -0,0 +1,319 @@
package com.jme3.scene.plugins.blender.data;
import java.util.ArrayList;
import java.util.List;
import com.jme3.scene.plugins.blender.data.Structure.DataType;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* This class represents a single field in the structure. It can be either a primitive type or a table or a reference to
* another structure.
* @author Marcin Roguski
*/
/*package*/class Field implements Cloneable {
private static final int NAME_LENGTH = 24;
private static final int TYPE_LENGTH = 16;
/** The data repository. */
public DataRepository dataRepository;
/** The type of the field. */
public String type;
/** The name of the field. */
public String name;
/** The value of the field. Filled during data reading. */
public Object value;
/** This variable indicates the level of the pointer. */
public int pointerLevel;
/**
* This variable determines the sizes of the array. If the value is null the n the field is not an array.
*/
public int[] tableSizes;
/** This variable indicates if the field is a function pointer. */
public boolean function;
/**
* Constructor. Saves the field data and parses its name.
* @param name
* the name of the field
* @param type
* the type of the field
* @param dataRepository
* the data repository
* @throws BlenderFileException
* this exception is thrown if the names contain errors
*/
public Field(String name, String type, DataRepository dataRepository) throws BlenderFileException {
this.type = type;
this.dataRepository = dataRepository;
this.parseField(new StringBuilder(name));
}
/**
* Copy constructor. Used in clone method. Copying is not full. The value in the new object is not set so that we
* have a clead empty copy of the filed to fill with data.
* @param field
* the object that we copy
*/
private Field(Field field) {
type = field.type;
name = field.name;
dataRepository = field.dataRepository;
pointerLevel = field.pointerLevel;
if(field.tableSizes != null) {
tableSizes = field.tableSizes.clone();
}
function = field.function;
}
@Override
public Object clone() throws CloneNotSupportedException {
return new Field(this);
}
/**
* This method fills the field wth data read from the input stream.
* @param blenderInputStream
* the stream we read data from
* @throws BlenderFileException
* an exception is thrown when the blend file is somehow invalid or corrupted
*/
public void fill(BlenderInputStream blenderInputStream) throws BlenderFileException {
int dataToRead = 1;
if(tableSizes != null && tableSizes.length > 0) {
for(int size : tableSizes) {
if(size <= 0) {
throw new BlenderFileException("The field " + name + " has invalid table size: " + size);
}
dataToRead *= size;
}
}
DataType dataType = pointerLevel == 0 ? DataType.getDataType(type, dataRepository) : DataType.POINTER;
switch(dataType) {
case POINTER:
if(dataToRead == 1) {
Pointer pointer = new Pointer(pointerLevel, function, dataRepository);
pointer.fill(blenderInputStream);
value = pointer;
} else {
Pointer[] data = new Pointer[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
Pointer pointer = new Pointer(pointerLevel, function, dataRepository);
pointer.fill(blenderInputStream);
data[i] = pointer;
}
value = new DynamicArray<Pointer>(tableSizes, data);
}
break;
case CHARACTER:
//character is also stored as a number, because sometimes the new blender version uses
//other number type instead of character as a field type
//and characters are very often used as byte number stores instead of real chars
if(dataToRead == 1) {
value = Byte.valueOf((byte)blenderInputStream.readByte());
} else {
Character[] data = new Character[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
data[i] = Character.valueOf((char)blenderInputStream.readByte());
}
value = new DynamicArray<Character>(tableSizes, data);
}
break;
case SHORT:
if(dataToRead == 1) {
value = Integer.valueOf(blenderInputStream.readShort());
} else {
Number[] data = new Number[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
data[i] = Integer.valueOf(blenderInputStream.readShort());
}
value = new DynamicArray<Number>(tableSizes, data);
}
break;
case INTEGER:
if(dataToRead == 1) {
value = Integer.valueOf(blenderInputStream.readInt());
} else {
Number[] data = new Number[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
data[i] = Integer.valueOf(blenderInputStream.readInt());
}
value = new DynamicArray<Number>(tableSizes, data);
}
break;
case LONG:
if(dataToRead == 1) {
value = Long.valueOf(blenderInputStream.readLong());
} else {
Number[] data = new Number[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
data[i] = Long.valueOf(blenderInputStream.readLong());
}
value = new DynamicArray<Number>(tableSizes, data);
}
break;
case FLOAT:
if(dataToRead == 1) {
value = Float.valueOf(blenderInputStream.readFloat());
} else {
Number[] data = new Number[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
data[i] = Float.valueOf(blenderInputStream.readFloat());
}
value = new DynamicArray<Number>(tableSizes, data);
}
break;
case DOUBLE:
if(dataToRead == 1) {
value = Double.valueOf(blenderInputStream.readDouble());
} else {
Number[] data = new Number[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
data[i] = Double.valueOf(blenderInputStream.readDouble());
}
value = new DynamicArray<Number>(tableSizes, data);
}
break;
case VOID:
break;
case STRUCTURE:
if(dataToRead == 1) {
Structure structure = dataRepository.getDnaBlockData().getStructure(type);
structure.fill(blenderInputStream);
value = structure;
} else {
Structure[] data = new Structure[dataToRead];
for(int i = 0; i < dataToRead; ++i) {
Structure structure = dataRepository.getDnaBlockData().getStructure(type);
structure.fill(blenderInputStream);
data[i] = structure;
}
value = new DynamicArray<Structure>(tableSizes, data);
}
break;
default:
throw new IllegalStateException("Unimplemented filling of type: " + type);
}
}
/**
* This method parses the field name to determine how the field should be used.
* @param nameBuilder
* the name of the field (given as StringBuilder)
* @throws BlenderFileException
* this exception is thrown if the names contain errors
*/
private void parseField(StringBuilder nameBuilder) throws BlenderFileException {
this.removeWhitespaces(nameBuilder);
//veryfying if the name is a pointer
int pointerIndex = nameBuilder.indexOf("*");
while(pointerIndex >= 0) {
++pointerLevel;
nameBuilder.deleteCharAt(pointerIndex);
pointerIndex = nameBuilder.indexOf("*");
}
//veryfying if the name is a function pointer
if(nameBuilder.indexOf("(") >= 0) {
function = true;
this.removeCharacter(nameBuilder, '(');
this.removeCharacter(nameBuilder, ')');
} else {
//veryfying if the name is a table
int tableStartIndex = 0;
List<Integer> lengths = new ArrayList<Integer>(3);//3 dimensions will be enough in most cases
do {
tableStartIndex = nameBuilder.indexOf("[");
if(tableStartIndex > 0) {
int tableStopIndex = nameBuilder.indexOf("]");
if(tableStopIndex < 0) {
throw new BlenderFileException("Invalid structure name: " + name);
}
try {
lengths.add(Integer.valueOf(nameBuilder.substring(tableStartIndex + 1, tableStopIndex)));
} catch(NumberFormatException e) {
throw new BlenderFileException("Invalid structure name caused by invalid table length: " + name, e);
}
nameBuilder.delete(tableStartIndex, tableStopIndex + 1);
}
} while(tableStartIndex > 0);
if(!lengths.isEmpty()) {
tableSizes = new int[lengths.size()];
for(int i = 0; i < tableSizes.length; ++i) {
tableSizes[i] = lengths.get(i).intValue();
}
}
}
name = nameBuilder.toString();
}
/**
* This method removes the required character from the text.
* @param text
* the text we remove characters from
* @param toRemove
* the character to be removed
*/
private void removeCharacter(StringBuilder text, char toRemove) {
for(int i = 0; i < text.length(); ++i) {
if(text.charAt(i) == toRemove) {
text.deleteCharAt(i);
--i;
}
}
}
/**
* This method removes all whitespaces from the text.
* @param text
* the text we remove whitespaces from
*/
private void removeWhitespaces(StringBuilder text) {
for(int i = 0; i < text.length(); ++i) {
if(Character.isWhitespace(text.charAt(i))) {
text.deleteCharAt(i);
--i;
}
}
}
@Override
public String toString() {
StringBuilder result = new StringBuilder();
if(function) {
result.append('(');
}
for(int i = 0; i < pointerLevel; ++i) {
result.append('*');
}
result.append(name);
if(tableSizes != null) {
for(int i = 0; i < tableSizes.length; ++i) {
result.append('[').append(tableSizes[i]).append(']');
}
}
if(function) {
result.append(")()");
}
//insert appropriate amount of spaces to format the output corrently
int nameLength = result.length();
result.append(' ');//at least one space is a must
for(int i = 1; i < NAME_LENGTH - nameLength; ++i) {//we start from i=1 because one space is already added
result.append(' ');
}
result.append(type);
nameLength = result.length();
for(int i = 0; i < NAME_LENGTH + TYPE_LENGTH - nameLength; ++i) {
result.append(' ');
}
if(value instanceof Character) {
result.append(" = ").append((int)((Character)value).charValue());
} else {
result.append(" = ").append(value != null ? value.toString() : "null");
}
return result.toString();
}
}

@ -0,0 +1,201 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.data;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
/**
* A class that holds the header data of a file block. The file block itself is not implemented. This class holds its
* start position in the stream and using this the structure can fill itself with the proper data.
* @author Marcin Roguski
*/
public class FileBlockHeader {
public static final int BLOCK_TE00 = 'T' << 24 | 'E' << 16; //TE00
public static final int BLOCK_ME00 = 'M' << 24 | 'E' << 16; //ME00
public static final int BLOCK_SR00 = 'S' << 24 | 'R' << 16; //SR00
public static final int BLOCK_CA00 = 'C' << 24 | 'A' << 16; //CA00
public static final int BLOCK_LA00 = 'L' << 24 | 'A' << 16; //LA00
public static final int BLOCK_OB00 = 'O' << 24 | 'B' << 16; //OB00
public static final int BLOCK_MA00 = 'M' << 24 | 'A' << 16; //MA00
public static final int BLOCK_SC00 = 'S' << 24 | 'C' << 16; //SC00
public static final int BLOCK_WO00 = 'W' << 24 | 'O' << 16; //WO00
public static final int BLOCK_TX00 = 'T' << 24 | 'X' << 16; //TX00
public static final int BLOCK_IP00 = 'I' << 24 | 'P' << 16; //IP00
public static final int BLOCK_AC00 = 'A' << 24 | 'C' << 16; //AC00
public static final int BLOCK_GLOB = 'G' << 24 | 'L' << 16 | 'O' << 8 | 'B'; //GLOB
public static final int BLOCK_REND = 'R' << 24 | 'E' << 16 | 'N' << 8 | 'D'; //REND
public static final int BLOCK_DATA = 'D' << 24 | 'A' << 16 | 'T' << 8 | 'A'; //DATA
public static final int BLOCK_DNA1 = 'D' << 24 | 'N' << 16 | 'A' << 8 | '1'; //DNA1
public static final int BLOCK_ENDB = 'E' << 24 | 'N' << 16 | 'D' << 8 | 'B'; //ENDB
/** Identifier of the file-block [4 bytes]. */
private int code;
/** Total length of the data after the file-block-header [4 bytes]. */
private int size;
/**
* Memory address the structure was located when written to disk [4 or 8 bytes (defined in file header as a pointer
* size)].
*/
private long oldMemoryAddress;
/** Index of the SDNA structure [4 bytes]. */
private int sdnaIndex;
/** Number of structure located in this file-block [4 bytes]. */
private int count;
/** Start position of the block's data in the stream. */
private int blockPosition;
/**
* Constructor. Loads the block header from the given stream during instance creation.
* @param inputStream
* the stream we read the block header from
* @param dataRepository
* the data repository
* @throws BlenderFileException
* this exception is thrown when the pointer size is neither 4 nor 8
*/
public FileBlockHeader(BlenderInputStream inputStream, DataRepository dataRepository) throws BlenderFileException {
inputStream.alignPosition(4);
code = inputStream.readByte() << 24 | inputStream.readByte() << 16 |
inputStream.readByte() << 8 | inputStream.readByte();
size = inputStream.readInt();
oldMemoryAddress = inputStream.readPointer();
sdnaIndex = inputStream.readInt();
count = inputStream.readInt();
blockPosition = inputStream.getPosition();
if(FileBlockHeader.BLOCK_DNA1 == code) {
dataRepository.setBlockData(new DnaBlockData(inputStream, dataRepository));
} else {
inputStream.setPosition(blockPosition + size);
dataRepository.addFileBlockHeader(Long.valueOf(oldMemoryAddress), this);
}
}
/**
* This method returns the structure described by the header filled with appropriate data.
* @param dataRepository
* the data repository
* @return structure filled with data
* @throws BlenderFileException
*/
public Structure getStructure(DataRepository dataRepository) throws BlenderFileException {
dataRepository.getInputStream().setPosition(blockPosition);
Structure structure = dataRepository.getDnaBlockData().getStructure(sdnaIndex);
structure.fill(dataRepository.getInputStream());
return structure;
}
/**
* This method returns the code of this data block.
* @return the code of this data block
*/
public int getCode() {
return code;
}
/**
* This method returns the size of the data stored in this block.
* @return the size of the data stored in this block
*/
public int getSize() {
return size;
}
/**
* This method returns the memory address.
* @return the memory address
*/
public long getOldMemoryAddress() {
return oldMemoryAddress;
}
/**
* This method returns the sdna index.
* @return the sdna index
*/
public int getSdnaIndex() {
return sdnaIndex;
}
/**
* This data returns the number of structure stored in the data block after this header.
* @return the number of structure stored in the data block after this header
*/
public int getCount() {
return count;
}
/**
* This method returns the start position of the data block in the blend file stream.
* @return the start position of the data block
*/
public int getBlockPosition() {
return blockPosition;
}
/**
* This method indicates if the block is the last block in the file.
* @return true if this block is the last one in the file nad false otherwise
*/
public boolean isLastBlock() {
return FileBlockHeader.BLOCK_ENDB == code;
}
/**
* This method indicates if the block is the SDNA block.
* @return true if this block is the SDNA block and false otherwise
*/
public boolean isDnaBlock() {
return FileBlockHeader.BLOCK_DNA1 == code;
}
@Override
public String toString() {
return "FILE BLOCK HEADER [" + this.codeToString(code) + " : " + size + " : " + oldMemoryAddress + " : " + sdnaIndex + " : " + count + "]";
}
/**
* This method transforms the coded bloch id into a string value.
* @param code
* the id of the block
* @return the string value of the block id
*/
protected String codeToString(int code) {
char c1 = (char)((code & 0xFF000000) >> 24);
char c2 = (char)((code & 0xFF0000) >> 16);
char c3 = (char)((code & 0xFF00) >> 8);
char c4 = (char)(code & 0xFF);
return String.valueOf(c1) + c2 + c3 + c4;
}
}

@ -0,0 +1,311 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.data;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* A class representing a single structure in the file.
* @author Marcin Roguski
*/
public class Structure implements Cloneable {
/** The data repository. */
private DataRepository dataRepository;
/** The address of the block that fills the structure. */
private transient Long oldMemoryAddress;
/** The type of the structure. */
private String type;
/**
* The fields of the structure. Each field consists of a pair: name-type.
*/
private Field[] fields;
/**
* Constructor that copies the data of the structure.
* @param structure
* the structure to copy.
* @param dataRepository
* the data repository of the structure
* @throws CloneNotSupportedException
* this exception should never be thrown
*/
private Structure(Structure structure, DataRepository dataRepository) throws CloneNotSupportedException {
type = structure.type;
fields = new Field[structure.fields.length];
for(int i = 0; i < fields.length; ++i) {
fields[i] = (Field)structure.fields[i].clone();
}
this.dataRepository = dataRepository;
this.oldMemoryAddress = structure.oldMemoryAddress;
}
/**
* Constructor. Loads the structure from the given stream during instance creation.
* @param inputStream
* the stream we read the structure from
* @param names
* the names from which the name of structure and its fields will be taken
* @param types
* the names of types for the structure
* @param dataRepository
* the data repository
* @throws BlenderFileException
* this exception occurs if the amount of fields, defined in the file, is negative
*/
public Structure(BlenderInputStream inputStream, String[] names, String[] types, DataRepository dataRepository) throws BlenderFileException {
int nameIndex = inputStream.readShort();
type = types[nameIndex];
this.dataRepository = dataRepository;
int fieldsAmount = inputStream.readShort();
if(fieldsAmount < 0) {
throw new BlenderFileException("The amount of fields of " + this.type + " structure cannot be negative!");
}
if(fieldsAmount > 0) {
fields = new Field[fieldsAmount];
for(int i = 0; i < fieldsAmount; ++i) {
int typeIndex = inputStream.readShort();
nameIndex = inputStream.readShort();
fields[i] = new Field(names[nameIndex], types[typeIndex], dataRepository);
}
}
this.oldMemoryAddress = Long.valueOf(-1L);
}
/**
* This method fills the structure with data.
* @param inputStream
* the stream we read data from, its read cursor should be placed at the start position of the data for the
* structure
* @throws BlenderFileException
* an exception is thrown when the blend file is somehow invalid or corrupted
*/
public void fill(BlenderInputStream inputStream) throws BlenderFileException {
int position = inputStream.getPosition();
inputStream.setPosition(position - 8 - inputStream.getPointerSize());
this.oldMemoryAddress = Long.valueOf(inputStream.readPointer());
inputStream.setPosition(position);
for(Field field : fields) {
field.fill(inputStream);
}
}
/**
* This method returns the value of the filed with a given name.
* @param fieldName
* the name of the field
* @return the value of the field or null if no field with a given name is found
*/
public Object getFieldValue(String fieldName) {
for(Field field : fields) {
if(field.name.equalsIgnoreCase(fieldName)) {
return field.value;
}
}
return null;
}
/**
* This method returns the value of the filed with a given name. The structure is considered to have flat fields
* only (no substructures).
* @param fieldName
* the name of the field
* @return the value of the field or null if no field with a given name is found
*/
public Object getFlatFieldValue(String fieldName) {
for(Field field : fields) {
Object value = field.value;
if(field.name.equalsIgnoreCase(fieldName)) {
return value;
} else if(value instanceof Structure) {
value = ((Structure)value).getFlatFieldValue(fieldName);
if(value != null) {//we can compare references here, since we use one static object as a NULL field value
return value;
}
}
}
return null;
}
/**
* This methos should be used on structures that are of a 'ListBase' type. It creates a List of structures that are
* held by this structure within the blend file.
* @param dataRepository
* the data repository
* @return a list of filled structures
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
* @throws IllegalArgumentException
* this exception is thrown if the type of the structure is not 'ListBase'
*/
public List<Structure> evaluateListBase(DataRepository dataRepository) throws BlenderFileException {
if(!"ListBase".equals(this.type)) {
throw new IllegalStateException("This structure is not of type: 'ListBase'");
}
Pointer first = (Pointer)this.getFieldValue("first");
Pointer last = (Pointer)this.getFieldValue("last");
long currentAddress = 0;
long lastAddress = last.getOldMemoryAddress();
List<Structure> result = new LinkedList<Structure>();
while(currentAddress != lastAddress) {
currentAddress = first.getOldMemoryAddress();
Structure structure = first.fetchData(dataRepository.getInputStream()).get(0);
result.add(structure);
first = (Pointer)structure.getFlatFieldValue("next");
}
return result;
}
/**
* This method returns the type of the structure.
* @return the type of the structure
*/
public String getType() {
return type;
}
/**
* This method returns the amount of fields for the current structure.
* @return the amount of fields for the current structure
*/
public int getFieldsAmount() {
return fields.length;
}
/**
* This method returns the field name of the given index.
* @param fieldIndex
* the index of the field
* @return the field name of the given index
*/
public String getFieldName(int fieldIndex) {
return fields[fieldIndex].name;
}
/**
* This method returns the field type of the given index.
* @param fieldIndex
* the index of the field
* @return the field type of the given index
*/
public String getFieldType(int fieldIndex) {
return fields[fieldIndex].type;
}
/**
* This method returns the address of the structure. The strucutre should be filled with data otherwise an exception
* is thrown.
* @return the address of the feature stored in this structure
*/
public Long getOldMemoryAddress() {
if(oldMemoryAddress.longValue() == -1L) {
throw new IllegalStateException("Call the 'fill' method and fill the structure with data first!");
}
return oldMemoryAddress;
}
/**
* This method returns the name of the structure. If the structure has an ID field then the name is returned.
* Otherwise the name does not exists and the method returns null.
* @return the name of the structure read from the ID field or null
*/
public String getName() {
Structure id = (Structure)this.getFieldValue("ID");
return id == null ? null : id.getFieldValue("name").toString().substring(2);//blender adds 2-charactes as a name prefix
}
@Override
public String toString() {
StringBuilder result = new StringBuilder("struct ").append(type).append(" {\n");
for(int i = 0; i < fields.length; ++i) {
result.append(fields[i].toString()).append('\n');
}
return result.append('}').toString();
}
@Override
public Object clone() throws CloneNotSupportedException {
return new Structure(this, dataRepository);
}
/**
* This enum enumerates all known data types that can be found in the blend file.
* @author Marcin Roguski
*/
/*package*/static enum DataType {
CHARACTER, SHORT, INTEGER, LONG, FLOAT, DOUBLE, VOID, STRUCTURE, POINTER;
/** The map containing the known primary types. */
private static final Map<String, DataType> PRIMARY_TYPES = new HashMap<String, DataType>(10);
static {
PRIMARY_TYPES.put("char", CHARACTER);
PRIMARY_TYPES.put("uchar", CHARACTER);
PRIMARY_TYPES.put("short", SHORT);
PRIMARY_TYPES.put("ushort", SHORT);
PRIMARY_TYPES.put("int", INTEGER);
PRIMARY_TYPES.put("long", LONG);
PRIMARY_TYPES.put("ulong", LONG);
PRIMARY_TYPES.put("float", FLOAT);
PRIMARY_TYPES.put("double", DOUBLE);
PRIMARY_TYPES.put("void", VOID);
}
/**
* This method returns the data type that is appropriate to the given type name. WARNING! The type recognition
* is case sensitive!
* @param type
* the type name of the data
* @param dataRepository
* the data repository
* @return appropriate enum value to the given type name
* @throws BlenderFileException
* this exception is thrown if the given type name does not exist in the blend file
*/
public static DataType getDataType(String type, DataRepository dataRepository) throws BlenderFileException {
DataType result = PRIMARY_TYPES.get(type);
if(result != null) {
return result;
}
if(dataRepository.getDnaBlockData().hasStructure(type)) {
return STRUCTURE;
}
throw new BlenderFileException("Unknown data type: " + type);
}
}
}

@ -0,0 +1,74 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.exception;
/**
* This exception is thrown when blend file data is somehow invalid.
* @author Marcin Roguski
*/
public class BlenderFileException extends Exception {
private static final long serialVersionUID = 7573482836437866767L;
/**
* Constructor. Creates an exception with no description.
*/
public BlenderFileException() {}
/**
* Constructor. Creates an exception containing the given message.
* @param message
* the message describing the problem that occured
*/
public BlenderFileException(String message) {
super(message);
}
/**
* Constructor. Creates an exception that is based upon other thrown object. It contains the whole stacktrace then.
* @param throwable
* an exception/error that occured
*/
public BlenderFileException(Throwable throwable) {
super(throwable);
}
/**
* Constructor. Creates an exception with both a message and stacktrace.
* @param message
* the message describing the problem that occured
* @param throwable
* an exception/error that occured
*/
public BlenderFileException(String message, Throwable throwable) {
super(message, throwable);
}
}

@ -0,0 +1,132 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.BoneTrack;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.structures.BezierCurve;
import com.jme3.scene.plugins.blender.structures.Ipo;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* This class defines the methods to calculate certain aspects of animation and armature functionalities.
* @author Marcin Roguski
*/
public class ArmatureHelper extends com.jme3.scene.plugins.blender.helpers.v249.ArmatureHelper {
private static final Logger LOGGER = Logger.getLogger(ArmatureHelper.class.getName());
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ArmatureHelper(String blenderVersion) {
super(blenderVersion);
}
@Override
public BoneTrack[] getTracks(Structure actionStructure, DataRepository dataRepository, String objectName, String animationName) throws BlenderFileException {
if(blenderVersion<250) {
return super.getTracks(actionStructure, dataRepository, objectName, animationName);
}
LOGGER.log(Level.INFO, "Getting tracks!");
int fps = dataRepository.getBlenderKey().getFps();
int[] animationFrames = dataRepository.getBlenderKey().getAnimationFrames(objectName, animationName);
Structure groups = (Structure)actionStructure.getFieldValue("groups");
List<Structure> actionGroups = groups.evaluateListBase(dataRepository);//bActionGroup
if(actionGroups != null && actionGroups.size() > 0 && (bonesMap == null || bonesMap.size() == 0)) {
throw new IllegalStateException("No bones found! Cannot proceed to calculating tracks!");
}
List<BoneTrack> tracks = new ArrayList<BoneTrack>();
for(Structure actionGroup : actionGroups) {
String name = actionGroup.getFieldValue("name").toString();
Integer boneIndex = bonesMap.get(name);
if(boneIndex != null) {
List<Structure> channels = ((Structure)actionGroup.getFieldValue("channels")).evaluateListBase(dataRepository);
BezierCurve[] bezierCurves = new BezierCurve[channels.size()];
int channelCounter = 0;
for(Structure c : channels) {
//reading rna path first
BlenderInputStream bis = dataRepository.getInputStream();
int currentPosition = bis.getPosition();
Pointer pRnaPath = (Pointer) c.getFieldValue("rna_path");
FileBlockHeader dataFileBlock = dataRepository.getFileBlock(pRnaPath.getOldMemoryAddress());
bis.setPosition(dataFileBlock.getBlockPosition());
String rnaPath = bis.readString();
bis.setPosition(currentPosition);
int arrayIndex = ((Number)c.getFieldValue("array_index")).intValue();
int type = this.getCurveType(rnaPath, arrayIndex);
Pointer pBezTriple = (Pointer)c.getFieldValue("bezt");
List<Structure> bezTriples = pBezTriple.fetchData(dataRepository.getInputStream());
bezierCurves[channelCounter++] = new BezierCurve(type, bezTriples, 2);
}
Ipo ipo = new Ipo(bezierCurves);
tracks.add(ipo.calculateTrack(boneIndex.intValue(), animationFrames[0], animationFrames[1], fps));
}
}
return tracks.toArray(new BoneTrack[tracks.size()]);
}
/**
* This method parses the information stored inside the curve rna path and returns the proper type
* of the curve.
* @param rnaPath the curve's rna path
* @param arrayIndex the array index of the stored data
* @return the type of the curve
*/
protected int getCurveType(String rnaPath, int arrayIndex) {
if(rnaPath.endsWith(".location")) {
return Ipo.AC_LOC_X + arrayIndex;
}
if(rnaPath.endsWith(".rotation_quaternion")) {
return Ipo.AC_QUAT_W + arrayIndex;
}
if(rnaPath.endsWith(".scale")) {
return Ipo.AC_SIZE_X + arrayIndex;
}
throw new IllegalStateException("Unknown curve rna path: " + rnaPath);
}
}

@ -0,0 +1,51 @@
package com.jme3.scene.plugins.blender.helpers;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.renderer.Camera;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
/**
* A class that is used in light calculations.
* @author Marcin Roguski
*/
public class CameraHelper extends com.jme3.scene.plugins.blender.helpers.v249.CameraHelper {
private static final Logger LOGGER = Logger.getLogger(CameraHelper.class.getName());
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public CameraHelper(String blenderVersion) {
super(blenderVersion);
}
@Override
public Camera toCamera(Structure structure) throws BlenderFileException {
if(blenderVersion<250) {
return super.toCamera(structure);
}
Camera result = new Camera(DEFAULT_CAM_WIDTH, DEFAULT_CAM_HEIGHT);
int type = ((Number)structure.getFieldValue("type")).intValue();
if(type != 0 && type != 1) {
LOGGER.log(Level.WARNING, "Unknown camera type: " + type + ". Perspective camera is being used!");
type = 0;
}
//type==0 - perspective; type==1 - orthographic; perspective is used as default
result.setParallelProjection(type == 1);
float aspect = 0;
float clipsta = ((Number)structure.getFieldValue("clipsta")).floatValue();
float clipend = ((Number)structure.getFieldValue("clipend")).floatValue();
if(type == 0) {
aspect = ((Number)structure.getFieldValue("lens")).floatValue();
} else {
aspect = ((Number)structure.getFieldValue("ortho_scale")).floatValue();
}
result.setFrustumPerspective(45, aspect, clipsta, clipend);
return result;
}
}

@ -0,0 +1,37 @@
package com.jme3.scene.plugins.blender.helpers;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.DataRepository;
/**
* This class should be used for constraint calculations.
* @author Marcin Roguski
*/
public class ConstraintHelper extends com.jme3.scene.plugins.blender.helpers.v249.ConstraintHelper {
private static final Logger LOGGER = Logger.getLogger(ConstraintHelper.class.getName());
/**
* Helper constructor. It's main task is to generate the affection functions. These functions are common to all
* ConstraintHelper instances. Unfortunately this constructor might grow large. If it becomes too large - I shall
* consider refactoring. The constructor parses the given blender version and stores the result. Some
* functionalities may differ in different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ConstraintHelper(String blenderVersion, DataRepository dataRepository) {
super(blenderVersion, dataRepository);
}
@Override
public void loadConstraints(Structure objectStructure, DataRepository dataRepository) throws BlenderFileException {
if(blenderVersion<250) {
super.loadConstraints(objectStructure, dataRepository);
} else {
LOGGER.warning("Loading of constraints not yet implemented for version 2.5x !");
//TODO: to implement
}
}
}

@ -0,0 +1,17 @@
package com.jme3.scene.plugins.blender.helpers;
/**
* A class that is used in mesh calculations.
* @author Marcin Roguski
*/
public class CurvesHelper extends com.jme3.scene.plugins.blender.helpers.v249.CurvesHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public CurvesHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,18 @@
package com.jme3.scene.plugins.blender.helpers;
/**
* This class helps to compute values from interpolation curves for features like animation or constraint influence. The
* curves are 3rd degree bezier curves.
* @author Marcin Roguski
*/
public class IpoHelper extends com.jme3.scene.plugins.blender.helpers.v249.IpoHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public IpoHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,48 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
/**
* A class that is used in light calculations.
* @author Marcin Roguski
*/
public class LightHelper extends com.jme3.scene.plugins.blender.helpers.v249.LightHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public LightHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,44 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
public class MaterialHelper extends com.jme3.scene.plugins.blender.helpers.v249.MaterialHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public MaterialHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,48 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
/**
* A class that is used in mesh calculations.
* @author Marcin Roguski
*/
public class MeshHelper extends com.jme3.scene.plugins.blender.helpers.v249.MeshHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public MeshHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,48 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
/**
* A class that is used in modifiers calculations.
* @author Marcin Roguski
*/
public class ModifierHelper extends com.jme3.scene.plugins.blender.helpers.v249.ModifierHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ModifierHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,51 @@
/*
*
* $Id: noise.c 14611 2008-04-29 08:24:33Z campbellbarton $
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*
*/
package com.jme3.scene.plugins.blender.helpers;
/**
* Methods of this class are copied from blender 2.49 source code and modified so that they can be used in java. They are mostly NOT
* documented because they are not documented in blender's source code. If I find a proper description or discover what they actually do and
* what parameters mean - I shall describe such methods :) If anyone have some hint what these methods are doing please rite the proper
* javadoc documentation. These methods should be used to create generated textures.
*
* @author Marcin Roguski (Kaelthas)
*/
public class NoiseHelper extends com.jme3.scene.plugins.blender.helpers.v249.NoiseHelper {
/**
* Constructor. Stores the blender version number and loads the constants needed for computations.
*
* @param blenderVersion
* the number of blender version
*/
public NoiseHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,48 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
/**
* A class that is used in object calculations.
* @author Marcin Roguski
*/
public class ObjectHelper extends com.jme3.scene.plugins.blender.helpers.v249.ObjectHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ObjectHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,17 @@
package com.jme3.scene.plugins.blender.helpers;
/**
* This class helps to import the special effects from blender file.
* @author Marcin Roguski (Kaelthas)
*/
public class ParticlesHelper extends com.jme3.scene.plugins.blender.helpers.v249.ParticlesHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ParticlesHelper(String blenderVersion) {
super(blenderVersion);
}
}

@ -0,0 +1,82 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers;
import java.util.logging.Logger;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
import com.jme3.texture.Texture;
/**
* A class that is used in texture calculations.
* @author Marcin Roguski
*/
public class TextureHelper extends com.jme3.scene.plugins.blender.helpers.v249.TextureHelper {
private static final Logger LOGGER = Logger.getLogger(TextureHelper.class.getName());
public static final int TEX_POINTDENSITY = 14;
public static final int TEX_VOXELDATA = 15;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public TextureHelper(String blenderVersion) {
super(blenderVersion);
}
@Override
public Texture getTexture(Structure tex, DataRepository dataRepository) throws BlenderFileException {
if(blenderVersion<250) {
return super.getTexture(tex, dataRepository);
}
Texture result = (Texture) dataRepository.getLoadedFeature(tex.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if (result != null) {
return result;
}
int type = ((Number)tex.getFieldValue("type")).intValue();
switch(type) {
case TEX_POINTDENSITY:
LOGGER.warning("Point density texture loading currently not supported!");
break;
case TEX_VOXELDATA:
LOGGER.warning("Voxel data texture loading currently not supported!");
break;
default:
result = super.getTexture(tex, dataRepository);
}
return result;
}
}

@ -0,0 +1,370 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers.v249;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.Bone;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
import com.jme3.math.Matrix4f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.structures.Ipo;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* This class defines the methods to calculate certain aspects of animation and armature functionalities.
* @author Marcin Roguski
*/
public class ArmatureHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(ArmatureHelper.class.getName());
/**
* The map of the bones. Maps a bone name to its index in the armature. Should be cleared after the object had been
* read. TODO: probably bones can have identical names in different armatures
*/
protected Map<String, Integer> bonesMap = new HashMap<String, Integer>();
/** A map of bones and their old memory addresses. */
protected Map<Bone, Long> bonesOMAs = new HashMap<Bone, Long>();
/** This list contains bones hierarchy and their matrices. It is later converted into jme bones. */
protected List<BoneTransformationData> boneDataRoots = new ArrayList<BoneTransformationData>();
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ArmatureHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method returns the old memory address of a bone. If the bone does not exist in the blend file - zero is
* returned.
* @param bone
* the bone whose old memory address we seek
* @return the old memory address of the given bone
*/
public Long getBoneOMA(Bone bone) {
Long result = bonesOMAs.get(bone);
if(result == null) {
result = Long.valueOf(0);
}
return result;
}
/**
* This method reads the bones and returns an empty skeleton. Bones should be assigned later.
* @param structure
* armature structure
* @param dataRepository
* the data repository
* @return an empty skeleton, bones are stored within the helper object
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
public Skeleton toArmature(Structure structure, DataRepository dataRepository) throws BlenderFileException {
LOGGER.log(Level.INFO, "Converting structure to Armature!");
Structure bonebase = (Structure)structure.getFieldValue("bonebase");
List<Structure> bonesStructures = bonebase.evaluateListBase(dataRepository);
for(Structure boneStructure : bonesStructures) {
BoneTransformationData rootBoneTransformationData = this.readBoneAndItsChildren(boneStructure, null, dataRepository);
boneDataRoots.add(rootBoneTransformationData);
}
return new Skeleton();//bones are assigned later
}
/**
* This method returns a map where the key is the object's group index that is used by a bone and the key is the
* bone index in the armature.
* @param poseStructure
* a bPose structure of the object
* @return bone group-to-index map
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
public Map<Integer, Integer> getGroupToBoneIndexMap(Structure defBaseStructure, DataRepository dataRepository) throws BlenderFileException {
Map<Integer, Integer> result = null;
if(bonesMap != null && bonesMap.size() != 0) {
result = new HashMap<Integer, Integer>();
List<Structure> deformGroups = defBaseStructure.evaluateListBase(dataRepository);//bDeformGroup
int groupIndex = 0;//TODO: consider many armatures attached to one object in the future !!!
for(Structure deformGroup : deformGroups) {
String deformGroupName = deformGroup.getFieldValue("name").toString();
Integer boneIndex = bonesMap.get(deformGroupName);
if(boneIndex != null) {
result.put(Integer.valueOf(groupIndex), boneIndex);
}
++groupIndex;
}
}
return result;
}
/**
* This method reads the tracks of the armature object.
* @param actionStructure
* @param dataRepository
* the data repository
* @param objectName
* the name of animation owner
* @param animationName
* the name of the animation
* @return a list of tracks for the armature
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
public BoneTrack[] getTracks(Structure actionStructure, DataRepository dataRepository, String objectName, String animationName) throws BlenderFileException {
LOGGER.log(Level.INFO, "Getting tracks!");
IpoHelper ipoHelper = dataRepository.getHelper(IpoHelper.class);
int fps = dataRepository.getBlenderKey().getFps();
int[] animationFrames = dataRepository.getBlenderKey().getAnimationFrames(objectName, animationName);
Structure chanbase = (Structure)actionStructure.getFieldValue("chanbase");
List<Structure> actionChannels = chanbase.evaluateListBase(dataRepository);//bActionChannel
if(actionChannels != null && actionChannels.size() > 0 && (bonesMap == null || bonesMap.size() == 0)) {
throw new IllegalStateException("No bones found! Cannot proceed to calculating tracks!");
}
List<BoneTrack> tracks = new ArrayList<BoneTrack>();
for(Structure bActionChannel : actionChannels) {
String name = bActionChannel.getFieldValue("name").toString();
Integer boneIndex = bonesMap.get(name);
if(boneIndex != null) {
Pointer p = (Pointer)bActionChannel.getFieldValue("ipo");
if(!p.isNull()) {
Structure ipoStructure = p.fetchData(dataRepository.getInputStream()).get(0);
Ipo ipo = ipoHelper.createIpo(ipoStructure, dataRepository);
tracks.add(ipo.calculateTrack(boneIndex.intValue(), animationFrames[0], animationFrames[1], fps));
}
}
}
return tracks.toArray(new BoneTrack[tracks.size()]);
}
/**
* This bone returns transformation matrix of the bone that is relative to
* its armature object.
* @param boneStructure the bone's structure
* @return bone's transformation matrix in armature space
*/
@SuppressWarnings("unchecked")
protected Matrix4f getArmatureMatrix(Structure boneStructure) {
DynamicArray<Number> boneMat = (DynamicArray<Number>)boneStructure.getFieldValue("arm_mat");
Matrix4f m = new Matrix4f();
for(int i = 0; i < 4; ++i) {
for(int j = 0; j < 4; ++j) {
m.set(i, j, boneMat.get(j, i).floatValue());
}
}
return m;
}
/**
* This method reads the bone with its children.
* @param boneStructure
* a structure containing the bone data
* @param parent
* the bone parent; if null then we read the root bone
* @param dataRepository
* the data repository
* @return the bone transformation data; contains bone chierarchy and the bone's matrices
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
@SuppressWarnings("unchecked")
protected BoneTransformationData readBoneAndItsChildren(Structure boneStructure, BoneTransformationData parent, DataRepository dataRepository) throws BlenderFileException {
String name = boneStructure.getFieldValue("name").toString();
Bone bone = new Bone(name);
int bonesAmount = bonesOMAs.size();
bonesOMAs.put(bone, boneStructure.getOldMemoryAddress());
if(bonesAmount == bonesOMAs.size()) {
throw new IllegalStateException("Two bones has the same hash value and thereforw a bone was overriden in the bones<->OMA map! Improve the hash algorithm!");
}
Matrix4f boneArmatureMatrix = this.getArmatureMatrix(boneStructure);
DynamicArray<Float> sizeArray = (DynamicArray<Float>) boneStructure.getFieldValue("size");
Vector3f size = new Vector3f(sizeArray.get(0), sizeArray.get(1), sizeArray.get(2));
BoneTransformationData boneTransformationData = new BoneTransformationData(boneArmatureMatrix, size, bone, parent);
dataRepository.addLoadedFeatures(boneStructure.getOldMemoryAddress(), name, boneStructure, bone);
Structure childbase = (Structure)boneStructure.getFieldValue("childbase");
List<Structure> children = childbase.evaluateListBase(dataRepository);//Bone
for(Structure boneChild : children) {
this.readBoneAndItsChildren(boneChild, boneTransformationData, dataRepository);
}
return boneTransformationData;
}
/**
* This method assigns transformations to the bone.
* @param btd
* the bone data containing the bone we assign transformation to
* @param additionalRootBoneTransformation
* additional bone transformation which indicates it's mesh parent and armature object transformations
* @param boneList
* a list of all read bones
*/
protected void assignBonesMatrices(BoneTransformationData btd, Matrix4f additionalRootBoneTransformation, List<Bone> boneList) {
LOGGER.info("[" + btd.bone.getName() + "] additionalRootBoneTransformation =\n" + additionalRootBoneTransformation);
Matrix4f totalInverseParentMatrix = btd.parent != null ? btd.parent.totalInverseBoneParentMatrix : Matrix4f.IDENTITY;
LOGGER.info("[" + btd.bone.getName() + "] totalInverseParentMatrix =\n" + totalInverseParentMatrix);
Matrix4f restMatrix = additionalRootBoneTransformation.mult(btd.boneArmatureMatrix);
LOGGER.info("[" + btd.bone.getName() + "] restMatrix =\n" + restMatrix);
btd.totalInverseBoneParentMatrix = restMatrix.clone().invert();
restMatrix = totalInverseParentMatrix.mult(restMatrix);
LOGGER.info("[" + btd.bone.getName() + "] resultMatrix =\n" + restMatrix);
btd.bone.setBindTransforms(restMatrix.toTranslationVector(), restMatrix.toRotationQuat(), btd.size);
boneList.add(btd.bone);
bonesMap.put(btd.bone.getName(), Integer.valueOf(boneList.size() - 1));
if(btd.children != null && btd.children.size() > 0) {
for(BoneTransformationData child : btd.children) {
this.assignBonesMatrices(child, additionalRootBoneTransformation, boneList);
btd.bone.addChild(child.bone);
}
}
}
/**
* This method returns bone transformation data for the bone of a given name.
* @param boneName
* the name of the bone
* @return bone's transformation data
*/
public BoneTransformationData getBoneTransformationDataRoot(int index) {
return boneDataRoots.get(index);
}
/**
* This method returns the amount of bones transformations roots.
* @return the amount of bones transformations roots
*/
public int getBoneTransformationDataRootsSize() {
return boneDataRoots.size();
}
/**
* This class holds the data needed later for bone transformation calculation and to bind parent with children.
* @author Marcin Roguski
*/
private static class BoneTransformationData {
/** Inverse matrix of bone's parent bone. */
private Matrix4f totalInverseBoneParentMatrix;
/** Bone's matrix in armature's space. */
private Matrix4f boneArmatureMatrix;
/** Bone's size (apparently it is held outside the transformation matrix. */
private Vector3f size;
/** The bone the data applies to. */
private Bone bone;
/** The parent of the above mentioned bone (not assigned yet). */
private BoneTransformationData parent;
/** The children of the current bone. */
private List<BoneTransformationData> children;
/**
* Private constructor creates the object and assigns the given data.
* @param boneArmatureMatrix
* the matrix of the current bone
* @param size
* the bone's size
* @param bone
* the current bone
* @param parent
* the parent structure of the bone
*/
private BoneTransformationData(Matrix4f boneArmatureMatrix, Vector3f size, Bone bone, BoneTransformationData parent) {
this.boneArmatureMatrix = boneArmatureMatrix;
this.size = size;
this.bone = bone;
this.parent = parent;
this.children = new ArrayList<ArmatureHelper.BoneTransformationData>();
if(this.parent != null) {
this.parent.children.add(this);
}
}
}
/**
* This method creates the whole bones structure. Assignes transformations to bones and combines children with
* parents.
* @param armatureOMA
* old memory address of bones' armature object
* @param additionalRootBoneTransformation
* additional bone transformation which indicates it's mesh parent and armature object transformations
* @return
*/
public Bone[] buildBonesStructure(Long armatureOMA, Matrix4f additionalRootBoneTransformation) {//TODO: uwzględnić wiele szkieletów
List<Bone> bones = new ArrayList<Bone>(boneDataRoots.size() + 1);
bones.add(new Bone(null));
for(BoneTransformationData btd : boneDataRoots) {
this.assignBonesMatrices(btd, additionalRootBoneTransformation, bones);
}
return bones.toArray(new Bone[bones.size()]);
}
/**
* This method assigns an immovable bone to vertices that have no bone assigned. They have the bone index with the
* value -1.
* @param immovableBoneIndex
* the ondex of immovable bone
* @param meshes
* a list of meshes whose vertices will be assigned to immovable bone
*/
public void assignBoneToOrphanedVertices(byte immovableBoneIndex, Mesh[] meshes) {
//bone indices are common for all the object's meshes (vertex indices specify which are to be used)
VertexBuffer boneIndices = meshes[0].getBuffer(Type.BoneIndex);//common buffer to all the meshes
ByteBuffer data = (ByteBuffer)boneIndices.getData();
for(int i = 0; i < boneIndices.getNumElements(); ++i) {
if(data.get(i) == -1) {
data.put(i, immovableBoneIndex);
}
}
}
@Override
public void clearState() {
bonesMap.clear();
boneDataRoots.clear();
}
}

@ -0,0 +1,57 @@
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.renderer.Camera;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
/**
* A class that is used in light calculations.
* @author Marcin Roguski
*/
public class CameraHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(CameraHelper.class.getName());
protected static final int DEFAULT_CAM_WIDTH = 100;
protected static final int DEFAULT_CAM_HEIGHT = 100;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public CameraHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method reads the camera object.
* @param structure the structure containing the camera data
* @return the camera object
* @throws BlenderFileException
*/
public Camera toCamera(Structure structure) throws BlenderFileException {
Camera result = new Camera(DEFAULT_CAM_WIDTH, DEFAULT_CAM_HEIGHT);
int type = ((Number)structure.getFieldValue("type")).intValue();
if(type != 0 && type != 1) {
LOGGER.log(Level.WARNING, "Unknown camera type: " + type + ". Perspective camera is being used!");
type = 0;
}
//type==0 - perspective; type==1 - orthographic; perspective is used as default
result.setParallelProjection(type == 1);
float angle = ((Number)structure.getFieldValue("angle")).floatValue();
float aspect = 0;
float clipsta = ((Number)structure.getFieldValue("clipsta")).floatValue();
float clipend = ((Number)structure.getFieldValue("clipend")).floatValue();
if(type == 0) {
aspect = ((Number)structure.getFieldValue("lens")).floatValue();
} else {
aspect = ((Number)structure.getFieldValue("ortho_scale")).floatValue();
}
result.setFrustumPerspective(angle, aspect, clipsta, clipend);
return result;
}
}

@ -0,0 +1,734 @@
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.jme3.animation.Bone;
import com.jme3.animation.BoneAnimation;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.structures.AbstractInfluenceFunction;
import com.jme3.scene.plugins.blender.structures.Constraint;
import com.jme3.scene.plugins.blender.structures.Constraint.Space;
import com.jme3.scene.plugins.blender.structures.ConstraintType;
import com.jme3.scene.plugins.blender.structures.Ipo;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* This class should be used for constraint calculations.
* @author Marcin Roguski
*/
public class ConstraintHelper extends AbstractBlenderHelper {
/**
* A table containing implementations of influence functions for constraints. It should contain functions for
* blender at least 249 and higher.
*/
protected static AbstractInfluenceFunction[] influenceFunctions;
/**
* Constraints stored for object with the given old memory address.
*/
protected Map<Long, Constraint[]> constraints = new HashMap<Long, Constraint[]>();
/**
* Helper constructor. It's main task is to generate the affection functions. These functions are common to all
* ConstraintHelper instances. Unfortunately this constructor might grow large. If it becomes too large - I shall
* consider refactoring. The constructor parses the given blender version and stores the result. Some
* functionalities may differ in different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ConstraintHelper(String blenderVersion, DataRepository dataRepository) {
super(blenderVersion);
if(influenceFunctions == null) {
//TODO: synchronization
influenceFunctions = new AbstractInfluenceFunction[ConstraintType.getLastDefinedTypeValue() + 1];
//ACTION constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_ACTION.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_ACTION, dataRepository) {};
//CHILDOF constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_CHILDOF.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_CHILDOF, dataRepository) {};
//CLAMPTO constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_CLAMPTO.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_CLAMPTO, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
this.validateConstraintType(constraint.getData());
LOGGER.info(constraint.getName() + " not active! Curves not yet implemented!");//TODO: implement when curves are implemented
}
};
//DISTLIMIT constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_DISTLIMIT.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_DISTLIMIT, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintStructure = constraint.getData();
this.validateConstraintType(constraintStructure);
Vector3f targetLocation = this.getTargetLocation(constraint);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
//TODO: target vertex group !!!
float dist = ((Number)constraintStructure.getFieldValue("dist")).floatValue();
int mode = ((Number)constraintStructure.getFieldValue("mode")).intValue();
int maxFrames = boneTrack.getTimes().length;
Vector3f[] translations = boneTrack.getTranslations();
for(int frame = 0; frame < maxFrames; ++frame) {
Vector3f v = translations[frame].subtract(targetLocation);
float currentDistance = v.length();
float influence = constraint.getIpo().calculateValue(frame);
float modifier = 0.0f;
switch(mode) {
case LIMITDIST_INSIDE:
if(currentDistance >= dist) {
modifier = (dist - currentDistance) / currentDistance;
}
break;
case LIMITDIST_ONSURFACE:
modifier = (dist - currentDistance) / currentDistance;
break;
case LIMITDIST_OUTSIDE:
if(currentDistance <= dist) {
modifier = (dist - currentDistance) / currentDistance;
}
break;
default:
throw new IllegalStateException("Unknown distance limit constraint mode: " + mode);
}
translations[frame].addLocal(v.multLocal(modifier * influence));
}
boneTrack.setKeyframes(boneTrack.getTimes(), translations, boneTrack.getRotations(), boneTrack.getScales());
}
}
};
//FOLLOWPATH constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_FOLLOWPATH.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_FOLLOWPATH, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
this.validateConstraintType(constraint.getData());
LOGGER.info(constraint.getName() + " not active! Curves not yet implemented!");//TODO: implement when curves are implemented
}
};
//KINEMATIC constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_KINEMATIC.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_KINEMATIC, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintStructure = constraint.getData();
this.validateConstraintType(constraintStructure);
/*Long boneOMA = constraint.getBoneOMA();
//IK solver is only attached to bones
Bone ownerBone = (Bone)dataRepository.getLoadedFeature(boneOMA, LoadedFeatureDataType.LOADED_FEATURE);
//get the target point
Object targetObject = this.getTarget(constraint, LoadedFeatureDataType.LOADED_FEATURE);
Vector3f pt = null;//Point Target
if(targetObject instanceof Bone) {
pt = ((Bone)targetObject).getModelSpacePosition();
} else if(targetObject instanceof Node) {
pt = ((Node)targetObject).getWorldTranslation();
} else if(targetObject instanceof Skeleton) {
Structure armatureNodeStructure = (Structure)this.getTarget(constraint, LoadedFeatureDataType.LOADED_STRUCTURE);
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
Transform transform = objectHelper.getTransformation(armatureNodeStructure);
pt = transform.getTranslation();
} else {
throw new IllegalStateException("Unknown target object type! Should be Node, Bone or Skeleton and there is: " + targetObject.getClass().getName());
}
//preparing data
int maxIterations = ((Number)constraintStructure.getFieldValue("iterations")).intValue();
CalculationBone[] bones = this.getBonesToCalculate(ownerBone, skeleton, boneAnimation);
for(int i=0;i<bones.length;++i) {
System.out.println(Arrays.toString(bones[i].track.getTranslations()));
System.out.println(Arrays.toString(bones[i].track.getRotations()));
System.out.println("===============================");
}
Quaternion rotation = new Quaternion();
int maxFrames = bones[0].track.getTimes().length;//all tracks should have the same amount of frames
for(int frame = 0; frame < maxFrames; ++frame) {
float error = IK_SOLVER_ERROR;
int iteration = 0;
while(error >= IK_SOLVER_ERROR && iteration <= maxIterations) {
//rotating the bones
for(int i = 0; i < bones.length - 1; ++i) {
Vector3f pe = bones[i].getEndPoint();
Vector3f pc = bones[i + 1].getWorldTranslation().clone();
Vector3f peSUBpc = pe.subtract(pc).normalizeLocal();
Vector3f ptSUBpc = pt.subtract(pc).normalizeLocal();
float theta = FastMath.acos(peSUBpc.dot(ptSUBpc));
Vector3f direction = peSUBpc.cross(ptSUBpc).normalizeLocal();
bones[i].rotate(rotation.fromAngleAxis(theta, direction), frame);
}
error = pt.subtract(bones[0].getEndPoint()).length();
++iteration;
}
System.out.println("error = " + error + " iterations = " + iteration);
}
for(CalculationBone bone : bones) {
bone.applyCalculatedTracks();
}
System.out.println("&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&");
for(int i=0;i<bones.length;++i) {
System.out.println(Arrays.toString(bones[i].track.getTranslations()));
System.out.println(Arrays.toString(bones[i].track.getRotations()));
System.out.println("===============================");
}*/
}
/**
* This method returns bones used for rotation calculations.
* @param bone
* the bone to which the constraint is applied
* @param skeleton
* the skeleton owning the bone and its ancestors
* @param boneAnimation
* the bone animation data that stores the traces for the skeleton's bones
* @return a list of bones to imitate the bone's movement during IK solving
*/
private CalculationBone[] getBonesToCalculate(Bone bone, Skeleton skeleton, BoneAnimation boneAnimation) {
List<CalculationBone> bonesList = new ArrayList<CalculationBone>();
Bone currentBone = bone;
do {
int boneIndex = skeleton.getBoneIndex(currentBone);
for(int i = 0; i < boneAnimation.getTracks().length; ++i) {
if(boneAnimation.getTracks()[i].getTargetBoneIndex() == boneIndex) {
bonesList.add(new CalculationBone(currentBone, boneAnimation.getTracks()[i]));
break;
}
}
currentBone = currentBone.getParent();
} while(currentBone != null);
//attaching children
CalculationBone[] result = bonesList.toArray(new CalculationBone[bonesList.size()]);
for(int i = result.length - 1; i > 0; --i) {
result[i].attachChild(result[i - 1]);
}
return result;
}
};
//LOCKTRACK constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_LOCKTRACK.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_LOCKTRACK, dataRepository) {};
//LOCLIKE constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_LOCLIKE.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_LOCLIKE, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintData = constraint.getData();
this.validateConstraintType(constraintData);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
Vector3f targetLocation = this.getTargetLocation(constraint);
int flag = ((Number)constraintData.getFieldValue("flag")).intValue();
Vector3f[] translations = boneTrack.getTranslations();
int maxFrames = translations.length;
for(int frame = 0; frame < maxFrames; ++frame) {
Vector3f offset = Vector3f.ZERO;
if((flag & LOCLIKE_OFFSET) != 0) {//we add the original location to the copied location
offset = translations[frame].clone();
}
if((flag & LOCLIKE_X) != 0) {
translations[frame].x = targetLocation.x;
if((flag & LOCLIKE_X_INVERT) != 0) {
translations[frame].x = -translations[frame].x;
}
} else if((flag & LOCLIKE_Y) != 0) {
translations[frame].y = targetLocation.y;
if((flag & LOCLIKE_Y_INVERT) != 0) {
translations[frame].y = -translations[frame].y;
}
} else if((flag & LOCLIKE_Z) != 0) {
translations[frame].z = targetLocation.z;
if((flag & LOCLIKE_Z_INVERT) != 0) {
translations[frame].z = -translations[frame].z;
}
}
translations[frame].addLocal(offset);//TODO: ipo influence
}
boneTrack.setKeyframes(boneTrack.getTimes(), translations, boneTrack.getRotations(), boneTrack.getScales());
}
}
};
//LOCLIMIT constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_LOCLIMIT.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_LOCLIMIT, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintStructure = constraint.getData();
this.validateConstraintType(constraintStructure);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
int flag = ((Number)constraintStructure.getFieldValue("flag")).intValue();
Vector3f[] translations = boneTrack.getTranslations();
int maxFrames = translations.length;
for(int frame = 0; frame < maxFrames; ++frame) {
float influence = constraint.getIpo().calculateValue(frame);
if((flag & LIMIT_XMIN) != 0) {
float xmin = ((Number)constraintStructure.getFieldValue("xmin")).floatValue();
if(translations[frame].x < xmin) {
translations[frame].x -= (translations[frame].x - xmin) * influence;
}
}
if((flag & LIMIT_XMAX) != 0) {
float xmax = ((Number)constraintStructure.getFieldValue("xmax")).floatValue();
if(translations[frame].x > xmax) {
translations[frame].x -= (translations[frame].x - xmax) * influence;
}
}
if((flag & LIMIT_YMIN) != 0) {
float ymin = ((Number)constraintStructure.getFieldValue("ymin")).floatValue();
if(translations[frame].y < ymin) {
translations[frame].y -= (translations[frame].y - ymin) * influence;
}
}
if((flag & LIMIT_YMAX) != 0) {
float ymax = ((Number)constraintStructure.getFieldValue("ymax")).floatValue();
if(translations[frame].y > ymax) {
translations[frame].y -= (translations[frame].y - ymax) * influence;
}
}
if((flag & LIMIT_ZMIN) != 0) {
float zmin = ((Number)constraintStructure.getFieldValue("zmin")).floatValue();
if(translations[frame].z < zmin) {
translations[frame].z -= (translations[frame].z - zmin) * influence;
}
}
if((flag & LIMIT_ZMAX) != 0) {
float zmax = ((Number)constraintStructure.getFieldValue("zmax")).floatValue();
if(translations[frame].z > zmax) {
translations[frame].z -= (translations[frame].z - zmax) * influence;
}
}//TODO: consider constraint space !!!
}
boneTrack.setKeyframes(boneTrack.getTimes(), translations, boneTrack.getRotations(), boneTrack.getScales());
}
}
};
//MINMAX constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_MINMAX.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_MINMAX, dataRepository) {};
//NULL constraint - does nothing
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_NULL.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_NULL, dataRepository) {};
//PYTHON constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_PYTHON.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_PYTHON, dataRepository) {};
//RIGIDBODYJOINT constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_RIGIDBODYJOINT.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_RIGIDBODYJOINT, dataRepository) {};
//ROTLIKE constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_ROTLIKE.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_ROTLIKE, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintData = constraint.getData();
this.validateConstraintType(constraintData);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
Quaternion targetRotation = this.getTargetRotation(constraint);
int flag = ((Number)constraintData.getFieldValue("flag")).intValue();
float[] targetAngles = targetRotation.toAngles(null);
Quaternion[] rotations = boneTrack.getRotations();
int maxFrames = rotations.length;
for(int frame = 0; frame < maxFrames; ++frame) {
float[] angles = rotations[frame].toAngles(null);
Quaternion offset = Quaternion.IDENTITY;
if((flag & ROTLIKE_OFFSET) != 0) {//we add the original rotation to the copied rotation
offset = rotations[frame].clone();
}
if((flag & ROTLIKE_X) != 0) {
angles[0] = targetAngles[0];
if((flag & ROTLIKE_X_INVERT) != 0) {
angles[0] = -angles[0];
}
} else if((flag & ROTLIKE_Y) != 0) {
angles[1] = targetAngles[1];
if((flag & ROTLIKE_Y_INVERT) != 0) {
angles[1] = -angles[1];
}
} else if((flag & ROTLIKE_Z) != 0) {
angles[2] = targetAngles[2];
if((flag & ROTLIKE_Z_INVERT) != 0) {
angles[2] = -angles[2];
}
}
rotations[frame].fromAngles(angles).multLocal(offset);//TODO: ipo influence
}
boneTrack.setKeyframes(boneTrack.getTimes(), boneTrack.getTranslations(), rotations, boneTrack.getScales());
}
}
};
//ROTLIMIT constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_ROTLIMIT.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_ROTLIMIT, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintStructure = constraint.getData();
this.validateConstraintType(constraintStructure);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
int flag = ((Number)constraintStructure.getFieldValue("flag")).intValue();
Quaternion[] rotations = boneTrack.getRotations();
int maxFrames = rotations.length;
for(int frame = 0; frame < maxFrames; ++frame) {
float[] angles = rotations[frame].toAngles(null);
float influence = constraint.getIpo().calculateValue(frame);
if((flag & LIMIT_XROT) != 0) {
float xmin = ((Number)constraintStructure.getFieldValue("xmin")).floatValue() * FastMath.DEG_TO_RAD;
float xmax = ((Number)constraintStructure.getFieldValue("xmax")).floatValue() * FastMath.DEG_TO_RAD;
float difference = 0.0f;
if(angles[0] < xmin) {
difference = (angles[0] - xmin) * influence;
} else if(angles[0] > xmax) {
difference = (angles[0] - xmax) * influence;
}
angles[0] -= difference;
}
if((flag & LIMIT_YROT) != 0) {
float ymin = ((Number)constraintStructure.getFieldValue("ymin")).floatValue() * FastMath.DEG_TO_RAD;
float ymax = ((Number)constraintStructure.getFieldValue("ymax")).floatValue() * FastMath.DEG_TO_RAD;
float difference = 0.0f;
if(angles[1] < ymin) {
difference = (angles[1] - ymin) * influence;
} else if(angles[1] > ymax) {
difference = (angles[1] - ymax) * influence;
}
angles[1] -= difference;
}
if((flag & LIMIT_ZROT) != 0) {
float zmin = ((Number)constraintStructure.getFieldValue("zmin")).floatValue() * FastMath.DEG_TO_RAD;
float zmax = ((Number)constraintStructure.getFieldValue("zmax")).floatValue() * FastMath.DEG_TO_RAD;
float difference = 0.0f;
if(angles[2] < zmin) {
difference = (angles[2] - zmin) * influence;
} else if(angles[2] > zmax) {
difference = (angles[2] - zmax) * influence;
}
angles[2] -= difference;
}
rotations[frame].fromAngles(angles);//TODO: consider constraint space !!!
}
boneTrack.setKeyframes(boneTrack.getTimes(), boneTrack.getTranslations(), rotations, boneTrack.getScales());
}
}
};
//SHRINKWRAP constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_SHRINKWRAP.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_SHRINKWRAP, dataRepository) {};
//SIZELIKE constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_SIZELIKE.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_SIZELIKE, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintData = constraint.getData();
this.validateConstraintType(constraintData);
Vector3f targetScale = this.getTargetLocation(constraint);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
int flag = ((Number)constraintData.getFieldValue("flag")).intValue();
Vector3f[] scales = boneTrack.getScales();
int maxFrames = scales.length;
for(int frame = 0; frame < maxFrames; ++frame) {
Vector3f offset = Vector3f.ZERO;
if((flag & LOCLIKE_OFFSET) != 0) {//we add the original scale to the copied scale
offset = scales[frame].clone();
}
if((flag & SIZELIKE_X) != 0) {
scales[frame].x = targetScale.x;
} else if((flag & SIZELIKE_Y) != 0) {
scales[frame].y = targetScale.y;
} else if((flag & SIZELIKE_Z) != 0) {
scales[frame].z = targetScale.z;
}
scales[frame].addLocal(offset);//TODO: ipo influence
//TODO: add or multiply???
}
boneTrack.setKeyframes(boneTrack.getTimes(), boneTrack.getTranslations(), boneTrack.getRotations(), scales);
}
}
};
//SIZELIMIT constraint
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_SIZELIMIT.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_SIZELIMIT, dataRepository) {
@Override
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Structure constraintStructure = constraint.getData();
this.validateConstraintType(constraintStructure);
BoneTrack boneTrack = this.getBoneTrack(skeleton, boneAnimation, constraint);
if(boneTrack != null) {
int flag = ((Number)constraintStructure.getFieldValue("flag")).intValue();
Vector3f[] scales = boneTrack.getScales();
int maxFrames = scales.length;
for(int frame = 0; frame < maxFrames; ++frame) {
float influence = constraint.getIpo().calculateValue(frame);
if((flag & LIMIT_XMIN) != 0) {
float xmin = ((Number)constraintStructure.getFieldValue("xmin")).floatValue();
if(scales[frame].x < xmin) {
scales[frame].x -= (scales[frame].x - xmin) * influence;
}
}
if((flag & LIMIT_XMAX) != 0) {
float xmax = ((Number)constraintStructure.getFieldValue("xmax")).floatValue();
if(scales[frame].x > xmax) {
scales[frame].x -= (scales[frame].x - xmax) * influence;
}
}
if((flag & LIMIT_YMIN) != 0) {
float ymin = ((Number)constraintStructure.getFieldValue("ymin")).floatValue();
if(scales[frame].y < ymin) {
scales[frame].y -= (scales[frame].y - ymin) * influence;
}
}
if((flag & LIMIT_YMAX) != 0) {
float ymax = ((Number)constraintStructure.getFieldValue("ymax")).floatValue();
if(scales[frame].y > ymax) {
scales[frame].y -= (scales[frame].y - ymax) * influence;
}
}
if((flag & LIMIT_ZMIN) != 0) {
float zmin = ((Number)constraintStructure.getFieldValue("zmin")).floatValue();
if(scales[frame].z < zmin) {
scales[frame].z -= (scales[frame].z - zmin) * influence;
}
}
if((flag & LIMIT_ZMAX) != 0) {
float zmax = ((Number)constraintStructure.getFieldValue("zmax")).floatValue();
if(scales[frame].z > zmax) {
scales[frame].z -= (scales[frame].z - zmax) * influence;
}
}//TODO: consider constraint space !!!
}
boneTrack.setKeyframes(boneTrack.getTimes(), boneTrack.getTranslations(), boneTrack.getRotations(), scales);
}
}
};
//STRETCHTO constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_STRETCHTO.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_STRETCHTO, dataRepository) {};
//TRANSFORM constraint (TODO: to implement)
influenceFunctions[ConstraintType.CONSTRAINT_TYPE_TRANSFORM.getConstraintId()] = new AbstractInfluenceFunction(ConstraintType.CONSTRAINT_TYPE_TRANSFORM, dataRepository) {};
}
}
/**
* This method reads constraints for for the given structure. The constraints are loaded only once for object/bone.
* @param ownerOMA
* the owner's old memory address
* @param objectStructure
* the structure we read constraint's for
* @param dataRepository
* the data repository
* @throws BlenderFileException
*/
public void loadConstraints(Structure objectStructure, DataRepository dataRepository) throws BlenderFileException {
// reading influence ipos for the constraints
IpoHelper ipoHelper = dataRepository.getHelper(IpoHelper.class);
Map<String, Map<String, Ipo>> constraintsIpos = new HashMap<String, Map<String, Ipo>>();
Pointer pActions = (Pointer)objectStructure.getFieldValue("action");
if(!pActions.isNull()) {
List<Structure> actions = pActions.fetchData(dataRepository.getInputStream());
for(Structure action : actions) {
Structure chanbase = (Structure)action.getFieldValue("chanbase");
List<Structure> actionChannels = chanbase.evaluateListBase(dataRepository);
for(Structure actionChannel : actionChannels) {
Map<String, Ipo> ipos = new HashMap<String, Ipo>();
Structure constChannels = (Structure)actionChannel.getFieldValue("constraintChannels");
List<Structure> constraintChannels = constChannels.evaluateListBase(dataRepository);
for(Structure constraintChannel : constraintChannels) {
Pointer pIpo = (Pointer)constraintChannel.getFieldValue("ipo");
if(!pIpo.isNull()) {
String constraintName = constraintChannel.getFieldValue("name").toString();
Ipo ipo = ipoHelper.createIpo(pIpo.fetchData(dataRepository.getInputStream()).get(0), dataRepository);
ipos.put(constraintName, ipo);
}
}
String actionName = actionChannel.getFieldValue("name").toString();
constraintsIpos.put(actionName, ipos);
}
}
}
//loading constraints connected with the object's bones
List<Constraint> constraintsList = new ArrayList<Constraint>();
Pointer pPose = (Pointer)objectStructure.getFieldValue("pose");//TODO: what if the object has two armatures ????
if(!pPose.isNull()) {
//getting pose channels
List<Structure> poseChannels = ((Structure)pPose.fetchData(dataRepository.getInputStream()).get(0).getFieldValue("chanbase")).evaluateListBase(dataRepository);
for(Structure poseChannel : poseChannels) {
Long boneOMA = Long.valueOf(((Pointer)poseChannel.getFieldValue("bone")).getOldMemoryAddress());
//the name is read directly from structure because bone might not yet be loaded
String name = dataRepository.getFileBlock(boneOMA).getStructure(dataRepository).getFieldValue("name").toString();
List<Structure> constraints = ((Structure)poseChannel.getFieldValue("constraints")).evaluateListBase(dataRepository);
for(Structure constraint : constraints) {
int type = ((Number)constraint.getFieldValue("type")).intValue();
String constraintName = constraint.getFieldValue("name").toString();
Ipo ipo = constraintsIpos.get(name).get(constraintName);
if(ipo == null) {
float enforce = ((Number)constraint.getFieldValue("enforce")).floatValue();
ipo = ipoHelper.createIpo(enforce);
}
Space ownerSpace = Space.valueOf(((Number)constraint.getFieldValue("ownspace")).byteValue());
Space targetSpace = Space.valueOf(((Number)constraint.getFieldValue("tarspace")).byteValue());
Constraint c = new Constraint(constraint, influenceFunctions[type], boneOMA, ownerSpace, targetSpace, ipo, dataRepository);
constraintsList.add(c);
}
}
}
/* TODO: reading constraints for objects (implement when object's animation will be available)
List<Structure> constraintChannels = ((Structure)objectStructure.getFieldValue("constraintChannels")).evaluateListBase(dataRepository);
for(Structure constraintChannel : constraintChannels) {
System.out.println(constraintChannel);
}
//loading constraints connected with the object itself (TODO: test this)
if(!this.constraints.containsKey(objectStructure.getOldMemoryAddress())) {
List<Structure> constraints = ((Structure)objectStructure.getFieldValue("constraints")).evaluateListBase(dataRepository);
Constraint[] result = new Constraint[constraints.size()];
int i = 0;
for(Structure constraint : constraints) {
int type = ((Number)constraint.getFieldValue("type")).intValue();
String name = constraint.getFieldValue("name").toString();
result[i++] = new Constraint(constraint, influenceFunctions[type], null, dataRepository);//TODO: influence ipos for object animation
}
this.constraints.put(objectStructure.getOldMemoryAddress(), result);
}
*/
if(constraintsList.size() > 0) {
this.constraints.put(objectStructure.getOldMemoryAddress(), constraintsList.toArray(new Constraint[constraintsList.size()]));
}
}
/**
* This method returns a list of constraints of the feature's constraints. The order of constraints is important.
* @param ownerOMA
* the owner's old memory address
* @return a table of constraints for the feature specified by old memory address
*/
public Constraint[] getConstraints(Long ownerOMA) {
return constraints.get(ownerOMA);
}
@Override
public void clearState() {
constraints.clear();
}
/**
* The purpose of this class is to imitate bone's movement when calculating inverse kinematics.
* @author Marcin Roguski
*/
private static class CalculationBone extends Node {
/** The name of the bone. Only to be used in toString method. */
private String boneName;
/** The bone's tracks. Will be altered at the end of calculation process. */
private BoneTrack track;
/** The starting position of the bone. */
private Vector3f startTranslation;
/** The starting rotation of the bone. */
private Quaternion startRotation;
/** The starting scale of the bone. */
private Vector3f startScale;
private Vector3f[] translations;
private Quaternion[] rotations;
private Vector3f[] scales;
/**
* Constructor. Stores the track, starting transformation and sets the transformation to the starting positions.
* @param bone
* the bone this class will imitate
* @param track
* the bone's tracks
*/
public CalculationBone(Bone bone, BoneTrack track) {
this.boneName = bone.getName();
this.track = track;
this.startRotation = bone.getModelSpaceRotation().clone();
this.startTranslation = bone.getModelSpacePosition().clone();
this.startScale = bone.getModelSpaceScale().clone();
this.translations = track.getTranslations();
this.rotations = track.getRotations();
this.scales = track.getScales();
this.reset();
}
/**
* This method returns the end point of the bone. If the bone has parent it is calculated from the start point
* of parent to the start point of this bone. If the bone doesn't have a parent the end location is considered
* to be 1 point up along Y axis (scale is applied if set to != 1.0);
* @return the end point of this bone
*/
//TODO: set to Z axis if user defined it this way
public Vector3f getEndPoint() {
if(this.getParent() == null) {
return new Vector3f(0, this.getLocalScale().y, 0);
} else {
Node parent = this.getParent();
return parent.getWorldTranslation().subtract(this.getWorldTranslation()).multLocal(this.getWorldScale());
}
}
/**
* This method resets the calculation bone to the starting position.
*/
public void reset() {
this.setLocalTranslation(startTranslation);
this.setLocalRotation(startRotation);
this.setLocalScale(startScale);
}
@Override
public int attachChild(Spatial child) {
if(this.getChildren() != null && this.getChildren().size() > 1) {
throw new IllegalStateException(this.getClass().getName() + " class instance can only have one child!");
}
return super.attachChild(child);
}
public Spatial rotate(Quaternion rot, int frame) {
Spatial spatial = super.rotate(rot);
this.updateWorldTransforms();
if(this.getChildren()!=null && this.getChildren().size()>0) {
CalculationBone child = (CalculationBone)this.getChild(0);
child.updateWorldTransforms();
}
rotations[frame].set(this.getLocalRotation());
translations[frame].set(this.getLocalTranslation());
if(scales!=null) {
scales[frame].set(this.getLocalScale());
}
return spatial;
}
public void applyCalculatedTracks() {
track.setKeyframes(track.getTimes(), translations, rotations);//TODO:scales
}
@Override
public String toString() {
return boneName+ ": " + this.getLocalRotation() + " " + this.getLocalTranslation();
}
}
}

@ -0,0 +1,590 @@
package com.jme3.scene.plugins.blender.helpers.v249;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Logger;
import com.jme3.material.Material;
import com.jme3.material.RenderState.FaceCullMode;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion;
import com.jme3.math.Spline;
import com.jme3.math.Spline.SplineType;
import com.jme3.math.Vector3f;
import com.jme3.math.Vector4f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.structures.BezierCurve;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.BlenderInputStream;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
import com.jme3.scene.shape.Curve;
import com.jme3.scene.shape.Surface;
import com.jme3.util.BufferUtils;
/**
* A class that is used in mesh calculations.
* @author Marcin Roguski
*/
public class CurvesHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(CurvesHelper.class.getName());
/** This variable indicates if the Y asxis is the UP axis or not. */
protected boolean fixUpAxis;
/** Minimum basis U function degree for NURBS curves and surfaces. */
protected int minimumBasisUFunctionDegree = 4;
/** Minimum basis V function degree for NURBS curves and surfaces. */
protected int minimumBasisVFunctionDegree = 4;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public CurvesHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method sets the Y is UP axis. By default the UP axis is Z (just like in blender).
* @param fixUpAxis
* a variable that indicates if the Y asxis is the UP axis or not
*/
public void setyIsUpAxis(boolean fixUpAxis) {
this.fixUpAxis = fixUpAxis;
}
/**
* This method converts given curve structure into a list of geometries representing the curve. The list is used here because on object
* can have several separate curves.
* @param curveStructure
* the curve structure
* @param dataRepository
* the data repository
* @return a list of geometries repreenting a single curve object
* @throws BlenderFileException
*/
public List<Geometry> toCurve(Structure curveStructure, DataRepository dataRepository) throws BlenderFileException {
String name = curveStructure.getName();
int flag = ((Number)curveStructure.getFieldValue("flag")).intValue();
boolean is3D = (flag & 0x01) != 0;
boolean isFront = (flag & 0x02) != 0 && !is3D;
boolean isBack = (flag & 0x04) != 0 && !is3D;
if(isFront) {
LOGGER.warning("No front face in curve implemented yet!");//TODO: implement front face
}
if(isBack) {
LOGGER.warning("No back face in curve implemented yet!");//TODO: implement back face
}
//reading nurbs (and sorting them by material)
List<Structure> nurbStructures = ((Structure)curveStructure.getFieldValue("nurb")).evaluateListBase(dataRepository);
Map<Number, List<Structure>> nurbs = new HashMap<Number, List<Structure>>();
for(Structure nurb : nurbStructures) {
Number matNumber = (Number) nurb.getFieldValue("mat_nr");
List<Structure> nurbList = nurbs.get(matNumber);
if(nurbList==null) {
nurbList = new ArrayList<Structure>();
nurbs.put(matNumber, nurbList);
}
nurbList.add(nurb);
}
//getting materials
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
Material[] materials = materialHelper.getMaterials(curveStructure, dataRepository);
if(materials==null) {
materials = new Material[] { dataRepository.getDefaultMaterial().clone() };
}
for(Material material : materials) {
material.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off);
}
//getting or creating bevel object
List<Geometry> bevelObject = null;
Pointer pBevelObject = (Pointer) curveStructure.getFieldValue("bevobj");
if(!pBevelObject.isNull()) {
Pointer pBevelStructure = (Pointer) pBevelObject.fetchData(dataRepository.getInputStream()).get(0).getFieldValue("data");
Structure bevelStructure = pBevelStructure.fetchData(dataRepository.getInputStream()).get(0);
bevelObject = this.toCurve(bevelStructure, dataRepository);
} else {
int bevResol = ((Number)curveStructure.getFieldValue("bevresol")).intValue();
float extrude = ((Number)curveStructure.getFieldValue("ext1")).floatValue();
float bevelDepth = ((Number)curveStructure.getFieldValue("ext2")).floatValue();
if(bevelDepth>0.0f) {
float handlerLength = bevelDepth/2.0f;
List<Vector3f> conrtolPoints = new ArrayList<Vector3f>(extrude>0.0f ? 19 : 13);
conrtolPoints.add(new Vector3f(-bevelDepth,extrude,0));
conrtolPoints.add(new Vector3f(-bevelDepth,handlerLength+extrude,0));
conrtolPoints.add(new Vector3f(-handlerLength,bevelDepth+extrude,0));
conrtolPoints.add(new Vector3f(0,bevelDepth+extrude,0));
conrtolPoints.add(new Vector3f(handlerLength,bevelDepth+extrude,0));
conrtolPoints.add(new Vector3f(bevelDepth,extrude + handlerLength,0));
conrtolPoints.add(new Vector3f(bevelDepth,extrude,0));
conrtolPoints.add(new Vector3f(bevelDepth,extrude - handlerLength,0));
if(extrude>0.0f) {
conrtolPoints.add(new Vector3f(bevelDepth,-extrude + handlerLength,0));
conrtolPoints.add(new Vector3f(bevelDepth,-extrude,0));
conrtolPoints.add(new Vector3f(bevelDepth,-extrude-handlerLength,0));
}
conrtolPoints.add(new Vector3f(handlerLength,-bevelDepth-extrude,0));
conrtolPoints.add(new Vector3f(0,-bevelDepth-extrude,0));
conrtolPoints.add(new Vector3f(-handlerLength,-bevelDepth-extrude,0));
conrtolPoints.add(new Vector3f(-bevelDepth,-handlerLength - extrude,0));
conrtolPoints.add(new Vector3f(-bevelDepth,-extrude,0));
if(extrude>0.0f) {
conrtolPoints.add(new Vector3f(-bevelDepth,handlerLength - extrude,0));
conrtolPoints.add(new Vector3f(-bevelDepth,-handlerLength + extrude,0));
conrtolPoints.add(new Vector3f(-bevelDepth,extrude,0));
}
Spline bevelSpline = new Spline(SplineType.Bezier, conrtolPoints, 0, false);
Curve bevelCurve = new Curve(bevelSpline, bevResol);
bevelObject = new ArrayList<Geometry>(1);
bevelObject.add(new Geometry("", bevelCurve));
} else if(extrude>0.0f) {
Spline bevelSpline = new Spline(SplineType.Linear, new Vector3f[] {
new Vector3f(0, extrude, 0), new Vector3f(0, -extrude, 0)
}, 1, false);
Curve bevelCurve = new Curve(bevelSpline, bevResol);
bevelObject = new ArrayList<Geometry>(1);
bevelObject.add(new Geometry("", bevelCurve));
}
}
//getting taper object
Curve taperObject = null;
Pointer pTaperObject = (Pointer) curveStructure.getFieldValue("taperobj");
if(bevelObject!=null && !pTaperObject.isNull()) {
Pointer pTaperStructure = (Pointer) pTaperObject.fetchData(dataRepository.getInputStream()).get(0).getFieldValue("data");
Structure taperStructure = pTaperStructure.fetchData(dataRepository.getInputStream()).get(0);
taperObject = this.loadTaperObject(taperStructure, dataRepository);
}
Vector3f loc = this.getLoc(curveStructure);
//creating the result curves
List<Geometry> result = new ArrayList<Geometry>(nurbs.size());
for(Entry<Number, List<Structure>> nurbEntry : nurbs.entrySet()) {
for(Structure nurb : nurbEntry.getValue()) {
int type = ((Number)nurb.getFieldValue("type")).intValue();
List<Geometry> nurbGeoms = null;
if((type & 0x01)!=0) {//Bezier curve
nurbGeoms = this.loadBezierCurve(loc, nurb, bevelObject, taperObject, dataRepository);
} else if((type & 0x04)!=0) {//NURBS
nurbGeoms = this.loadNurb(loc, nurb, bevelObject, taperObject, dataRepository);
}
if(nurbGeoms!=null) {//setting the name and assigning materials
for(Geometry nurbGeom : nurbGeoms) {
nurbGeom.setMaterial(materials[nurbEntry.getKey().intValue()]);
nurbGeom.setName(name);
result.add(nurbGeom);
}
}
}
}
return result;
}
/**
* This method loads the bezier curve.
* @param loc
* the translation of the curve
* @param nurb
* the nurb structure
* @param bevelObject
* the bevel object
* @param taperObject
* the taper object
* @param dataRepository
* the data repository
* @return a list of geometries representing the curves
* @throws BlenderFileException
* an exception is thrown when there are problems with the blender file
*/
protected List<Geometry> loadBezierCurve(Vector3f loc, Structure nurb, List<Geometry> bevelObject, Curve taperObject,
DataRepository dataRepository) throws BlenderFileException {
Pointer pBezierTriple = (Pointer) nurb.getFieldValue("bezt");
List<Geometry> result = new ArrayList<Geometry>();
if(!pBezierTriple.isNull()) {
boolean smooth = (((Number)nurb.getFlatFieldValue("flag")).intValue() & 0x01) !=0;
int resolution = ((Number)nurb.getFieldValue("resolu")).intValue();
boolean cyclic = (((Number)nurb.getFieldValue("flagu")).intValue() & 0x01) != 0;
//creating the curve object
BezierCurve bezierCurve = new BezierCurve(0, pBezierTriple.fetchData(dataRepository.getInputStream()), 3);
List<Vector3f> controlPoints = bezierCurve.getControlPoints();
if(cyclic) {
//copy the first three points at the end
for(int i=0;i<3;++i) {
controlPoints.add(controlPoints.get(i));
}
}
//removing the first and last handles
controlPoints.remove(0);
controlPoints.remove(controlPoints.size()-1);
//creating curve
Spline spline = new Spline(SplineType.Bezier, controlPoints, 0, false);
Curve curve = new Curve(spline, resolution);
if(bevelObject==null) {//creating a normal curve
Geometry curveGeometry = new Geometry(null, curve);
result.add(curveGeometry);
//TODO: use front and back flags; surface excluding algorithm for bezier circles should be added
} else {//creating curve with bevel and taper shape
result = this.applyBevelAndTaper(curve, bevelObject, taperObject, smooth, dataRepository);
}
}
return result;
}
/**
* This method loads the NURBS curve or surface.
* @param loc
* object's location
* @param nurb
* the NURBS data structure
* @param bevelObject
* the bevel object to be applied
* @param taperObject
* the taper object to be applied
* @param dataRepository
* the data repository
* @return a list of geometries that represents the loaded NURBS curve or surface
* @throws BlenderFileException
* an exception is throw when problems with blender loaded data occurs
*/
@SuppressWarnings("unchecked")
protected List<Geometry> loadNurb(Vector3f loc, Structure nurb, List<Geometry> bevelObject, Curve taperObject,
DataRepository dataRepository) throws BlenderFileException {
//loading the knots
List<Float>[] knots = new List[2];
Pointer[] pKnots = new Pointer[] { (Pointer) nurb.getFieldValue("knotsu"), (Pointer) nurb.getFieldValue("knotsv") };
for(int i=0;i<knots.length; ++i) {
if(!pKnots[i].isNull()) {
FileBlockHeader fileBlockHeader = dataRepository.getFileBlock(pKnots[i].getOldMemoryAddress());
BlenderInputStream blenderInputStream = dataRepository.getInputStream();
blenderInputStream.setPosition(fileBlockHeader.getBlockPosition());
int knotsAmount = fileBlockHeader.getCount() * fileBlockHeader.getSize() / 4;
knots[i] = new ArrayList<Float>(knotsAmount);
for(int j=0;j<knotsAmount;++j) {
knots[i].add(Float.valueOf(blenderInputStream.readFloat()));
}
}
}
//loading the flags and orders (basis functions degrees)
int flagU = ((Number)nurb.getFieldValue("flagu")).intValue();
int flagV = ((Number)nurb.getFieldValue("flagv")).intValue();
int orderU = ((Number)nurb.getFieldValue("orderu")).intValue();
int orderV = ((Number)nurb.getFieldValue("orderv")).intValue();
//loading control points and their weights
int pntsU = ((Number)nurb.getFieldValue("pntsu")).intValue();
int pntsV = ((Number)nurb.getFieldValue("pntsv")).intValue();
List<Structure> bPoints = ((Pointer)nurb.getFieldValue("bp")).fetchData(dataRepository.getInputStream());
List<List<Vector4f>> controlPoints = new ArrayList<List<Vector4f>>(pntsV);
for(int i=0;i<pntsV;++i) {
List<Vector4f> uControlPoints = new ArrayList<Vector4f>(pntsU);
for(int j=0;j<pntsU;++j) {
DynamicArray<Float> vec = (DynamicArray<Float>)bPoints.get(j + i*pntsU).getFieldValue("vec");
if(fixUpAxis) {
uControlPoints.add(new Vector4f(vec.get(0).floatValue(), vec.get(2).floatValue(), -vec.get(1).floatValue(), vec.get(3).floatValue()));
} else {
uControlPoints.add(new Vector4f(vec.get(0).floatValue(), vec.get(1).floatValue(), vec.get(2).floatValue(), vec.get(3).floatValue()));
}
}
if((flagU & 0x01) != 0) {
for(int k=0;k<orderU - 1;++k) {
uControlPoints.add(uControlPoints.get(k));
}
}
controlPoints.add(uControlPoints);
}
if((flagV & 0x01) != 0) {
for(int k=0;k<orderV - 1;++k) {
controlPoints.add(controlPoints.get(k));
}
}
int resolu = ((Number)nurb.getFieldValue("resolu")).intValue() + 1;
List<Geometry> result;
if(knots[1]==null) {//creating the curve
Spline nurbSpline = new Spline(controlPoints.get(0), knots[0]);
Curve nurbCurve = new Curve(nurbSpline, resolu);
if(bevelObject!=null) {
result = this.applyBevelAndTaper(nurbCurve, bevelObject, taperObject, true, dataRepository);//TODO: smooth
} else {
result = new ArrayList<Geometry>(1);
Geometry nurbGeometry = new Geometry("", nurbCurve);
result.add(nurbGeometry);
}
} else {//creating the nurb surface
int resolv = ((Number)nurb.getFieldValue("resolv")).intValue() + 1;
Surface nurbSurface = Surface.createNurbsSurface(controlPoints, knots, resolu, resolv, orderU, orderV);
Geometry nurbGeometry = new Geometry("", nurbSurface);
result = new ArrayList<Geometry>(1);
result.add(nurbGeometry);
}
return result;
}
/**
* This method returns the taper scale that should be applied to the object.
* @param taperPoints
* the taper points
* @param taperLength
* the taper curve length
* @param percent
* the percent of way along the whole taper curve
* @param store
* the vector where the result will be stored
*/
protected float getTaperScale(float[] taperPoints, float taperLength, float percent) {
float length = taperLength * percent;
float currentLength = 0;
Vector3f p = new Vector3f();
int i;
for(i=0;i<taperPoints.length-6 && currentLength < length; i += 3) {
p.set(taperPoints[i], taperPoints[i+1], taperPoints[i+2]);
p.subtractLocal(taperPoints[i+3], taperPoints[i+4], taperPoints[i+5]);
currentLength += p.length();
}
currentLength -= p.length();
float leftLength = length - currentLength;
float percentOnSegment = p.length()==0 ? 0 : leftLength / p.length();
Vector3f store = FastMath.interpolateLinear(percentOnSegment,
new Vector3f(taperPoints[i], taperPoints[i+1], taperPoints[i+2]),
new Vector3f(taperPoints[i+3], taperPoints[i+4], taperPoints[i+5]));
return store.y;
}
/**
* This method applies bevel and taper objects to the curve.
* @param curve
* the curve we apply the objects to
* @param bevelObject
* the bevel object
* @param taperObject
* the taper object
* @param smooth
* the smooth flag
* @param dataRepository
* the data repository
* @return a list of geometries representing the beveled and/or tapered curve
*/
protected List<Geometry> applyBevelAndTaper(Curve curve, List<Geometry> bevelObject, Curve taperObject,
boolean smooth, DataRepository dataRepository) {
float[] curvePoints = BufferUtils.getFloatArray(curve.getFloatBuffer(Type.Position));
MeshHelper meshHelper = dataRepository.getHelper(MeshHelper.class);
float curveLength = curve.getLength();
//TODO: use the smooth var
//taper data
float[] taperPoints = null;
float taperLength = 0;
if(taperObject!=null) {
taperPoints = BufferUtils.getFloatArray(taperObject.getFloatBuffer(Type.Position));
taperLength = taperObject.getLength();
}
//several objects can be allocated only once
Vector3f p = new Vector3f();
Vector3f z = new Vector3f(0,0,1);
Vector3f negativeY = new Vector3f(0, -1, 0);
Matrix4f m = new Matrix4f();
float lengthAlongCurve = 0, taperScale = 1.0f;
Quaternion planeRotation = new Quaternion();
Quaternion zRotation = new Quaternion();
float[] temp = new float[] {0,0,0,1};
Map<Vector3f, Vector3f> normalMap = new HashMap<Vector3f, Vector3f>();//normalMap merges normals of faces that will be rendered smooth
FloatBuffer[] vertexBuffers = new FloatBuffer[bevelObject.size()];
FloatBuffer[] normalBuffers = new FloatBuffer[bevelObject.size()];
IntBuffer[] indexBuffers = new IntBuffer[bevelObject.size()];
for(int geomIndex = 0;geomIndex<bevelObject.size();++geomIndex) {
Mesh mesh = bevelObject.get(geomIndex).getMesh();
FloatBuffer positions = mesh.getFloatBuffer(Type.Position);
float[] vertices = BufferUtils.getFloatArray(positions);
for(int i=0;i<curvePoints.length;i+=3) {
p.set(curvePoints[i], curvePoints[i+1], curvePoints[i+2]);
Vector3f v;
if(i==0) {
v = new Vector3f(curvePoints[3] - p.x, curvePoints[4] - p.y, curvePoints[5] - p.z);
} else if(i+3>=curvePoints.length) {
v = new Vector3f(p.x - curvePoints[i-3], p.y - curvePoints[i-2], p.z - curvePoints[i-1]);
lengthAlongCurve += v.length();
} else {
v = new Vector3f(curvePoints[i+3] - curvePoints[i-3],
curvePoints[i+4] - curvePoints[i-2],
curvePoints[i+5] - curvePoints[i-1]);
lengthAlongCurve += new Vector3f(curvePoints[i+3] - p.x, curvePoints[i+4] - p.y, curvePoints[i+5] - p.z).length();
}
v.normalizeLocal();
float angle = FastMath.acos(v.dot(z));
v.crossLocal(z).normalizeLocal();//v is the rotation axis now
planeRotation.fromAngleAxis(angle, v);
Vector3f zAxisRotationVector = negativeY.cross(v).normalizeLocal();
float zAxisRotationAngle = FastMath.acos(negativeY.dot(v));
zRotation.fromAngleAxis(zAxisRotationAngle, zAxisRotationVector);
//point transformation matrix
if(taperPoints!=null) {
taperScale = this.getTaperScale(taperPoints, taperLength, lengthAlongCurve / curveLength);
}
m.set(Matrix4f.IDENTITY);
m.setRotationQuaternion(planeRotation.multLocal(zRotation));
m.setTranslation(p);
//these vertices need to be thrown on XY plane
//and moved to the origin of [p1.x, p1.y] on the plane
Vector3f[] verts = new Vector3f[vertices.length/3];
for(int j=0;j<verts.length;++j) {
temp[0] = vertices[j*3] * taperScale;
temp[1] = vertices[j*3+1] * taperScale;
temp[2] = 0;
m.mult(temp);//the result is stored in the array
if(fixUpAxis) {
verts[j] = new Vector3f(temp[0], temp[1], temp[2]);
} else {
verts[j] = new Vector3f(temp[0], temp[2], -temp[1]);
}
}
if(vertexBuffers[geomIndex]==null) {
vertexBuffers[geomIndex] = BufferUtils.createFloatBuffer(verts.length * curvePoints.length);
}
FloatBuffer buffer = BufferUtils.createFloatBuffer(verts);
vertexBuffers[geomIndex].put(buffer);
//adding indexes
IntBuffer indexBuffer = indexBuffers[geomIndex];
if(indexBuffer==null) {
//the amount of faces in the final mesh is the amount of edges in the bevel curve
//(which is less by 1 than its number of vertices)
//multiplied by 2 (because each edge has two faces assigned on both sides)
//and multiplied by the amount of bevel curve repeats which is equal to the amount of vertices on the target curve
//finally we need to subtract the bevel edges amount 2 times because the border edges have only one face attached
//and at last multiply everything by 3 because each face needs 3 indexes to be described
int bevelCurveEdgesAmount = verts.length-1;
indexBuffer = BufferUtils.createIntBuffer(((bevelCurveEdgesAmount << 1) * curvePoints.length - bevelCurveEdgesAmount << 1) * 3);
indexBuffers[geomIndex] = indexBuffer;
}
int pointOffset = i/3 * verts.length;
if(i+3<curvePoints.length) {
for(int index=0;index<verts.length-1;++index) {
indexBuffer.put(index + pointOffset);
indexBuffer.put(index + pointOffset + 1);
indexBuffer.put(verts.length + index + pointOffset);
indexBuffer.put(verts.length + index + pointOffset);
indexBuffer.put(index + pointOffset + 1);
indexBuffer.put(verts.length + index + pointOffset + 1);
}
}
}
}
//calculating the normals
for(int geomIndex = 0;geomIndex<bevelObject.size();++geomIndex) {
Vector3f[] allVerts = BufferUtils.getVector3Array(vertexBuffers[geomIndex]);
int[] allIndices = BufferUtils.getIntArray(indexBuffers[geomIndex]);
for(int i=0;i<allIndices.length-3;i+=3) {
Vector3f n = FastMath.computeNormal(allVerts[allIndices[i]], allVerts[allIndices[i + 1]], allVerts[allIndices[i + 2]]);
meshHelper.addNormal(n, normalMap, smooth, allVerts[allIndices[i]], allVerts[allIndices[i + 1]], allVerts[allIndices[i + 2]]);
}
if(normalBuffers[geomIndex]==null) {
normalBuffers[geomIndex] = BufferUtils.createFloatBuffer(allVerts.length * 3);
}
for(Vector3f v : allVerts) {
Vector3f n = normalMap.get(v);
normalBuffers[geomIndex].put(n.x);
normalBuffers[geomIndex].put(n.y);
normalBuffers[geomIndex].put(n.z);
}
}
List<Geometry> result = new ArrayList<Geometry>(vertexBuffers.length);
for(int i=0;i<vertexBuffers.length;++i) {
Mesh mesh = new Mesh();
mesh.setBuffer(Type.Position, 3, vertexBuffers[i]);
mesh.setBuffer(Type.Index, 3, indexBuffers[i]);
mesh.setBuffer(Type.Normal, 3, normalBuffers[i]);
Geometry g = new Geometry("g" + i, mesh);
g.updateModelBound();
result.add(g);
}
return result;
}
/**
* This method loads the taper object.
* @param taperStructure
* the taper structure
* @param dataRepository
* the data repository
* @return the taper object
* @throws BlenderFileException
*/
protected Curve loadTaperObject(Structure taperStructure, DataRepository dataRepository) throws BlenderFileException {
//reading nurbs
List<Structure> nurbStructures = ((Structure)taperStructure.getFieldValue("nurb")).evaluateListBase(dataRepository);
for(Structure nurb : nurbStructures) {
Pointer pBezierTriple = (Pointer) nurb.getFieldValue("bezt");
if(!pBezierTriple.isNull()) {
//creating the curve object
BezierCurve bezierCurve = new BezierCurve(0, pBezierTriple.fetchData(dataRepository.getInputStream()), 3);
List<Vector3f> controlPoints = bezierCurve.getControlPoints();
//removing the first and last handles
controlPoints.remove(0);
controlPoints.remove(controlPoints.size()-1);
//return the first taper curve that has more than 3 control points
if(controlPoints.size()>3) {
Spline spline = new Spline(SplineType.Bezier, controlPoints, 0, false);
int resolution = ((Number)taperStructure.getFieldValue("resolu")).intValue();
return new Curve(spline, resolution);
}
}
}
return null;
}
/**
* This method returns the translation of the curve. The UP axis is taken into account here.
* @param curveStructure
* the curve structure
* @return curve translation
*/
@SuppressWarnings("unchecked")
protected Vector3f getLoc(Structure curveStructure) {
DynamicArray<Number> locArray = (DynamicArray<Number>)curveStructure.getFieldValue("loc");
if(fixUpAxis) {
return new Vector3f(locArray.get(0).floatValue(), locArray.get(1).floatValue(), -locArray.get(2).floatValue());
} else {
return new Vector3f(locArray.get(0).floatValue(), locArray.get(2).floatValue(), locArray.get(1).floatValue());
}
}
}

@ -0,0 +1,114 @@
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.List;
import com.jme3.animation.BoneTrack;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.structures.BezierCurve;
import com.jme3.scene.plugins.blender.structures.Ipo;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* This class helps to compute values from interpolation curves for features like animation or constraint influence. The
* curves are 3rd degree bezier curves.
* @author Marcin Roguski
*/
public class IpoHelper extends AbstractBlenderHelper {
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public IpoHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method creates an ipo object used for interpolation calculations.
* @param ipoStructure
* the structure with ipo definition
* @param dataRepository
* the data repository
* @return the ipo object
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
public Ipo createIpo(Structure ipoStructure, DataRepository dataRepository) throws BlenderFileException {
Structure curvebase = (Structure)ipoStructure.getFieldValue("curve");
//preparing bezier curves
Ipo result = null;
List<Structure> curves = curvebase.evaluateListBase(dataRepository);//IpoCurve
if(curves.size() > 0) {
BezierCurve[] bezierCurves = new BezierCurve[curves.size()];
int frame = 0;
for(Structure curve : curves) {
Pointer pBezTriple = (Pointer)curve.getFieldValue("bezt");
List<Structure> bezTriples = pBezTriple.fetchData(dataRepository.getInputStream());
int type = ((Number)curve.getFieldValue("adrcode")).intValue();
bezierCurves[frame++] = new BezierCurve(type, bezTriples, 2);
}
curves.clear();
result = new Ipo(bezierCurves);
dataRepository.addLoadedFeatures(ipoStructure.getOldMemoryAddress(), ipoStructure.getName(), ipoStructure, result);
}
return result;
}
/**
* This method creates an ipo with only a single value. No track type is specified so do not use it for calculating
* tracks.
* @param constValue
* the value of this ipo
* @return constant ipo
*/
public Ipo createIpo(float constValue) {
return new ConstIpo(constValue);
}
/**
* Ipo constant curve. This is a curve with only one value and no specified type. This type of ipo cannot be used to
* calculate tracks. It should only be used to calculate single value for a given frame.
* @author Marcin Roguski
*/
private class ConstIpo extends Ipo {
/** The constant value of this ipo. */
private float constValue;
/**
* Constructor. Stores the constant value of this ipo.
* @param constValue
* the constant value of this ipo
*/
public ConstIpo(float constValue) {
super(null);
this.constValue = constValue;
}
@Override
public float calculateValue(int frame) {
return constValue;
}
@Override
public float calculateValue(int frame, int curveIndex) {
return constValue;
}
@Override
public int getCurvesAmount() {
return 0;
}
@Override
public BoneTrack calculateTrack(int boneIndex, int startFrame, int stopFrame, int fps) {
throw new IllegalStateException("Constatnt ipo object cannot be used for calculating bone tracks!");
}
}
}

@ -0,0 +1,99 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.light.DirectionalLight;
import com.jme3.light.Light;
import com.jme3.light.PointLight;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
/**
* A class that is used in light calculations.
* @author Marcin Roguski
*/
public class LightHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(LightHelper.class.getName());
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public LightHelper(String blenderVersion) {
super(blenderVersion);
}
public Light toLight(Structure structure, DataRepository dataRepository) throws BlenderFileException {
Light result = (Light)dataRepository.getLoadedFeature(structure.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if(result != null) {
return result;
}
int type = ((Number)structure.getFieldValue("type")).intValue();
switch(type) {
case 0://Lamp
result = new PointLight();
float distance = ((Number)structure.getFieldValue("dist")).floatValue();
((PointLight)result).setRadius(distance);
break;
case 1://Sun
LOGGER.log(Level.WARNING, "'Sun' lamp is not supported in jMonkeyEngine.");
break;
case 2://Spot
LOGGER.log(Level.WARNING, "'Spot' lamp is not supported in jMonkeyEngine.");
break;
case 3://Hemi
LOGGER.log(Level.WARNING, "'Hemi' lamp is not supported in jMonkeyEngine.");
break;
case 4://Area
result = new DirectionalLight();
break;
default:
throw new BlenderFileException("Unknown light source type: " + type);
}
if(result != null) {
float r = ((Number)structure.getFieldValue("r")).floatValue();
float g = ((Number)structure.getFieldValue("g")).floatValue();
float b = ((Number)structure.getFieldValue("b")).floatValue();
result.setColor(new ColorRGBA(r, g, b, 0.0f));//TODO: 0 czy 1 ???
}
return result;
}
}

@ -0,0 +1,589 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.material.MatParam;
import com.jme3.material.Material;
import com.jme3.material.Material.MatParamTexture;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.material.RenderState.FaceCullMode;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
import com.jme3.shader.VarType;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
public class MaterialHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(MaterialHelper.class.getName());
protected static final float DEFAULT_SHININESS = 20.0f;
public static final String TEXTURE_TYPE_COLOR = "ColorMap";
public static final String TEXTURE_TYPE_DIFFUSE = "DiffuseMap";
public static final String TEXTURE_TYPE_NORMAL = "NormalMap";
public static final String TEXTURE_TYPE_SPECULAR = "SpecularMap";
public static final String TEXTURE_TYPE_GLOW = "GlowMap";
public static final String TEXTURE_TYPE_ALPHA = "AlphaMap";
/**
* The type of the material's diffuse shader.
*/
public static enum DiffuseShader {
LAMBERT, ORENNAYAR, TOON, MINNAERT, FRESNEL
}
/**
* The type of the material's specular shader.
*/
public static enum SpecularShader {
COOKTORRENCE, PHONG, BLINN, TOON, WARDISO
}
/** Face cull mode. Should be excplicitly set before this helper is used. */
protected FaceCullMode faceCullMode;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in different blender
* versions.
*
* @param blenderVersion
* the version read from the blend file
*/
public MaterialHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method sets the face cull mode to be used with every loaded material.
*
* @param faceCullMode
* the face cull mode
*/
public void setFaceCullMode(FaceCullMode faceCullMode) {
this.faceCullMode = faceCullMode;
}
@SuppressWarnings("unchecked")
public Material toMaterial(Structure structure, DataRepository dataRepository) throws BlenderFileException {
LOGGER.log(Level.INFO, "Loading material.");
if (structure == null) {
return dataRepository.getDefaultMaterial();
}
Material result = (Material) dataRepository.getLoadedFeature(structure.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if (result != null) {
return result;
}
int mode = ((Number) structure.getFieldValue("mode")).intValue();
boolean shadeless = (mode & 0x4) != 0;
boolean vertexColor = (mode & 0x16) != 0;
boolean transparent = (mode & 0x64) != 0;
if (shadeless) {
result = new Material(dataRepository.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
} else {
result = new Material(dataRepository.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
}
result.getAdditionalRenderState().setFaceCullMode(faceCullMode);
if (transparent) {
result.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
}
String name = structure.getName();
LOGGER.log(Level.INFO, "Material's name: {0}", name);
if (vertexColor) {
if (shadeless) {
result.setBoolean("VertexColor", true);
} else {
result.setBoolean("UseVertexColor", true);
}
}
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
ColorRGBA diffuseColor = null;
if (shadeless) {
// color of shadeless? doesn't seem to work in blender ..
} else {
result.setBoolean("UseMaterialColors", true);
// setting the colors
DiffuseShader diffuseShader = materialHelper.getDiffuseShader(structure);
result.setBoolean("Minnaert", diffuseShader == DiffuseShader.MINNAERT);
diffuseColor = materialHelper.getDiffuseColor(structure, diffuseShader);
result.setColor("Diffuse", diffuseColor);
SpecularShader specularShader = materialHelper.getSpecularShader(structure);
result.setBoolean("WardIso", specularShader == SpecularShader.WARDISO);
result.setColor("Specular", materialHelper.getSpecularColor(structure, specularShader));
result.setColor("Ambient", materialHelper.getAmbientColor(structure));
result.setFloat("Shininess", materialHelper.getShininess(structure));
}
// texture
if ((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.TEXTURES) != 0) {
TextureHelper textureHelper = dataRepository.getHelper(TextureHelper.class);
DynamicArray<Pointer> mtexs = (DynamicArray<Pointer>) structure.getFieldValue("mtex");
for (int i = 0; i < mtexs.getTotalSize(); ++i) {
Pointer p = mtexs.get(i);
if (!p.isNull()) {
List<Structure> mtex = p.fetchData(dataRepository.getInputStream());
if (mtex.size() == 1) {
Structure textureLink = mtex.get(0);
int texflag = ((Number)textureLink.getFieldValue("texflag")).intValue();
//int texco = ((Number) textureLink.getFieldValue("texco")).intValue();
boolean negateTexture = (texflag & 0x04)==0;
// if(texco == 0x10) {//TEXCO_UV (this is only supported now)
int mapto = ((Number) textureLink.getFieldValue("mapto")).intValue();
if (mapto != 0) {
Pointer pTex = (Pointer) textureLink.getFieldValue("tex");
Structure tex = pTex.fetchData(dataRepository.getInputStream()).get(0);
Texture texture = textureHelper.getTexture(tex, dataRepository);
if (texture != null) {
if ((mapto & 0x01) != 0) {// Col
result.setBoolean("UseMaterialColors", Boolean.FALSE);
// blending the texture with material color and texture's defined color
int blendType = ((Number) textureLink.getFieldValue("blendtype")).intValue();
float[] color = new float[] { ((Number) textureLink.getFieldValue("r")).floatValue(),
((Number) textureLink.getFieldValue("g")).floatValue(),
((Number) textureLink.getFieldValue("b")).floatValue() };
float colfac = ((Number) textureLink.getFieldValue("colfac")).floatValue();
texture = textureHelper.blendTexture(diffuseColor.getColorArray(), texture, color, colfac, blendType,
negateTexture, dataRepository);
texture.setWrap(WrapMode.Repeat);
if (shadeless) {
result.setTexture(TEXTURE_TYPE_COLOR, texture);
} else {
result.setTexture(TEXTURE_TYPE_DIFFUSE, texture);
}
}
if ((mapto & 0x02) != 0) {// Nor
result.setTexture(TEXTURE_TYPE_NORMAL, texture);
}
if ((mapto & 0x20) != 0) {// Spec
result.setTexture(TEXTURE_TYPE_SPECULAR, texture);
}
if ((mapto & 0x40) != 0) {// Emit
result.setTexture(TEXTURE_TYPE_GLOW, texture);
}
if ((mapto & 0x80) != 0) {// Alpha
result.setTexture(TEXTURE_TYPE_ALPHA, texture);
}
} else {
LOGGER.log(Level.WARNING, "Texture not found!");
}
}
// } else {
// Pointer pTex = (Pointer)textureLink.getFieldValue("tex");
// List<Structure> texs = pTex.fetchData(dataRepository.getInputStream());
// Structure tex = texs.get(0);
// LOGGER.log(Level.WARNING, "Unsupported texture type: " + texco);
// }
} else {
LOGGER.log(Level.WARNING, "Many textures. Not solved yet!");// TODO
}
}
}
}
dataRepository.addLoadedFeatures(structure.getOldMemoryAddress(), structure.getName(), structure, result);
return result;
}
/**
* This method returns a material similar to the one given but without textures. If the material has no textures it is not cloned but
* returned itself.
*
* @param material
* a material to be cloned without textures
* @param imageType
* type of image defined by blender; the constants are defined in TextureHelper
* @return material without textures of a specified type
*/
public Material getNonTexturedMaterial(Material material, int imageType) {
String[] textureParamNames = new String[] { TEXTURE_TYPE_DIFFUSE, TEXTURE_TYPE_NORMAL, TEXTURE_TYPE_GLOW, TEXTURE_TYPE_SPECULAR,
TEXTURE_TYPE_ALPHA };
Map<String, Texture> textures = new HashMap<String, Texture>(textureParamNames.length);
for (String textureParamName : textureParamNames) {
MatParamTexture matParamTexture = material.getTextureParam(textureParamName);
if (matParamTexture != null) {
textures.put(textureParamName, matParamTexture.getTextureValue());
}
}
if (textures.isEmpty()) {
return material;
} else {
// clear all textures first so that wo de not waste resources cloning them
for (Entry<String, Texture> textureParamName : textures.entrySet()) {
String name = textureParamName.getValue().getName();
try {
int type = Integer.parseInt(name);
if (type == imageType) {
material.clearParam(textureParamName.getKey());
}
} catch (NumberFormatException e) {
LOGGER.log(Level.WARNING, "The name of the texture does not contain the texture type value! {0} will not be removed!",
name);
}
}
Material result = material.clone();
// put the textures back in place
for (Entry<String, Texture> textureEntry : textures.entrySet()) {
material.setTexture(textureEntry.getKey(), textureEntry.getValue());
}
return result;
}
}
/**
* This method converts the given material into particles-usable material.
* The texture and glow color are being copied.
* The method assumes it receives the Lighting type of material.
* @param material the source material
* @param dataRepository the data repository
* @return material converted into particles-usable material
*/
public Material getParticlesMaterial(Material material, DataRepository dataRepository) {
Material result = new Material(dataRepository.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
//copying texture
MatParam diffuseMap = material.getParam("DiffuseMap");
if(diffuseMap!=null) {
Texture texture = (Texture) diffuseMap.getValue();
result.setTextureParam("Texture", VarType.Texture2D, texture);
}
//copying glow color
MatParam glowColor = material.getParam("GlowColor");
if(glowColor!=null) {
ColorRGBA color = (ColorRGBA) glowColor.getValue();
result.setParam("GlowColor", VarType.Vector3, color);
}
//material.setTexture("Texture", dataRepository.getAssetManager().loadTexture("Effects/Explosion/flame.png"));
return result;
}
/**
* This method indicates if the material has a texture of a specified type.
*
* @param material
* the material
* @param textureType
* the type of the texture
* @return <b>true</b> if the texture exists in the material and <B>false</b> otherwise
*/
public boolean hasTexture(Material material, String textureType) {
if (material != null) {
return material.getTextureParam(textureType) != null;
}
return false;
}
/**
* This method returns the diffuse color
*
* @param materialStructure
* @param diffuseShader
* @return
*/
public ColorRGBA getDiffuseColor(Structure materialStructure, DiffuseShader diffuseShader) {
// bitwise 'or' of all textures mappings
int commonMapto = ((Number) materialStructure.getFieldValue("mapto")).intValue();
// diffuse color
float r = ((Number) materialStructure.getFieldValue("r")).floatValue();
float g = ((Number) materialStructure.getFieldValue("g")).floatValue();
float b = ((Number) materialStructure.getFieldValue("b")).floatValue();
float alpha = ((Number) materialStructure.getFieldValue("alpha")).floatValue();
if ((commonMapto & 0x01) == 0x01) {// Col
return new ColorRGBA(r, g, b, alpha);
} else {
switch (diffuseShader) {
case FRESNEL:
case ORENNAYAR:
case TOON:
break;// TODO: find what is the proper modification
case MINNAERT:
case LAMBERT:// TODO: check if that is correct
float ref = ((Number) materialStructure.getFieldValue("ref")).floatValue();
r *= ref;
g *= ref;
b *= ref;
break;
default:
throw new IllegalStateException("Unknown diffuse shader type: " + diffuseShader.toString());
}
return new ColorRGBA(r, g, b, alpha);
}
}
/**
* This method returns an enum describing the type of a diffuse shader used by this material.
*
* @param materialStructure
* the material structure filled with data
* @return an enum describing the type of a diffuse shader used by this material
*/
public DiffuseShader getDiffuseShader(Structure materialStructure) {
int diff_shader = ((Number) materialStructure.getFieldValue("diff_shader")).intValue();
return DiffuseShader.values()[diff_shader];
}
/**
* This method returns an ambient color used by the material.
*
* @param materialStructure
* the material structure filled with data
* @return an ambient color used by the material
*/
public ColorRGBA getAmbientColor(Structure materialStructure) {
float r = ((Number) materialStructure.getFieldValue("ambr")).floatValue();
float g = ((Number) materialStructure.getFieldValue("ambg")).floatValue();
float b = ((Number) materialStructure.getFieldValue("ambb")).floatValue();
float alpha = ((Number) materialStructure.getFieldValue("alpha")).floatValue();
return new ColorRGBA(r, g, b, alpha);
}
/**
* This method returns an enum describing the type of a specular shader used by this material.
*
* @param materialStructure
* the material structure filled with data
* @return an enum describing the type of a specular shader used by this material
*/
public SpecularShader getSpecularShader(Structure materialStructure) {
int spec_shader = ((Number) materialStructure.getFieldValue("spec_shader")).intValue();
return SpecularShader.values()[spec_shader];
}
/**
* This method returns a specular color used by the material.
*
* @param materialStructure
* the material structure filled with data
* @return a specular color used by the material
*/
public ColorRGBA getSpecularColor(Structure materialStructure, SpecularShader specularShader) {
float r = ((Number) materialStructure.getFieldValue("specr")).floatValue();
float g = ((Number) materialStructure.getFieldValue("specg")).floatValue();
float b = ((Number) materialStructure.getFieldValue("specb")).floatValue();
float alpha = ((Number) materialStructure.getFieldValue("alpha")).floatValue();
switch (specularShader) {
case BLINN:
case COOKTORRENCE:
case TOON:
case WARDISO:// TODO: find what is the proper modification
break;
case PHONG:// TODO: check if that is correct
float spec = ((Number) materialStructure.getFieldValue("spec")).floatValue();
r *= spec * 0.5f;
g *= spec * 0.5f;
b *= spec * 0.5f;
break;
default:
throw new IllegalStateException("Unknown specular shader type: " + specularShader.toString());
}
return new ColorRGBA(r, g, b, alpha);
}
/**
* This method returns the sihiness of this material or DEFAULT_SHININESS value if not present.
*
* @param materialStructure
* the material structure filled with data
* @return the sihiness of this material or DEFAULT_SHININESS value if not present
*/
public float getShininess(Structure materialStructure) {
float shininess = ((Number) materialStructure.getFieldValue("emit")).floatValue();
return shininess > 0.0f ? shininess : DEFAULT_SHININESS;
}
/**
* This method returns the table of materials connected to the specified structure. The given structure can be of any type (ie. mesh or
* curve) but needs to have 'mat' field/
*
* @param structureWithMaterials
* the structure containing the mesh data
* @param dataRepository
* the data repository
* @return a list of vertices colors, each color belongs to a single vertex
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
public Material[] getMaterials(Structure structureWithMaterials, DataRepository dataRepository) throws BlenderFileException {
Pointer ppMaterials = (Pointer) structureWithMaterials.getFieldValue("mat");
Material[] materials = null;
if (!ppMaterials.isNull()) {
List<Structure> materialStructures = ppMaterials.fetchData(dataRepository.getInputStream());
if (materialStructures != null && materialStructures.size() > 0) {
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
materials = new Material[materialStructures.size()];
int i = 0;
for (Structure s : materialStructures) {
Material material = (Material) dataRepository.getLoadedFeature(s.getOldMemoryAddress(),
LoadedFeatureDataType.LOADED_FEATURE);
if (material == null) {
material = materialHelper.toMaterial(s, dataRepository);
}
materials[i++] = material;
}
}
}
return materials;
}
/**
* This method converts rgb values to hsv values.
*
* @param rgb
* rgb values of the color
* @param hsv
* hsv values of a color (this table contains the result of the transformation)
*/
public void rgbToHsv(float r, float g, float b, float[] hsv) {
float cmax = r;
float cmin = r;
cmax = g > cmax ? g : cmax;
cmin = g < cmin ? g : cmin;
cmax = b > cmax ? b : cmax;
cmin = b < cmin ? b : cmin;
hsv[2] = cmax; /* value */
if (cmax != 0.0) {
hsv[1] = (cmax - cmin) / cmax;
} else {
hsv[1] = 0.0f;
hsv[0] = 0.0f;
}
if (hsv[1] == 0.0) {
hsv[0] = -1.0f;
} else {
float cdelta = cmax - cmin;
float rc = (cmax - r) / cdelta;
float gc = (cmax - g) / cdelta;
float bc = (cmax - b) / cdelta;
if (r == cmax) {
hsv[0] = bc - gc;
} else if (g == cmax) {
hsv[0] = 2.0f + rc - bc;
} else {
hsv[0] = 4.0f + gc - rc;
}
hsv[0] *= 60.0f;
if (hsv[0] < 0.0f) {
hsv[0] += 360.0f;
}
}
hsv[0] /= 360.0f;
if (hsv[0] < 0.0f) {
hsv[0] = 0.0f;
}
}
/**
* This method converts rgb values to hsv values.
*
* @param h
* hue
* @param s
* saturation
* @param v
* value
* @param rgb
* rgb result vector (should have 3 elements)
*/
public void hsvToRgb(float h, float s, float v, float[] rgb) {
h *= 360.0f;
if (s == 0.0) {
rgb[0] = rgb[1] = rgb[2] = v;
} else {
if (h == 360) {
h = 0;
} else {
h /= 60;
}
int i = (int) Math.floor(h);
float f = h - i;
float p = v * (1.0f - s);
float q = v * (1.0f - s * f);
float t = v * (1.0f - s * (1.0f - f));
switch (i) {
case 0:
rgb[0] = v;
rgb[1] = t;
rgb[2] = p;
break;
case 1:
rgb[0] = q;
rgb[1] = v;
rgb[2] = p;
break;
case 2:
rgb[0] = p;
rgb[1] = v;
rgb[2] = t;
break;
case 3:
rgb[0] = p;
rgb[1] = q;
rgb[2] = v;
break;
case 4:
rgb[0] = t;
rgb[1] = p;
rgb[2] = v;
break;
case 5:
rgb[0] = v;
rgb[1] = p;
rgb[2] = q;
break;
}
}
}
}

@ -0,0 +1,599 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers.v249;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.material.Material;
import com.jme3.math.FastMath;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer;
import com.jme3.scene.VertexBuffer.Format;
import com.jme3.scene.VertexBuffer.Type;
import com.jme3.scene.VertexBuffer.Usage;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
import com.jme3.texture.Texture;
import com.jme3.util.BufferUtils;
/**
* A class that is used in mesh calculations.
*
* @author Marcin Roguski (Kaelthas)
*/
public class MeshHelper extends AbstractBlenderHelper {
protected static final int MAXIMUM_WEIGHTS_PER_VERTEX = 4; // have no idea why 4, could someone please explain ?
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in different blender
* versions.
*
* @param blenderVersion
* the version read from the blend file
*/
public MeshHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method reads converts the given structure into mesh. The given structure needs to be filled with the appropriate data.
*
* @param structure
* the structure we read the mesh from
* @return the mesh feature
* @throws BlenderFileException
*/
@SuppressWarnings("unchecked")
public List<Geometry> toMesh(Structure structure, DataRepository dataRepository) throws BlenderFileException {
List<Geometry> geometries = (List<Geometry>) dataRepository.getLoadedFeature(structure.getOldMemoryAddress(),
LoadedFeatureDataType.LOADED_FEATURE);
if (geometries != null) {
List<Geometry> copiedGeometries = new ArrayList<Geometry>(geometries.size());
for (Geometry geometry : geometries) {
copiedGeometries.add(geometry.clone());
}
return copiedGeometries;
}
// helpers
TextureHelper textureHelper = dataRepository.getHelper(TextureHelper.class);
// reading mesh data
String name = structure.getName();
// reading vertices
Vector3f[] vertices = this.getVertices(structure, dataRepository);
int verticesAmount = vertices.length;
// vertices Colors
List<float[]> verticesColors = this.getVerticesColors(structure, dataRepository);
// reading faces
// the following map sorts faces by material number (because in jme Mesh can have only one material)
Map<Integer, List<Integer>> meshesMap = new HashMap<Integer, List<Integer>>();
Pointer pMFace = (Pointer) structure.getFieldValue("mface");
List<Structure> mFaces = pMFace.fetchData(dataRepository.getInputStream());
Pointer pMTFace = (Pointer) structure.getFieldValue("mtface");
List<Vector2f> uvCoordinates = null;
List<Structure> mtFaces = null;
if (!pMTFace.isNull()) {
mtFaces = pMTFace.fetchData(dataRepository.getInputStream());
int facesAmount = ((Number) structure.getFieldValue("totface")).intValue();
if (mtFaces.size() != facesAmount) {
throw new BlenderFileException("The amount of faces uv coordinates is not equal to faces amount!");
}
uvCoordinates = new ArrayList<Vector2f>();// TODO: calculate the amount of coordinates if possible
}
// normalMap merges normals of faces that will be rendered smooth
Map<Vector3f, Vector3f> normalMap = new HashMap<Vector3f, Vector3f>(verticesAmount);
List<Vector3f> normalList = new ArrayList<Vector3f>();
List<Vector3f> vertexList = new ArrayList<Vector3f>();
Map<Integer, Texture> materialNumberToTexture = new HashMap<Integer, Texture>();// indicates if the material with the specified
// number should have a texture attached
// this map's key is the vertex index from 'vertices 'table and the value are indices from 'vertexList'
// positions (it simply tells which vertex is referenced where in the result list)
Map<Integer, List<Integer>> vertexReferenceMap = new HashMap<Integer, List<Integer>>(verticesAmount);
int vertexColorIndex = 0;
for (int i = 0; i < mFaces.size(); ++i) {
Structure mFace = mFaces.get(i);
boolean smooth = (((Number) mFace.getFieldValue("flag")).byteValue() & 0x01) != 0x00;
DynamicArray<Number> uvs = null;
boolean materialWithoutTextures = false;
Pointer pImage = null;
if (mtFaces != null) {
Structure mtFace = mtFaces.get(i);
pImage = (Pointer) mtFace.getFieldValue("tpage");
materialWithoutTextures = pImage.isNull();
// uvs always must be added wheater we have texture or not
uvs = (DynamicArray<Number>) mtFace.getFieldValue("uv");
uvCoordinates.add(new Vector2f(uvs.get(0, 0).floatValue(), uvs.get(0, 1).floatValue()));
uvCoordinates.add(new Vector2f(uvs.get(1, 0).floatValue(), uvs.get(1, 1).floatValue()));
uvCoordinates.add(new Vector2f(uvs.get(2, 0).floatValue(), uvs.get(2, 1).floatValue()));
}
int matNr = ((Number) mFace.getFieldValue("mat_nr")).intValue();
Integer materialNumber = Integer.valueOf(materialWithoutTextures ? -1 * matNr - 1 : matNr);
List<Integer> indexList = meshesMap.get(materialNumber);
if (indexList == null) {
indexList = new ArrayList<Integer>();
meshesMap.put(materialNumber, indexList);
}
if (pImage != null && !pImage.isNull() && !materialNumberToTexture.containsKey(materialNumber)) {// attaching image to texture
// (face can have UV's and
// image whlie its material
// may have no texture
// attached)
Texture texture = textureHelper.getTextureFromImage(pImage.fetchData(dataRepository.getInputStream()).get(0),
dataRepository);
if (texture != null) {
materialNumberToTexture.put(materialNumber, texture);
}
}
int v1 = ((Number) mFace.getFieldValue("v1")).intValue();
int v2 = ((Number) mFace.getFieldValue("v2")).intValue();
int v3 = ((Number) mFace.getFieldValue("v3")).intValue();
int v4 = ((Number) mFace.getFieldValue("v4")).intValue();
Vector3f n = FastMath.computeNormal(vertices[v1], vertices[v2], vertices[v3]);
this.addNormal(n, normalMap, smooth, vertices[v1], vertices[v2], vertices[v3]);
normalList.add(normalMap.get(vertices[v1]));
normalList.add(normalMap.get(vertices[v2]));
normalList.add(normalMap.get(vertices[v3]));
this.appendVertexReference(v1, vertexList.size(), vertexReferenceMap);
indexList.add(vertexList.size());
vertexList.add(vertices[v1]);
this.appendVertexReference(v2, vertexList.size(), vertexReferenceMap);
indexList.add(vertexList.size());
vertexList.add(vertices[v2]);
this.appendVertexReference(v3, vertexList.size(), vertexReferenceMap);
indexList.add(vertexList.size());
vertexList.add(vertices[v3]);
if (v4 > 0) {
if (uvs != null) {
uvCoordinates.add(new Vector2f(uvs.get(0, 0).floatValue(), uvs.get(0, 1).floatValue()));
uvCoordinates.add(new Vector2f(uvs.get(2, 0).floatValue(), uvs.get(2, 1).floatValue()));
uvCoordinates.add(new Vector2f(uvs.get(3, 0).floatValue(), uvs.get(3, 1).floatValue()));
}
this.appendVertexReference(v1, vertexList.size(), vertexReferenceMap);
indexList.add(vertexList.size());
vertexList.add(vertices[v1]);
this.appendVertexReference(v3, vertexList.size(), vertexReferenceMap);
indexList.add(vertexList.size());
vertexList.add(vertices[v3]);
this.appendVertexReference(v4, vertexList.size(), vertexReferenceMap);
indexList.add(vertexList.size());
vertexList.add(vertices[v4]);
this.addNormal(n, normalMap, smooth, vertices[v4]);
normalList.add(normalMap.get(vertices[v1]));
normalList.add(normalMap.get(vertices[v3]));
normalList.add(normalMap.get(vertices[v4]));
if (verticesColors != null) {
verticesColors.add(vertexColorIndex + 3, verticesColors.get(vertexColorIndex));
verticesColors.add(vertexColorIndex + 4, verticesColors.get(vertexColorIndex + 2));
}
vertexColorIndex += 6;
} else {
if (verticesColors != null) {
verticesColors.remove(vertexColorIndex + 3);
vertexColorIndex += 3;
}
}
}
Vector3f[] normals = normalList.toArray(new Vector3f[normalList.size()]);
// reading vertices groups (from the parent)
Structure parent = dataRepository.peekParent();
Structure defbase = (Structure) parent.getFieldValue("defbase");
List<Structure> defs = defbase.evaluateListBase(dataRepository);
String[] verticesGroups = new String[defs.size()];
int defIndex = 0;
for (Structure def : defs) {
verticesGroups[defIndex++] = def.getFieldValue("name").toString();
}
// vertices bone weights and indices
ArmatureHelper armatureHelper = dataRepository.getHelper(ArmatureHelper.class);
Structure defBase = (Structure) parent.getFieldValue("defbase");
Map<Integer, Integer> groupToBoneIndexMap = armatureHelper.getGroupToBoneIndexMap(defBase, dataRepository);
VertexBuffer verticesWeights = null, verticesWeightsIndices = null;
int[] bonesGroups = new int[] { 0 };
VertexBuffer[] boneWeightsAndIndex = this.getBoneWeightAndIndexBuffer(structure, vertexList.size(), bonesGroups,
vertexReferenceMap, groupToBoneIndexMap, dataRepository);
verticesWeights = boneWeightsAndIndex[0];
verticesWeightsIndices = boneWeightsAndIndex[1];
// reading materials
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
Material[] materials = null;
Material[] nonTexturedMaterials = null;
if ((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.MATERIALS) != 0) {
materials = materialHelper.getMaterials(structure, dataRepository);
nonTexturedMaterials = materials == null ? null : new Material[materials.length];// fill it when needed
}
// creating the result meshes
geometries = new ArrayList<Geometry>(meshesMap.size());
VertexBuffer verticesBuffer = new VertexBuffer(Type.Position);
verticesBuffer.setupData(Usage.Stream, 3, Format.Float,
BufferUtils.createFloatBuffer(vertexList.toArray(new Vector3f[vertexList.size()])));
// initial vertex position (used with animation)
VertexBuffer verticesBind = new VertexBuffer(Type.BindPosePosition);
verticesBind.setupData(Usage.CpuOnly, 3, Format.Float, BufferUtils.clone(verticesBuffer.getData()));
VertexBuffer normalsBuffer = new VertexBuffer(Type.Normal);
normalsBuffer.setupData(Usage.Stream, 3, Format.Float, BufferUtils.createFloatBuffer(normals));
// initial normals position (used with animation)
VertexBuffer normalsBind = new VertexBuffer(Type.BindPoseNormal);
normalsBind.setupData(Usage.CpuOnly, 3, Format.Float, BufferUtils.clone(normalsBuffer.getData()));
VertexBuffer uvCoordsBuffer = null;
if (uvCoordinates != null) {
uvCoordsBuffer = new VertexBuffer(Type.TexCoord);
uvCoordsBuffer.setupData(Usage.Static, 2, Format.Float,
BufferUtils.createFloatBuffer(uvCoordinates.toArray(new Vector2f[uvCoordinates.size()])));
}
// generating meshes
FloatBuffer verticesColorsBuffer = this.createFloatBuffer(verticesColors);
for (Entry<Integer, List<Integer>> meshEntry : meshesMap.entrySet()) {
Mesh mesh = new Mesh();
// creating vertices indices for this mesh
List<Integer> indexList = meshEntry.getValue();
int[] indices = new int[indexList.size()];
for (int i = 0; i < indexList.size(); ++i) {
indices[i] = indexList.get(i).intValue();
}
// setting vertices
mesh.setBuffer(Type.Index, 1, BufferUtils.createIntBuffer(indices));
mesh.setBuffer(verticesBuffer);
mesh.setBuffer(verticesBind);
// setting vertices colors
if (verticesColorsBuffer != null) {
mesh.setBuffer(Type.Color, 4, verticesColorsBuffer);
}
// setting weights for bones
if (verticesWeights != null) {
mesh.setMaxNumWeights(bonesGroups[0]);
mesh.setBuffer(verticesWeights);
mesh.setBuffer(verticesWeightsIndices);
}
// setting faces' normals
mesh.setBuffer(normalsBuffer);
mesh.setBuffer(normalsBind);
// setting uvCoords
if (uvCoordsBuffer != null) {
mesh.setBuffer(uvCoordsBuffer);
}
// creating the result
Geometry geometry = new Geometry(name + (geometries.size() + 1), mesh);
if (materials != null) {
int materialNumber = meshEntry.getKey().intValue();
Material material;
if (materialNumber >= 0) {
material = materials[materialNumber];
if (materialNumberToTexture.containsKey(Integer.valueOf(materialNumber))) {
if (material.getMaterialDef().getAssetName().contains("Lighting")) {
if (!materialHelper.hasTexture(material, MaterialHelper.TEXTURE_TYPE_DIFFUSE)) {
material = material.clone();
material.setTexture(MaterialHelper.TEXTURE_TYPE_DIFFUSE,
materialNumberToTexture.get(Integer.valueOf(materialNumber)));
}
} else {
if (!materialHelper.hasTexture(material, MaterialHelper.TEXTURE_TYPE_COLOR)) {
material = material.clone();
material.setTexture(MaterialHelper.TEXTURE_TYPE_COLOR,
materialNumberToTexture.get(Integer.valueOf(materialNumber)));
}
}
}
} else {
materialNumber = -1 * (materialNumber + 1);
if (nonTexturedMaterials[materialNumber] == null) {
nonTexturedMaterials[materialNumber] = materialHelper.getNonTexturedMaterial(materials[materialNumber],
TextureHelper.TEX_IMAGE);
}
material = nonTexturedMaterials[materialNumber];
}
geometry.setMaterial(material);
} else {
geometry.setMaterial(dataRepository.getDefaultMaterial());
}
geometries.add(geometry);
}
dataRepository.addLoadedFeatures(structure.getOldMemoryAddress(), structure.getName(), structure, geometries);
return geometries;
}
/**
* This method adds a normal to a normals' map. This map is used to merge normals of a vertor that should be rendered smooth.
*
* @param normalToAdd
* a normal to be added
* @param normalMap
* merges normals of faces that will be rendered smooth; the key is the vertex and the value - its normal vector
* @param smooth
* the variable that indicates wheather to merge normals (creating the smooth mesh) or not
* @param vertices
* a list of vertices read from the blender file
*/
protected void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vector3f... vertices) {
for (Vector3f v : vertices) {
Vector3f n = normalMap.get(v);
if (!smooth || n == null) {
normalMap.put(v, normalToAdd.clone());
} else {
n.addLocal(normalToAdd).normalizeLocal();
}
}
}
/**
* This method fills the vertex reference map. The vertices are loaded once and referenced many times in the model. This map is created
* to tell where the basic vertices are referenced in the result vertex lists. The key of the map is the basic vertex index, and its key
* - the reference indices list.
*
* @param basicVertexIndex
* the index of the vertex from its basic table
* @param resultIndex
* the index of the vertex in its result vertex list
* @param vertexReferenceMap
* the reference map
*/
protected void appendVertexReference(int basicVertexIndex, int resultIndex, Map<Integer, List<Integer>> vertexReferenceMap) {
List<Integer> referenceList = vertexReferenceMap.get(Integer.valueOf(basicVertexIndex));
if (referenceList == null) {
referenceList = new ArrayList<Integer>();
vertexReferenceMap.put(Integer.valueOf(basicVertexIndex), referenceList);
}
referenceList.add(Integer.valueOf(resultIndex));
}
/**
* This method returns the vertices colors. Each vertex is stored in float[4] array.
*
* @param meshStructure
* the structure containing the mesh data
* @param dataRepository
* the data repository
* @return a list of vertices colors, each color belongs to a single vertex
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
public List<float[]> getVerticesColors(Structure meshStructure, DataRepository dataRepository) throws BlenderFileException {
Pointer pMCol = (Pointer) meshStructure.getFieldValue("mcol");
List<float[]> verticesColors = null;
List<Structure> mCol = null;
if (!pMCol.isNull()) {
verticesColors = new LinkedList<float[]>();
mCol = pMCol.fetchData(dataRepository.getInputStream());
for (Structure color : mCol) {
float r = ((Number) color.getFieldValue("r")).byteValue() / 256.0f;
float g = ((Number) color.getFieldValue("g")).byteValue() / 256.0f;
float b = ((Number) color.getFieldValue("b")).byteValue() / 256.0f;
float a = ((Number) color.getFieldValue("a")).byteValue() / 256.0f;
verticesColors.add(new float[] { b, g, r, a });
}
}
return verticesColors;
}
/**
* This method returns the vertices.
*
* @param meshStructure
* the structure containing the mesh data
* @param dataRepository
* the data repository
* @return a list of vertices colors, each color belongs to a single vertex
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
@SuppressWarnings("unchecked")
public Vector3f[] getVertices(Structure meshStructure, DataRepository dataRepository) throws BlenderFileException {
int verticesAmount = ((Number) meshStructure.getFieldValue("totvert")).intValue();
Vector3f[] vertices = new Vector3f[verticesAmount];
Pointer pMVert = (Pointer) meshStructure.getFieldValue("mvert");
List<Structure> mVerts = pMVert.fetchData(dataRepository.getInputStream());
for (int i = 0; i < verticesAmount; ++i) {
DynamicArray<Number> coordinates = (DynamicArray<Number>) mVerts.get(i).getFieldValue("co");
vertices[i] = new Vector3f(coordinates.get(0).floatValue(), coordinates.get(1).floatValue(), coordinates.get(2).floatValue());
}
return vertices;
}
/**
* This method returns an array of size 2. The first element is a vertex buffer holding bone weights for every vertex in the model. The
* second element is a vertex buffer holding bone indices for vertices (the indices of bones the vertices are assigned to).
*
* @param meshStructure
* the mesh structure object
* @param vertexListSize
* a number of vertices in the model
* @param bonesGroups
* this is an output parameter, it should be a one-sized array; the maximum amount of weights per vertex (up to
* MAXIMUM_WEIGHTS_PER_VERTEX) is stored there
* @param vertexReferenceMap
* this reference map allows to map the original vertices read from blender to vertices that are really in the model; one
* vertex may appear several times in the result model
* @param groupToBoneIndexMap
* this object maps the group index (to which a vertices in blender belong) to bone index of the model
* @param dataRepository
* the data repository
* @return arrays of vertices weights and their bone indices and (as an outpot parameter) the maximum amount of weights for a vertex
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
public VertexBuffer[] getBoneWeightAndIndexBuffer(Structure meshStructure, int vertexListSize, int[] bonesGroups,
Map<Integer, List<Integer>> vertexReferenceMap, Map<Integer, Integer> groupToBoneIndexMap, DataRepository dataRepository)
throws BlenderFileException {
Pointer pDvert = (Pointer) meshStructure.getFieldValue("dvert");// dvert = DeformVERTices
FloatBuffer weightsFloatData = BufferUtils.createFloatBuffer(vertexListSize * MAXIMUM_WEIGHTS_PER_VERTEX);
ByteBuffer indicesData = BufferUtils.createByteBuffer(vertexListSize * MAXIMUM_WEIGHTS_PER_VERTEX);
if (!pDvert.isNull()) {// assigning weights and bone indices
List<Structure> dverts = pDvert.fetchData(dataRepository.getInputStream());// dverts.size() == verticesAmount (one dvert per
// vertex in blender)
int vertexIndex = 0;
for (Structure dvert : dverts) {
int totweight = ((Number) dvert.getFieldValue("totweight")).intValue();// total amount of weights assignet to the vertex
// (max. 4 in JME)
Pointer pDW = (Pointer) dvert.getFieldValue("dw");
List<Integer> vertexIndices = vertexReferenceMap.get(Integer.valueOf(vertexIndex));// we fetch the referenced vertices here
if (totweight > 0 && !pDW.isNull()) {// pDW should never be null here, but I check it just in case :)
int weightIndex = 0;
List<Structure> dw = pDW.fetchData(dataRepository.getInputStream());
for (Structure deformWeight : dw) {
Integer boneIndex = groupToBoneIndexMap.get(((Number) deformWeight.getFieldValue("def_nr")).intValue());
if (boneIndex != null) {// null here means that we came accross group that has no bone attached to
float weight = ((Number) deformWeight.getFieldValue("weight")).floatValue();
if (weight == 0.0f) {
weight = 1;
boneIndex = Integer.valueOf(0);
}
// we apply the weight to all referenced vertices
for (Integer index : vertexIndices) {
// all indices are always assigned to 0-indexed bone
// weightsFloatData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX + weightIndex, 1.0f);
// indicesData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX + weightIndex, (byte)0);
// if(weight != 0.0f) {
weightsFloatData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX + weightIndex, weight);
indicesData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX + weightIndex, boneIndex.byteValue());
// }
}
}
++weightIndex;
}
} else {
for (Integer index : vertexIndices) {
weightsFloatData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX, 1.0f);
indicesData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX, (byte) 0);
}
}
++vertexIndex;
}
} else {
// always bind all vertices to 0-indexed bone
// this bone makes the model look normally if vertices have no bone assigned
// and it is used in object animation, so if we come accross object animation
// we can use the 0-indexed bone for this
for (List<Integer> vertexIndexList : vertexReferenceMap.values()) {
// we apply the weight to all referenced vertices
for (Integer index : vertexIndexList) {
weightsFloatData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX, 1.0f);
indicesData.put(index * MAXIMUM_WEIGHTS_PER_VERTEX, (byte) 0);
}
}
}
bonesGroups[0] = this.endBoneAssigns(vertexListSize, weightsFloatData);
VertexBuffer verticesWeights = new VertexBuffer(Type.BoneWeight);
verticesWeights.setupData(Usage.CpuOnly, bonesGroups[0], Format.Float, weightsFloatData);
VertexBuffer verticesWeightsIndices = new VertexBuffer(Type.BoneIndex);
verticesWeightsIndices.setupData(Usage.CpuOnly, bonesGroups[0], Format.UnsignedByte, indicesData);
return new VertexBuffer[] { verticesWeights, verticesWeightsIndices };
}
/**
* Normalizes weights if needed and finds largest amount of weights used for all vertices in the buffer.
*/
protected int endBoneAssigns(int vertCount, FloatBuffer weightsFloatData) {
int maxWeightsPerVert = 0;
weightsFloatData.rewind();
for (int v = 0; v < vertCount; ++v) {
float w0 = weightsFloatData.get(), w1 = weightsFloatData.get(), w2 = weightsFloatData.get(), w3 = weightsFloatData.get();
if (w3 != 0) {
maxWeightsPerVert = Math.max(maxWeightsPerVert, 4);
} else if (w2 != 0) {
maxWeightsPerVert = Math.max(maxWeightsPerVert, 3);
} else if (w1 != 0) {
maxWeightsPerVert = Math.max(maxWeightsPerVert, 2);
} else if (w0 != 0) {
maxWeightsPerVert = Math.max(maxWeightsPerVert, 1);
}
float sum = w0 + w1 + w2 + w3;
if (sum != 1f && sum != 0.0f) {
weightsFloatData.position(weightsFloatData.position() - 4);
// compute new vals based on sum
float sumToB = 1f / sum;
weightsFloatData.put(w0 * sumToB);
weightsFloatData.put(w1 * sumToB);
weightsFloatData.put(w2 * sumToB);
weightsFloatData.put(w3 * sumToB);
}
}
weightsFloatData.rewind();
// mesh.setMaxNumWeights(maxWeightsPerVert);
return maxWeightsPerVert;
}
}

@ -0,0 +1,527 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.logging.Logger;
import com.jme3.animation.AnimControl;
import com.jme3.animation.Bone;
import com.jme3.animation.BoneAnimation;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
import com.jme3.animation.SkeletonControl;
import com.jme3.bounding.BoundingBox;
import com.jme3.bounding.BoundingSphere;
import com.jme3.bounding.BoundingVolume;
import com.jme3.effect.EmitterMeshVertexShape;
import com.jme3.effect.EmitterShape;
import com.jme3.effect.ParticleEmitter;
import com.jme3.material.Material;
import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Mesh;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.helpers.ParticlesHelper;
import com.jme3.scene.plugins.blender.structures.Constraint;
import com.jme3.scene.plugins.blender.structures.Modifier;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
import com.jme3.scene.plugins.ogre.AnimData;
/**
* A class that is used in modifiers calculations.
* @author Marcin Roguski
*/
public class ModifierHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(ModifierHelper.class.getName());
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ModifierHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method applies modifier to the object.
* @param node
* the loaded object
* @param modifier
* the modifier to apply
* @param dataRepository
* the data repository
* @return the node to whom the modifier was applied
*/
public Node applyModifier(Node node, Modifier modifier, DataRepository dataRepository) {
if(Modifier.ARMATURE_MODIFIER_DATA.equals(modifier.getType())) {
return this.applyArmatureModifierData(node, modifier, dataRepository);
} else if(Modifier.ARRAY_MODIFIER_DATA.equals(modifier.getType())) {
return this.applyArrayModifierData(node, modifier, dataRepository);
} else if(Modifier.PARTICLE_MODIFIER_DATA.equals(modifier.getType())) {
return this.applyParticleSystemModifierData(node, modifier, dataRepository);
} else {
LOGGER.warning("Modifier: " + modifier.getType() + " not yet implemented!!!");
return node;
}
}
/**
* This method reads the given object's modifiers.
* @param objectStructure
* the object structure
* @param dataRepository
* the data repository
* @param converter
* the converter object (in some cases we need to read an object first before loading the modifier)
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
@SuppressWarnings("unchecked")
public void readModifiers(Structure objectStructure, DataRepository dataRepository) throws BlenderFileException {
Structure modifiersListBase = (Structure)objectStructure.getFieldValue("modifiers");
List<Structure> modifiers = modifiersListBase.evaluateListBase(dataRepository);
for(Structure modifier : modifiers) {
Object loadedModifier = null;
Object modifierAdditionalData = null;
if(Modifier.ARRAY_MODIFIER_DATA.equals(modifier.getType())) {//****************ARRAY MODIFIER
Map<String, Object> params = new HashMap<String, Object>();
Number fittype = (Number) modifier.getFieldValue("fit_type");
params.put("fittype", fittype);
switch(fittype.intValue()) {
case 0://FIXED COUNT
params.put("count", modifier.getFieldValue("count"));
break;
case 1://FIXED LENGTH
params.put("length", modifier.getFieldValue("length"));
break;
case 2://FITCURVE
//TODO: implement after loading curves is added; warning will be generated during modifier applying
break;
default:
assert false : "Unknown array modifier fit type: " + fittype;
}
//offset parameters
int offsettype = ((Number) modifier.getFieldValue("offset_type")).intValue();
if((offsettype & 0x01) != 0) {//Constant offset
DynamicArray<Number> offsetArray = (DynamicArray<Number>)modifier.getFieldValue("offset");
float[] offset = new float[] {offsetArray.get(0).floatValue(), offsetArray.get(1).floatValue(), offsetArray.get(2).floatValue()};
params.put("offset", offset);
}
if((offsettype & 0x02) != 0) {//Relative offset
DynamicArray<Number> scaleArray = (DynamicArray<Number>)modifier.getFieldValue("scale");
float[] scale = new float[] {scaleArray.get(0).floatValue(), scaleArray.get(1).floatValue(), scaleArray.get(2).floatValue()};
params.put("scale", scale);
}
if((offsettype & 0x04) != 0) {//Object offset
Pointer pOffsetObject = (Pointer)modifier.getFieldValue("offset_ob");
if(!pOffsetObject.isNull()) {
params.put("offsetob", pOffsetObject);
}
}
//start cap and end cap
Pointer pStartCap = (Pointer)modifier.getFieldValue("start_cap");
if(!pStartCap.isNull()) {
params.put("startcap", pStartCap);
}
Pointer pEndCap = (Pointer)modifier.getFieldValue("end_cap");
if(!pEndCap.isNull()) {
params.put("endcap", pEndCap);
}
loadedModifier = params;
} else if(Modifier.ARMATURE_MODIFIER_DATA.equals(modifier.getType())) {//****************ARMATURE MODIFIER
Pointer pArmatureObject = (Pointer)modifier.getFieldValue("object");
if(!pArmatureObject.isNull()) {
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
Structure armatureObject = (Structure)dataRepository.getLoadedFeature(pArmatureObject.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_STRUCTURE);
if(armatureObject == null) {//we check this first not to fetch the structure unnecessary
armatureObject = pArmatureObject.fetchData(dataRepository.getInputStream()).get(0);
objectHelper.toObject(armatureObject, dataRepository);
}
modifierAdditionalData = armatureObject.getOldMemoryAddress();
ArmatureHelper armatureHelper = dataRepository.getHelper(ArmatureHelper.class);
//changing bones matrices so that they fit the current object (taht is why we need a copy of a skeleton)
Matrix4f armatureObjectMatrix = objectHelper.getTransformationMatrix(armatureObject);
Matrix4f inverseMeshObjectMatrix = objectHelper.getTransformationMatrix(objectStructure).invert();
Matrix4f additionalRootBoneTransformation = inverseMeshObjectMatrix.multLocal(armatureObjectMatrix);
Bone[] bones = armatureHelper.buildBonesStructure(Long.valueOf(0L), additionalRootBoneTransformation);
String objectName = objectStructure.getName();
Set<String> animationNames = dataRepository.getBlenderKey().getAnimationNames(objectName);
if(animationNames != null && animationNames.size() > 0) {
ArrayList<BoneAnimation> animations = new ArrayList<BoneAnimation>();
List<FileBlockHeader> actionHeaders = dataRepository.getFileBlocks(Integer.valueOf(FileBlockHeader.BLOCK_AC00));
for(FileBlockHeader header : actionHeaders) {
Structure actionStructure = header.getStructure(dataRepository);
String actionName = actionStructure.getName();
if(animationNames.contains(actionName)) {
int[] animationFrames = dataRepository.getBlenderKey().getAnimationFrames(objectName, actionName);
int fps = dataRepository.getBlenderKey().getFps();
float start = (float)animationFrames[0] / (float)fps;
float stop = (float)animationFrames[1] / (float)fps;
BoneAnimation boneAnimation = new BoneAnimation(actionName, stop - start);
boneAnimation.setTracks(armatureHelper.getTracks(actionStructure, dataRepository, objectName, actionName));
animations.add(boneAnimation);
}
}
loadedModifier = new AnimData(new Skeleton(bones), animations);
}
} else {
LOGGER.warning("Unsupported modifier type: " + modifier.getType());
}
} else if(Modifier.PARTICLE_MODIFIER_DATA.equals(modifier.getType())) {//****************PARTICLES MODIFIER
Pointer pParticleSystem = (Pointer) modifier.getFieldValue("psys");
if(!pParticleSystem.isNull()) {
ParticlesHelper particlesHelper = dataRepository.getHelper(ParticlesHelper.class);
Structure particleSystem = pParticleSystem.fetchData(dataRepository.getInputStream()).get(0);
loadedModifier = particlesHelper.toParticleEmitter(particleSystem, dataRepository);
}
}
//adding modifier to the modifier's lists
if(loadedModifier != null) {
dataRepository.addModifier(objectStructure.getOldMemoryAddress(), modifier.getType(), loadedModifier, modifierAdditionalData);
modifierAdditionalData = null;
}
}
}
protected Node applyParticleSystemModifierData(Node node, Modifier modifier, DataRepository dataRepository) {
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
ParticleEmitter emitter = (ParticleEmitter) modifier.getJmeModifierRepresentation();
emitter = emitter.clone();
//applying emitter shape
EmitterShape emitterShape = emitter.getShape();
if(emitterShape instanceof EmitterMeshVertexShape) {
List<Mesh> meshes = new ArrayList<Mesh>();
for(Spatial spatial : node.getChildren()) {
if(spatial instanceof Geometry) {
Mesh mesh = ((Geometry) spatial).getMesh();
if(mesh != null) {
meshes.add(mesh);
Material material = materialHelper.getParticlesMaterial(((Geometry) spatial).getMaterial(), dataRepository);
emitter.setMaterial(material);//TODO: rozbić na kilka części
}
}
}
if(meshes.size()>0) {
((EmitterMeshVertexShape) emitterShape).setMeshes(meshes);
}
}
node.attachChild(emitter);
return node;
}
/**
* This method applies ArmatureModifierData to the loaded object.
* @param node
* the loaded object
* @param modifier
* the modifier to apply
* @param dataRepository
* the data repository
* @return the node to whom the modifier was applied
*/
protected Node applyArmatureModifierData(Node node, Modifier modifier, DataRepository dataRepository) {
AnimData ad = (AnimData)modifier.getJmeModifierRepresentation();
ArrayList<BoneAnimation> animList = ad.anims;
Long modifierArmatureObject = (Long)modifier.getAdditionalData();
if(animList != null && animList.size() > 0) {
ConstraintHelper constraintHelper = dataRepository.getHelper(ConstraintHelper.class);
Constraint[] constraints = constraintHelper.getConstraints(modifierArmatureObject);
HashMap<String, BoneAnimation> anims = new HashMap<String, BoneAnimation>();
for(int i = 0; i < animList.size(); ++i) {
BoneAnimation boneAnimation = this.cloneBoneAnimation(animList.get(i));
//baking constraints into animations
if(constraints != null && constraints.length > 0) {
for(Constraint constraint : constraints) {
constraint.affectAnimation(ad.skeleton, boneAnimation);
}
}
anims.put(boneAnimation.getName(), boneAnimation);
}
//getting meshes
Mesh[] meshes = null;
List<Mesh> meshesList = new ArrayList<Mesh>();
List<Spatial> children = node.getChildren();
for(Spatial child : children) {
if(child instanceof Geometry) {
meshesList.add(((Geometry)child).getMesh());
}
}
if(meshesList.size() > 0) {
meshes = meshesList.toArray(new Mesh[meshesList.size()]);
}
//applying the control to the node
SkeletonControl skeletonControl = new SkeletonControl(meshes, ad.skeleton);
AnimControl control = node.getControl(AnimControl.class);
if(control == null) {
control = new AnimControl(ad.skeleton);
} else {
//merging skeletons
Skeleton controlSkeleton = control.getSkeleton();
int boneIndexIncrease = controlSkeleton.getBoneCount();
Skeleton skeleton = this.merge(controlSkeleton, ad.skeleton);
//merging animations
HashMap<String, BoneAnimation> animations = new HashMap<String, BoneAnimation>();
for(String animationName : control.getAnimationNames()) {
animations.put(animationName, control.getAnim(animationName));
}
for(Entry<String, BoneAnimation> animEntry : anims.entrySet()) {
BoneAnimation ba = animEntry.getValue();
for(int i = 0; i < ba.getTracks().length; ++i) {
BoneTrack bt = ba.getTracks()[i];
int newBoneIndex = bt.getTargetBoneIndex() + boneIndexIncrease;
ba.getTracks()[i] = new BoneTrack(newBoneIndex, bt.getTimes(), bt.getTranslations(), bt.getRotations(), bt.getScales());
}
animations.put(animEntry.getKey(), animEntry.getValue());
}
//replacing the control
node.removeControl(control);
control = new AnimControl(skeleton);
}
control.setAnimations(anims);
node.addControl(control);
node.addControl(skeletonControl);
}
return node;
}
/**
* This method applies the array modifier to the node.
* @param node
* the object the modifier will be applied to
* @param modifier
* the modifier to be applied
* @param dataRepository
* the data repository
* @return object node with arry modifier applied
*/
@SuppressWarnings("unchecked")
protected Node applyArrayModifierData(Node node, Modifier modifier, DataRepository dataRepository) {
Map<String, Object> modifierData = (Map<String, Object>) modifier.getJmeModifierRepresentation();
int fittype = ((Number)modifierData.get("fittype")).intValue();
float[] offset = (float[])modifierData.get("offset");
if(offset==null) {//the node will be repeated several times in the same place
offset = new float[] {0.0f, 0.0f, 0.0f};
}
float[] scale = (float[])modifierData.get("scale");
if(scale==null) {//the node will be repeated several times in the same place
scale = new float[] {0.0f, 0.0f, 0.0f};
} else {
//getting bounding box
node.updateModelBound();
BoundingVolume boundingVolume = node.getWorldBound();
if(boundingVolume instanceof BoundingBox) {
scale[0] *= ((BoundingBox) boundingVolume).getXExtent() * 2.0f;
scale[1] *= ((BoundingBox) boundingVolume).getYExtent() * 2.0f;
scale[2] *= ((BoundingBox) boundingVolume).getZExtent() * 2.0f;
} else if(boundingVolume instanceof BoundingSphere) {
float radius = ((BoundingSphere) boundingVolume).getRadius();
scale[0] *= radius * 2.0f;
scale[1] *= radius * 2.0f;
scale[2] *= radius * 2.0f;
} else {
throw new IllegalStateException("Unknown bounding volume type: " + boundingVolume.getClass().getName());
}
}
//adding object's offset
float[] objectOffset = new float[] {0.0f, 0.0f, 0.0f};
Pointer pOffsetObject = (Pointer) modifierData.get("offsetob");
if(pOffsetObject!=null) {
FileBlockHeader offsetObjectBlock = dataRepository.getFileBlock(pOffsetObject.getOldMemoryAddress());
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
try {//we take the structure in case the object was not yet loaded
Structure offsetStructure = offsetObjectBlock.getStructure(dataRepository);
Vector3f translation = objectHelper.getTransformation(offsetStructure).getTranslation();
objectOffset[0] = translation.x;
objectOffset[1] = translation.y;
objectOffset[2] = translation.z;
} catch (BlenderFileException e) {
LOGGER.warning("Problems in blender file structure! Object offset cannot be applied! The problem: " + e.getMessage());
}
}
//getting start and end caps
Node[] caps = new Node[] {null, null};
Pointer[] pCaps = new Pointer[] {(Pointer) modifierData.get("startcap"), (Pointer) modifierData.get("endcap")};
for(int i=0;i<pCaps.length;++i) {
if(pCaps[i]!=null) {
caps[i] = (Node) dataRepository.getLoadedFeature(pCaps[i].getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if(caps[i]!=null) {
caps[i] = (Node) caps[i].clone();
} else {
FileBlockHeader capBlock = dataRepository.getFileBlock(pOffsetObject.getOldMemoryAddress());
try {//we take the structure in case the object was not yet loaded
Structure capStructure = capBlock.getStructure(dataRepository);
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
caps[i] = (Node) objectHelper.toObject(capStructure, dataRepository);
if(caps[i]==null) {
LOGGER.warning("Cap object '" + capStructure.getName() + "' couldn't be loaded!");
}
} catch (BlenderFileException e) {
LOGGER.warning("Problems in blender file structure! Cap object cannot be applied! The problem: " + e.getMessage());
}
}
}
}
Vector3f translationVector = new Vector3f(offset[0] + scale[0] + objectOffset[0],
offset[1] + scale[1] + objectOffset[1],
offset[2] + scale[2] + objectOffset[2]);
//getting/calculating repeats amount
int count = 0;
if(fittype==0) {//Fixed count
count = ((Number)modifierData.get("count")).intValue() - 1;
} else if(fittype==1) {//Fixed length
float length = ((Number)modifierData.get("length")).floatValue();
if(translationVector.length()>0.0f) {
count = (int)(length / translationVector.length()) - 1;
}
} else if(fittype==2) {//Fit curve
LOGGER.warning("Fit curve mode in array modifier not yet implemented!");//TODO: implement fit curve
} else {
throw new IllegalStateException("Unknown fit type: " + fittype);
}
//adding translated nodes and caps
if(count>0) {
Node[] arrayNodes = new Node[count];
Vector3f newTranslation = node.getLocalTranslation().clone();
for(int i=0;i<count;++i) {
newTranslation.addLocal(translationVector);
Node nodeClone = (Node) node.clone();
nodeClone.setLocalTranslation(newTranslation);
arrayNodes[i] = nodeClone;
}
for(Node nodeClone : arrayNodes) {
node.attachChild(nodeClone);
}
if(caps[0]!=null) {
caps[0].getLocalTranslation().set(node.getLocalTranslation()).subtractLocal(translationVector);
node.attachChild(caps[0]);
}
if(caps[1]!=null) {
caps[1].getLocalTranslation().set(newTranslation).addLocal(translationVector);
node.attachChild(caps[1]);
}
}
return node;
}
/**
* This class clones the bone animation data.
* @param source
* the source that is to be cloned
* @return the copy of the given bone animation
*/
protected BoneAnimation cloneBoneAnimation(BoneAnimation source) {
BoneAnimation result = new BoneAnimation(source.getName(), source.getLength());
//copying tracks and applying constraints
BoneTrack[] sourceTracks = source.getTracks();
BoneTrack[] boneTracks = new BoneTrack[sourceTracks.length];
for(int i = 0; i < sourceTracks.length; ++i) {
int tablesLength = sourceTracks[i].getTimes().length;
Vector3f[] sourceTranslations = sourceTracks[i].getTranslations();
Quaternion[] sourceRotations = sourceTracks[i].getRotations();
Vector3f[] sourceScales = sourceTracks[i].getScales();
Vector3f[] translations = new Vector3f[tablesLength];
Quaternion[] rotations = new Quaternion[tablesLength];
Vector3f[] scales = sourceScales == null ? null : new Vector3f[tablesLength];
for(int j = 0; j < tablesLength; ++j) {
translations[j] = sourceTranslations[j].clone();
rotations[j] = sourceRotations[j].clone();
if(sourceScales != null) {//only scales may not be applied
scales[j] = sourceScales[j].clone();
}
}
boneTracks[i] = new BoneTrack(sourceTracks[i].getTargetBoneIndex(), sourceTracks[i].getTimes(),//times do not change, no need to clone them,
translations, rotations, scales);
}
result.setTracks(boneTracks);
return result;
}
/**
* This method merges two skeletons into one. I assume that each skeleton's 0-indexed bone is objectAnimationBone so
* only one such bone should be placed in the result
* @param s1
* first skeleton
* @param s2
* second skeleton
* @return merged skeleton
*/
protected Skeleton merge(Skeleton s1, Skeleton s2) {
List<Bone> bones = new ArrayList<Bone>(s1.getBoneCount() + s2.getBoneCount());
for(int i = 0; i < s1.getBoneCount(); ++i) {
bones.add(s1.getBone(i));
}
for(int i = 1; i < s2.getBoneCount(); ++i) {//ommit objectAnimationBone
bones.add(s2.getBone(i));
}
return new Skeleton(bones.toArray(new Bone[bones.size()]));
}
}

@ -0,0 +1,407 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.jme3.animation.Bone;
import com.jme3.animation.BoneAnimation;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
import com.jme3.light.DirectionalLight;
import com.jme3.light.Light;
import com.jme3.light.PointLight;
import com.jme3.math.FastMath;
import com.jme3.math.Matrix4f;
import com.jme3.math.Quaternion;
import com.jme3.math.Transform;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial.CullHint;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.structures.Ipo;
import com.jme3.scene.plugins.blender.structures.Modifier;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
import com.jme3.scene.plugins.ogre.AnimData;
/**
* A class that is used in object calculations.
* @author Marcin Roguski
*/
public class ObjectHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(ObjectHelper.class.getName());
protected static final int OBJECT_TYPE_EMPTY = 0;
protected static final int OBJECT_TYPE_MESH = 1;
protected static final int OBJECT_TYPE_CURVE = 2;
protected static final int OBJECT_TYPE_SURF = 3;
protected static final int OBJECT_TYPE_TEXT = 4;
protected static final int OBJECT_TYPE_METABALL = 5;
protected static final int OBJECT_TYPE_LAMP = 10;
protected static final int OBJECT_TYPE_CAMERA = 11;
protected static final int OBJECT_TYPE_WAVE = 21;
protected static final int OBJECT_TYPE_LATTICE = 22;
protected static final int OBJECT_TYPE_ARMATURE = 25;
/** This variable indicates if the Y asxis is the UP axis or not. */
protected boolean fixUpAxis;
/** Quaternion used to rotate data when Y is up axis. */
protected Quaternion upAxisRotationQuaternion;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ObjectHelper(String blenderVersion) {
super(blenderVersion);
}
/**
* This method sets the Y is UP axis. By default the UP axis is Z (just like in blender).
* @param fixUpAxis
* a variable that indicates if the Y asxis is the UP axis or not
*/
public void setyIsUpAxis(boolean fixUpAxis) {
this.fixUpAxis = fixUpAxis;
if(fixUpAxis) {
upAxisRotationQuaternion = new Quaternion().fromAngles(-FastMath.HALF_PI, 0, 0);
}
}
/**
* This method reads the given structure and createn an object that represents the data.
* @param objectStructure
* the object's structure
* @param dataRepository
* the data repository
* @return blener's object representation
* @throws BlenderFileException
* an exception is thrown when the given data is inapropriate
*/
public Object toObject(Structure objectStructure, DataRepository dataRepository) throws BlenderFileException {
Object loadedResult = dataRepository.getLoadedFeature(objectStructure.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if(loadedResult != null) {
return loadedResult;
}
dataRepository.pushParent(objectStructure);
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
ModifierHelper modifierHelper = dataRepository.getHelper(ModifierHelper.class);
ArmatureHelper armatureHelper = dataRepository.getHelper(ArmatureHelper.class);
ConstraintHelper constraintHelper = dataRepository.getHelper(ConstraintHelper.class);
//get object data
int type = ((Number)objectStructure.getFieldValue("type")).intValue();
String name = objectStructure.getName();
LOGGER.log(Level.INFO, "Loading obejct: {0}", name);
//reading modifiers
modifierHelper.readModifiers(objectStructure, dataRepository);
Modifier objectAnimationModifier = objectHelper.readObjectAnimation(objectStructure, dataRepository);
//loading constraints connected with this object
constraintHelper.loadConstraints(objectStructure, dataRepository);
int restrictflag = ((Number)objectStructure.getFieldValue("restrictflag")).intValue();
boolean visible = (restrictflag & 0x01) != 0;
Object result = null;
Pointer pParent = (Pointer)objectStructure.getFieldValue("parent");
Object parent = dataRepository.getLoadedFeature(pParent.getOldMemoryAddress(), LoadedFeatureDataType.LOADED_FEATURE);
if(parent == null && !pParent.isNull()) {
Structure parentStructure = pParent.fetchData(dataRepository.getInputStream()).get(0);//TODO: moze byc wiecej rodzicow
parent = this.toObject(parentStructure, dataRepository);
}
Transform t = objectHelper.getTransformation(objectStructure);
try {
switch(type) {
case OBJECT_TYPE_EMPTY:
LOGGER.log(Level.INFO, "Importing empty.");
Node empty = new Node(name);
empty.setLocalTransform(t);
result = empty;
break;
case OBJECT_TYPE_MESH:
LOGGER.log(Level.INFO, "Importing mesh.");
Node node = new Node(name);
node.setCullHint(visible ? CullHint.Always : CullHint.Inherit);
//reading mesh
MeshHelper meshHelper = dataRepository.getHelper(MeshHelper.class);
Pointer pMesh = (Pointer)objectStructure.getFieldValue("data");
List<Structure> meshesArray = pMesh.fetchData(dataRepository.getInputStream());
List<Geometry> geometries = meshHelper.toMesh(meshesArray.get(0), dataRepository);
for(Geometry geometry : geometries) {
node.attachChild(geometry);
}
node.setLocalTransform(t);
//applying all modifiers
List<Modifier> modifiers = dataRepository.getModifiers(objectStructure.getOldMemoryAddress(), null);
for(Modifier modifier : modifiers) {
modifierHelper.applyModifier(node, modifier, dataRepository);
}
//adding object animation modifier
if(objectAnimationModifier != null) {
node = modifierHelper.applyModifier(node, objectAnimationModifier, dataRepository);
}
//setting the parent
if(parent instanceof Node) {
((Node)parent).attachChild(node);
}
node.updateModelBound();//I prefer do calculate bounding box here than read it from the file
result = node;
break;
case OBJECT_TYPE_SURF:
case OBJECT_TYPE_CURVE:
LOGGER.log(Level.INFO, "Importing curve/nurb.");
Pointer pCurve = (Pointer)objectStructure.getFieldValue("data");
if(!pCurve.isNull()) {
CurvesHelper curvesHelper = dataRepository.getHelper(CurvesHelper.class);
Structure curveData = pCurve.fetchData(dataRepository.getInputStream()).get(0);
List<Geometry> curves = curvesHelper.toCurve(curveData, dataRepository);
result = new Node(name);
for(Geometry curve : curves) {
((Node)result).attachChild(curve);
}
((Node)result).setLocalTransform(t);
}
break;
case OBJECT_TYPE_LAMP:
LOGGER.log(Level.INFO, "Importing lamp.");
Pointer pLamp = (Pointer)objectStructure.getFieldValue("data");
if(!pLamp.isNull()) {
LightHelper lightHelper = dataRepository.getHelper(LightHelper.class);
List<Structure> lampsArray = pLamp.fetchData(dataRepository.getInputStream());
Light light = lightHelper.toLight(lampsArray.get(0), dataRepository);
if(light!=null) {
light.setName(name);
}
if(light instanceof PointLight) {
((PointLight)light).setPosition(t.getTranslation());
} else if(light instanceof DirectionalLight) {
Quaternion quaternion = t.getRotation();
Vector3f[] axes = new Vector3f[3];
quaternion.toAxes(axes);
((DirectionalLight)light).setDirection(axes[2].negate());//-Z is the direction axis of area lamp in blender
} else {
LOGGER.log(Level.WARNING, "Unknown type of light: {0}", light);
}
result = light;
}
break;
case OBJECT_TYPE_CAMERA:
Pointer pCamera = (Pointer)objectStructure.getFieldValue("data");
if(!pCamera.isNull()) {
CameraHelper cameraHelper = dataRepository.getHelper(CameraHelper.class);
List<Structure> camerasArray = pCamera.fetchData(dataRepository.getInputStream());
Camera camera = cameraHelper.toCamera(camerasArray.get(0));
camera.setLocation(t.getTranslation());
camera.setRotation(t.getRotation());
result = camera;
}
break;
case OBJECT_TYPE_ARMATURE:
LOGGER.log(Level.INFO, "Importing armature.");
Pointer pArmature = (Pointer)objectStructure.getFieldValue("data");
List<Structure> armaturesArray = pArmature.fetchData(dataRepository.getInputStream());//TODO: moze byc wiecej???
result = armatureHelper.toArmature(armaturesArray.get(0), dataRepository);
break;
default:
LOGGER.log(Level.WARNING, "Unknown object type: {0}", type);
}
} finally {
dataRepository.popParent();
}
if(result != null) {
dataRepository.addLoadedFeatures(objectStructure.getOldMemoryAddress(), name, objectStructure, result);
}
return result;
}
/**
* This method calculates local transformation for the object. Parentage is taken under consideration.
* @param objectStructure
* the object's structure
* @return objects transformation relative to its parent
*/
@SuppressWarnings("unchecked")
public Transform getTransformation(Structure objectStructure) {
DynamicArray<Number> loc = (DynamicArray<Number>)objectStructure.getFieldValue("loc");
DynamicArray<Number> size = (DynamicArray<Number>)objectStructure.getFieldValue("size");
DynamicArray<Number> rot = (DynamicArray<Number>)objectStructure.getFieldValue("rot");
Pointer parent = (Pointer) objectStructure.getFieldValue("parent");
Matrix4f parentInv = parent.isNull() ? Matrix4f.IDENTITY : this.getMatrix(objectStructure, "parentinv");
Matrix4f globalMatrix = new Matrix4f();
globalMatrix.setTranslation(loc.get(0).floatValue(), loc.get(1).floatValue(), loc.get(2).floatValue());
globalMatrix.setRotationQuaternion(new Quaternion().fromAngles(rot.get(0).floatValue(), rot.get(1).floatValue(), rot.get(2).floatValue()));
Matrix4f localMatrix = parentInv.mult(globalMatrix);
Vector3f translation = localMatrix.toTranslationVector();
Quaternion rotation = localMatrix.toRotationQuat();
//getting the scale
float scaleX = (float) Math.sqrt(parentInv.m00 * parentInv.m00 + parentInv.m10 * parentInv.m10 + parentInv.m20 * parentInv.m20);
float scaleY = (float) Math.sqrt(parentInv.m01 * parentInv.m01 + parentInv.m11 * parentInv.m11 + parentInv.m21 * parentInv.m21);
float scaleZ = (float) Math.sqrt(parentInv.m02 * parentInv.m02 + parentInv.m12 * parentInv.m12 + parentInv.m22 * parentInv.m22);
Vector3f scale = new Vector3f(size.get(0).floatValue() * scaleX,
size.get(1).floatValue() * scaleY,
size.get(2).floatValue() * scaleZ);
if(fixUpAxis) {
float y = translation.y;
translation.y = translation.z;
translation.z = y;
rotation.multLocal(this.upAxisRotationQuaternion);
}
Transform t = new Transform(translation, rotation);
t.setScale(scale);
return t;
}
/**
* This method returns the transformation matrix of the given object structure.
* @param objectStructure
* the structure with object's data
* @return object's transformation matrix
*/
public Matrix4f getTransformationMatrix(Structure objectStructure) {
return this.getMatrix(objectStructure, "obmat");
}
/**
* This method returns the matrix of a given name for the given object structure.
* @param objectStructure
* the structure with object's data
* @param matrixName
* the name of the matrix structure
* @return object's matrix
*/
@SuppressWarnings("unchecked")
protected Matrix4f getMatrix(Structure objectStructure, String matrixName) {
Matrix4f result = new Matrix4f();
DynamicArray<Number> obmat = (DynamicArray<Number>)objectStructure.getFieldValue(matrixName);
for(int i = 0; i < 4; ++i) {
for(int j = 0; j < 4; ++j) {
result.set(i, j, obmat.get(j, i).floatValue());
}
}
return result;
}
/**
* This method reads animation of the object itself (without bones) and stores it as an ArmatureModifierData
* modifier. The animation is returned as a modifier. It should be later applied regardless other modifiers. The
* reason for this is that object may not have modifiers added but it's animation should be working.
* @param objectStructure
* the structure of the object
* @param dataRepository
* the data repository
* @return animation modifier is returned, it should be separately applied when the object is loaded
* @throws BlenderFileException
* this exception is thrown when the blender file is somehow corrupted
*/
public Modifier readObjectAnimation(Structure objectStructure, DataRepository dataRepository) throws BlenderFileException {
Pointer pIpo = (Pointer)objectStructure.getFieldValue("ipo");
if(!pIpo.isNull()) {
//check if there is an action name connected with this ipo
String objectAnimationName = null;
List<FileBlockHeader> actionBlocks = dataRepository.getFileBlocks(Integer.valueOf(FileBlockHeader.BLOCK_AC00));
for(FileBlockHeader actionBlock : actionBlocks) {
Structure action = actionBlock.getStructure(dataRepository);
List<Structure> actionChannels = ((Structure)action.getFieldValue("chanbase")).evaluateListBase(dataRepository);
if(actionChannels.size() == 1) {//object's animtion action has only one channel
Pointer pChannelIpo = (Pointer)actionChannels.get(0).getFieldValue("ipo");
if(pChannelIpo.equals(pIpo)) {
objectAnimationName = action.getName();
break;
}
}
}
String objectName = objectStructure.getName();
if(objectAnimationName == null) {//set the object's animation name to object's name
objectAnimationName = objectName;
}
IpoHelper ipoHelper = dataRepository.getHelper(IpoHelper.class);
Structure ipoStructure = pIpo.fetchData(dataRepository.getInputStream()).get(0);
Ipo ipo = ipoHelper.createIpo(ipoStructure, dataRepository);
int[] animationFrames = dataRepository.getBlenderKey().getAnimationFrames(objectName, objectAnimationName);
if(animationFrames == null) {//if the name was created here there are no frames set for the animation
animationFrames = new int[] {1, ipo.getLastFrame()};
}
int fps = dataRepository.getBlenderKey().getFps();
float start = (float)animationFrames[0] / (float)fps;
float stop = (float)animationFrames[1] / (float)fps;
//calculating track for the only bone in this skeleton
BoneTrack[] tracks = new BoneTrack[1];
tracks[0] = ipo.calculateTrack(0, animationFrames[0], animationFrames[1], fps);
BoneAnimation boneAnimation = new BoneAnimation(objectAnimationName, stop - start);
boneAnimation.setTracks(tracks);
ArrayList<BoneAnimation> animations = new ArrayList<BoneAnimation>(1);
animations.add(boneAnimation);
//preparing the object's bone
Transform t = this.getTransformation(objectStructure);
Bone bone = new Bone(null);
bone.setBindTransforms(t.getTranslation(), t.getRotation(), t.getScale());
return new Modifier(Modifier.ARMATURE_MODIFIER_DATA, new AnimData(new Skeleton(new Bone[] {bone}), animations), null);
}
return null;
}
@Override
public void clearState() {
fixUpAxis = false;
}
}

@ -0,0 +1,118 @@
package com.jme3.scene.plugins.blender.helpers.v249;
import java.util.logging.Logger;
import com.jme3.effect.EmitterMeshConvexHullShape;
import com.jme3.effect.EmitterMeshFaceShape;
import com.jme3.effect.EmitterMeshVertexShape;
import com.jme3.effect.ParticleEmitter;
import com.jme3.effect.ParticleMesh.Type;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.AbstractBlenderHelper;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
import com.jme3.scene.plugins.blender.utils.Pointer;
public class ParticlesHelper extends AbstractBlenderHelper {
private static final Logger LOGGER = Logger.getLogger(ParticlesHelper.class.getName());
// part->type
public static final int PART_EMITTER = 0;
public static final int PART_REACTOR = 1;
public static final int PART_HAIR = 2;
public static final int PART_FLUID = 3;
// part->flag
public static final int PART_REACT_STA_END =1;
public static final int PART_REACT_MULTIPLE =2;
public static final int PART_LOOP =4;
//public static final int PART_LOOP_INSTANT =8;
public static final int PART_HAIR_GEOMETRY =16;
public static final int PART_UNBORN =32; //show unborn particles
public static final int PART_DIED =64; //show died particles
public static final int PART_TRAND =128;
public static final int PART_EDISTR =256; // particle/face from face areas
public static final int PART_STICKY =512; //collided particles can stick to collider
public static final int PART_DIE_ON_COL =1<<12;
public static final int PART_SIZE_DEFL =1<<13; // swept sphere deflections
public static final int PART_ROT_DYN =1<<14; // dynamic rotation
public static final int PART_SIZEMASS =1<<16;
public static final int PART_ABS_LENGTH =1<<15;
public static final int PART_ABS_TIME =1<<17;
public static final int PART_GLOB_TIME =1<<18;
public static final int PART_BOIDS_2D =1<<19;
public static final int PART_BRANCHING =1<<20;
public static final int PART_ANIM_BRANCHING =1<<21;
public static final int PART_SELF_EFFECT =1<<22;
public static final int PART_SYMM_BRANCHING =1<<24;
public static final int PART_HAIR_BSPLINE =1024;
public static final int PART_GRID_INVERT =1<<26;
public static final int PART_CHILD_EFFECT =1<<27;
public static final int PART_CHILD_SEAMS =1<<28;
public static final int PART_CHILD_RENDER =1<<29;
public static final int PART_CHILD_GUIDE =1<<30;
// part->from
public static final int PART_FROM_VERT =0;
public static final int PART_FROM_FACE =1;
public static final int PART_FROM_VOLUME =2;
public static final int PART_FROM_PARTICLE =3;
public static final int PART_FROM_CHILD =4;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in
* different blender versions.
* @param blenderVersion
* the version read from the blend file
*/
public ParticlesHelper(String blenderVersion) {
super(blenderVersion);
}
@SuppressWarnings("unchecked")
public ParticleEmitter toParticleEmitter(Structure particleSystem, DataRepository dataRepository) throws BlenderFileException {
ParticleEmitter result = null;
Pointer pParticleSettings = (Pointer) particleSystem.getFieldValue("part");
if(!pParticleSettings.isNull()) {
Structure particleSettings = pParticleSettings.fetchData(dataRepository.getInputStream()).get(0);
int totPart = ((Number) particleSettings.getFieldValue("totpart")).intValue();
result = new ParticleEmitter(particleSettings.getName(), Type.Triangle, totPart);
//setting the emitters shape (the shapes meshes will be set later during modifier applying operation)
int from = ((Number)particleSettings.getFieldValue("from")).intValue();
switch(from) {
case PART_FROM_VERT:
result.setShape(new EmitterMeshVertexShape());
break;
case PART_FROM_FACE:
result.setShape(new EmitterMeshFaceShape());
break;
case PART_FROM_VOLUME:
result.setShape(new EmitterMeshConvexHullShape());
break;
default:
LOGGER.warning("Default shape used! Unknown emitter shape value ('from' parameter): " + from);
}
//reading acceleration
DynamicArray<Number> acc = (DynamicArray<Number>) particleSettings.getFieldValue("acc");
result.setInitialVelocity(new Vector3f(acc.get(0).floatValue(), acc.get(1).floatValue(), acc.get(2).floatValue()));
result.setGravity(0);//by default gravity is set to 0.1f so we need to disable it completely
// 2x2 texture animation
result.setImagesX(2);
result.setImagesY(2);
result.setEndColor(new ColorRGBA(1f, 0f, 0f, 1f)); // red
result.setStartColor(new ColorRGBA(1f, 1f, 0f, 0.5f)); // yellow
result.setStartSize(1.5f);
result.setEndSize(0.1f);
result.setLowLife(0.5f);
result.setHighLife(3f);
result.setVelocityVariation(0.3f);
}
return result;
}
}

@ -0,0 +1,225 @@
package com.jme3.scene.plugins.blender.structures;
import java.util.logging.Logger;
import com.jme3.animation.Bone;
import com.jme3.animation.BoneAnimation;
import com.jme3.animation.BoneTrack;
import com.jme3.animation.Skeleton;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.structures.Constraint.Space;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.DataRepository.LoadedFeatureDataType;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* This class is used to calculate the constraint. The following methods should be implemented: affectLocation,
* affectRotation and affectScale. This class also defines all constants required by known deriving classes.
* @author Marcin Roguski
*/
public abstract class AbstractInfluenceFunction {
protected static final Logger LOGGER = Logger.getLogger(AbstractInfluenceFunction.class.getName());
protected static final float IK_SOLVER_ERROR = 0.5f;
//DISTLIMIT
protected static final int LIMITDIST_INSIDE = 0;
protected static final int LIMITDIST_OUTSIDE = 1;
protected static final int LIMITDIST_ONSURFACE = 2;
//CONSTRAINT_TYPE_LOCLIKE
protected static final int LOCLIKE_X = 0x01;
protected static final int LOCLIKE_Y = 0x02;
protected static final int LOCLIKE_Z = 0x04;
//ROTLIKE
protected static final int ROTLIKE_X = 0x01;
protected static final int ROTLIKE_Y = 0x02;
protected static final int ROTLIKE_Z = 0x04;
protected static final int ROTLIKE_X_INVERT = 0x10;
protected static final int ROTLIKE_Y_INVERT = 0x20;
protected static final int ROTLIKE_Z_INVERT = 0x40;
protected static final int ROTLIKE_OFFSET = 0x80;
//SIZELIKE
protected static final int SIZELIKE_X = 0x01;
protected static final int SIZELIKE_Y = 0x02;
protected static final int SIZELIKE_Z = 0x04;
protected static final int SIZELIKE_OFFSET = 0x80;
/* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
//protected static final int LOCLIKE_TIP = 0x08;
protected static final int LOCLIKE_X_INVERT = 0x10;
protected static final int LOCLIKE_Y_INVERT = 0x20;
protected static final int LOCLIKE_Z_INVERT = 0x40;
protected static final int LOCLIKE_OFFSET = 0x80;
//LOCLIMIT, SIZELIMIT
protected static final int LIMIT_XMIN = 0x01;
protected static final int LIMIT_XMAX = 0x02;
protected static final int LIMIT_YMIN = 0x04;
protected static final int LIMIT_YMAX = 0x08;
protected static final int LIMIT_ZMIN = 0x10;
protected static final int LIMIT_ZMAX = 0x20;
//ROTLIMIT
protected static final int LIMIT_XROT = 0x01;
protected static final int LIMIT_YROT = 0x02;
protected static final int LIMIT_ZROT = 0x04;
/** The type of the constraint. */
protected ConstraintType constraintType;
/** The data repository. */
protected DataRepository dataRepository;
/**
* Constructor.
* @param constraintType
* the type of the current constraint
* @param dataRepository
* the data repository
*/
public AbstractInfluenceFunction(ConstraintType constraintType, DataRepository dataRepository) {
this.constraintType = constraintType;
this.dataRepository = dataRepository;
}
/**
* This method validates the constraint type. It throws an IllegalArgumentException if the constraint type of the
* given structure is invalid.
* @param constraintStructure
* the structure with constraint data
*/
protected void validateConstraintType(Structure constraintStructure) {
if(!constraintType.getClassName().equalsIgnoreCase(constraintStructure.getType())) {
throw new IllegalArgumentException("Invalud structure type (" + constraintStructure.getType() + ") for the constraint: " + constraintType.getClassName() + '!');
}
}
/**
* This method affects the bone animation tracks for the given skeleton.
* @param skeleton
* the skeleton containing the affected bones by constraint
* @param boneAnimation
* the bone animation baked traces
* @param constraint
* the constraint
*/
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {}
/**
* This method returns the bone traces for the bone that is affected by the given constraint.
* @param skeleton
* the skeleton containing bones
* @param boneAnimation
* the bone animation that affects the skeleton
* @param constraint
* the affecting constraint
* @return the bone track for the bone that is being affected by the constraint
*/
protected BoneTrack getBoneTrack(Skeleton skeleton, BoneAnimation boneAnimation, Constraint constraint) {
Long boneOMA = constraint.getBoneOMA();
Bone bone = (Bone)dataRepository.getLoadedFeature(boneOMA, LoadedFeatureDataType.LOADED_FEATURE);
int boneIndex = skeleton.getBoneIndex(bone);
if(boneIndex != -1) {
//searching for track for this bone
for(BoneTrack boneTrack : boneAnimation.getTracks()) {
if(boneTrack.getTargetBoneIndex() == boneIndex) {
return boneTrack;
}
}
}
return null;
}
/**
* This method returns the target or subtarget object (if specified).
* @param constraint
* the constraint instance
* @return target or subtarget feature
*/
protected Object getTarget(Constraint constraint, LoadedFeatureDataType loadedFeatureDataType) {
Long targetOMA = ((Pointer)constraint.getData().getFieldValue("tar")).getOldMemoryAddress();
Object targetObject = dataRepository.getLoadedFeature(targetOMA, loadedFeatureDataType);
String subtargetName = constraint.getData().getFieldValue("subtarget").toString();
if(subtargetName.length() > 0) {
return dataRepository.getLoadedFeature(subtargetName, loadedFeatureDataType);
}
return targetObject;
}
/**
* This method returns target's object location.
* @param constraint
* the constraint instance
* @return target's object location
*/
protected Vector3f getTargetLocation(Constraint constraint) {
Long targetOMA = ((Pointer)constraint.getData().getFieldValue("tar")).getOldMemoryAddress();
Space targetSpace = constraint.getTargetSpace();
Node targetObject = (Node)dataRepository.getLoadedFeature(targetOMA, LoadedFeatureDataType.LOADED_FEATURE);
switch(targetSpace) {
case CONSTRAINT_SPACE_LOCAL:
return targetObject.getLocalTranslation();
case CONSTRAINT_SPACE_WORLD:
return targetObject.getWorldTranslation();
default:
throw new IllegalStateException("Invalid space type for target object: " + targetSpace.toString());
}
}
/**
* This method returns target's object location in the specified frame.
* @param constraint
* the constraint instance
* @param frame
* the frame number
* @return target's object location
*/
protected Vector3f getTargetLocation(Constraint constraint, int frame) {
return this.getTargetLocation(constraint);//TODO: implement getting location in a specified frame
}
/**
* This method returns target's object rotation.
* @param constraint
* the constraint instance
* @return target's object rotation
*/
protected Quaternion getTargetRotation(Constraint constraint) {
Long targetOMA = ((Pointer)constraint.getData().getFieldValue("tar")).getOldMemoryAddress();
Space targetSpace = constraint.getTargetSpace();
Node targetObject = (Node)dataRepository.getLoadedFeature(targetOMA, LoadedFeatureDataType.LOADED_FEATURE);
switch(targetSpace) {
case CONSTRAINT_SPACE_LOCAL:
return targetObject.getLocalRotation();
case CONSTRAINT_SPACE_WORLD:
return targetObject.getWorldRotation();
default:
throw new IllegalStateException("Invalid space type for target object: " + targetSpace.toString());
}
}
/**
* This method returns target's object scale.
* @param constraint
* the constraint instance
* @return target's object scale
*/
protected Vector3f getTargetScale(Constraint constraint) {
Long targetOMA = ((Pointer)constraint.getData().getFieldValue("tar")).getOldMemoryAddress();
Space targetSpace = constraint.getTargetSpace();
Node targetObject = (Node)dataRepository.getLoadedFeature(targetOMA, LoadedFeatureDataType.LOADED_FEATURE);
switch(targetSpace) {
case CONSTRAINT_SPACE_LOCAL:
return targetObject.getLocalScale();
case CONSTRAINT_SPACE_WORLD:
return targetObject.getWorldScale();
default:
throw new IllegalStateException("Invalid space type for target object: " + targetSpace.toString());
}
}
}

@ -0,0 +1,137 @@
package com.jme3.scene.plugins.blender.structures;
import java.util.ArrayList;
import java.util.List;
import com.jme3.math.Vector3f;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.utils.DynamicArray;
/**
* A class that helps to calculate the bezier curves calues. It uses doubles for performing calculations to minimize
* floating point operations errors.
* @author Marcin Roguski
*/
public class BezierCurve {
public static final int X_VALUE = 0;
public static final int Y_VALUE = 1;
public static final int Z_VALUE = 2;
/**
* The type of the curve. Describes the data it modifies.
* Used in ipos calculations.
*/
private int type;
/** The dimension of the curve. */
private int dimension;
/** A table of the bezier points. */
private float[][][] bezierPoints;
@SuppressWarnings("unchecked")
public BezierCurve(final int type, final List<Structure> bezTriples, final int dimension) {
if(dimension != 2 && dimension != 3) {
throw new IllegalArgumentException("The dimension of the curve should be 2 or 3!");
}
this.type = type;
this.dimension = dimension;
//first index of the bezierPoints table has the length of triples amount
//the second index points to a table od three points of a bezier triple (handle, point, handle)
//the third index specifies the coordinates of the specific point in a bezier triple
bezierPoints = new float[bezTriples.size()][3][dimension];
int i = 0, j, k;
for(Structure bezTriple : bezTriples) {
DynamicArray<Number> vec = (DynamicArray<Number>)bezTriple.getFieldValue("vec");
for(j = 0; j < 3; ++j) {
for(k = 0; k < dimension; ++k) {
bezierPoints[i][j][k] = vec.get(j, k).floatValue();
}
}
++i;
}
}
/**
* This method evaluates the data for the specified frame. The Y value is returned.
* @param frame
* the frame for which the value is being calculated
* @param valuePart
* this param specifies wheather we should return the X, Y or Z part of the result value; it should have
* one of the following values: X_VALUE - the X factor of the result Y_VALUE - the Y factor of the result
* Z_VALUE - the Z factor of the result
* @return the value of the curve
*/
public float evaluate(int frame, int valuePart) {
for(int i = 0; i < bezierPoints.length - 1; ++i) {
if(frame >= bezierPoints[i][1][0] && frame <= bezierPoints[i + 1][1][0]) {
float t = (frame - bezierPoints[i][1][0]) / (bezierPoints[i + 1][1][0] - bezierPoints[i][1][0]);
float oneMinusT = 1.0f - t;
float oneMinusT2 = oneMinusT * oneMinusT;
float t2 = t * t;
return bezierPoints[i][1][valuePart] * oneMinusT2 * oneMinusT + 3.0f * bezierPoints[i][2][valuePart] * t * oneMinusT2 + 3.0f * bezierPoints[i + 1][0][valuePart] * t2 * oneMinusT + bezierPoints[i + 1][1][valuePart] * t2 * t;
}
}
if(frame < bezierPoints[0][1][0]) {
return bezierPoints[0][1][1];
} else { //frame>bezierPoints[bezierPoints.length-1][1][0]
return bezierPoints[bezierPoints.length - 1][1][1];
}
}
/**
* This method returns the frame where last bezier triple center point of the bezier curve is located.
* @return the frame number of the last defined bezier triple point for the curve
*/
public int getLastFrame() {
return (int)bezierPoints[bezierPoints.length - 1][1][0];
}
/**
* This method returns the type of the bezier curve. The type describes the parameter that this curve modifies
* (ie. LocationX or rotationW of the feature).
* @return the type of the bezier curve
*/
public int getType() {
return type;
}
/**
* This method returns a list of control points for this curve.
* @return a list of control points for this curve.
*/
public List<Vector3f> getControlPoints() {
List<Vector3f> controlPoints = new ArrayList<Vector3f>(bezierPoints.length * 3);
for(int i = 0;i<bezierPoints.length;++i) {
controlPoints.add(new Vector3f(bezierPoints[i][0][0], bezierPoints[i][0][1], bezierPoints[i][0][2]));
controlPoints.add(new Vector3f(bezierPoints[i][1][0], bezierPoints[i][1][1], bezierPoints[i][1][2]));
controlPoints.add(new Vector3f(bezierPoints[i][2][0], bezierPoints[i][2][1], bezierPoints[i][2][2]));
}
return controlPoints;
}
@Override
public String toString() {
StringBuilder sb = new StringBuilder("Bezier curve: ").append(type).append('\n');
for(int i = 0; i < bezierPoints.length; ++i) {
sb.append(this.toStringBezTriple(i)).append('\n');
}
return sb.toString();
}
/**
* This method converts the bezier triple of a specified index into text.
* @param tripleIndex
* index of the triple
* @return text representation of the triple
*/
private String toStringBezTriple(int tripleIndex) {
if(this.dimension==2) {
return "[(" + bezierPoints[tripleIndex][0][0] + ", " + bezierPoints[tripleIndex][0][1] + ") ("
+ bezierPoints[tripleIndex][1][0] + ", " + bezierPoints[tripleIndex][1][1] + ") ("
+ bezierPoints[tripleIndex][2][0] + ", " + bezierPoints[tripleIndex][2][1] + ")]";
} else {
return "[(" + bezierPoints[tripleIndex][0][0] + ", " + bezierPoints[tripleIndex][0][1] + ", " + bezierPoints[tripleIndex][0][2] + ") ("
+ bezierPoints[tripleIndex][1][0] + ", " + bezierPoints[tripleIndex][1][1] + ", " + bezierPoints[tripleIndex][1][2] + ") ("
+ bezierPoints[tripleIndex][2][0] + ", " + bezierPoints[tripleIndex][2][1] + ", " + bezierPoints[tripleIndex][2][2] + ")]";
}
}
}

@ -0,0 +1,162 @@
package com.jme3.scene.plugins.blender.structures;
import com.jme3.animation.BoneAnimation;
import com.jme3.animation.Skeleton;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.utils.DataRepository;
import com.jme3.scene.plugins.blender.utils.Pointer;
/**
* The implementation of a constraint.
* @author Marcin Roguski
*/
public class Constraint {
/** The type of this constraint. */
private final ConstraintType type;
/** The name of this constraint. */
private final String name;
/** The old memory address of the constraint's owner. */
private final Long boneOMA;
private final Space ownerSpace;
private final Space targetSpace;
/** The structure with constraint's data. */
private final Structure data;
/** The ipo object defining influence. */
private final Ipo ipo;
/** The influence function of this constraint. */
private final AbstractInfluenceFunction influenceFunction;
/**
* This constructor creates the constraint instance.
* @param constraintStructure
* the constraint's structure (bConstraint clss in blender 2.49).
* @param influenceFunction
* the constraint's influence function (taken from ConstraintHelper)
* @param boneOMA
* the old memory address of the constraint owner
* @param influenceIpo
* the ipo curve of the influence factor
* @param dataRepository
* the data repository
* @throws BlenderFileException
*/
public Constraint(Structure constraintStructure, AbstractInfluenceFunction influenceFunction, Long boneOMA, Space ownerSpace, Space targetSpace, Ipo influenceIpo, DataRepository dataRepository) throws BlenderFileException {
if(influenceFunction == null) {
throw new IllegalArgumentException("Influence function is not defined!");
}
Pointer pData = (Pointer)constraintStructure.getFieldValue("data");
if(!pData.isNull()) {
data = pData.fetchData(dataRepository.getInputStream()).get(0);
} else {
throw new BlenderFileException("The constraint has no data specified!");
}
this.boneOMA = boneOMA;
this.type = ConstraintType.valueOf(((Number)constraintStructure.getFieldValue("type")).intValue());
this.name = constraintStructure.getFieldValue("name").toString();
this.ownerSpace = ownerSpace;
this.targetSpace = targetSpace;
this.ipo = influenceIpo;
this.influenceFunction = influenceFunction;
}
/**
* This method returns the name of the constraint.
* @return the name of the constraint
*/
public String getName() {
return name;
}
/**
* This method returns the old memoty address of the bone this constraint affects.
* @return the old memory address of the bone this constraint affects
*/
public Long getBoneOMA() {
return boneOMA;
}
/**
* This method returns owner's transform space.
* @return owner's transform space
*/
public Space getOwnerSpace() {
return ownerSpace;
}
/**
* This method returns target's transform space.
* @return target's transform space
*/
public Space getTargetSpace() {
return targetSpace;
}
/**
* This method returns the type of the constraint.
* @return the type of the constraint
*/
public ConstraintType getType() {
return type;
}
/**
* This method returns the constraint's data structure.
* @return the constraint's data structure
*/
public Structure getData() {
return data;
}
/**
* This method returns the constraint's influcence curve.
* @return the constraint's influcence curve
*/
public Ipo getIpo() {
return ipo;
}
/**
* This method affects the bone animation tracks for the given skeleton.
* @param skeleton
* the skeleton containing the affected bones by constraint
* @param boneAnimation
* the bone animation baked traces
* @param constraint
* the constraint
*/
public void affectAnimation(Skeleton skeleton, BoneAnimation boneAnimation) {
influenceFunction.affectAnimation(skeleton, boneAnimation, this);
}
/**
* The space of target or owner transformation.
* @author Marcin Roguski
*/
public static enum Space {
CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_PARLOCAL, CONSTRAINT_SPACE_INVALID;
/**
* This method returns the enum instance when given the appropriate value from the blend file.
* @param c
* the blender's value of the space modifier
* @return the scape enum instance
*/
public static Space valueOf(byte c) {
switch(c) {
case 0:
return CONSTRAINT_SPACE_WORLD;
case 1:
return CONSTRAINT_SPACE_LOCAL;
case 2:
return CONSTRAINT_SPACE_POSE;
case 3:
return CONSTRAINT_SPACE_PARLOCAL;
default:
return CONSTRAINT_SPACE_INVALID;
}
}
}
}

@ -0,0 +1,143 @@
package com.jme3.scene.plugins.blender.structures;
import java.util.HashMap;
import java.util.Map;
/**
* Constraint types. Definitions taken from blender sources, file: DNA_constraint_types.h. Constraint id's the same as
* used in blender. The constraints might have duplicated type ids, depending on the blender version. The purpose of
* this enum is to combine class name and the constraint type (id).
* @author Marcin Roguski
*/
public enum ConstraintType {
/* Invalid/legacy constraint */
CONSTRAINT_TYPE_NULL(0, "bNullConstraint"),
/* Unimplemented non longer :) - during constraints recode, Aligorith */
CONSTRAINT_TYPE_CHILDOF(1, "bChildOfConstraint"),
CONSTRAINT_TYPE_KINEMATIC(3, "bKinematicConstraint"),
CONSTRAINT_TYPE_FOLLOWPATH(4, "bFollowPathConstraint"),
/* Unimplemented no longer :) - Aligorith */
CONSTRAINT_TYPE_ROTLIMIT(5, "bRotLimitConstraint"),
/* Unimplemented no longer :) - Aligorith */
CONSTRAINT_TYPE_LOCLIMIT(6, "bLocLimitConstraint"),
/* Unimplemented no longer :) - Aligorith */
CONSTRAINT_TYPE_SIZELIMIT(7, "bSizeLimitConstraint"),
CONSTRAINT_TYPE_ROTLIKE(8, "bRotateLikeConstraint"),
CONSTRAINT_TYPE_LOCLIKE(9, "bLocateLikeConstraint"),
CONSTRAINT_TYPE_SIZELIKE(10, "bSizeLikeConstraint"),
/* Unimplemented no longer :) - Aligorith. Scripts */
CONSTRAINT_TYPE_PYTHON(11, "bPythonConstraint"),
CONSTRAINT_TYPE_ACTION(12, "bActionConstraint"),
/* New Tracking constraint that locks an axis in place - theeth */
CONSTRAINT_TYPE_LOCKTRACK(13, "bLockTrackConstraint"),
/* limit distance */
CONSTRAINT_TYPE_DISTLIMIT(14, "bDistLimitConstraint"),
/* claiming this to be mine :) is in tuhopuu bjornmose */
CONSTRAINT_TYPE_STRETCHTO(15, "bStretchToConstraint"),
/* floor constraint */
CONSTRAINT_TYPE_MINMAX(16, "bMinMaxConstraint"),
/* rigidbody constraint */
CONSTRAINT_TYPE_RIGIDBODYJOINT(17, "bRigidBodyConstraint"),
/* clampto constraint */
CONSTRAINT_TYPE_CLAMPTO(18, "bClampToConstraint"),
/* transformation (loc/rot/size -> loc/rot/size) constraint */
CONSTRAINT_TYPE_TRANSFORM(19, "bTransformConstraint"),
/* shrinkwrap (loc/rot) constraint */
CONSTRAINT_TYPE_SHRINKWRAP(20, "bShrinkwrapConstraint");
/** The constraint's id (in blender known as 'type'). */
private int constraintId;
/** The name of constraint class used by blender. */
private String className;
/** The map containing class names and types of constraints. */
private static Map<String, ConstraintType> typesMap = new HashMap<String, ConstraintType>(ConstraintType.values().length);
/** The map containing class names and types of constraints. */
private static Map<Integer, ConstraintType> idsMap = new HashMap<Integer, ConstraintType>(ConstraintType.values().length);
static {
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_NULL.constraintId), CONSTRAINT_TYPE_NULL);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_CHILDOF.constraintId), CONSTRAINT_TYPE_CHILDOF);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_KINEMATIC.constraintId), CONSTRAINT_TYPE_KINEMATIC);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_FOLLOWPATH.constraintId), CONSTRAINT_TYPE_FOLLOWPATH);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_ROTLIMIT.constraintId), CONSTRAINT_TYPE_ROTLIMIT);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_LOCLIMIT.constraintId), CONSTRAINT_TYPE_LOCLIMIT);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_SIZELIMIT.constraintId), CONSTRAINT_TYPE_SIZELIMIT);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_ROTLIKE.constraintId), CONSTRAINT_TYPE_ROTLIKE);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_LOCLIKE.constraintId), CONSTRAINT_TYPE_LOCLIKE);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_SIZELIKE.constraintId), CONSTRAINT_TYPE_SIZELIKE);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_PYTHON.constraintId), CONSTRAINT_TYPE_PYTHON);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_ACTION.constraintId), CONSTRAINT_TYPE_ACTION);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_LOCKTRACK.constraintId), CONSTRAINT_TYPE_LOCKTRACK);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_DISTLIMIT.constraintId), CONSTRAINT_TYPE_DISTLIMIT);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_STRETCHTO.constraintId), CONSTRAINT_TYPE_STRETCHTO);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_MINMAX.constraintId), CONSTRAINT_TYPE_MINMAX);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_RIGIDBODYJOINT.constraintId), CONSTRAINT_TYPE_RIGIDBODYJOINT);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_CLAMPTO.constraintId), CONSTRAINT_TYPE_CLAMPTO);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_TRANSFORM.constraintId), CONSTRAINT_TYPE_TRANSFORM);
idsMap.put(Integer.valueOf(CONSTRAINT_TYPE_SHRINKWRAP.constraintId), CONSTRAINT_TYPE_SHRINKWRAP);
}
/**
* Constructor. Stores constraint type and class name.
* @param constraintId
* the constraint's type
* @param className
* the constraint's type name
*/
private ConstraintType(int constraintId, String className) {
this.constraintId = constraintId;
this.className = className;
}
/**
* This method returns the type by given constraint id.
* @param constraintId
* the id of the constraint
* @return the constraint type enum value
*/
public static ConstraintType valueOf(int constraintId) {
return idsMap.get(Integer.valueOf(constraintId));
}
/**
* This method returns the constraint's id (type).
* @return the constraint's id (type)
*/
public int getConstraintId() {
return constraintId;
}
/**
* This method returns the constraint's class name.
* @return the constraint's class name
*/
public String getClassName() {
return className;
}
/**
* This method returns constraint enum type by the given class name.
* @param className
* the blender's constraint class name
* @return the constraint enum type of the specified class name
*/
public static ConstraintType getByBlenderClassName(String className) {
ConstraintType result = typesMap.get(className);
if(result == null) {
ConstraintType[] constraints = ConstraintType.values();
for(ConstraintType constraint : constraints) {
if(constraint.className.equals(className)) {
return constraint;
}
}
}
return result;
}
/**
* This method returns the type value of the last defined constraint. It can be used for allocating tables for
* storing constraint procedures since not all type values from 0 to the last value are used.
* @return the type value of the last defined constraint
*/
public static int getLastDefinedTypeValue() {
return CONSTRAINT_TYPE_SHRINKWRAP.getConstraintId();
}
}

@ -0,0 +1,176 @@
package com.jme3.scene.plugins.blender.structures;
import com.jme3.animation.BoneTrack;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
/**
* This class is used to calculate bezier curves value for the given frames. The Ipo (interpolation object) consists
* of several b-spline curves (connected 3rd degree bezier curves) of a different type.
* @author Marcin Roguski
*/
public class Ipo {
public static final int AC_LOC_X = 1;
public static final int AC_LOC_Y = 2;
public static final int AC_LOC_Z = 3;
public static final int OB_ROT_X = 7;
public static final int OB_ROT_Y = 8;
public static final int OB_ROT_Z = 9;
public static final int AC_SIZE_X = 13;
public static final int AC_SIZE_Y = 14;
public static final int AC_SIZE_Z = 15;
public static final int AC_QUAT_W = 25;
public static final int AC_QUAT_X = 26;
public static final int AC_QUAT_Y = 27;
public static final int AC_QUAT_Z = 28;
/** A list of bezier curves for this interpolation object. */
private BezierCurve[] bezierCurves;
/** Each ipo contains one bone track. */
private BoneTrack calculatedTrack;
/**
* Constructor. Stores the bezier curves.
* @param bezierCurves
* a table of bezier curves
*/
public Ipo(BezierCurve[] bezierCurves) {
this.bezierCurves = bezierCurves;
}
/**
* This method calculates the ipo value for the first curve.
* @param frame
* the frame for which the value is calculated
* @return calculated ipo value
*/
public float calculateValue(int frame) {
return this.calculateValue(frame, 0);
}
/**
* This method calculates the ipo value for the curve of the specified index. Make sure you do not exceed the
* curves amount. Alway chech the amount of curves before calling this method.
* @param frame
* the frame for which the value is calculated
* @param curveIndex
* the index of the curve
* @return calculated ipo value
*/
public float calculateValue(int frame, int curveIndex) {
return bezierCurves[curveIndex].evaluate(frame, BezierCurve.Y_VALUE);
}
/**
* This method returns the curves amount.
* @return the curves amount
*/
public int getCurvesAmount() {
return bezierCurves.length;
}
/**
* This method returns the frame where last bezier triple center point of the specified bezier curve is located.
* @return the frame number of the last defined bezier triple point for the specified ipo
*/
public int getLastFrame() {
int result = 1;
for(int i = 0; i < bezierCurves.length; ++i) {
int tempResult = bezierCurves[i].getLastFrame();
if(tempResult > result) {
result = tempResult;
}
}
return result;
}
public void modifyTranslation(int frame, Vector3f translation) {
if(calculatedTrack!=null) {
calculatedTrack.getTranslations()[frame].set(translation);
}
}
public void modifyRotation(int frame, Quaternion rotation) {
if(calculatedTrack!=null) {
calculatedTrack.getRotations()[frame].set(rotation);
}
}
public void modifyScale(int frame, Vector3f scale) {
if(calculatedTrack!=null) {
calculatedTrack.getScales()[frame].set(scale);
}
}
/**
* This method calculates the value of the curves as a bone track between the specified frames.
* @param boneIndex
* the index of the bone for which the method calculates the tracks
* @param startFrame
* the firs frame of tracks (inclusive)
* @param stopFrame
* the last frame of the tracks (inclusive)
* @param fps
* frame rate (frames per second)
* @return bone track for the specified bone
*/
public BoneTrack calculateTrack(int boneIndex, int startFrame, int stopFrame, int fps) {
//preparing data for track
int framesAmount = stopFrame - startFrame;
float start = (startFrame - 1.0f) / fps;
float timeBetweenFrames = 1.0f / fps;
float[] times = new float[framesAmount + 1];
Vector3f[] translations = new Vector3f[framesAmount + 1];
float[] translation = new float[3];
Quaternion[] rotations = new Quaternion[framesAmount + 1];
float[] quaternionRotation = new float[4];
float[] objectRotation = new float[3];
boolean bObjectRotation = false;
Vector3f[] scales = new Vector3f[framesAmount + 1];
float[] scale = new float[3];
//calculating track data
for(int frame = startFrame; frame <= stopFrame; ++frame) {
int index = frame - startFrame;
times[index] = start + (frame - 1) * timeBetweenFrames;
for(int j = 0; j < bezierCurves.length; ++j) {
double value = bezierCurves[j].evaluate(frame, BezierCurve.Y_VALUE);
switch(bezierCurves[j].getType()) {
case AC_LOC_X:
case AC_LOC_Y:
case AC_LOC_Z:
translation[bezierCurves[j].getType() - 1] = (float)value;
break;
case OB_ROT_X:
case OB_ROT_Y:
case OB_ROT_Z:
objectRotation[bezierCurves[j].getType() - 7] = (float)value;
bObjectRotation = true;
break;
case AC_SIZE_X:
case AC_SIZE_Y:
case AC_SIZE_Z:
scale[bezierCurves[j].getType() - 13] = (float)value;
break;
case AC_QUAT_W:
quaternionRotation[3] = (float)value;
break;
case AC_QUAT_X:
case AC_QUAT_Y:
case AC_QUAT_Z:
quaternionRotation[bezierCurves[j].getType() - 26] = (float)value;
break;
default:
//TODO: error? info? warning?
}
}
translations[index] = new Vector3f(translation[0], translation[1], translation[2]);
rotations[index] = bObjectRotation ? new Quaternion().fromAngles(objectRotation) :
new Quaternion(quaternionRotation[0], quaternionRotation[1], quaternionRotation[2], quaternionRotation[3]);
scales[index] = new Vector3f(scale[0], scale[1], scale[2]);
}
calculatedTrack = new BoneTrack(boneIndex, times, translations, rotations, scales);
return calculatedTrack;
}
}

@ -0,0 +1,56 @@
package com.jme3.scene.plugins.blender.structures;
/**
* This class represents an object's modifier. The modifier object can be varied and the user needs to know what is
* the type of it for the specified type name. For example "ArmatureModifierData" type specified in blender is
* represented by AnimData object from jMonkeyEngine.
* @author Marcin Roguski (Kaelthas)
*/
public class Modifier {
public static final String ARRAY_MODIFIER_DATA = "ArrayModifierData";
public static final String ARMATURE_MODIFIER_DATA = "ArmatureModifierData";
public static final String PARTICLE_MODIFIER_DATA = "ParticleSystemModifierData";
/** Blender's type of modifier. */
private String type;
/** JME modifier representation object. */
private Object jmeModifierRepresentation;
/** Various additional data used by modifiers.*/
private Object additionalData;
/**
* Constructor. Creates modifier object.
* @param type
* blender's type of modifier
* @param modifier
* JME modifier representation object
*/
public Modifier(String type, Object modifier, Object additionalData) {
this.type = type;
this.jmeModifierRepresentation = modifier;
this.additionalData = additionalData;
}
/**
* This method returns JME modifier representation object.
* @return JME modifier representation object
*/
public Object getJmeModifierRepresentation() {
return jmeModifierRepresentation;
}
/**
* This method returns blender's type of modifier.
* @return blender's type of modifier
*/
public String getType() {
return type;
}
/**
* This method returns additional data stored in the modifier.
* @return the additional data stored in the modifier
*/
public Object getAdditionalData() {
return additionalData;
}
}

@ -0,0 +1,102 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import java.nio.FloatBuffer;
import java.util.List;
import com.jme3.util.BufferUtils;
/**
* A purpose of the helper class is to split calculation code into several classes. Each helper after use should be cleared because it can
* hold the state of the calculations.
* @author Marcin Roguski
*/
public abstract class AbstractBlenderHelper {
/** The version of the blend file. */
protected final int blenderVersion;
/**
* This constructor parses the given blender version and stores the result. Some functionalities may differ in different blender
* versions.
* @param blenderVersion
* the version read from the blend file
*/
public AbstractBlenderHelper(String blenderVersion) {
this.blenderVersion = Integer.parseInt(blenderVersion);
}
/**
* This method clears the state of the helper so that it can be used for different calculations of another feature.
*/
public void clearState() { }
/**
* This method should be used to check if the text is blank. Avoid using text.trim().length()==0. This causes that more strings are
* being created and stored in the memory. It can be unwise especially inside loops.
* @param text
* the text to be checked
* @return <b>true</b> if the text is blank and <b>false</b> otherwise
*/
protected boolean isBlank(String text) {
if (text != null) {
for (int i = 0; i < text.length(); ++i) {
if (!Character.isWhitespace(text.charAt(i))) {
return false;
}
}
}
return true;
}
/**
* Generate a new FloatBuffer using the given array of float[4] objects. The FloatBuffer will be 4 * data.length
* long and contain the vector data as data[0][0], data[0][1], data[0][2], data[0][3], data[1][0]... etc.
* @param data
* list of float[4] objects to place into a new FloatBuffer
*/
protected FloatBuffer createFloatBuffer(List<float[]> data) {
if(data == null) {
return null;
}
FloatBuffer buff = BufferUtils.createFloatBuffer(4 * data.size());
for(float[] v : data) {
if(v != null) {
buff.put(v[0]).put(v[1]).put(v[2]).put(v[3]);
} else {
buff.put(0).put(0).put(0).put(0);
}
}
buff.flip();
return buff;
}
}

@ -0,0 +1,382 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import java.io.BufferedInputStream;
import java.io.ByteArrayInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.logging.Logger;
import java.util.zip.GZIPInputStream;
import com.jme3.asset.AssetManager;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
/**
* An input stream with random access to data.
* @author Marcin Roguski
*/
public class BlenderInputStream extends InputStream {
private static final Logger LOGGER = Logger.getLogger(BlenderInputStream.class.getName());
/** The default size of the blender buffer. */
private static final int DEFAULT_BUFFER_SIZE = 1048576; //1MB
/** The application's asset manager. */
private AssetManager assetManager;
/**
* Size of a pointer; all pointers in the file are stored in this format. '_' means 4 bytes and '-' means 8 bytes.
*/
private int pointerSize;
/**
* Type of byte ordering used; 'v' means little endian and 'V' means big endian.
*/
private char endianess;
/** Version of Blender the file was created in; '248' means version 2.48. */
private String versionNumber;
/** The buffer we store the read data to. */
protected byte[] cachedBuffer;
/** The total size of the stored data. */
protected int size;
/** The current position of the read cursor. */
protected int position;
/**
* Constructor. The input stream is stored and used to read data.
* @param inputStream
* the stream we read data from
* @param assetManager
* the application's asset manager
* @param endianess
* type of byte ordering used; 'v' means little endian and 'V' means big endian
* @throws BlenderFileException
* this exception is thrown if the file header has some invalid data
*/
public BlenderInputStream(InputStream inputStream, AssetManager assetManager) throws BlenderFileException {
this.assetManager = assetManager;
//the size value will canche while reading the file; the available() method cannot be counted on
try {
size = inputStream.available();
} catch (IOException e) {
size = 0;
}
if(size <= 0) {
size = BlenderInputStream.DEFAULT_BUFFER_SIZE;
}
//buffered input stream is used here for much faster file reading
BufferedInputStream bufferedInputStream;
if(inputStream instanceof BufferedInputStream) {
bufferedInputStream = (BufferedInputStream)inputStream;
} else {
bufferedInputStream = new BufferedInputStream(inputStream);
}
try {
this.readStreamToCache(bufferedInputStream);
} catch (IOException e) {
throw new BlenderFileException("Problems occured while caching the file!", e);
}
try {
this.readFileHeader();
} catch(BlenderFileException e) {//the file might be packed, don't panic, try one more time ;)
this.decompressFile();
this.position = 0;
this.readFileHeader();
}
}
/**
* This method reads the whole stream into a buffer.
* @param inputStream
* the stream to read the file data from
* @throws IOException
* an exception is thrown when data read from the stream is invalid or there are problems with i/o
* operations
*/
private void readStreamToCache(InputStream inputStream) throws IOException {
int data = inputStream.read();
cachedBuffer = new byte[size];
size = 0;//this will count the actual size
while(data != -1) {
cachedBuffer[size++] = (byte)data;
if(size >= cachedBuffer.length) {//widen the cached array
byte[] newBuffer = new byte[cachedBuffer.length + (cachedBuffer.length >> 1)];
System.arraycopy(cachedBuffer, 0, newBuffer, 0, cachedBuffer.length);
cachedBuffer = newBuffer;
}
data = inputStream.read();
}
}
/**
* This method is used when the blender file is gzipped. It decompresses the data and stores it back into the
* cachedBuffer field.
*/
private void decompressFile() {
GZIPInputStream gis = null;
try {
gis = new GZIPInputStream(new ByteArrayInputStream(cachedBuffer));
this.readStreamToCache(gis);
} catch (IOException e) {
throw new IllegalStateException("IO errors occured where they should NOT! " +
"The data is already buffered at this point!", e);
} finally {
try {
if(gis!=null) {
gis.close();
}
} catch(IOException e) {
LOGGER.warning(e.getMessage());
}
}
}
/**
* This method loads the header from the given stream during instance creation.
* @param inputStream
* the stream we read the header from
* @throws BlenderFileException
* this exception is thrown if the file header has some invalid data
*/
private void readFileHeader() throws BlenderFileException {
byte[] identifier = new byte[7];
int bytesRead = this.readBytes(identifier);
if(bytesRead != 7) {
throw new BlenderFileException("Error reading header identifier. Only " + bytesRead + " bytes read and there should be 7!");
}
String strIdentifier = new String(identifier);
if(!"BLENDER".equals(strIdentifier)) {
throw new BlenderFileException("Wrong file identifier: " + strIdentifier + "! Should be 'BLENDER'!");
}
char pointerSizeSign = (char)this.readByte();
if(pointerSizeSign == '-') {
pointerSize = 8;
} else if(pointerSizeSign == '_') {
pointerSize = 4;
} else {
throw new BlenderFileException("Invalid pointer size character! Should be '_' or '-' and there is: " + pointerSizeSign);
}
endianess = (char)this.readByte();
if(endianess != 'v' && endianess != 'V') {
throw new BlenderFileException("Unknown endianess value! 'v' or 'V' expected and found: " + endianess);
}
byte[] versionNumber = new byte[3];
bytesRead = this.readBytes(versionNumber);
if(bytesRead != 3) {
throw new BlenderFileException("Error reading version numberr. Only " + bytesRead + " bytes read and there should be 3!");
}
this.versionNumber = new String(versionNumber);
}
@Override
public int read() throws IOException {
return this.readByte();
}
/**
* This method reads 1 byte from the stream.
* It works just in the way the read method does.
* It just not throw an exception because at this moment the whole file
* is loaded into buffer, so no need for IOException to be thrown.
* @return a byte from the stream (1 bytes read)
*/
public int readByte() {
return cachedBuffer[position++] & 0xFF;
}
/**
* This method reads a bytes number big enough to fill the table.
* It does not throw exceptions so it is for internal use only.
* @param bytes
* an array to be filled with data
* @return number of read bytes (a length of array actually)
*/
private int readBytes(byte[] bytes) {
for(int i=0;i<bytes.length;++i) {
bytes[i] = (byte) this.readByte();
}
return bytes.length;
}
/**
* This method reads 2-byte number from the stream.
* @return a number from the stream (2 bytes read)
*/
public int readShort() {
int part1 = this.readByte();
int part2 = this.readByte();
if(endianess == 'v') {
return (part2 << 8) + part1;
} else {
return (part1 << 8) + part2;
}
}
/**
* This method reads 4-byte number from the stream.
* @return a number from the stream (4 bytes read)
*/
public int readInt() {
int part1 = this.readByte();
int part2 = this.readByte();
int part3 = this.readByte();
int part4 = this.readByte();
if(endianess == 'v') {
return (part4 << 24) + (part3 << 16) + (part2 << 8) + part1;
} else {
return (part1 << 24) + (part2 << 16) + (part3 << 8) + part4;
}
}
/**
* This method reads 4-byte floating point number (float) from the stream.
* @return a number from the stream (4 bytes read)
*/
public float readFloat() {
int intValue = this.readInt();
return Float.intBitsToFloat(intValue);
}
/**
* This method reads 8-byte number from the stream.
* @return a number from the stream (8 bytes read)
*/
public long readLong() {
long part1 = this.readInt();
long part2 = this.readInt();
long result = -1;
if(endianess == 'v') {
result = part2 << 32 | part1;
} else {
result = part1 << 32 | part2;
}
return result;
}
/**
* This method reads 8-byte floating point number (double) from the stream.
* @return a number from the stream (8 bytes read)
*/
public double readDouble() {
long longValue = this.readLong();
return Double.longBitsToDouble(longValue);
}
/**
* This method reads the pointer value. Depending on the pointer size defined in the header, the stream reads either
* 4 or 8 bytes of data.
* @return the pointer value
*/
public long readPointer() {
if(pointerSize == 4) {
return this.readInt();
}
return this.readLong();
}
/**
* This method reads the string. It assumes the string is terminated with zero in the stream.
* @return the string read from the stream
*/
public String readString() {
StringBuilder stringBuilder = new StringBuilder();
int data = this.readByte();
while(data != 0) {
stringBuilder.append((char)data);
data = this.readByte();
}
return stringBuilder.toString();
}
/**
* This method sets the current position of the read cursor.
* @param position
* the position of the read cursor
*/
public void setPosition(int position) {
this.position = position;
}
/**
* This method returns the position of the read cursor.
* @return the position of the read cursor
*/
public int getPosition() {
return position;
}
/**
* This method returns the blender version number where the file was created.
* @return blender version number
*/
public String getVersionNumber() {
return versionNumber;
}
/**
* This method returns the size of the pointer.
* @return the size of the pointer
*/
public int getPointerSize() {
return pointerSize;
}
/**
* This method returns the application's asset manager.
* @return the application's asset manager
*/
public AssetManager getAssetManager() {
return assetManager;
}
/**
* This method aligns cursor position forward to a given amount of bytes.
* @param bytesAmount
* the byte amount to which we aligh the cursor
*/
public void alignPosition(int bytesAmount) {
if(bytesAmount <= 0) {
throw new IllegalArgumentException("Alignment byte number shoulf be positivbe!");
}
long move = position % bytesAmount;
if(move > 0) {
position += bytesAmount - move;
}
}
@Override
public void close() throws IOException {
// cachedBuffer = null;
// size = position = 0;
}
}

@ -0,0 +1,400 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import java.util.ArrayList;
import java.util.EmptyStackException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Stack;
import com.jme3.asset.AssetManager;
import com.jme3.asset.BlenderKey;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.scene.plugins.blender.data.DnaBlockData;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.structures.Ipo;
import com.jme3.scene.plugins.blender.structures.Modifier;
/**
* The class that stores temporary data and manages it during loading the belnd file. This class is intended to be used
* in a single loading thread. It holds the state of loading operations.
* @author Marcin Roguski
*/
public class DataRepository {
/** The blender key. */
private BlenderKey blenderKey;
/** The header of the file block. */
private DnaBlockData dnaBlockData;
/** The input stream of the blend file. */
private BlenderInputStream inputStream;
/** The asset manager. */
private AssetManager assetManager;
/** A map containing the file block headers. The key is the old pointer address. */
private Map<Long, FileBlockHeader> fileBlockHeadersByOma = new HashMap<Long, FileBlockHeader>();
/** A map containing the file block headers. The key is the block code. */
private Map<Integer, List<FileBlockHeader>> fileBlockHeadersByCode = new HashMap<Integer, List<FileBlockHeader>>();
/**
* This map stores the loaded features by their old memory address. The first object in the value table is the
* loaded structure and the second - the structure already converted into proper data.
*/
private Map<Long, Object[]> loadedFeatures = new HashMap<Long, Object[]>();
/**
* This map stores the loaded features by their name. Only features with ID structure can be stored here.
* The first object in the value table is the
* loaded structure and the second - the structure already converted into proper data.
*/
private Map<String, Object[]> loadedFeaturesByName = new HashMap<String, Object[]>();
/** A stack that hold the parent structure of currently loaded feature. */
private Stack<Structure> parentStack = new Stack<Structure>();
/** A map storing loaded ipos. The key is the ipo's owner old memory address and the value is the ipo. */
private Map<Long, Ipo> loadedIpos = new HashMap<Long, Ipo>();
/** A list of modifiers for the specified object. */
protected Map<Long, List<Modifier>> modifiers = new HashMap<Long, List<Modifier>>();
/** A map og helpers that perform loading. */
private Map<String, AbstractBlenderHelper> helpers = new HashMap<String, AbstractBlenderHelper>();
/**
* This method sets the blender key.
* @param blenderKey
* the blender key
*/
public void setBlenderKey(BlenderKey blenderKey) {
this.blenderKey = blenderKey;
}
/**
* This method returns the blender key.
* @return the blender key
*/
public BlenderKey getBlenderKey() {
return blenderKey;
}
/**
* This method sets the dna block data.
* @param dnaBlockData
* the dna block data
*/
public void setBlockData(DnaBlockData dnaBlockData) {
this.dnaBlockData = dnaBlockData;
}
/**
* This method returns the dna block data.
* @return the dna block data
*/
public DnaBlockData getDnaBlockData() {
return dnaBlockData;
}
/**
* This method returns the asset manager.
* @return the asset manager
*/
public AssetManager getAssetManager() {
return assetManager;
}
/**
* This method sets the asset manager.
* @param assetManager
* the asset manager
*/
public void setAssetManager(AssetManager assetManager) {
this.assetManager = assetManager;
}
/**
* This method returns the input stream of the blend file.
* @return the input stream of the blend file
*/
public BlenderInputStream getInputStream() {
return inputStream;
}
/**
* This method sets the input stream of the blend file.
* @param inputStream
* the input stream of the blend file
*/
public void setInputStream(BlenderInputStream inputStream) {
this.inputStream = inputStream;
}
/**
* This method adds a file block header to the map. Its old memory address is the key.
* @param oldMemoryAddress
* the address of the block header
* @param fileBlockHeader
* the block header to store
*/
public void addFileBlockHeader(Long oldMemoryAddress, FileBlockHeader fileBlockHeader) {
fileBlockHeadersByOma.put(oldMemoryAddress, fileBlockHeader);
List<FileBlockHeader> headers = fileBlockHeadersByCode.get(Integer.valueOf(fileBlockHeader.getCode()));
if(headers == null) {
headers = new ArrayList<FileBlockHeader>();
fileBlockHeadersByCode.put(Integer.valueOf(fileBlockHeader.getCode()), headers);
}
headers.add(fileBlockHeader);
}
/**
* This method returns the block header of a given memory address. If the header is not present then null is
* returned.
* @param oldMemoryAddress
* the address of the block header
* @return loaded header or null if it was not yet loaded
*/
public FileBlockHeader getFileBlock(Long oldMemoryAddress) {
return fileBlockHeadersByOma.get(oldMemoryAddress);
}
/**
* This method returns a list of file blocks' headers of a specified code.
* @param code
* the code of file blocks
* @return a list of file blocks' headers of a specified code
*/
public List<FileBlockHeader> getFileBlocks(Integer code) {
return fileBlockHeadersByCode.get(code);
}
/**
* This method clears the saved block headers stored in the features map.
*/
public void clearFileBlocks() {
fileBlockHeadersByOma.clear();
fileBlockHeadersByCode.clear();
}
/**
* This method adds a helper instance to the helpers' map.
* @param <T>
* the type of the helper
* @param clazz
* helper's class definition
* @param helper
* the helper instance
*/
public <T> void putHelper(Class<T> clazz, AbstractBlenderHelper helper) {
helpers.put(clazz.getSimpleName(), helper);
}
@SuppressWarnings("unchecked")
public <T> T getHelper(Class<?> clazz) {
return (T)helpers.get(clazz.getSimpleName());
}
/**
* This method adds a loaded feature to the map. The key is its unique old memory address.
* @param oldMemoryAddress
* the address of the feature
* @param featureName the name of the feature
* @param structure
* the filled structure of the feature
* @param feature
* the feature we want to store
*/
public void addLoadedFeatures(Long oldMemoryAddress, String featureName, Structure structure, Object feature) {
if(oldMemoryAddress == null || structure == null || feature == null) {
throw new IllegalArgumentException("One of the given arguments is null!");
}
Object[] storedData = new Object[] {structure, feature};
loadedFeatures.put(oldMemoryAddress, storedData);
if(featureName!=null) {
loadedFeaturesByName.put(featureName, storedData);
}
}
/**
* This method returns the feature of a given memory address. If the feature is not yet loaded then null is
* returned.
* @param oldMemoryAddress
* the address of the feature
* @param loadedFeatureDataType
* the type of data we want to retreive it can be either filled structure or already converted feature
* @return loaded feature or null if it was not yet loaded
*/
public Object getLoadedFeature(Long oldMemoryAddress, LoadedFeatureDataType loadedFeatureDataType) {
Object[] result = loadedFeatures.get(oldMemoryAddress);
if(result != null) {
return result[loadedFeatureDataType.getIndex()];
}
return null;
}
/**
* This method returns the feature of a given name. If the feature is not yet loaded then null is
* returned.
* @param featureName
* the name of the feature
* @param loadedFeatureDataType
* the type of data we want to retreive it can be either filled structure or already converted feature
* @return loaded feature or null if it was not yet loaded
*/
public Object getLoadedFeature(String featureName, LoadedFeatureDataType loadedFeatureDataType) {
Object[] result = loadedFeaturesByName.get(featureName);
if(result != null) {
return result[loadedFeatureDataType.getIndex()];
}
return null;
}
/**
* This method clears the saved features stored in the features map.
*/
public void clearLoadedFeatures() {
loadedFeatures.clear();
}
/**
* This method adds the structure to the parent stack.
* @param parent
* the structure to be added to the stack
*/
public void pushParent(Structure parent) {
parentStack.push(parent);
}
/**
* This method removes the structure from the top of the parent's stack.
* @return the structure that was removed from the stack
*/
public Structure popParent() {
try {
return parentStack.pop();
} catch(EmptyStackException e) {
return null;
}
}
/**
* This method retreives the structure at the top of the parent's stack but does not remove it.
* @return the structure from the top of the stack
*/
public Structure peekParent() {
try {
return parentStack.peek();
} catch(EmptyStackException e) {
return null;
}
}
public void addIpo(Long ownerOMA, Ipo ipo) {
loadedIpos.put(ownerOMA, ipo);
}
public Ipo removeIpo(Long ownerOma) {
return loadedIpos.remove(ownerOma);
}
public Ipo getIpo(Long ownerOMA) {
return loadedIpos.get(ownerOMA);
}
/**
* This method adds a new modifier to the list.
* @param ownerOMA
* the owner's old memory address
* @param modifierType
* the type of the modifier
* @param loadedModifier
* the loaded modifier object
*/
public void addModifier(Long ownerOMA, String modifierType, Object loadedModifier, Object additionalModifierData) {
List<Modifier> objectModifiers = this.modifiers.get(ownerOMA);
if(objectModifiers == null) {
objectModifiers = new ArrayList<Modifier>();
this.modifiers.put(ownerOMA, objectModifiers);
}
objectModifiers.add(new Modifier(modifierType, loadedModifier, additionalModifierData));
}
/**
* This method returns modifiers for the object specified by its old memory address and the modifier type. If no
* modifiers are found - empty list is returned. If the type is null - all modifiers for the object are returned.
* @param objectOMA
* object's old memory address
* @param type
* the type of the modifier
* @return the list of object's modifiers
*/
public List<Modifier> getModifiers(Long objectOMA, String type) {
List<Modifier> result = new ArrayList<Modifier>();
List<Modifier> readModifiers = modifiers.get(objectOMA);
if(readModifiers != null && readModifiers.size() > 0) {
for(Modifier modifier : readModifiers) {
if(type==null || type.isEmpty() || modifier.getType().equals(type)) {
result.add(modifier);
}
}
}
return result;
}
/**
* This metod returns the default material.
* @return the default material
*/
public synchronized Material getDefaultMaterial() {
if(blenderKey.getDefaultMaterial() == null) {
Material defaultMaterial = new Material(assetManager, "Common/MatDefs/Misc/SolidColor.j3md");
defaultMaterial.setColor("Color", ColorRGBA.DarkGray);
blenderKey.setDefaultMaterial(defaultMaterial);
}
return blenderKey.getDefaultMaterial();
}
/**
* This enum defines what loaded data type user wants to retreive. It can be either filled structure or already
* converted data.
* @author Marcin Roguski
*/
public static enum LoadedFeatureDataType {
LOADED_STRUCTURE(0), LOADED_FEATURE(1);
private int index;
private LoadedFeatureDataType(int index) {
this.index = index;
}
public int getIndex() {
return index;
}
}
}

@ -0,0 +1,156 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
/**
* An array that can be dynamically modified/
* @author Marcin Roguski
* @param <T>
* the type of stored data in the array
*/
public class DynamicArray<T> implements Cloneable {
/** An array object that holds the required data. */
private T[] array;
/**
* This table holds the sizes of dimetions of the dynamic table. It's length specifies the table dimension or a
* pointer level. For example: if tableSizes.length == 3 then it either specifies a dynamic table of fixed lengths:
* dynTable[a][b][c], where a,b,c are stored in the tableSizes table.
*/
private int[] tableSizes;
/**
* Constructor. Builds an empty array of the specified sizes.
* @param tableSizes
* the sizes of the table
* @throws BlenderFileException
* an exception is thrown if one of the sizes is not a positive number
*/
@SuppressWarnings("unchecked")
public DynamicArray(int[] tableSizes) throws BlenderFileException {
this.tableSizes = tableSizes;
int totalSize = 1;
for(int size : tableSizes) {
if(size <= 0) {
throw new BlenderFileException("The size of the table must be positive!");
}
totalSize *= size;
}
this.array = (T[])new Object[totalSize];
}
/**
* Constructor. Builds an empty array of the specified sizes.
* @param tableSizes
* the sizes of the table
* @throws BlenderFileException
* an exception is thrown if one of the sizes is not a positive number
*/
public DynamicArray(int[] tableSizes, T[] data) throws BlenderFileException {
this.tableSizes = tableSizes;
int totalSize = 1;
for(int size : tableSizes) {
if(size <= 0) {
throw new BlenderFileException("The size of the table must be positive!");
}
totalSize *= size;
}
if(totalSize != data.length) {
throw new IllegalArgumentException("The size of the table does not match the size of the given data!");
}
this.array = data;
}
@Override
public Object clone() throws CloneNotSupportedException {
return super.clone();
}
/**
* This method returns a value on the specified position. The dimension of the table is not taken into
* consideration.
* @param position
* the position of the data
* @return required data
*/
public T get(int position) {
return array[position];
}
/**
* This method returns a value on the specified position in multidimensional array. Be careful not to exceed the
* table boundaries. Check the table's dimension first.
* @param position
* the position of the data indices of data position
* @return required data required data
*/
public T get(int... position) {
if(position.length != tableSizes.length) {
throw new ArrayIndexOutOfBoundsException("The table accepts " + tableSizes.length + " indexing number(s)!");
}
int index = 0;
for(int i = 0; i < position.length - 1; ++i) {
index += position[i] * tableSizes[i + 1];
}
index += position[position.length - 1];
return array[index];
}
/**
* This method returns the total amount of data stored in the array.
* @return the total amount of data stored in the array
*/
public int getTotalSize() {
return array.length;
}
@Override
public String toString() {
StringBuilder result = new StringBuilder();
if(array instanceof Character[]) {//in case of character array we convert it to String
for(int i = 0; i < array.length && (Character)array[i] != '\0'; ++i) {//strings are terminater with '0'
result.append(array[i]);
}
} else {
result.append('[');
for(int i = 0; i < array.length; ++i) {
result.append(array[i].toString());
if(i + 1 < array.length) {
result.append(',');
}
}
result.append(']');
}
return result.toString();
}
}

@ -0,0 +1,109 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
/**
* This interface provides an abstraction to converting loaded blender structures into data structures. The data
* structures can vary and therefore one can use the loader for different kind of engines.
* @author Marcin Roguski
* @param <NodeType>
* the type of the scene node element
* @param <CameraType>
* the type of camera element
* @param <LightType>
* the type of light element
* @param <ObjectType>
* the type of object element
* @param <MeshType>
* the type of mesh element
* @param <MaterialType>
* the type of material element
*/
//TODO: ujednolicić wyrzucane wyjątki
public interface IBlenderConverter<NodeType, CameraType, LightType, ObjectType, MeshType, MaterialType> {
/**
* This method reads converts the given structure into scene. The given structure needs to be filled with the
* appropriate data.
* @param structure
* the structure we read the scene from
* @return the scene feature
*/
NodeType toScene(Structure structure);
/**
* This method reads converts the given structure into camera. The given structure needs to be filled with the
* appropriate data.
* @param structure
* the structure we read the camera from
* @return the camera feature
*/
CameraType toCamera(Structure structure) throws BlenderFileException;
/**
* This method reads converts the given structure into light. The given structure needs to be filled with the
* appropriate data.
* @param structure
* the structure we read the light from
* @return the light feature
*/
LightType toLight(Structure structure) throws BlenderFileException;
/**
* This method reads converts the given structure into objct. The given structure needs to be filled with the
* appropriate data.
* @param structure
* the structure we read the object from
* @return the object feature
*/
ObjectType toObject(Structure structure) throws BlenderFileException;
/**
* This method reads converts the given structure into mesh. The given structure needs to be filled with the
* appropriate data.
* @param structure
* the structure we read the mesh from
* @return the mesh feature
*/
MeshType toMesh(Structure structure) throws BlenderFileException;
/**
* This method reads converts the given structure into material. The given structure needs to be filled with the
* appropriate data.
* @param structure
* the structure we read the material from
* @return the material feature
*/
MaterialType toMaterial(Structure structure) throws BlenderFileException;
}

@ -0,0 +1,161 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import java.util.List;
import java.util.logging.Logger;
import com.jme3.asset.BlenderKey.FeaturesToLoad;
import com.jme3.asset.BlenderKey.WorldData;
import com.jme3.light.AmbientLight;
import com.jme3.light.Light;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.renderer.Camera;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
import com.jme3.scene.plugins.blender.helpers.CameraHelper;
import com.jme3.scene.plugins.blender.helpers.LightHelper;
import com.jme3.scene.plugins.blender.helpers.MaterialHelper;
import com.jme3.scene.plugins.blender.helpers.MeshHelper;
import com.jme3.scene.plugins.blender.helpers.ObjectHelper;
/**
* This class converts blender file blocks into jMonkeyEngine data structures.
* @author Marcin Roguski
*/
public class JmeConverter implements IBlenderConverter<Node, Camera, Light, Object, List<Geometry>, Material> {
private static final Logger LOGGER = Logger.getLogger(JmeConverter.class.getName());
private final DataRepository dataRepository;
/**
* Constructor. Creates the loader and checks if the given data is correct.
* @param dataRepository
* the data repository; it should have the following field set: - asset manager - blender key - dna block
* data - blender input stream Otherwise IllegalArgumentException will be thrown.
* @param featuresToLoad
* bitwise flag describing what features are to be loaded
* @see FeaturesToLoad FeaturesToLoad
*/
public JmeConverter(DataRepository dataRepository) {
//validating the given data first
if(dataRepository.getAssetManager() == null) {
throw new IllegalArgumentException("Cannot find asset manager!");
}
if(dataRepository.getBlenderKey() == null) {
throw new IllegalArgumentException("Cannot find blender key!");
}
if(dataRepository.getDnaBlockData() == null) {
throw new IllegalArgumentException("Cannot find dna block!");
}
if(dataRepository.getInputStream() == null) {
throw new IllegalArgumentException("Cannot find blender file stream!");
}
this.dataRepository = dataRepository;
}
@Override
public Node toScene(Structure structure) {//TODO: poprawny import sceny
if((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.SCENES) == 0) {
return null;
}
Structure id = (Structure)structure.getFieldValue("id");
String sceneName = id.getFieldValue("name").toString();
return new Node(sceneName);
}
@Override
public Camera toCamera(Structure structure) throws BlenderFileException {
if((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.CAMERAS) == 0) {
return null;
}
CameraHelper cameraHelper = dataRepository.getHelper(CameraHelper.class);
return cameraHelper.toCamera(structure);
}
@Override
public Light toLight(Structure structure) throws BlenderFileException {
if((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.LIGHTS) == 0) {
return null;
}
LightHelper lightHelper = dataRepository.getHelper(LightHelper.class);
return lightHelper.toLight(structure, dataRepository);
}
@Override
public Object toObject(Structure structure) throws BlenderFileException {
if((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.OBJECTS) == 0) {
return null;
}
ObjectHelper objectHelper = dataRepository.getHelper(ObjectHelper.class);
return objectHelper.toObject(structure, dataRepository);
}
@Override
public List<Geometry> toMesh(Structure structure) throws BlenderFileException {
MeshHelper meshHelper = dataRepository.getHelper(MeshHelper.class);
return meshHelper.toMesh(structure, dataRepository);
}
@Override
public Material toMaterial(Structure structure) throws BlenderFileException {
if((dataRepository.getBlenderKey().getFeaturesToLoad() & FeaturesToLoad.MATERIALS) == 0) {
return null;
}
MaterialHelper materialHelper = dataRepository.getHelper(MaterialHelper.class);
return materialHelper.toMaterial(structure, dataRepository);
}
/**
* This method returns the data read from the WORLD file block. The block contains data that can be stored as
* separate jme features and therefore cannot be returned as a single jME scene feature.
* @param structure
* the structure with WORLD block data
* @return data read from the WORLD block that can be added to the scene
*/
public WorldData toWorldData(Structure structure) {
WorldData result = new WorldData();
//reading ambient light
AmbientLight ambientLight = new AmbientLight();
float ambr = ((Number)structure.getFieldValue("ambr")).floatValue();
float ambg = ((Number)structure.getFieldValue("ambg")).floatValue();
float ambb = ((Number)structure.getFieldValue("ambb")).floatValue();
ambientLight.setColor(new ColorRGBA(ambr, ambg, ambb, 0.0f));
result.setAmbientLight(ambientLight);
return result;
}
}

@ -0,0 +1,175 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.scene.plugins.blender.utils;
import java.util.ArrayList;
import java.util.List;
import com.jme3.scene.plugins.blender.data.FileBlockHeader;
import com.jme3.scene.plugins.blender.data.Structure;
import com.jme3.scene.plugins.blender.exception.BlenderFileException;
/**
* A class that represents a pointer of any level that can be stored in the file.
* @author Marcin Roguski
*/
public class Pointer {
/** The data repository. */
private DataRepository dataRepository;
/** The level of the pointer. */
private int pointerLevel;
/** The address in file it points to. */
private long oldMemoryAddress;
/** This variable indicates if the field is a function pointer. */
public boolean function;
/**
* Constructr. Stores the basic data about the pointer.
* @param pointerLevel
* the level of the pointer
* @param function
* this variable indicates if the field is a function pointer
* @param dataRepository
* the repository f data; used in fetching the value that the pointer points
*/
public Pointer(int pointerLevel, boolean function, DataRepository dataRepository) {
this.pointerLevel = pointerLevel;
this.function = function;
this.dataRepository = dataRepository;
}
/**
* This method fills the pointer with its address value (it doesn't get the actual data yet. Use the 'fetch' method
* for this.
* @param inputStream
* the stream we read the pointer value from
*/
public void fill(BlenderInputStream inputStream) {
oldMemoryAddress = inputStream.readPointer();
}
/**
* This method fetches the data stored under the given address.
* @param inputStream
* the stream we read data from
* @param dataIndices
* the offset of the data in the table pointed by the pointer
* @return the data read from the file
* @throws BlenderFileException
* this exception is thrown when the blend file structure is somehow invalid or corrupted
*/
public List<Structure> fetchData(BlenderInputStream inputStream) throws BlenderFileException {
if(oldMemoryAddress == 0) {
throw new NullPointerException("The pointer points to nothing!");
}
List<Structure> structures = null;
FileBlockHeader dataFileBlock = dataRepository.getFileBlock(oldMemoryAddress);
if(pointerLevel > 1) {
int pointersAmount = dataFileBlock.getSize() / inputStream.getPointerSize() * dataFileBlock.getCount();
for(int i = 0; i < pointersAmount; ++i) {
inputStream.setPosition(dataFileBlock.getBlockPosition() + inputStream.getPointerSize() * i);
long oldMemoryAddress = inputStream.readPointer();
if(oldMemoryAddress != 0L) {
Pointer p = new Pointer(pointerLevel - 1, this.function, dataRepository);
p.oldMemoryAddress = oldMemoryAddress;
if(structures == null) {
structures = p.fetchData(inputStream);
} else {
structures.addAll(p.fetchData(inputStream));
}
}
}
} else {
inputStream.setPosition(dataFileBlock.getBlockPosition());
structures = new ArrayList<Structure>(dataFileBlock.getCount());
for(int i = 0; i < dataFileBlock.getCount(); ++i) {
Structure structure = dataRepository.getDnaBlockData().getStructure(dataFileBlock.getSdnaIndex());
structure.fill(inputStream);
structures.add(structure);
}
return structures;
}
return structures;
}
/**
* This method indicates if this pointer points to a function.
* @return <b>true</b> if this is a function pointer and <b>false</b> otherwise
*/
public boolean isFunction() {
return function;
}
/**
* This method indicates if this is a null-pointer or not.
* @return <b>true</b> if the pointer is null and <b>false</b> otherwise
*/
public boolean isNull() {
return oldMemoryAddress == 0;
}
/**
* This method returns the old memory address of the structure pointed by the pointer.
* @return the old memory address of the structure pointed by the pointer
*/
public long getOldMemoryAddress() {
return oldMemoryAddress;
}
@Override
public String toString() {
return oldMemoryAddress == 0 ? "{$null$}" : "{$" + oldMemoryAddress + "$}";
}
@Override
public int hashCode() {
return 31 + (int)(oldMemoryAddress ^ oldMemoryAddress >>> 32);
}
@Override
public boolean equals(Object obj) {
if(this == obj) {
return true;
}
if(obj == null) {
return false;
}
if(this.getClass() != obj.getClass()) {
return false;
}
Pointer other = (Pointer)obj;
if(oldMemoryAddress != other.oldMemoryAddress) {
return false;
}
return true;
}
}

@ -17,4 +17,5 @@ LOADER com.jme3.scene.plugins.ogre.MeshLoader : meshxml, mesh.xml
LOADER com.jme3.scene.plugins.ogre.SkeletonLoader : skeletonxml, skeleton.xml
LOADER com.jme3.scene.plugins.ogre.MaterialLoader : material
LOADER com.jme3.scene.plugins.ogre.SceneLoader : scene
LOADER com.jme3.scene.plugins.blender.BlenderModelLoader : blend
LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, glsl, glsllib
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