Merge pull request #379 from davidB/fix_opengl3

jogl: use pixel unit for window's dimension (fix issue on MaxOS X)
cleanup_build_scripts
Julien Gouesse 9 years ago
commit 361cb0893a
  1. 10
      jme3-jogl/src/main/java/com/jme3/input/jogl/NewtMouseInput.java

@ -176,7 +176,7 @@ public class NewtMouseInput implements MouseInput, MouseListener {
// invert DY // invert DY
int actualX = lastKnownLocation.getX(); int actualX = lastKnownLocation.getX();
int actualY = component.getHeight() - lastKnownLocation.getY(); int actualY = component.getSurfaceHeight() - lastKnownLocation.getY();
MouseMotionEvent evt = new MouseMotionEvent(actualX, actualY, MouseMotionEvent evt = new MouseMotionEvent(actualX, actualY,
newX - lastEventX, newX - lastEventX,
lastEventY - newY, lastEventY - newY,
@ -215,7 +215,7 @@ public class NewtMouseInput implements MouseInput, MouseListener {
@Override @Override
public void mousePressed(MouseEvent newtEvt) { public void mousePressed(MouseEvent newtEvt) {
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(newtEvt), true, newtEvt.getX(), newtEvt.getY()); MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(newtEvt), true, newtEvt.getX(), component.getSurfaceHeight() - newtEvt.getY());
evt.setTime(newtEvt.getWhen()); evt.setTime(newtEvt.getWhen());
synchronized (eventQueue) { synchronized (eventQueue) {
eventQueue.add(evt); eventQueue.add(evt);
@ -224,7 +224,7 @@ public class NewtMouseInput implements MouseInput, MouseListener {
@Override @Override
public void mouseReleased(MouseEvent awtEvt) { public void mouseReleased(MouseEvent awtEvt) {
MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(awtEvt), false, awtEvt.getX(), awtEvt.getY()); MouseButtonEvent evt = new MouseButtonEvent(getJMEButtonIndex(awtEvt), false, awtEvt.getX(), component.getSurfaceHeight() - awtEvt.getY());
evt.setTime(awtEvt.getWhen()); evt.setTime(awtEvt.getWhen());
synchronized (eventQueue) { synchronized (eventQueue) {
eventQueue.add(evt); eventQueue.add(evt);
@ -285,8 +285,8 @@ public class NewtMouseInput implements MouseInput, MouseListener {
private void recenterMouse(final GLWindow component) { private void recenterMouse(final GLWindow component) {
eventsSinceRecenter = 0; eventsSinceRecenter = 0;
isRecentering = true; isRecentering = true;
centerLocation.setX(component.getWidth() / 2); centerLocation.setX(component.getSurfaceWidth() / 2);
centerLocation.setY(component.getHeight() / 2); centerLocation.setY(component.getSurfaceHeight() / 2);
centerLocationOnScreen.setX(centerLocation.getX()); centerLocationOnScreen.setX(centerLocation.getX());
centerLocationOnScreen.setY(centerLocation.getY()); centerLocationOnScreen.setY(centerLocation.getY());

Loading…
Cancel
Save