|
|
@ -48,7 +48,7 @@ |
|
|
|
</target> |
|
|
|
</target> |
|
|
|
|
|
|
|
|
|
|
|
<!--creates update center version via hudson build server--> |
|
|
|
<!--creates update center version via hudson build server--> |
|
|
|
<target name="hudson-nightly" depends="suite.clean, -revert-svn-changes, -update-help-sets, zip-templates, set-impl-version, suite.nbms, unset-impl-version"> |
|
|
|
<target name="hudson-nightly" depends="suite.clean, -revert-svn-changes, zip-templates, set-impl-version, suite.nbms, unset-impl-version"> |
|
|
|
</target> |
|
|
|
</target> |
|
|
|
|
|
|
|
|
|
|
|
<!--creates update center version via hudson build server--> |
|
|
|
<!--creates update center version via hudson build server--> |
|
|
@ -227,7 +227,8 @@ jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine, |
|
|
|
compatible with OpenGL 2.0 and above. |
|
|
|
compatible with OpenGL 2.0 and above. |
|
|
|
Its architecture is shader-based, making it fully capable of current and |
|
|
|
Its architecture is shader-based, making it fully capable of current and |
|
|
|
next generation graphics standards. The jMonkeyPlatform gives you a complete IDE |
|
|
|
next generation graphics standards. The jMonkeyPlatform gives you a complete IDE |
|
|
|
for coding and for managing and creating game assets.</description> |
|
|
|
for coding and for managing and creating game assets. |
|
|
|
|
|
|
|
</description> |
|
|
|
</deb> |
|
|
|
</deb> |
|
|
|
</target> |
|
|
|
</target> |
|
|
|
|
|
|
|
|
|
|
|