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@ -16,8 +16,7 @@ |
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<taskdef name="desktopentry" classname="com.googlecode.ant_deb_task.DesktopEntry" classpathref="ant-import.classpath"/> |
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<taskdef name="desktopentry" classname="com.googlecode.ant_deb_task.DesktopEntry" classpathref="ant-import.classpath"/> |
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<!--override branding target to include netbeans config file creation, using this target makes sure init was called--> |
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<!--override branding target to include netbeans config file creation, using this target makes sure init was called--> |
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<target name="branding" depends="-create-netbeans-config, -set-base-version, -zip-templates, suite.branding"> |
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<target name="branding" depends="-create-netbeans-config, -set-base-version, -zip-templates, suite.branding"/> |
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</target> |
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<!--updates the help sets--> |
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<!--updates the help sets--> |
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<target name="update-help-sets" description="Loads the wiki pages from the web and converts them to JavaHelp html for manual."> |
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<target name="update-help-sets" description="Loads the wiki pages from the web and converts them to JavaHelp html for manual."> |
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@ -140,7 +139,7 @@ |
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</target> |
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</target> |
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<!--builds release installers--> |
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<!--builds release installers--> |
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<target name="hudson-release" depends="suite.clean, set-spec-version, build-installers, unset-spec-version, -upload-googlecode"> |
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<target name="hudson-release" depends="suite.clean, set-spec-version, build-installers, unset-spec-version"> |
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</target> |
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</target> |
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<target name="set-spec-version"> |
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<target name="set-spec-version"> |
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@ -333,16 +332,17 @@ |
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<tarfileset file="build/${app.name}.desktop" prefix="usr/share/applications"/> |
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<tarfileset file="build/${app.name}.desktop" prefix="usr/share/applications"/> |
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<tarfileset file="${app.name}.png" prefix="opt/${app.name}"/> |
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<tarfileset file="${app.name}.png" prefix="opt/${app.name}"/> |
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<description synopsis="jMonkeyEngine3 SDK is a complete solution for Java OpenGL game development."> |
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<description synopsis="jMonkeyEngine3 SDK is a complete solution for Java OpenGL game development."> |
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jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine, |
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jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine, |
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compatible with OpenGL 2.0 and above. |
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compatible with OpenGL 2.0 and above. |
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Its architecture is shader-based, making it fully capable of current and |
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Its architecture is shader-based, making it fully capable of current and |
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next generation graphics standards. The jMonkeyEngine SDK gives you a complete IDE |
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next generation graphics standards. The jMonkeyEngine SDK gives you a complete IDE |
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for coding and for managing and creating game assets. |
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for coding and for managing and creating game assets. |
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</description> |
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</description> |
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</deb> |
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</deb> |
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</target> |
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</target> |
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<target name="-upload-googlecode" depends="-check-googlecode" if="googlecode.credentials.present"> |
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<target name="-upload-googlecode" depends="-check-googlecode" if="googlecode.credentials.present"> |
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<property file="nbproject/project.properties"/> |
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<property file="../../../googlecode.properties" prefix="googlecode"/> |
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<property file="../../../googlecode.properties" prefix="googlecode"/> |
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<echo>Upload windows installers to googlecode..</echo> |
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<echo>Upload windows installers to googlecode..</echo> |
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<gcupload projectname="jmonkeyengine" |
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<gcupload projectname="jmonkeyengine" |
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