- make googlecode upload task work separately so it can be invoked from jenkins

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10169 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 12 years ago
parent 7b890178ee
commit 30f1e9ebf2
  1. 16
      sdk/build.xml

@ -16,8 +16,7 @@
<taskdef name="desktopentry" classname="com.googlecode.ant_deb_task.DesktopEntry" classpathref="ant-import.classpath"/> <taskdef name="desktopentry" classname="com.googlecode.ant_deb_task.DesktopEntry" classpathref="ant-import.classpath"/>
<!--override branding target to include netbeans config file creation, using this target makes sure init was called--> <!--override branding target to include netbeans config file creation, using this target makes sure init was called-->
<target name="branding" depends="-create-netbeans-config, -set-base-version, -zip-templates, suite.branding"> <target name="branding" depends="-create-netbeans-config, -set-base-version, -zip-templates, suite.branding"/>
</target>
<!--updates the help sets--> <!--updates the help sets-->
<target name="update-help-sets" description="Loads the wiki pages from the web and converts them to JavaHelp html for manual."> <target name="update-help-sets" description="Loads the wiki pages from the web and converts them to JavaHelp html for manual.">
@ -140,7 +139,7 @@
</target> </target>
<!--builds release installers--> <!--builds release installers-->
<target name="hudson-release" depends="suite.clean, set-spec-version, build-installers, unset-spec-version, -upload-googlecode"> <target name="hudson-release" depends="suite.clean, set-spec-version, build-installers, unset-spec-version">
</target> </target>
<target name="set-spec-version"> <target name="set-spec-version">
@ -333,16 +332,17 @@
<tarfileset file="build/${app.name}.desktop" prefix="usr/share/applications"/> <tarfileset file="build/${app.name}.desktop" prefix="usr/share/applications"/>
<tarfileset file="${app.name}.png" prefix="opt/${app.name}"/> <tarfileset file="${app.name}.png" prefix="opt/${app.name}"/>
<description synopsis="jMonkeyEngine3 SDK is a complete solution for Java OpenGL game development."> <description synopsis="jMonkeyEngine3 SDK is a complete solution for Java OpenGL game development.">
jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine, jMonkeyEngine 3 was rebuilt from the ground up to be a modern 3D game engine,
compatible with OpenGL 2.0 and above. compatible with OpenGL 2.0 and above.
Its architecture is shader-based, making it fully capable of current and Its architecture is shader-based, making it fully capable of current and
next generation graphics standards. The jMonkeyEngine SDK gives you a complete IDE next generation graphics standards. The jMonkeyEngine SDK gives you a complete IDE
for coding and for managing and creating game assets. for coding and for managing and creating game assets.
</description> </description>
</deb> </deb>
</target> </target>
<target name="-upload-googlecode" depends="-check-googlecode" if="googlecode.credentials.present"> <target name="-upload-googlecode" depends="-check-googlecode" if="googlecode.credentials.present">
<property file="nbproject/project.properties"/>
<property file="../../../googlecode.properties" prefix="googlecode"/> <property file="../../../googlecode.properties" prefix="googlecode"/>
<echo>Upload windows installers to googlecode..</echo> <echo>Upload windows installers to googlecode..</echo>
<gcupload projectname="jmonkeyengine" <gcupload projectname="jmonkeyengine"

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