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@ -1672,16 +1672,15 @@ public final class GLRenderer implements Renderer { |
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+ " by the video hardware!"); |
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} |
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if (context.boundDrawBuf != MRT_OFF + fb.getNumColorBuffers()) { |
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intBuf16.clear(); |
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for (int i = 0; i < fb.getNumColorBuffers(); i++) { |
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intBuf16.put(GLFbo.GL_COLOR_ATTACHMENT0_EXT + i); |
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} |
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intBuf16.flip(); |
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glext.glDrawBuffers(intBuf16); |
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context.boundDrawBuf = MRT_OFF + fb.getNumColorBuffers(); |
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intBuf16.clear(); |
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for (int i = 0; i < fb.getNumColorBuffers(); i++) { |
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intBuf16.put(GLFbo.GL_COLOR_ATTACHMENT0_EXT + i); |
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} |
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intBuf16.flip(); |
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glext.glDrawBuffers(intBuf16); |
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context.boundDrawBuf = MRT_OFF + fb.getNumColorBuffers(); |
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} else { |
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RenderBuffer rb = fb.getColorBuffer(fb.getTargetIndex()); |
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// select this draw buffer
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