|
|
@ -780,8 +780,8 @@ public class SceneLoader implements AssetLoader { |
|
|
|
int index = unIndexMap[i]; |
|
|
|
int index = unIndexMap[i]; |
|
|
|
if(index > srcCount) |
|
|
|
if(index > srcCount) |
|
|
|
throw new AssetLoadException("Invalid texcoord mapping. Unexpected lookup texcoord " + index + " from " + srcCount); |
|
|
|
throw new AssetLoadException("Invalid texcoord mapping. Unexpected lookup texcoord " + index + " from " + srcCount); |
|
|
|
float u = (float) data.uv[2 * index + 0]; |
|
|
|
float u = index >= 0 ? (float) data.uv[2 * index + 0] : 0; |
|
|
|
float v = (float) data.uv[2 * index + 1]; |
|
|
|
float v = index >= 0 ? (float) data.uv[2 * index + 1] : 0; |
|
|
|
tcBuf.put(u).put(v); |
|
|
|
tcBuf.put(u).put(v); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
@ -959,10 +959,8 @@ public class SceneLoader implements AssetLoader { |
|
|
|
// Build mesh nodes
|
|
|
|
// Build mesh nodes
|
|
|
|
for(long nodeId : modelDataMap.keySet()) { |
|
|
|
for(long nodeId : modelDataMap.keySet()) { |
|
|
|
ModelData data = modelDataMap.get(nodeId); |
|
|
|
ModelData data = modelDataMap.get(nodeId); |
|
|
|
if(data.type.equals("Mesh")) { |
|
|
|
Node node = createNode(data); |
|
|
|
Node node = createNode(data); |
|
|
|
modelMap.put(nodeId, node); |
|
|
|
modelMap.put(nodeId, node); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
} |
|
|
|
// Link model nodes into scene
|
|
|
|
// Link model nodes into scene
|
|
|
|
for(long modelId : modelMap.keySet()) { |
|
|
|
for(long modelId : modelMap.keySet()) { |
|
|
|