Brought the number of Javadoc workings down to 391 from 410

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8979 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
sky..om 13 years ago
parent b66984f8f5
commit 1801f1f336
  1. 2
      engine/src/blender/com/jme3/scene/plugins/blender/animations/ArmatureHelper.java
  2. 2
      engine/src/core/com/jme3/input/event/MouseButtonEvent.java
  3. 3
      engine/src/core/com/jme3/scene/shape/StripBox.java
  4. 2
      engine/src/core/com/jme3/scene/shape/Torus.java
  5. 6
      engine/src/core/com/jme3/texture/Image.java
  6. 4
      engine/src/core/com/jme3/util/BufferUtils.java
  7. 2
      engine/src/core/com/jme3/util/NativeObject.java
  8. 4
      engine/src/desktop/jme3tools/navigation/MapModel2D.java
  9. 6
      engine/src/desktop/jme3tools/navigation/MapModel3D.java
  10. 4
      engine/src/networking/com/jme3/network/Network.java
  11. 4
      engine/src/networking/com/jme3/network/NetworkClient.java

@ -180,7 +180,7 @@ public class ArmatureHelper extends AbstractBlenderHelper {
/** /**
* This method returns a map where the key is the object's group index that is used by a bone and the key is the * This method returns a map where the key is the object's group index that is used by a bone and the key is the
* bone index in the armature. * bone index in the armature.
* @param poseStructure * @param defBaseStructure
* a bPose structure of the object * a bPose structure of the object
* @return bone group-to-index map * @return bone group-to-index map
* @throws BlenderFileException * @throws BlenderFileException

@ -32,6 +32,8 @@
package com.jme3.input.event; package com.jme3.input.event;
import com.jme3.input.MouseInput;
/** /**
* Mouse button press/release event. * Mouse button press/release event.
* *

@ -79,7 +79,6 @@ public class StripBox extends AbstractBox {
* the given amount in <em>each</em> direction. So, for example, a box * the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube. * with extent of 0.5 would be the unit cube.
* *
* @param name the name of the box.
* @param x the size of the box along the x axis, in both directions. * @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions. * @param y the size of the box along the y axis, in both directions.
* @param z the size of the box along the z axis, in both directions. * @param z the size of the box along the z axis, in both directions.
@ -96,7 +95,6 @@ public class StripBox extends AbstractBox {
* the given amount in <em>each</em> direction. So, for example, a box * the given amount in <em>each</em> direction. So, for example, a box
* with extent of 0.5 would be the unit cube. * with extent of 0.5 would be the unit cube.
* *
* @param name the name of the box.
* @param center the center of the box. * @param center the center of the box.
* @param x the size of the box along the x axis, in both directions. * @param x the size of the box along the x axis, in both directions.
* @param y the size of the box along the y axis, in both directions. * @param y the size of the box along the y axis, in both directions.
@ -115,7 +113,6 @@ public class StripBox extends AbstractBox {
* use the {@link #setLocalTranslation()} and {@link #setLocalRotation()} * use the {@link #setLocalTranslation()} and {@link #setLocalRotation()}
* methods to define those properties. * methods to define those properties.
* *
* @param name the name of the box.
* @param min the minimum point that defines the box. * @param min the minimum point that defines the box.
* @param max the maximum point that defines the box. * @param max the maximum point that defines the box.
*/ */

@ -71,8 +71,6 @@ public class Torus extends Mesh {
* Constructs a new Torus. Center is the origin, but the Torus may be * Constructs a new Torus. Center is the origin, but the Torus may be
* transformed. * transformed.
* *
* @param name
* The name of the Torus.
* @param circleSamples * @param circleSamples
* The number of samples along the circles. * The number of samples along the circles.
* @param radialSamples * @param radialSamples

@ -429,7 +429,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
* Constructor instantiates a new <code>Image</code> object. The * Constructor instantiates a new <code>Image</code> object. The
* attributes of the image are defined during construction. * attributes of the image are defined during construction.
* *
* @param type * @param format
* the data format of the image. * the data format of the image.
* @param width * @param width
* the width of the image. * the width of the image.
@ -446,7 +446,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
* Constructor instantiates a new <code>Image</code> object. The * Constructor instantiates a new <code>Image</code> object. The
* attributes of the image are defined during construction. * attributes of the image are defined during construction.
* *
* @param type * @param format
* the data format of the image. * the data format of the image.
* @param width * @param width
* the width of the image. * the width of the image.
@ -535,7 +535,7 @@ public class Image extends NativeObject implements Savable /*, Cloneable*/ {
* Some system implementations are more efficient at operating * Some system implementations are more efficient at operating
* on data other than ByteBuffers, in that case, this method can be used. * on data other than ByteBuffers, in that case, this method can be used.
* *
* @param efficentData * @param efficientData
*/ */
public void setEfficentData(Object efficientData){ public void setEfficentData(Object efficientData){
this.efficientData = efficientData; this.efficientData = efficientData;

@ -270,8 +270,8 @@ public final class BufferUtils {
* Sets the data contained in the given quaternion into the FloatBuffer at the * Sets the data contained in the given quaternion into the FloatBuffer at the
* specified index. * specified index.
* *
* @param color * @param quat
* the data to insert * the {@link Quaternion} to insert
* @param buf * @param buf
* the buffer to insert into * the buffer to insert into
* @param index * @param index

@ -160,7 +160,7 @@ public abstract class NativeObject implements Cloneable {
* Deletes the GL object from the GPU when it is no longer used. Called * Deletes the GL object from the GPU when it is no longer used. Called
* automatically by the GL object manager. * automatically by the GL object manager.
* *
* @param r The renderer to be used to delete the object * @param rendererObject The renderer to be used to delete the object
*/ */
public abstract void deleteObject(Object rendererObject); public abstract void deleteObject(Object rendererObject);

@ -206,7 +206,7 @@ public class MapModel2D {
/** /**
* Converts a pixel position into a mercator position * Converts a pixel position into a mercator position
* @param p {@Point} object that you wish to convert into * @param p {@link Point} object that you wish to convert into
* longitude / latiude * longitude / latiude
* @return the converted {@code Position} object * @return the converted {@code Position} object
* @since 1.0 * @since 1.0
@ -295,7 +295,7 @@ public class MapModel2D {
/** /**
* Returns the pixel (x,y) centre of the map * Returns the pixel (x,y) centre of the map
* @return {@code Point) object marking the map's (x,y) centre * @return {@link Point) object marking the map's (x,y) centre
* @since 1.0 * @since 1.0
*/ */
public Point getPixelCentre() { public Point getPixelCentre() {

@ -48,7 +48,7 @@ public class MapModel3D {
/** /**
* Constructor. * Constructor.
* *
* @param viewportWidth The world unit width the map's area * @param worldWidth The world unit width the map's area
* @since 1.0 * @since 1.0
*/ */
public MapModel3D(int worldWidth) { public MapModel3D(int worldWidth) {
@ -236,7 +236,7 @@ public class MapModel3D {
/** /**
* Converts a world position into a Mercator position. * Converts a world position into a Mercator position.
* *
* @param p <code>Vector</code> containing the world unit * @param posVec <code>Vector</code> containing the world unit
* coordinates that are to be converted into * coordinates that are to be converted into
* longitude / latitude coordinates. * longitude / latitude coordinates.
* @return The resulting <code>Position</code> in degrees of * @return The resulting <code>Position</code> in degrees of
@ -295,7 +295,7 @@ public class MapModel3D {
/** /**
* Defines the centre of the map in pixels. * Defines the centre of the map in pixels.
* *
* @param p <code>Vector3f</code> object denoting the map's new centre. * @param posVec <code>Vector3f</code> object denoting the map's new centre.
* @since 1.0 * @since 1.0
*/ */
public void setCentre(Vector3f posVec) { public void setCentre(Vector3f posVec) {

@ -151,9 +151,9 @@ public class Network
* @param version This is a game-specific verison that helps detect when out-of-date * @param version This is a game-specific verison that helps detect when out-of-date
* clients have connected to an incompatible server. This must match * clients have connected to an incompatible server. This must match
* the server's version of this client will be turned away. * the server's version of this client will be turned away.
* @param tcpPort The remote TCP port on the server to which this client should * @param hostPort The remote TCP port on the server to which this client should
* send reliable messages. * send reliable messages.
* @param udpPort The remote UDP port on the server to which this client should * @param remoteUdpPort The remote UDP port on the server to which this client should
* send 'fast'/unreliable messages. Set to -1 if 'fast' traffic should * send 'fast'/unreliable messages. Set to -1 if 'fast' traffic should
* go over TCP. This will completely disable UDP traffic for this * go over TCP. This will completely disable UDP traffic for this
* client. * client.

@ -55,9 +55,9 @@ public interface NetworkClient extends Client
* Connects this client to the specified remote server and ports. * Connects this client to the specified remote server and ports.
* *
* @param address The hosts internet address. * @param address The hosts internet address.
* @param tcpPort The remote TCP port on the server to which this client should * @param port The remote TCP port on the server to which this client should
* send reliable messages. * send reliable messages.
* @param udpPort The remote UDP port on the server to which this client should * @param remoteUdpPort The remote UDP port on the server to which this client should
* send 'fast'/unreliable messages. Set to -1 if 'fast' traffic should * send 'fast'/unreliable messages. Set to -1 if 'fast' traffic should
* go over TCP. This will completely disable UDP traffic for this * go over TCP. This will completely disable UDP traffic for this
* client. * client.

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