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155 lines
5.7 KiB
155 lines
5.7 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.light;
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import com.jme3.app.SimpleApplication;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.SpotLight;
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import com.jme3.material.Material;
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import com.jme3.math.*;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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import com.jme3.scene.shape.Sphere;
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import com.jme3.texture.Texture.WrapMode;
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import com.jme3.util.TangentBinormalGenerator;
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public class TestSpotLight extends SimpleApplication {
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private Vector3f lightTarget = new Vector3f(12, 3.5f, 30);
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public static void main(String[] args){
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TestSpotLight app = new TestSpotLight();
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app.start();
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}
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SpotLight spot;
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Geometry lightMdl;
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public void setupLighting(){
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AmbientLight al=new AmbientLight();
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al.setColor(ColorRGBA.White.mult(0.02f));
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rootNode.addLight(al);
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spot=new SpotLight();
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spot.setSpotRange(1000);
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spot.setSpotInnerAngle(5*FastMath.DEG_TO_RAD);
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spot.setSpotOuterAngle(10*FastMath.DEG_TO_RAD);
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spot.setPosition(new Vector3f(77.70334f, 34.013165f, 27.1017f));
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spot.setDirection(lightTarget.subtract(spot.getPosition()));
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spot.setColor(ColorRGBA.White.mult(2));
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rootNode.addLight(spot);
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// PointLight pl=new PointLight();
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// pl.setPosition(new Vector3f(77.70334f, 34.013165f, 27.1017f));
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// pl.setRadius(1000);
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// pl.setColor(ColorRGBA.White.mult(2));
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// rootNode.addLight(pl);
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lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
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lightMdl.setLocalTranslation(new Vector3f(77.70334f, 34.013165f, 27.1017f));
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lightMdl.setLocalScale(5);
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rootNode.attachChild(lightMdl);
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// DirectionalLight dl = new DirectionalLight();
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// dl.setDirection(lightTarget.subtract(new Vector3f(77.70334f, 34.013165f, 27.1017f)));
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// dl.setColor(ColorRGBA.White.mult(2));
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// rootNode.addLight(dl);
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}
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public void setupFloor(){
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Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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mat.getTextureParam("DiffuseMap").getTextureValue().setWrap(WrapMode.Repeat);
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mat.getTextureParam("NormalMap").getTextureValue().setWrap(WrapMode.Repeat);
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// mat.getTextureParam("ParallaxMap").getTextureValue().setWrap(WrapMode.Repeat);
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mat.setFloat("Shininess",3);
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// mat.setBoolean("VertexLighting", true);
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Box floor = new Box(50, 1f, 50);
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TangentBinormalGenerator.generate(floor);
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floor.scaleTextureCoordinates(new Vector2f(5, 5));
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Geometry floorGeom = new Geometry("Floor", floor);
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floorGeom.setMaterial(mat);
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floorGeom.setShadowMode(ShadowMode.Receive);
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rootNode.attachChild(floorGeom);
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}
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public void setupSignpost(){
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Spatial signpost = assetManager.loadModel("Models/Sign Post/Sign Post.mesh.xml");
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Material mat = assetManager.loadMaterial("Models/Sign Post/Sign Post.j3m");
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// mat.setBoolean("VertexLighting", true);
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signpost.setMaterial(mat);
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signpost.rotate(0, FastMath.HALF_PI, 0);
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signpost.setLocalTranslation(12, 3.5f, 30);
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signpost.setLocalScale(4);
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signpost.setShadowMode(ShadowMode.CastAndReceive);
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TangentBinormalGenerator.generate(signpost);
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rootNode.attachChild(signpost);
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}
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@Override
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public void simpleInitApp() {
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cam.setLocation(new Vector3f(27.492603f, 29.138166f, -13.232513f));
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cam.setRotation(new Quaternion(0.25168246f, -0.10547892f, 0.02760565f, 0.96164864f));
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flyCam.setMoveSpeed(30);
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setupLighting();
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setupFloor();
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setupSignpost();
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}
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float angle;
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@Override
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public void simpleUpdate(float tpf) {
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super.simpleUpdate(tpf);
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angle += tpf;
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angle %= FastMath.TWO_PI;
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spot.setPosition(new Vector3f(FastMath.cos(angle) * 30f, 34.013165f, FastMath.sin(angle) * 30f));
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lightMdl.setLocalTranslation(spot.getPosition());
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spot.setDirection(lightTarget.subtract(spot.getPosition()));
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}
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}
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