Conform to master... boring....
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@ -46,14 +46,14 @@ public class OpenVR implements VRAPI {
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private static boolean initSuccess = false;
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private static boolean flipEyes = false;
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private IntBuffer hmdDisplayFrequency;
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private TrackedDevicePose_t.ByReference hmdTrackedDevicePoseReference;
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protected TrackedDevicePose_t[] hmdTrackedDevicePoses;
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private static IntBuffer hmdDisplayFrequency;
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private static TrackedDevicePose_t.ByReference hmdTrackedDevicePoseReference;
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protected static TrackedDevicePose_t[] hmdTrackedDevicePoses;
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protected IntByReference hmdErrorStore;
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protected static IntByReference hmdErrorStore;
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private final Quaternion rotStore = new Quaternion();
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private final Vector3f posStore = new Vector3f();
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private static final Quaternion rotStore = new Quaternion();
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private static final Vector3f posStore = new Vector3f();
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private static FloatByReference tlastVsync;
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@ -65,21 +65,20 @@ public class OpenVR implements VRAPI {
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// for debugging latency
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private int frames = 0;
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protected Matrix4f[] poseMatrices;
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protected static Matrix4f[] poseMatrices;
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private final Matrix4f hmdPose = Matrix4f.IDENTITY.clone();
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private Matrix4f hmdProjectionLeftEye;
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private Matrix4f hmdProjectionRightEye;
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private Matrix4f hmdPoseLeftEye;
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private Matrix4f hmdPoseRightEye;
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private static final Matrix4f hmdPose = Matrix4f.IDENTITY.clone();
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private static Matrix4f hmdProjectionLeftEye;
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private static Matrix4f hmdProjectionRightEye;
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private static Matrix4f hmdPoseLeftEye;
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private static Matrix4f hmdPoseRightEye;
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private Vector3f hmdPoseLeftEyeVec, hmdPoseRightEyeVec, hmdSeatToStand;
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private float vsyncToPhotons;
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private double timePerFrame, frameCountRun;
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private long frameCount;
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private OpenVRInput VRinput;
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private static Vector3f hmdPoseLeftEyeVec, hmdPoseRightEyeVec, hmdSeatToStand;
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private static float vsyncToPhotons;
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private static double timePerFrame, frameCountRun;
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private static long frameCount;
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private static OpenVRInput VRinput;
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private VREnvironment environment = null;
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@ -182,7 +181,7 @@ public class OpenVR implements VRAPI {
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VRinput.updateConnectedControllers();
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// init bounds & chaperone info
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environment.getVRBounds().init(this);
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VRBounds.init();
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logger.config("Initializing OpenVR system [SUCCESS]");
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initSuccess = true;
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