- add check for negative force to BombControl

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7120 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 14 years ago
parent 5012b2d3dd
commit 0a369b96d8
  1. 3
      engine/src/test/jme3test/bullet/BombControl.java

@ -120,6 +120,7 @@ public class BombControl extends RigidBodyControl implements PhysicsCollisionLis
vector2.subtractLocal(vector); vector2.subtractLocal(vector);
float force = explosionRadius - vector2.length(); float force = explosionRadius - vector2.length();
force *= forceFactor; force *= forceFactor;
force = force > 0 ? force : 0;
vector2.normalizeLocal(); vector2.normalizeLocal();
vector2.multLocal(force); vector2.multLocal(force);
((PhysicsRigidBody) physicsCollisionObject).applyImpulse(vector2, Vector3f.ZERO); ((PhysicsRigidBody) physicsCollisionObject).applyImpulse(vector2, Vector3f.ZERO);
@ -165,6 +166,4 @@ public class BombControl extends RigidBodyControl implements PhysicsCollisionLis
public void write(JmeExporter ex) throws IOException { public void write(JmeExporter ex) throws IOException {
throw new UnsupportedOperationException("Saving not supported."); throw new UnsupportedOperationException("Saving not supported.");
} }
} }

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