Fixed an issue where on linux using jme-lwjgl3 module would cause the windows dll to be loaded instead of the linux so native library.

This commit is contained in:
Daniel Johansson 2015-11-10 17:03:02 +00:00
parent 79638b7434
commit 00e2717c7c

View File

@ -149,7 +149,7 @@ public final class NativeLibraryLoader {
registerNativeLibrary("glfw-lwjgl3", Platform.Windows32, "native/windows/glfw32.dll");
registerNativeLibrary("glfw-lwjgl3", Platform.Windows64, "native/windows/glfw.dll");
registerNativeLibrary("glfw-lwjgl3", Platform.Linux32, "native/linux/libglfw32.so");
registerNativeLibrary("glfw-lwjgl3", Platform.Linux64, "native/linux/libglfw.dll");
registerNativeLibrary("glfw-lwjgl3", Platform.Linux64, "native/linux/libglfw.so");
registerNativeLibrary("glfw-lwjgl3", Platform.MacOSX32, "native/macosx/libglfw.dylib");
registerNativeLibrary("glfw-lwjgl3", Platform.MacOSX64, "native/macosx/libglfw.dylib");