Fixed an issue where on linux using jme-lwjgl3 module would cause the windows dll to be loaded instead of the linux so native library.
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@ -149,7 +149,7 @@ public final class NativeLibraryLoader {
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registerNativeLibrary("glfw-lwjgl3", Platform.Windows32, "native/windows/glfw32.dll");
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registerNativeLibrary("glfw-lwjgl3", Platform.Windows64, "native/windows/glfw.dll");
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registerNativeLibrary("glfw-lwjgl3", Platform.Linux32, "native/linux/libglfw32.so");
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registerNativeLibrary("glfw-lwjgl3", Platform.Linux64, "native/linux/libglfw.dll");
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registerNativeLibrary("glfw-lwjgl3", Platform.Linux64, "native/linux/libglfw.so");
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registerNativeLibrary("glfw-lwjgl3", Platform.MacOSX32, "native/macosx/libglfw.dylib");
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registerNativeLibrary("glfw-lwjgl3", Platform.MacOSX64, "native/macosx/libglfw.dylib");
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