From 00e2717c7c131e61bddf0d88e274a71736a856bb Mon Sep 17 00:00:00 2001 From: Daniel Johansson Date: Tue, 10 Nov 2015 17:03:02 +0000 Subject: [PATCH] Fixed an issue where on linux using jme-lwjgl3 module would cause the windows dll to be loaded instead of the linux so native library. --- .../src/main/java/com/jme3/system/NativeLibraryLoader.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/jme3-desktop/src/main/java/com/jme3/system/NativeLibraryLoader.java b/jme3-desktop/src/main/java/com/jme3/system/NativeLibraryLoader.java index 32bd681c5..707937e78 100644 --- a/jme3-desktop/src/main/java/com/jme3/system/NativeLibraryLoader.java +++ b/jme3-desktop/src/main/java/com/jme3/system/NativeLibraryLoader.java @@ -149,7 +149,7 @@ public final class NativeLibraryLoader { registerNativeLibrary("glfw-lwjgl3", Platform.Windows32, "native/windows/glfw32.dll"); registerNativeLibrary("glfw-lwjgl3", Platform.Windows64, "native/windows/glfw.dll"); registerNativeLibrary("glfw-lwjgl3", Platform.Linux32, "native/linux/libglfw32.so"); - registerNativeLibrary("glfw-lwjgl3", Platform.Linux64, "native/linux/libglfw.dll"); + registerNativeLibrary("glfw-lwjgl3", Platform.Linux64, "native/linux/libglfw.so"); registerNativeLibrary("glfw-lwjgl3", Platform.MacOSX32, "native/macosx/libglfw.dylib"); registerNativeLibrary("glfw-lwjgl3", Platform.MacOSX64, "native/macosx/libglfw.dylib");