A complete 3D game development suite written purely in Java.
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if (!hasProperty('mainClass')) {
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ext.mainClass = ''
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}
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sourceSets {
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main {
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java {
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srcDir 'src/main/java'
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srcDir 'src/plugins/java'
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srcDir 'src/tools/java'
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}
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}
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test {
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java {
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srcDir 'src/test/java'
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}
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}
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}
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dependencies {
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testCompile project(':jme3-testdata')
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}
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task updateVersionPropertiesFile {
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def versionFile = file('src/main/resources/com/jme3/system/version.properties')
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def versionFileText = "# THIS IS AN AUTO-GENERATED FILE..\n" +
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"# DO NOT MODIFY!\n" +
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"build.date=${jmeBuildDate}\n" +
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"git.revision=${jmeRevision}\n" +
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"git.branch=${jmeBranchName}\n" +
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"git.hash=${jmeGitHash}\n" +
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"git.hash.short=${jmeShortGitHash}\n" +
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"git.tag=${jmeGitTag}\n" +
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"name.full=jMonkeyEngine ${jmeFullVersion}\n" +
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"version.full=${jmeFullVersion}\n" +
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"version.number=${jmeVersion}\n" +
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"version.tag=${jmeVersionTag}"
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outputs.upToDateWhen {
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versionFile.exists() && versionFile.text == versionFileText
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}
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doLast {
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versionFile.text = versionFileText
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}
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}
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processResources.dependsOn updateVersionPropertiesFile
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