A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/bullet-native/com_jme3_bullet_collision_s...

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1.9 KiB

/* DO NOT EDIT THIS FILE - it is machine generated */
#include <jni.h>
/* Header for class com_jme3_bullet_collision_shapes_SimplexCollisionShape */
#ifndef _Included_com_jme3_bullet_collision_shapes_SimplexCollisionShape
#define _Included_com_jme3_bullet_collision_shapes_SimplexCollisionShape
#ifdef __cplusplus
extern "C" {
#endif
/*
* Class: com_jme3_bullet_collision_shapes_SimplexCollisionShape
* Method: createShape
* Signature: (Lcom/jme3/math/Vector3f;)J
*/
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_SimplexCollisionShape_createShape__Lcom_jme3_math_Vector3f_2
(JNIEnv *, jobject, jobject);
/*
* Class: com_jme3_bullet_collision_shapes_SimplexCollisionShape
* Method: createShape
* Signature: (Lcom/jme3/math/Vector3f;Lcom/jme3/math/Vector3f;)J
*/
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_SimplexCollisionShape_createShape__Lcom_jme3_math_Vector3f_2Lcom_jme3_math_Vector3f_2
(JNIEnv *, jobject, jobject, jobject);
/*
* Class: com_jme3_bullet_collision_shapes_SimplexCollisionShape
* Method: createShape
* Signature: (Lcom/jme3/math/Vector3f;Lcom/jme3/math/Vector3f;Lcom/jme3/math/Vector3f;)J
*/
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_SimplexCollisionShape_createShape__Lcom_jme3_math_Vector3f_2Lcom_jme3_math_Vector3f_2Lcom_jme3_math_Vector3f_2
(JNIEnv *, jobject, jobject, jobject, jobject);
/*
* Class: com_jme3_bullet_collision_shapes_SimplexCollisionShape
* Method: createShape
* Signature: (Lcom/jme3/math/Vector3f;Lcom/jme3/math/Vector3f;Lcom/jme3/math/Vector3f;Lcom/jme3/math/Vector3f;)J
*/
JNIEXPORT jlong JNICALL Java_com_jme3_bullet_collision_shapes_SimplexCollisionShape_createShape__Lcom_jme3_math_Vector3f_2Lcom_jme3_math_Vector3f_2Lcom_jme3_math_Vector3f_2Lcom_jme3_math_Vector3f_2
(JNIEnv *, jobject, jobject, jobject, jobject, jobject);
#ifdef __cplusplus
}
#endif
#endif