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17 lines
350 B
17 lines
350 B
10 years ago
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MaterialDef SimpleGeom {
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MaterialParameters {
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}
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Technique {
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VertexShader GLSL330: Materials/Geom/SimpleGeom.vert
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GeometryShader GLSL330: Materials/Geom/SimpleGeom.geom
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FragmentShader GLSL330: Materials/Geom/SimpleGeom.frag
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WorldParameters {
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WorldViewProjectionMatrix
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}
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}
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}
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