AbstractComponent |
Skeleton implementation of a named axis.
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AbstractController |
An AbstractController is a skeleton implementation of a controller that
contains a fixed number of axes, controllers, and rumblers.
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AWTEnvironmentPlugin |
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Component.Identifier |
Identifiers for different Axes.
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Component.Identifier.Axis |
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Component.Identifier.Button |
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Component.Identifier.Key |
KeyIDs for standard PC (LATIN-1) keyboards
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Component.POV |
POV enum for different positions.
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Controller.PortType |
Common controller port types.
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Controller.Type |
Types of controller objects.
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ControllerEnvironment |
A ControllerEnvironment represents a collection of controllers that are
physically or logically linked.
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ControllerEvent |
An event that is fired when the state of a controller changes
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DirectAndRawInputEnvironmentPlugin |
Combines the list of seperate keyboards and mice found with the raw plugin,
with the game controllers found with direct input.
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DirectInputEnvironmentPlugin |
DirectInput implementation of controller environment
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Event |
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EventQueue |
A FIFO queue for input events.
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Keyboard |
A Keyboard is a type of controller consisting of a single controller,
they keypad, which contains several axes (the keys).
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LinuxCombinedController |
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LinuxEnvironmentPlugin |
Environment plugin for linux
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LinuxJoystickPOV |
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Mouse |
A Mouse is a type of controller consisting of two child controllers,
a ball and a button pad.
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OSXEnvironmentPlugin |
OSX HIDManager implementation
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RawInputEnvironmentPlugin |
DirectInput implementation of controller environment
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Version |
The version and build number of this implementation.
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WinTabButtonComponent |
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WinTabComponent |
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WinTabContext |
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WinTabCursorComponent |
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WinTabDevice |
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WinTabEnvironmentPlugin |
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WinTabPacket |
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