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C
- C - Static variable in class net.java.games.input.Component.Identifier.Button
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'C' button on a gamepad
- C - Static variable in class net.java.games.input.Component.Identifier.Key
- CAPITAL - Static variable in class net.java.games.input.Component.Identifier.Key
- CENTER - Static variable in class net.java.games.input.Component.POV
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Synonmous with OFF
- CIRCUMFLEX - Static variable in class net.java.games.input.Component.Identifier.Key
- close() - Method in class net.java.games.input.WinTabContext
- COLON - Static variable in class net.java.games.input.Component.Identifier.Key
- COMMA - Static variable in class net.java.games.input.Component.Identifier.Key
- Component - Interface in net.java.games.input
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An axis is a single button, slider, or dial, which has a single range.
- Component.Identifier - Class in net.java.games.input
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Identifiers for different Axes.
- Component.Identifier.Axis - Class in net.java.games.input
- Component.Identifier.Button - Class in net.java.games.input
- Component.Identifier.Key - Class in net.java.games.input
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KeyIDs for standard PC (LATIN-1) keyboards
- Component.POV - Class in net.java.games.input
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POV enum for different positions.
- Controller - Interface in net.java.games.input
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A Controller represents a physical device, such as a keyboard, mouse, or joystick, or a logical grouping of related controls, such as a button pad or mouse ball.
- Controller.PortType - Class in net.java.games.input
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Common controller port types.
- Controller.Type - Class in net.java.games.input
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Types of controller objects.
- controllerAdded(ControllerEvent) - Method in interface net.java.games.input.ControllerListener
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Invoked when a controller has been added.
- ControllerEnvironment - Class in net.java.games.input
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A ControllerEnvironment represents a collection of controllers that are physically or logically linked.
- ControllerEnvironment() - Constructor for class net.java.games.input.ControllerEnvironment
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Protected constructor for subclassing.
- ControllerEvent - Class in net.java.games.input
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An event that is fired when the state of a controller changes
- ControllerEvent(Controller) - Constructor for class net.java.games.input.ControllerEvent
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Creates a controller event object.
- ControllerListener - Interface in net.java.games.input
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A listener for changes in the state of controllers
- controllerListeners - Variable in class net.java.games.input.ControllerEnvironment
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List of controller listeners
- controllerRemoved(ControllerEvent) - Method in interface net.java.games.input.ControllerListener
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Invoked when a controller is lost.
- CONVERT - Static variable in class net.java.games.input.Component.Identifier.Key
- createButtons(WinTabContext, int, int) - Static method in class net.java.games.input.WinTabComponent
- createComponents(WinTabContext, int, int, int[]) - Static method in class net.java.games.input.WinTabComponent
- createCursors(WinTabContext, int, String[]) - Static method in class net.java.games.input.WinTabComponent
- createDevice(WinTabContext, int) - Static method in class net.java.games.input.WinTabDevice
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