Codename Hamster - For olcCodeJam 2024
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sigonasr2
a16dc51d23
Hamster landing speed controls.
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3 months ago |
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Border.cpp
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Added TMX Map Parsing. Added more color cycling to default border template.
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3 months ago |
Border.h
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Added a Border class and cycle timers for some cool color cycling.
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3 months ago |
CREDITS.txt
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Setup main game frame, initial assets and files.
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3 months ago |
Hamster.cpp
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Hamster landing speed controls.
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3 months ago |
Hamster.h
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Hamster landing speed controls.
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3 months ago |
HamsterGame.cpp
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Hamster landing speed controls.
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3 months ago |
HamsterGame.h
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Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air.
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3 months ago |
HamsterJet.cpp
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Hamster landing speed controls.
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3 months ago |
HamsterJet.h
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Hamster landing speed controls.
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3 months ago |
Powerup.cpp
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Add powerup collection and powerup collection effect.
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3 months ago |
Powerup.h
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Add powerup collection and powerup collection effect.
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3 months ago |
SpecialRenderable.cpp
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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3 months ago |
SpecialRenderable.h
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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3 months ago |
TMXParser.h
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Detection of terrain types.
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3 months ago |
TODO.txt
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Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics.
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3 months ago |
TSXParser.h
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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3 months ago |
Terrain.cpp
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Detection of terrain types.
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3 months ago |
Terrain.h
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Detection of terrain types.
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3 months ago |
miniaudio.h
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Setup main game frame, initial assets and files.
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3 months ago |
olcPGEX_Graphics3D.h
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Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky.
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3 months ago |
olcPGEX_MiniAudio.cpp
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Initial commit
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3 months ago |
olcPGEX_MiniAudio.h
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Setup main game frame, initial assets and files.
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3 months ago |
olcPGEX_TransformedView.h
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Make preparations for 3D flying effect integration.
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3 months ago |
olcPixelGameEngine.cpp
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Make preparations for 3D flying effect integration.
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3 months ago |
olcPixelGameEngine.h
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Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky.
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3 months ago |
olcUTIL_Animate2D.h
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Add in wheel and extra Animate2D helper functions.
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3 months ago |
olcUTIL_Camera2D.h
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Scale correction on right edge of camera.
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3 months ago |
olcUTIL_Geometry2D.h
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Update graphics to match new palette. Powerup reading and parsing/spawning completed.
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3 months ago |
util.cpp
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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3 months ago |
util.h
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Fix collision bugs, added sky covers. Implemented basic hamster jet animations.
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3 months ago |