Codename Hamster - For olcCodeJam 2024
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hamster/src
sigonasr2 a16dc51d23 Hamster landing speed controls. 3 months ago
..
Border.cpp Added TMX Map Parsing. Added more color cycling to default border template. 3 months ago
Border.h Added a Border class and cycle timers for some cool color cycling. 3 months ago
CREDITS.txt Setup main game frame, initial assets and files. 3 months ago
Hamster.cpp Hamster landing speed controls. 3 months ago
Hamster.h Hamster landing speed controls. 3 months ago
HamsterGame.cpp Hamster landing speed controls. 3 months ago
HamsterGame.h Moved Hamster Jet camera down, added targeting indicator, fix ground detection issues while in the air. 3 months ago
HamsterJet.cpp Hamster landing speed controls. 3 months ago
HamsterJet.h Hamster landing speed controls. 3 months ago
Powerup.cpp Add powerup collection and powerup collection effect. 3 months ago
Powerup.h Add powerup collection and powerup collection effect. 3 months ago
SpecialRenderable.cpp Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 3 months ago
SpecialRenderable.h Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 3 months ago
TMXParser.h Detection of terrain types. 3 months ago
TODO.txt Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics. 3 months ago
TSXParser.h Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 3 months ago
Terrain.cpp Detection of terrain types. 3 months ago
Terrain.h Detection of terrain types. 3 months ago
miniaudio.h Setup main game frame, initial assets and files. 3 months ago
olcPGEX_Graphics3D.h Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky. 3 months ago
olcPGEX_MiniAudio.cpp Initial commit 3 months ago
olcPGEX_MiniAudio.h Setup main game frame, initial assets and files. 3 months ago
olcPGEX_TransformedView.h Make preparations for 3D flying effect integration. 3 months ago
olcPixelGameEngine.cpp Make preparations for 3D flying effect integration. 3 months ago
olcPixelGameEngine.h Implemented new 3D rendering integration with GFX3D engine. GFX3D PGEX now uses decals for drawing. Camera follows the player into the sky. 3 months ago
olcUTIL_Animate2D.h Add in wheel and extra Animate2D helper functions. 3 months ago
olcUTIL_Camera2D.h Scale correction on right edge of camera. 3 months ago
olcUTIL_Geometry2D.h Update graphics to match new palette. Powerup reading and parsing/spawning completed. 3 months ago
util.cpp Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 3 months ago
util.h Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 3 months ago