Codename Hamster - For olcCodeJam 2024
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hamster/src
sigonasr2 972dd827e9 Prepare gameplay loop documentation. 6 months ago
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Border.cpp Added TMX Map Parsing. Added more color cycling to default border template. 6 months ago
Border.h Added a Border class and cycle timers for some cool color cycling. 6 months ago
CREDITS.txt Setup main game frame, initial assets and files. 6 months ago
Hamster.cpp Add basic collision resolution between Hamsters. 6 months ago
Hamster.h Add basic collision resolution between Hamsters. 6 months ago
HamsterGame.cpp Added animated water and lava tiles. 6 months ago
HamsterGame.h Added animated water and lava tiles. 6 months ago
TMXParser.h Added TMX Map Parsing. Added more color cycling to default border template. 6 months ago
TODO.txt Prepare gameplay loop documentation. 6 months ago
TSXParser.h Added TMX Map Parsing. Added more color cycling to default border template. 6 months ago
miniaudio.h Setup main game frame, initial assets and files. 6 months ago
olcPGEX_MiniAudio.cpp Initial commit 6 months ago
olcPGEX_MiniAudio.h Setup main game frame, initial assets and files. 6 months ago
olcPGEX_TransformedView.h Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing. 6 months ago
olcPixelGameEngine.cpp Added TMX Map Parsing. Added more color cycling to default border template. 6 months ago
olcPixelGameEngine.h Added animated water and lava tiles. 6 months ago
olcUTIL_Animate2D.h Added animated water and lava tiles. 6 months ago
olcUTIL_Camera2D.h Setup game camera and player transformed view following/offset. 6 months ago
olcUTIL_Geometry2D.h Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player. 6 months ago
util.cpp Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player. 6 months ago
util.h Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player. 6 months ago