Commit Graph

14 Commits (ee00ee15b5196697a45311a0ef48a5693a268bfb)

Author SHA1 Message Date
sigonasr2 34849a8518 Add Stage III. Add Stage III AI. Fix up AI routines. Make lava border tiles transparent. 3 months ago
sigonasr2 a235dc7ca3 Added music tracks. Extended AI reading to be any number of files beyond the initial amount. 3 months ago
sigonasr2 e3606ab931 Added Stage 2, AI per-map difficulty settings. 3 months ago
sigonasr2 faa063a11c Add Stage I 3 months ago
sigonasr2 a3214adc77 Added tunnel connections to tmx/tsx parsing 3 months ago
sigonasr2 fa25cfa54c Added landing mechanic and landing animations. Add safe spot find algorithm. Prepare Fallometer graphics. 3 months ago
sigonasr2 2a821cb70a Fix collision bugs, added sky covers. Implemented basic hamster jet animations. 3 months ago
sigonasr2 132710d800 Fix bug with terrain collisions not being read properly. Added movement resolution and collisions. Made boundary solid. Make blank tiles be solid. Add water void. 3 months ago
sigonasr2 cb16ce831a Update graphics to match new palette. Powerup reading and parsing/spawning completed. 3 months ago
sigonasr2 13908da158 Adjust all physics values to be modified by terrain types. 3 months ago
sigonasr2 32f6165f7d Detection of terrain types. 3 months ago
sigonasr2 6822a4916c Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops. 4 months ago
sigonasr2 4be0ebc161 Added animated water and lava tiles. 4 months ago
sigonasr2 f234f1a4fe Added TMX Map Parsing. Added more color cycling to default border template. 4 months ago