Commit Graph

12 Commits (b77f355ba6ee728335958141a04efb20e40aad3f)

Author SHA1 Message Date
sigonasr2 66622c84f7 Scale correction on right edge of camera. 7 months ago
sigonasr2 f47d49417b Add in burning and drowning states and all terrain effects. 7 months ago
sigonasr2 b1e418bbc7 Add powerup collection and powerup collection effect. 7 months ago
sigonasr2 7cf2bb7c3a Add in wheel and extra Animate2D helper functions. 7 months ago
sigonasr2 13908da158 Adjust all physics values to be modified by terrain types. 7 months ago
sigonasr2 32f6165f7d Detection of terrain types. 7 months ago
sigonasr2 506b5f99ae Add basic collision resolution between Hamsters. 7 months ago
sigonasr2 7df7b5cbec Add missing camera update call. Fix player flag being set on NPCs instead of the player. Add friction and movement. 7 months ago
sigonasr2 cf7121701a Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player. 7 months ago
sigonasr2 36eb4ce61e Setup game camera and player transformed view following/offset. 7 months ago
sigonasr2 2b20570eb3 Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing. 7 months ago
sigonasr2 1a6980b3d4 Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function. 7 months ago
sigonasr2 bc05757b84 Wrote Animation loading functions. 7 months ago
sigonasr2 593841971d Add border image + setup asset loading and animation loading for images. 7 months ago
sigonasr2 e6ba1e88c7 Setup main game frame, initial assets and files. 7 months ago