13 Commits

Author SHA1 Message Date
7cf2bb7c3a Add in wheel and extra Animate2D helper functions. 2024-08-17 13:34:32 -05:00
13908da158 Adjust all physics values to be modified by terrain types. 2024-08-17 12:36:56 -05:00
32f6165f7d Detection of terrain types. 2024-08-17 12:05:24 -05:00
6822a4916c Implement multi-layer map rendering. Fix bug with GetLayers() returning a reference to a temporary copy of MapData. For whatever reason...oops. 2024-08-17 11:15:02 -05:00
4be0ebc161 Added animated water and lava tiles. 2024-08-17 09:09:52 -05:00
f234f1a4fe Added TMX Map Parsing. Added more color cycling to default border template. 2024-08-16 23:48:55 -05:00
cf7121701a Force 30 FPS minimum elapsed time on game engine. Added directional turn controls for the player. 2024-08-16 20:59:09 -05:00
2b20570eb3 Remove dependency on olcPGEX_ViewPort. Add olcPGEX_TransformedView. Update border to be in front of the rest of the game drawing. 2024-08-16 20:02:33 -05:00
1a6980b3d4 Add in Hamsters and player flags. Fix up animation loading systems. Setup main game loop and load level function. 2024-08-16 19:30:34 -05:00
bc05757b84 Wrote Animation loading functions. 2024-08-16 18:24:32 -05:00
593841971d Add border image + setup asset loading and animation loading for images. 2024-08-16 17:40:36 -05:00
e6ba1e88c7 Setup main game frame, initial assets and files. 2024-08-16 16:56:04 -05:00
278edfcb2b
Initial commit 2024-08-16 15:08:42 -05:00