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@ -420,7 +420,14 @@ bool HamsterGame::OnUserUpdate(float fElapsedTime){ |
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emscripten_idb_async_load("hamster",Game().playerNameLabel.c_str(),&Game().playerName,[](void*arg,void*data,int length){ |
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std::string rawMetadata=(char*)data; |
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std::cout<<rawMetadata<<std::endl; |
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*((std::string*)(arg))=rawMetadata.substr(0,length); |
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// set playerName in localStorage as well
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EM_ASM({ |
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window.localStorage.setItem("playerName", UTF8ToString($0)); |
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}, rawMetadata.substr(0,length).c_str()); |
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std::cout<<std::format("Success! Loaded Player Name {}",*((std::string*)(arg)))<<std::endl; |
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HamsterGame::Game().net.SetName(*((std::string*)(arg))); |
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}, |
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@ -867,4 +874,4 @@ int main() |
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game.Start(); |
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return 0; |
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} |
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} |
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