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36 lines
513 B
36 lines
513 B
7 months ago
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#include "HamsterGame.h"
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geom2d::rect<float>HamsterGame::SCREEN_FRAME{{96,0},{320,288}};
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HamsterGame::HamsterGame()
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{
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sAppName = "Project Hamster";
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}
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bool HamsterGame::OnUserCreate(){
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LoadAnimations();
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return true;
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}
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bool HamsterGame::OnUserUpdate(float fElapsedTime){
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DrawDecal({},
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gameWindow.FillRectDecal({},{150.f,150.f},WHITE);
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return true;
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}
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bool HamsterGame::OnUserDestroy(){
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return true;
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}
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int main()
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{
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HamsterGame game;
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if(game.Construct(512, 288, 2, 2))
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game.Start();
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return 0;
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}
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