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@ -13,7 +13,11 @@ const char*TILES[TILECOUNT] = { |
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/*3*/ "START", |
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}; |
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int lookupReferenceTile(char*tileName) { |
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enum Tile{ |
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VOID,WALL,GRASS,START |
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}; |
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char lookupReferenceTile(char*tileName) { |
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for (int j=0;j<TILECOUNT;j++) { |
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int counter=0; |
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while (TILES[j][counter]!='\0') { |
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@ -51,7 +55,7 @@ struct Map LoadWorld(char*filename) { |
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str[strLength-1]=c; |
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c=fgetc(f); |
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} |
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int refTileNumb=lookupReferenceTile(str); |
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char refTileNumb=lookupReferenceTile(str); |
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printf("Reference Tile %s identified as %c and refers to slot %d.\n",str,sym,refTileNumb); |
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refTable[sym]=refTileNumb; |
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} |
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@ -68,7 +72,7 @@ struct Map LoadWorld(char*filename) { |
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while (c!='\n'&&!feof(f)) { |
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data[height-1]=realloc(data[height-1],++width); |
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data[height-1][width-1]=refTable[c]; |
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printf("%c",refTable[c]); |
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printf("%c",c); |
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c=fgetc(f); |
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} |
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printf("\n"); |
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@ -154,16 +158,16 @@ void drawBackground(int*currentcol,int background_id,int x,int y,int w,int h) { |
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} |
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int main(int argc,char**argv) { |
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int**worldData; |
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/*int**worldData;
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struct Map m = LoadWorld("maps/start.world"); |
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printf("Map is %dx%d\n",m.width,m.height); |
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for (int y=0;y<m.height;y++) { |
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for (int x=0;x<m.width;x++) { |
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printf("%c",m.data[y][x]); |
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printf("%d",m.data[y][x]); |
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} |
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printf("\n"); |
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} |
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/*int*keyLog=calloc(25,sizeof(int));
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}*/ |
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int*keyLog=calloc(25,sizeof(int)); |
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unsigned short currentLogCounter=0; |
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unsigned int frameCount = 0; |
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int rows,cols; |
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@ -250,6 +254,6 @@ int main(int argc,char**argv) { |
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} |
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} |
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free(keyLog); |
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endwin();*/ |
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endwin(); |
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return 0; |
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} |
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