|
|
|
#pragma once
|
|
|
|
#include "olcPixelGameEngine.h"
|
|
|
|
|
|
|
|
#define PI 3.14159
|
|
|
|
|
|
|
|
class CONSTANT{
|
|
|
|
public:
|
|
|
|
static vf2d BAR_SQUARE_SIZE;
|
|
|
|
static Pixel HEALTH_COLOR;
|
|
|
|
static Pixel RANGE_COLOR;
|
|
|
|
static Pixel ATKSPD_COLOR;
|
|
|
|
static Pixel MOVESPD_COLOR;
|
|
|
|
static Pixel PROCEDURE_COLOR;
|
|
|
|
|
|
|
|
static Pixel MOVE_LINE_COL;
|
|
|
|
|
|
|
|
static vf2d UNSELECTED;
|
|
|
|
|
|
|
|
static vi2d TILE_SIZE;
|
|
|
|
static vi2d WORLD_SIZE;
|
|
|
|
|
|
|
|
static float SCROLL_BOUNDARY;
|
|
|
|
|
|
|
|
static float DEATH_FADE_TIME;
|
|
|
|
|
|
|
|
static Pixel ATTACKER_TARGET_COL;
|
|
|
|
static Pixel ATTACKER_ATTACK_COL;
|
|
|
|
static Pixel HEALER_TARGET_COL;
|
|
|
|
static Pixel HEALER_ATTACK_COL;
|
|
|
|
|
|
|
|
static float DEBUFFICON_LIFETIME;
|
|
|
|
|
|
|
|
static float COLLECTION_WAIT_TIME;
|
|
|
|
|
|
|
|
static int MEMORY_ALLOCATOR_COST;
|
|
|
|
|
|
|
|
static float UNIT_BUILD_TIME;
|
|
|
|
static int STARTING_RESOURCE_COUNT;
|
|
|
|
|
|
|
|
static Pixel MESSAGE_BOX_DEFAULT_BACKCOL;
|
|
|
|
static std::string MEMORY_ALLOCATOR_BOX_DISPLAY_STRING;
|
|
|
|
static std::string MEMORY_ALLOCATOR_BOX_HEADER_STRING;
|
|
|
|
|
|
|
|
static Pixel INCREASE_VALUE_COLOR;
|
|
|
|
static Pixel DECREASE_VALUE_COLOR;
|
|
|
|
};
|