->Add getArtifactAbilityValue() to the API. Returns the raw value of an
ability on an artifact item. (Ex. If Strike 5 gives the player 4.2
Damage, then this method returns 4.2.)
->Fixed a bug where Preservation on Artifacts would actually increase
the decay rate of Potential loss.
->Fixed a bug where the death messages from players dying would display
twice.
->Eruption now releases blocks broken up into the air, making the effect
more interesting.
appear. Level 2 is standard use (Basic Gameplay events show up.). Level
3 is standard debug use. Levels 4-5 are spammy debug modes. Also fixed
Stained Clay color displays and Hardened Clay material name outputs.