TwosideKeeper.log("Something went terribly wrong with getItemStack() call. Check to make sure you are using getSingleDrop(Player) and not getSingleDrop()!!!",0);
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,2,"[Normal] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
/*aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,2,"[Normal] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));*/
/*//LOOT TEMPLATE. Cut Normal loot to 25% of this. Dangerous loot to 50% of this. Deadly to 75% of this. And Hellfires at 100% of this.
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,18,"[Dangerous] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,78,"[Dangerous] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,2,"[Dangerous] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,2,"[Dangerous] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,6,"[Dangerous] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1,"[Dangerous] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,8,"[Dangerous] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1,"[Dangerous] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1,"[Dangerous] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1,"[Dangerous] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1800,"[Dangerous] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,7800,"[Dangerous] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,200,"[Dangerous] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,200,"[Dangerous] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,600,"[Dangerous] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,180,"[Dangerous] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,780,"[Dangerous] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,20,"[Dangerous] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,20,"[Dangerous] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,60,"[Dangerous] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,18,"[Deadly] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,78,"[Deadly] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,2,"[Deadly] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,2,"[Deadly] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,6,"[Deadly] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1,"[Deadly] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,8,"[Deadly] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1,"[Deadly] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1,"[Deadly] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1,"[Deadly] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1800,"[Deadly] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,7800,"[Deadly] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,200,"[Deadly] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,200,"[Deadly] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,600,"[Deadly] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,360,"[Deadly] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1560,"[Deadly] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,40,"[Deadly] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,40,"[Deadly] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,120,"[Deadly] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,18,"[Hellfire] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,78,"[Hellfire] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,2,"[Hellfire] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,2,"[Hellfire] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,6,"[Hellfire] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1,"[Hellfire] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,8,"[Hellfire] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1,"[Hellfire] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1,"[Hellfire] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1,"[Hellfire] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1800,"[Hellfire] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,7800,"[Hellfire] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,200,"[Hellfire] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,200,"[Hellfire] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,600,"[Hellfire] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,540,"[Hellfire] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,2340,"[Hellfire] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,60,"[Hellfire] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,60,"[Hellfire] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,180,"[Hellfire] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,18,"[End] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,78,"[End] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,2,"[End] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,2,"[End] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,6,"[End] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1,"[End] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,8,"[End] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1,"[End] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1,"[End] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1,"[End] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1800,"[End] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,7800,"[End] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,200,"[End] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,200,"[End] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,600,"[End] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,540,"[End] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,2340,"[End] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,60,"[End] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,60,"[End] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,180,"[End] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));