aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,18,"[Normal] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,18,"[Normal] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,19,"[Normal] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,19,"[Normal] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,2,"[Normal] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,2,"[Normal] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,LivingEntityDifficulty.NORMAL));
/*aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
/*aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,2,"[Normal] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,2,"[Normal] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.NORMAL));
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));*/
aPlugin.API.Chests.LOOT_NORMAL.addDrop(newSigDrop(1,1,"[Normal] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.NORMAL));*/
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1800,"[Dangerous] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,1800,"[Dangerous] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,7800,"[Dangerous] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,7800,"[Dangerous] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,200,"[Dangerous] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,200,"[Dangerous] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,200,"[Dangerous] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,200,"[Dangerous] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,600,"[Dangerous] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,600,"[Dangerous] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,180,"[Dangerous] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,180,"[Dangerous] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,780,"[Dangerous] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,780,"[Dangerous] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,20,"[Dangerous] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,20,"[Dangerous] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,20,"[Dangerous] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,20,"[Dangerous] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,60,"[Dangerous] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DANGEROUS.addDrop(newSigDrop(1,60,"[Dangerous] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.DANGEROUS));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1800,"[Deadly] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1800,"[Deadly] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,7800,"[Deadly] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,7800,"[Deadly] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,200,"[Deadly] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,200,"[Deadly] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,200,"[Deadly] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,200,"[Deadly] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,600,"[Deadly] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,600,"[Deadly] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,360,"[Deadly] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,360,"[Deadly] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1560,"[Deadly] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,1560,"[Deadly] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,40,"[Deadly] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,40,"[Deadly] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,40,"[Deadly] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,40,"[Deadly] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,120,"[Deadly] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_DEADLY.addDrop(newSigDrop(1,120,"[Deadly] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.DEADLY));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1800,"[Hellfire] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,1800,"[Hellfire] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,7800,"[Hellfire] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,7800,"[Hellfire] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,200,"[Hellfire] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,200,"[Hellfire] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,200,"[Hellfire] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,200,"[Hellfire] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,600,"[Hellfire] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,600,"[Hellfire] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,540,"[Hellfire] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,540,"[Hellfire] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,2340,"[Hellfire] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,2340,"[Hellfire] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,60,"[Hellfire] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,60,"[Hellfire] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,60,"[Hellfire] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,60,"[Hellfire] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,180,"[Hellfire] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_HELLFIRE.addDrop(newSigDrop(1,180,"[Hellfire] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.HELLFIRE));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1800,"[End] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,1800,"[End] Mega Armor",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,7800,"[End] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,7800,"[End] Mega Set Armor",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,200,"[End] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,200,"[End] Mega Tool",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,200,"[End] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,200,"[End] Mega Weapon",SigDrop.NONHARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,600,"[End] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,600,"[End] Mega Set Weapon",SigDrop.NONHARDENED,SigDrop.SET,SigDrop.WEAPON,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,540,"[End] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,540,"[End] Hardened Mega Armor",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.ARMOR,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,2340,"[End] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,2340,"[End] Hardened Mega Set Armor",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,60,"[End] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,60,"[End] Hardened Mega Tool",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.TOOL,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,60,"[End] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,60,"[End] Hardened Mega Weapon",SigDrop.HARDENED,SigDrop.NONSET,SigDrop.WEAPON,LivingEntityDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,180,"[End] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,MonsterDifficulty.END));
aPlugin.API.Chests.LOOT_CUSTOM.addDrop(newSigDrop(1,180,"[End] Hardened Mega Set Weapon",SigDrop.HARDENED,SigDrop.SET,SigDrop.ARMOR,LivingEntityDifficulty.END));
@ -2634,7 +2631,11 @@ public class TwosideKeeper extends JavaPlugin implements Listener {
//The rest of the hashmap goes back in the original inventory.
//The rest of the hashmap goes back in the original inventory.
if(!fit){
if(!fit){
ev.getPlayer().sendMessage(ChatColor.RED+"Attempted to store your items, not all of them could fit!"+ChatColor.WHITE+" Stored "+ChatColor.AQUA+count+ChatColor.WHITE+" items.");
ev.getPlayer().sendMessage(ChatColor.RED+"Attempted to store your items, not all of them could fit!"+ChatColor.WHITE+" Stored "+ChatColor.AQUA+count+ChatColor.WHITE+" items.");
pd.usetimer=TwosideKeeper.getServerTickTime();
}
}else{
}else{
if(count>0){
if(count>0){
ev.getPlayer().sendMessage("Stored "+ChatColor.AQUA+count+ChatColor.WHITE+" items inside the chest.");
ev.getPlayer().sendMessage("Stored "+ChatColor.AQUA+count+ChatColor.WHITE+" items inside the chest.");