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@ -2280,6 +2280,12 @@ public class CustomDamage { |
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dmg += ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter),(Player)shooter, ItemSet.DONNER, 3, 3); |
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dmg += ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter),(Player)shooter, ItemSet.DONNER, 3, 3); |
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dmg += ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter),(Player)shooter, ItemSet.RUDOLPH, 3, 3); |
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dmg += ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter),(Player)shooter, ItemSet.RUDOLPH, 3, 3); |
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dmg += ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter),(Player)shooter, ItemSet.OLIVE, 3, 3); |
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dmg += ItemSet.TotalBaseAmountBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter),(Player)shooter, ItemSet.OLIVE, 3, 3); |
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if (ItemSet.HasSetBonusBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter), (Player)shooter, ItemSet.PANROS, 5) || |
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ItemSet.HasSetBonusBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter,true), (Player)shooter, ItemSet.DAWNTRACKER, 5) || |
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ItemSet.HasSetBonusBasedOnSetBonusCount(GenericFunctions.getEquipment(shooter), (Player)shooter, ItemSet.LORASYS, 1) || |
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GenericFunctions.HasFullRangerSet((Player)shooter)) { |
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dmg += 15; |
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} |
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} |
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} |
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return dmg; |
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return dmg; |
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