parent
a4fd62e2d0
commit
9852f82e60
@ -1,2 +1,3 @@ |
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build.sh |
build.sh |
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commit.sh |
commit.sh |
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web.sh |
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@ -1,2 +1,3 @@ |
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build.sh:50a30b43fe30f45d4b7776f1929f359e - |
build.sh:530634457ea9041267c05d4ced95eee1 - |
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commit.sh:89783d2e6a165aa9612c79cfbd804a35 - |
commit.sh:d03a46e721060c22ccb146e19d27e70a - |
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web.sh:3fdcf079bbabf079cc24c32fa7133c40 - |
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@ -0,0 +1,9 @@ |
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#Compiles emscripten instance of this project for the web. |
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#C++ |
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if [ -d "assets" ]; then |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h --preload-file ./assets |
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else |
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em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(find . -type f -name "*.cpp") -o ${PROJECT_NAME}.html -I pixelGameEngine.h |
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fi |
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|
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emrun ${PROJECT_NAME}.html |
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Reference in new issue