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@ -66,6 +66,7 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene |
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public static float roll = 0; |
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public static float roll = 0; |
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final static float MOVESPEED = FLYING_MODE?0.2f:0.075f; |
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final static float MOVESPEED = FLYING_MODE?0.2f:0.075f; |
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private static final float JUMP_HEIGHT = 0.21f; |
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final static float TURNSPEED = 0.004f; |
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final static float TURNSPEED = 0.004f; |
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public static float gravity = 0.01f; |
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public static float gravity = 0.01f; |
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public static float fallSpd = 0; |
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public static float fallSpd = 0; |
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@ -171,7 +172,7 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene |
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public void runGameLoop() { |
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public void runGameLoop() { |
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if (!FLYING_MODE) { |
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if (!FLYING_MODE) { |
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move(); |
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move(); |
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if (checkCollisionSquare(0,-gravity,0)) { |
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if (checkCollisionSquare(0,fallSpd-gravity,0)) { |
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fallSpd=Math.max(-maxCameraSpeed.y,fallSpd-gravity); |
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fallSpd=Math.max(-maxCameraSpeed.y,fallSpd-gravity); |
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friction(vCameraSpeed,0.004f); //Air friction.
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friction(vCameraSpeed,0.004f); //Air friction.
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} else { |
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} else { |
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@ -179,7 +180,7 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene |
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friction(vCameraSpeed,MOVESPEED/4); |
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friction(vCameraSpeed,MOVESPEED/4); |
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} |
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} |
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if (fallSpd<0) { |
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if (fallSpd<0) { |
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vCamera.y=(float)Math.ceil(vCamera.y); |
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vCamera.y=(float)Math.floor(vCamera.y); |
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fallSpd=0; |
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fallSpd=0; |
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jumpsAvailable=1; |
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jumpsAvailable=1; |
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} |
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} |
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@ -199,7 +200,7 @@ public class SigRenderer implements KeyListener,MouseListener,MouseMotionListene |
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if (spaceHeld&&jumpsAvailable==1&&fallSpd==0&&!checkCollisionSquare(0,-gravity,0)) { |
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if (spaceHeld&&jumpsAvailable==1&&fallSpd==0&&!checkCollisionSquare(0,-gravity,0)) { |
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jumpsAvailable=0; |
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jumpsAvailable=0; |
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fallSpd=0.2f; |
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fallSpd=JUMP_HEIGHT; |
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} |
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} |
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} |
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} |
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