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master
...
master_eve
1
BankEconomyMod/bin/.gitignore
vendored
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1
BankEconomyMod/bin/.gitignore
vendored
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@ -0,0 +1 @@
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||||
/me
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2
BankEconomyMod/bin/me/kaZep/Base/.gitignore
vendored
2
BankEconomyMod/bin/me/kaZep/Base/.gitignore
vendored
@ -1,2 +0,0 @@
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/._PlayerListener.java1265619304918501342.tmp
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/._PlayerListener.java3998199996590245987.tmp
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BankEconomyMod/bin/sig/ItemSets/.gitignore
vendored
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BankEconomyMod/bin/sig/ItemSets/.gitignore
vendored
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@ -0,0 +1,4 @@
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/ColorSet.class
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/ItemSet.class
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/ItemSetList$Armor.class
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/ItemSetList.class
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@ -24,10 +24,4 @@ commands:
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event:
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description: Toggles or untoggles events.
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ticktime:
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description: Displays the server tick time.
|
||||
rename:
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||||
description: Renames a name tag item.
|
||||
line:
|
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description: Gives the player a line builder tool.
|
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rectangle:
|
||||
description: Gives the player a rectangle builder tool.
|
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description: Displays the server tick time.
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@ -7,21 +7,14 @@ import org.bukkit.util.Vector;
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public class ArrowShooter {
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public int timer=0;
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public int frequency=0;
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||||
public Vector dir;
|
||||
public Vector spd;
|
||||
public Location loc;
|
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public LivingEntity shooter;
|
||||
public float spd = 0.6f;
|
||||
public float spread = 12f;
|
||||
public ArrowShooter(Vector dir, Location loc, int duration, int frequency, LivingEntity shooter) {
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this(dir, loc, duration, frequency, shooter, 0.6f, 12f);
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||||
}
|
||||
public ArrowShooter(Vector dir, Location loc, int duration, int frequency, LivingEntity shooter, float spd, float spread) {
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||||
this.dir=dir;
|
||||
public ArrowShooter(Vector spd, Location loc, int duration, int frequency, LivingEntity shooter) {
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||||
this.spd=spd;
|
||||
this.loc=loc;
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||||
this.frequency=frequency;
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this.timer=duration;
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this.shooter=shooter;
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||||
this.spd=spd;
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this.spread=spread;
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||||
}
|
||||
}
|
||||
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Load Diff
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Load Diff
@ -1,987 +0,0 @@
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package me.kaZep.Base;
|
||||
|
||||
import java.util.ArrayList;
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||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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||||
import org.bukkit.Material;
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import org.bukkit.SkullType;
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||||
import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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||||
import org.bukkit.inventory.meta.SkullMeta;
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||||
|
||||
|
||||
/**
|
||||
* Represents a mob head
|
||||
*/
|
||||
public class MobHead {
|
||||
public enum MobHeadType {
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||||
SKELETON, WITHER_SKELETON, ZOMBIE, CREEPER,
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SPIDER, ENDERMAN, CAVE_SPIDER, BLAZE, GHAST,
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ZOMBIE_PIGMAN, MAGMA_CUBE
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}
|
||||
public enum MobHeadRareType {
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||||
RARE_TYPE_A, RARE_TYPE_B
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||||
}
|
||||
MobHeadType head_type = null;
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||||
MobHeadRareType rare_head_type =null;
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||||
boolean rare_head=false;
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||||
boolean is_powered=false;
|
||||
/**
|
||||
* Compares if two MobHeads are equal to each other
|
||||
* @param m The MobHead to compare to this MobHead.
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||||
* @return true if the two mob heads are the same,
|
||||
* false otherwise.
|
||||
*/
|
||||
public boolean equals(MobHead m) {
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||||
if (head_type.equals(m.head_type) &&
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||||
rare_head_type.equals(m.rare_head_type) &&
|
||||
is_powered==m.is_powered && rare_head==m.rare_head) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns the ItemStack version of this defined Mob Head.
|
||||
* This is useful for creating new heads that have specific
|
||||
* attributes.
|
||||
* @return
|
||||
*/
|
||||
public ItemStack getItemStack() {
|
||||
ItemStack finalhead = new ItemStack(Material.AIR);
|
||||
if (!rare_head) {
|
||||
switch (head_type) {
|
||||
case SKELETON:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.skeleton";
|
||||
meta.setDisplayName(ChatColor.WHITE+"Skeleton Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Ranged Damage");
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case WITHER_SKELETON:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)1);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.witherskeleton";
|
||||
meta.setDisplayName(ChatColor.WHITE+"Wither Skeleton Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
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||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
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||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second "+ChatColor.GRAY+"Wither I"+ChatColor.GOLD+" duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case ZOMBIE:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)2);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.zombie";
|
||||
meta.setDisplayName(ChatColor.WHITE+"Zombie Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Lifesteal");
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case CREEPER:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)4);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.creeper";
|
||||
meta.setDisplayName(ChatColor.WHITE+"Creeper Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"AoE Damage");
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case SPIDER:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.spider";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Spider Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_Spider");
|
||||
newhead.setItemMeta(skullMeta);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Slow on hit");
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case ENDERMAN:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.enderman";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Enderman Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_Enderman");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Critical Chance");
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case CAVE_SPIDER:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.cavespider";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Cave Spider Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_CaveSpider");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second Poison duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case BLAZE:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.blaze";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Blaze Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_Blaze");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second ignite duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case GHAST:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.ghast";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Ghast Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_Ghast");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"-1% "+ChatColor.GOLD+"damage taken on hit");
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case ZOMBIE_PIGMAN:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.zombiepigman";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Zombie Pigman Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_PigZombie");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of being fully");
|
||||
newlore.add(ChatColor.GOLD+" healed on kill.");
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case MAGMA_CUBE:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.magmacube";
|
||||
skullMeta.setDisplayName(ChatColor.WHITE+"Magma Cube Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_LavaSlime");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of setting the");
|
||||
newlore.add(ChatColor.GOLD+" mob and surrounding mobs on fire");
|
||||
newlore.add(ChatColor.GOLD+" for 10 seconds.");
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
}
|
||||
} else {
|
||||
switch (head_type) {
|
||||
case WITHER_SKELETON:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)1);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.rarewitherskeleton";
|
||||
meta.setDisplayName(ChatColor.BLUE+"Rare Wither Skeleton Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+15 "+ChatColor.GOLD+"second "+ChatColor.GRAY+"Wither III"+ChatColor.GOLD+" duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case SKELETON:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.rareskeleton";
|
||||
meta.setDisplayName(ChatColor.BLUE+"Rare Skeleton Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Ranged Damage");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"m/s Projectile Speed");
|
||||
}
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case ZOMBIE:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)2);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.rarezombie";
|
||||
meta.setDisplayName(ChatColor.BLUE+"Rare Zombie Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Lifesteal");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Max Health");
|
||||
}
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case CREEPER:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)4);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
String key = "mob.rarecreeper";
|
||||
meta.setDisplayName(ChatColor.BLUE+"Rare Creeper Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Damage to all nearby enemies.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+20% "+ChatColor.GOLD+"AoE Damage");
|
||||
}
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case SPIDER:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
skullMeta.setOwner("MHF_Spider");
|
||||
String key = "mob.rarespider";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Spider Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
ItemMeta meta = newhead.getItemMeta();
|
||||
//meta.setDisplayName(ChatColor.BLUE+"Rare Spider Head");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+2 "+ChatColor.GOLD+"second Poison duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+15% "+ChatColor.GOLD+"Slow on hit");
|
||||
}
|
||||
meta.setLore(newlore);
|
||||
newhead.setItemMeta(meta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case ENDERMAN:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
skullMeta.setOwner("MHF_Enderman");
|
||||
String key = "mob.rareenderman";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Enderman Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Item Drop Amount Increase");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Critical Chance");
|
||||
}
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case CAVE_SPIDER:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.rarecavespider";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Cave Spider Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_CaveSpider");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"of snaring a target");
|
||||
newlore.add(ChatColor.GOLD+" for 5 seconds.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"second Poison duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
}
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case BLAZE:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.rareblaze";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Blaze Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_Blaze");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"second ignite duration");
|
||||
newlore.add(ChatColor.GOLD+" on hit.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance to send enemy");
|
||||
newlore.add(ChatColor.GOLD+" airborne.");
|
||||
}
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case GHAST:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.rareghast";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Ghast Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_Ghast");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance to send down");
|
||||
newlore.add(ChatColor.GOLD+" lightning on a target.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"-5% "+ChatColor.GOLD+"damage taken on hit");
|
||||
}
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case ZOMBIE_PIGMAN:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.rarezombiepigman";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Pig Zombie Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_PigZombie");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of dropping a");
|
||||
newlore.add(ChatColor.GOLD+" Golden Nugget on a kill.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance of being fully");
|
||||
newlore.add(ChatColor.GOLD+" healed on kill.");
|
||||
}
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
case MAGMA_CUBE:{
|
||||
ItemStack newhead = new ItemStack(Material.SKULL_ITEM);
|
||||
newhead.setDurability((short)SkullType.PLAYER.ordinal());
|
||||
SkullMeta skullMeta = (SkullMeta) newhead.getItemMeta();
|
||||
String key = "mob.raremagmacube";
|
||||
skullMeta.setDisplayName(ChatColor.BLUE+"Rare Magma Cube Head "+ChatColor.ITALIC+"#"+Main.plugin.getConfig().getInt(key));
|
||||
Main.plugin.getConfig().set(key, Main.plugin.getConfig().getInt(key)+1);
|
||||
skullMeta.setOwner("MHF_LavaSlime");
|
||||
List<String> newlore = new ArrayList<String>();
|
||||
if (rare_head_type==MobHeadRareType.RARE_TYPE_A) {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of burning an");
|
||||
newlore.add(ChatColor.GOLD+" enemy to a crisp.");
|
||||
} else {
|
||||
newlore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of setting the");
|
||||
newlore.add(ChatColor.GOLD+" mob and surrounding mobs on fire");
|
||||
newlore.add(ChatColor.GOLD+" for 10 seconds.");
|
||||
}
|
||||
skullMeta.setLore(newlore);
|
||||
newhead.setItemMeta(skullMeta);
|
||||
newhead.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
|
||||
finalhead = newhead;
|
||||
}break;
|
||||
}
|
||||
}
|
||||
//Bukkit.getLogger().info("Mobhead is "+toString()+" currently.");
|
||||
if (is_powered) {
|
||||
short numb = finalhead.clone().getDurability();
|
||||
ItemStack poweredhead = convertToPoweredHead(finalhead.clone());
|
||||
//Bukkit.getLogger().info("Converted head item is "+this.plugin.convertToPoweredHead(result.getMatrix()[i]).toString());
|
||||
poweredhead.setDurability(numb);
|
||||
finalhead = poweredhead;
|
||||
}
|
||||
return finalhead;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to get the mob head object that
|
||||
* corresponds to this item, by checking its lore.
|
||||
* @param item The item to check for.
|
||||
* @return Returns null if this item is not a
|
||||
* valid mob head. Returns the MobHead object
|
||||
* otherwise.
|
||||
*/
|
||||
static public MobHead getMobHead(ItemStack item) {
|
||||
if (item!=null && item.getType()==Material.SKULL_ITEM && item.hasItemMeta() && item.getItemMeta().hasLore()) {
|
||||
List<String> getLore = item.getItemMeta().getLore();
|
||||
MobHeadType headtype = null;
|
||||
MobHeadRareType raretype = null;
|
||||
boolean powered = false;
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second "+ChatColor.GRAY+"Wither I"+ChatColor.GOLD+" duration")) {
|
||||
//return new MobHead(MobHeadType.WITHER_SKELETON);
|
||||
headtype=MobHeadType.WITHER_SKELETON;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Ranged Damage")) {
|
||||
//return new MobHead(MobHeadType.SKELETON);
|
||||
headtype=MobHeadType.SKELETON;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Lifesteal")) {
|
||||
//return new MobHead(MobHeadType.ZOMBIE);
|
||||
headtype=MobHeadType.ZOMBIE;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"AoE Damage") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"AoE Damage"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.CREEPER);
|
||||
headtype=MobHeadType.CREEPER;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Slow on hit") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Slow on hit"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.SPIDER);
|
||||
headtype=MobHeadType.SPIDER;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Critical Chance") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Critical Chance"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.ENDERMAN);
|
||||
headtype=MobHeadType.ENDERMAN;
|
||||
}
|
||||
if ((getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second Poison duration") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+2 "+ChatColor.GOLD+"second Poison duration")) &&
|
||||
!getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Slow on hit"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.CAVE_SPIDER);
|
||||
headtype=MobHeadType.CAVE_SPIDER;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second ignite duration")) {
|
||||
//return new MobHead(MobHeadType.BLAZE);
|
||||
headtype=MobHeadType.BLAZE;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"-1% "+ChatColor.GOLD+"damage taken on hit") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"-1% "+ChatColor.GOLD+"damage taken on hit"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.GHAST);
|
||||
headtype=MobHeadType.GHAST;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of being fully")) {
|
||||
//return new MobHead(MobHeadType.ZOMBIE_PIGMAN);
|
||||
headtype=MobHeadType.ZOMBIE_PIGMAN;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of setting the")) {
|
||||
//return new MobHead(MobHeadType.MAGMA_CUBE);
|
||||
headtype=MobHeadType.MAGMA_CUBE;
|
||||
}
|
||||
boolean ampersand=false;
|
||||
for (int i=0;i<getLore.size();i++) {
|
||||
if (getLore.get(i).contains(ChatColor.BLUE+" &")) {
|
||||
powered=true;
|
||||
ampersand=true;
|
||||
}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+15 "+ChatColor.GOLD+"second "+ChatColor.GRAY+"Wither III"+ChatColor.GOLD+" duration")) {
|
||||
//return new MobHead(MobHeadType.WITHER_SKELETON, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.WITHER_SKELETON;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.GOLD+"Stacks Wither effect by 1")) {
|
||||
headtype=MobHeadType.WITHER_SKELETON;
|
||||
powered=true;
|
||||
}
|
||||
if (getLore.contains(ChatColor.GOLD+"Stacks Wither effect by 2")) {
|
||||
headtype=MobHeadType.WITHER_SKELETON;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
powered=true;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Ranged Damage")) {
|
||||
//return new MobHead(MobHeadType.SKELETON, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.SKELETON;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"m/s Projectile Speed")) {
|
||||
//return new MobHead(MobHeadType.SKELETON, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.SKELETON;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Lifesteal")) {
|
||||
//return new MobHead(MobHeadType.ZOMBIE, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.ZOMBIE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Max Health")) {
|
||||
//return new MobHead(MobHeadType.ZOMBIE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.ZOMBIE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Damage to all nearby enemies.")) {
|
||||
//return new MobHead(MobHeadType.CREEPER, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.ZOMBIE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+20% "+ChatColor.GOLD+"AoE Damage")) {
|
||||
//return new MobHead(MobHeadType.CREEPER, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.CREEPER;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+2 "+ChatColor.GOLD+"second Poison duration") &&
|
||||
!getLore.contains(ChatColor.GOLD+" on hit."+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.SPIDER, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.SPIDER;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+15% "+ChatColor.GOLD+"Slow on hit")) {
|
||||
//return new MobHead(MobHeadType.SPIDER, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.SPIDER;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Item Drop Amount Increase")) {
|
||||
//return new MobHead(MobHeadType.ENDERMAN, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.ENDERMAN;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Critical Chance")) {
|
||||
//return new MobHead(MobHeadType.ENDERMAN, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.ENDERMAN;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"of snaring a target")) {
|
||||
//return new MobHead(MobHeadType.CAVE_SPIDER, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.CAVE_SPIDER;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"second Poison duration")) {
|
||||
//return new MobHead(MobHeadType.CAVE_SPIDER, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.CAVE_SPIDER;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance to send enemy")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.BLAZE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"second ignite duration")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.BLAZE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance to send down")) {
|
||||
//return new MobHead(MobHeadType.GHAST, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.GHAST;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"-5% "+ChatColor.GOLD+"damage taken on hit")) {
|
||||
//return new MobHead(MobHeadType.GHAST, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.GHAST;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of dropping a")) {
|
||||
//return new MobHead(MobHeadType.ZOMBIE_PIGMAN, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.ZOMBIE_PIGMAN;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance of being fully")) {
|
||||
//return new MobHead(MobHeadType.ZOMBIE_PIGMAN, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.ZOMBIE_PIGMAN;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of burning an")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_A);
|
||||
headtype=MobHeadType.BLAZE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_A;}
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of setting the")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.BLAZE;
|
||||
if (!ampersand) {raretype=MobHeadRareType.RARE_TYPE_B;}
|
||||
}
|
||||
////////////////////////////////////////////
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"-10% "+ChatColor.GOLD+"damage taken on hit"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.GHAST;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second ignite duration")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.BLAZE;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second Poison duration")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.CAVE_SPIDER;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"Critical Chance"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.ENDERMAN;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+30% "+ChatColor.GOLD+"Slow on hit"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.SPIDER;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+30% "+ChatColor.GOLD+"AoE Damage"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.CREEPER;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Lifesteal"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.ZOMBIE;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Ranged Damage"+ChatColor.BLUE+" &")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.SKELETON;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of setting the")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.MAGMA_CUBE;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of being fully")) {
|
||||
//return new MobHead(MobHeadType.BLAZE, true, MobHeadRareType.RARE_TYPE_B);
|
||||
headtype=MobHeadType.ZOMBIE_PIGMAN;
|
||||
raretype=MobHeadRareType.RARE_TYPE_A;
|
||||
}
|
||||
if (getLore.contains(ChatColor.GOLD+"Stacks Wither effect by 2") || getLore.contains(ChatColor.GOLD+"Stacks Wither effect by 1")) {
|
||||
powered=true;
|
||||
}
|
||||
if (raretype!=null) {
|
||||
return new MobHead(headtype,true,raretype,powered);
|
||||
} else {
|
||||
return new MobHead(headtype,false,powered);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given head is powered or
|
||||
* unpowered.
|
||||
* @param head The mob head to check for.
|
||||
* @return Returns true if the head is unpowered
|
||||
* or false otherwise.
|
||||
*/
|
||||
static public boolean isUnpoweredHead(MobHead head) {
|
||||
return !head.is_powered;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts an unpowered mob head to a powered
|
||||
* version. If this head is not an unpowered version
|
||||
* or something bad happens along the way, it
|
||||
* simply returns the same ItemStack that was
|
||||
* given.
|
||||
* @param item The head item we are converting.
|
||||
* @return The converted mob head. (Or the same
|
||||
* mob head that was given if something bad
|
||||
* happened.)
|
||||
*/
|
||||
static public ItemStack convertToPoweredHead(ItemStack item) {
|
||||
if (item!=null && item.getType()==Material.SKULL_ITEM && item.hasItemMeta() && item.getItemMeta().hasLore()) {
|
||||
ItemStack newitem = new ItemStack(Material.SKULL_ITEM);
|
||||
List<String> getLore = item.getItemMeta().getLore();
|
||||
ItemMeta newitem_meta = item.getItemMeta();
|
||||
newitem.setData(item.getData());
|
||||
if (newitem_meta.getDisplayName().contains("Rare")) {
|
||||
newitem_meta.setDisplayName(ChatColor.BLUE+"Powered "+newitem_meta.getDisplayName());
|
||||
} else {
|
||||
newitem_meta.setDisplayName(ChatColor.RESET+"Powered "+newitem_meta.getDisplayName());
|
||||
}
|
||||
newitem.setItemMeta(newitem_meta);
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second "+ChatColor.GRAY+"Wither I"+ChatColor.GOLD+" duration")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.GOLD+"Stacks Wither effect by 1");
|
||||
newLore.add(ChatColor.GOLD+"per hit for 5 seconds.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Ranged Damage")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Ranged Damage "+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"m/s Projectile Speed");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Lifesteal")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Lifesteal"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Max Health");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"AoE Damage")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"AoE Damage"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Damage over time to");
|
||||
newLore.add(ChatColor.GOLD+" all nearby enemies.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Slow on hit")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Slow on hit"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second Poison duration");
|
||||
newLore.add(ChatColor.GOLD+" on hit.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Critical Chance")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Critical Chance"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Item Drop Increase");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second Poison duration")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+2 "+ChatColor.GOLD+"second Poison duration");
|
||||
newLore.add(ChatColor.GOLD+" on hit."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance of snaring the");
|
||||
newLore.add(ChatColor.GOLD+" target for 5 seconds.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second ignite duration")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"second ignite duration");
|
||||
newLore.add(ChatColor.GOLD+" on hit."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of sending the");
|
||||
newLore.add(ChatColor.GOLD+" enemy airborne.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"-1% "+ChatColor.GOLD+"damage taken on hit")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"-1% "+ChatColor.GOLD+"damage taken on hit"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance to send down");
|
||||
newLore.add(ChatColor.GOLD+" lightning onto your enemy.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of being fully")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of being fully");
|
||||
newLore.add(ChatColor.GOLD+" healed on a kill."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance of dropping a");
|
||||
newLore.add(ChatColor.GOLD+" Golden Nugget on a kill");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of setting the")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of setting the");
|
||||
newLore.add(ChatColor.GOLD+" mob and surrounding mobs on fire");
|
||||
newLore.add(ChatColor.GOLD+" for 10 seconds."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"chance of burning an");
|
||||
newLore.add(ChatColor.GOLD+" enemy to a crisp.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+15 "+ChatColor.GOLD+"second "+ChatColor.GRAY+"Wither III"+ChatColor.GOLD+" duration")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.GOLD+"Stacks Wither effect by 2");
|
||||
newLore.add(ChatColor.GOLD+"per hit for 20 seconds.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Ranged Damage") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"m/s Projectile Speed")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Ranged Damage"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"m/s Projectile Speed");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Lifesteal") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Max Health")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Lifesteal"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+4 "+ChatColor.GOLD+"Max Health");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1 "+ChatColor.GOLD+"Damage to all nearby enemies.") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+20% "+ChatColor.GOLD+"AoE Damage")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+30% "+ChatColor.GOLD+"AoE Damage"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"Damage over time to");
|
||||
newLore.add(ChatColor.GOLD+" all nearby enemies.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+2 "+ChatColor.GOLD+"second Poison duration") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+15% "+ChatColor.GOLD+"Slow on hit")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+30% "+ChatColor.GOLD+"Slow on hit"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second Poison duration");
|
||||
newLore.add(ChatColor.GOLD+" on hit.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+1% "+ChatColor.GOLD+"Item Drop Amount Increase") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"Critical Chance")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"Critical Chance"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"Item Drop Increase");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"of snaring a target") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"second Poison duration")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second Poison duration");
|
||||
newLore.add(ChatColor.GOLD+" on hit."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+8% "+ChatColor.GOLD+"chance of snaring the");
|
||||
newLore.add(ChatColor.GOLD+" target for 5 seconds.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance to send enemy") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+3 "+ChatColor.GOLD+"second ignite duration")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5 "+ChatColor.GOLD+"second ignite duration");
|
||||
newLore.add(ChatColor.GOLD+" on hit."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of sending the");
|
||||
newLore.add(ChatColor.GOLD+" enemy airborne.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance to send down") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"-5% "+ChatColor.GOLD+"damage taken on hit")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"-10% "+ChatColor.GOLD+"damage taken on hit"+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance to send down");
|
||||
newLore.add(ChatColor.GOLD+" lightning onto your enemy.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of dropping a") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+3% "+ChatColor.GOLD+"chance of being fully")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of being fully");
|
||||
newLore.add(ChatColor.GOLD+" healed on a kill."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+20% "+ChatColor.GOLD+"chance of dropping a");
|
||||
newLore.add(ChatColor.GOLD+" Golden Nugget on a kill");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
if (getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of burning an") ||
|
||||
getLore.contains(ChatColor.LIGHT_PURPLE+"+5% "+ChatColor.GOLD+"chance of setting the")) {
|
||||
ItemMeta meta = newitem.getItemMeta();
|
||||
List<String> newLore = new ArrayList<String>();
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of setting the");
|
||||
newLore.add(ChatColor.GOLD+" mob and surrounding mobs on fire");
|
||||
newLore.add(ChatColor.GOLD+" for 10 seconds."+ChatColor.BLUE+" &");
|
||||
newLore.add(ChatColor.LIGHT_PURPLE+"+10% "+ChatColor.GOLD+"chance of burning an");
|
||||
newLore.add(ChatColor.GOLD+" enemy to a crisp.");
|
||||
meta.setLore(newLore);
|
||||
newitem.setItemMeta(meta);
|
||||
return newitem;
|
||||
}
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@Override
|
||||
public String toString() {
|
||||
return "MobHead(Type: "+(head_type!=null?head_type.name():"null")+", Rare Type: "+(rare_head_type!=null?rare_head_type.name():"null")+", is_rare:"+rare_head+", is_powered:"+is_powered+")";
|
||||
}
|
||||
public MobHead(MobHeadType head_type) {
|
||||
MobHead(head_type, false, MobHeadRareType.RARE_TYPE_A, false);
|
||||
}
|
||||
public MobHead(MobHeadType head_type, boolean is_rare) {
|
||||
MobHead(head_type, is_rare, MobHeadRareType.RARE_TYPE_A, false);
|
||||
}
|
||||
public MobHead(MobHeadType head_type, boolean is_rare, MobHeadRareType rare_head_type) {
|
||||
MobHead(head_type, is_rare, rare_head_type, false);
|
||||
}
|
||||
public MobHead(MobHeadType head_type, boolean is_rare, boolean is_powered) {
|
||||
MobHead(head_type, is_rare, MobHeadRareType.RARE_TYPE_A, is_powered);
|
||||
}
|
||||
public MobHead(MobHeadType head_type, boolean is_rare, MobHeadRareType rare_head_type, boolean is_powered) {
|
||||
MobHead(head_type, is_rare, rare_head_type, is_powered);
|
||||
}
|
||||
void MobHead(MobHeadType head_type, boolean is_rare, MobHeadRareType rare_head_type, boolean is_powered) {
|
||||
this.head_type=head_type;
|
||||
this.rare_head_type=rare_head_type;
|
||||
this.rare_head=is_rare;
|
||||
this.is_powered=is_powered;
|
||||
}
|
||||
}
|
@ -1,61 +0,0 @@
|
||||
package me.kaZep.Base;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* The MobManager class handles a certain mob in the game.
|
||||
* It will allow you to define new properties for mobs
|
||||
* to keep track of. This is similar to the PlayerData
|
||||
* class for players.
|
||||
*/
|
||||
public class MobManager {
|
||||
UUID id;
|
||||
long poison_time;
|
||||
/**
|
||||
* Adds a new mob to be tracked.
|
||||
* @param id The UUID of the mob.
|
||||
*/
|
||||
public MobManager(UUID id) {
|
||||
this.id=id;
|
||||
this.poison_time=Main.SERVER_TICK_TIME;
|
||||
}
|
||||
/**
|
||||
* If there are already poison ticks on this mob,
|
||||
* adds to the duration in ticks for the poison
|
||||
* to last. Otherwise works just like setPoison().
|
||||
* @param ticks
|
||||
*/
|
||||
public void addPoison(long ticks) {
|
||||
if (poison_time>=Main.SERVER_TICK_TIME) {
|
||||
poison_time+=ticks;
|
||||
} else {
|
||||
setPoison(ticks);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Sets the poison ticks directly, overwriting
|
||||
* any previous poison tick data.
|
||||
* @param ticks
|
||||
*/
|
||||
public void setPoison(long ticks) {
|
||||
poison_time=Main.SERVER_TICK_TIME+ticks;
|
||||
}
|
||||
/**
|
||||
* Removes the poison ticks from this mob.
|
||||
*/
|
||||
public void removePoison() {
|
||||
poison_time=Main.SERVER_TICK_TIME;
|
||||
}
|
||||
/**
|
||||
* Returns the number of ticks of poison
|
||||
* left on this mob.
|
||||
* @return
|
||||
*/
|
||||
public long getPoisonTicks() {
|
||||
if (poison_time>=Main.SERVER_TICK_TIME) {
|
||||
return poison_time-Main.SERVER_TICK_TIME;
|
||||
} else {
|
||||
return 0; //0 ticks, since the stored time is smaller.
|
||||
}
|
||||
}
|
||||
}
|
@ -8,10 +8,6 @@ import java.util.ConcurrentModificationException;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import me.kaZep.Base.MobHead.MobHeadRareType;
|
||||
import me.kaZep.Base.MobHead.MobHeadType;
|
||||
import me.kaZep.Commands.JobsDataInfo.Job;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -26,22 +22,23 @@ public class PlayerBuffData {
|
||||
List<Player> armorbufflist;
|
||||
double base_hplv;
|
||||
List<Player> hpbufflist;
|
||||
short helmet_durability,chestplate_durability,leggings_durability,boots_durability;
|
||||
int potion_spdlv;
|
||||
long potion_time;
|
||||
long hpbuff_time;
|
||||
double extra_hp=0;
|
||||
double money_gained=0;
|
||||
long last_money_report_time=0;
|
||||
long last_sneak_time=0;
|
||||
public Main plugin;
|
||||
|
||||
public String toString() {
|
||||
//A method that outputs this class as a string.
|
||||
return "PlayerBuffData@{p = "+((p!=null)?p.toString():"null")+", base_spdlv = "+base_spdlv+", base_armorlv = "+base_armorlv+", armorbufflist = "+
|
||||
((armorbufflist!=null)?armorbufflist.toString():"null")+", base_hplv = "+base_hplv+", hpbufflist = "+((hpbufflist!=null)?hpbufflist.toString():"null")+
|
||||
", potion_spdlv = "+potion_spdlv+", potion_time = "+potion_time+", hpbuff_time = "+
|
||||
return ((java.lang.Object)this).toString()+"{p = "+p.toString()+", base_spdlv = "+base_spdlv+", base_armorlv = "+base_armorlv+", armorbufflist = "+
|
||||
armorbufflist.toString()+", base_hplv = "+base_hplv+", hpbufflist = "+hpbufflist.toString()+", helmet_durability = "+
|
||||
helmet_durability+", chestplate_durability = "+chestplate_durability+", leggings_durability = "+leggings_durability+"," +
|
||||
" boots_durability = "+boots_durability+", potion_spdlv = "+potion_spdlv+", potion_time = "+potion_time+", hpbuff_time = "+
|
||||
hpbuff_time+", extra_hp = "+extra_hp+", money_gained = "+money_gained+", last_money_report_time = "+last_money_report_time+"," +
|
||||
"plugin = "+((plugin!=null)?plugin.toString():"null")+"}";
|
||||
"plugin = "+plugin.toString()+"}";
|
||||
}
|
||||
|
||||
public String healthbar(double curHP,double maxHP) {
|
||||
@ -109,6 +106,26 @@ public class PlayerBuffData {
|
||||
this.hpbufflist=new ArrayList<Player>();
|
||||
this.last_money_report_time=Main.SERVER_TICK_TIME;
|
||||
this.money_gained=0;
|
||||
if (p.getInventory().getHelmet()!=null) {
|
||||
this.helmet_durability=p.getInventory().getHelmet().getDurability();
|
||||
} else {
|
||||
this.helmet_durability=-1;
|
||||
}
|
||||
if (p.getInventory().getChestplate()!=null) {
|
||||
this.chestplate_durability=p.getInventory().getChestplate().getDurability();
|
||||
} else {
|
||||
this.chestplate_durability=-1;
|
||||
}
|
||||
if (p.getInventory().getLeggings()!=null) {
|
||||
this.leggings_durability=p.getInventory().getLeggings().getDurability();
|
||||
} else {
|
||||
this.leggings_durability=-1;
|
||||
}
|
||||
if (p.getInventory().getBoots()!=null) {
|
||||
this.boots_durability=p.getInventory().getBoots().getDurability();
|
||||
} else {
|
||||
this.boots_durability=-1;
|
||||
}
|
||||
this.plugin=thisplugin;
|
||||
try {
|
||||
Iterator<PotionEffect> effects = p.getActivePotionEffects().iterator();
|
||||
@ -139,9 +156,6 @@ public class PlayerBuffData {
|
||||
if (!p.isDead()) { //Don't even try to set things if we're dead.
|
||||
base_hplv=20;
|
||||
base_hplv+=hpbufflist.size()*10;
|
||||
if (this.plugin.hasJobBuff("Hunter", p, Job.JOB40)) {
|
||||
base_hplv+=20;
|
||||
}
|
||||
if (this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat8")>0) {
|
||||
base_hplv+=this.plugin.getStatBonus(7, this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat8")/2);
|
||||
}
|
||||
@ -159,17 +173,6 @@ public class PlayerBuffData {
|
||||
}
|
||||
}
|
||||
}
|
||||
if (p.getInventory()!=null) {
|
||||
List<MobHead> playerheads = this.plugin.getMobHeads(p);
|
||||
int zombierarebheads = this.plugin.getMobHeadAmt(new MobHead(MobHeadType.ZOMBIE,true,MobHeadRareType.RARE_TYPE_B), playerheads);
|
||||
int zombiepoweredheads = this.plugin.getMobHeadAmt(new MobHead(MobHeadType.ZOMBIE,false,true), playerheads);
|
||||
int zombiepoweredrareheads = this.plugin.getMobHeadAmt(new MobHead(MobHeadType.ZOMBIE,true,true), playerheads);
|
||||
//Bukkit.getLogger().info("Base Health is "+base_hplv+".");
|
||||
base_hplv+=zombierarebheads;
|
||||
base_hplv+=zombiepoweredheads;
|
||||
base_hplv+=zombiepoweredrareheads*4;
|
||||
//Bukkit.getLogger().info("Base Health is "+base_hplv+".");
|
||||
}
|
||||
extra_hp=0;
|
||||
//p.setMaxHealth(base_hplv);
|
||||
boolean hasabsorption=false;
|
||||
@ -193,29 +196,37 @@ public class PlayerBuffData {
|
||||
}
|
||||
if (!hasabsorption && this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat4")>0) {
|
||||
p.removePotionEffect(PotionEffectType.ABSORPTION);
|
||||
p.addPotionEffect(new PotionEffect(PotionEffectType.ABSORPTION,3600,this.plugin.getStatBonus(3, this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat4")/3)/4-1),true);
|
||||
p.addPotionEffect(new PotionEffect(PotionEffectType.ABSORPTION,3590,this.plugin.getStatBonus(3, this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat4")/3)/4-1));
|
||||
//p.sendMessage("Absorption level is "+(this.plugin.getStatBonus(3, this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat4")/4)/4-1));
|
||||
}
|
||||
if (this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat2")>0) {
|
||||
p.removePotionEffect(PotionEffectType.FAST_DIGGING);
|
||||
p.addPotionEffect(new PotionEffect(PotionEffectType.FAST_DIGGING,399,this.plugin.getStatBonus(1, this.plugin.getAccountsConfig().getInt(p.getName().toLowerCase()+".stats.stat2")/5)/20-1));
|
||||
}
|
||||
//p.sendMessage("Health: "+p.getHealth()+"/"+p.getMaxHealth()+" Base HP Level: "+base_hplv);
|
||||
if (p.getHealth()>p.getMaxHealth()) {
|
||||
p.setHealth(p.getMaxHealth());
|
||||
//p.sendMessage("Health: "+p.getHealth()+"/"+p.getMaxHealth()+" Set new health: "+p.getMaxHealth()+"+"+extra_hp);
|
||||
}
|
||||
|
||||
//Bukkit.getLogger().info("Base hp level: "+base_hplv+" Max Health: "+p.getMaxHealth());
|
||||
if (base_hplv!=p.getMaxHealth()) {
|
||||
double temphp=0;
|
||||
temphp = p.getHealth();
|
||||
p.setMaxHealth(base_hplv-extra_hp);
|
||||
if (temphp>p.getMaxHealth()) {
|
||||
p.setHealth(p.getMaxHealth());
|
||||
if (base_hplv<p.getMaxHealth()) {
|
||||
p.setMaxHealth(base_hplv-extra_hp);
|
||||
p.setHealth(base_hplv);
|
||||
} else {
|
||||
temphp = p.getHealth();
|
||||
p.setMaxHealth(base_hplv-extra_hp);
|
||||
p.setHealth(temphp);
|
||||
}
|
||||
}
|
||||
|
||||
/*if (base_hplv!=p.getMaxHealth()) {
|
||||
p.setMaxHealth(base_hplv-extra_hp);
|
||||
}*/
|
||||
/*
|
||||
if (p.getHealth()>base_hplv) {
|
||||
p.setHealth(base_hplv);
|
||||
//p.sendMessage("Health too high. Lowering to "+p.getMaxHealth());
|
||||
}*/
|
||||
//Send new speed totals so the player's speed can be manually adjusted.
|
||||
if (potion_spdlv>0 && potion_time<Main.SERVER_TICK_TIME) {
|
||||
//Remove the potion speed buff.
|
||||
@ -226,13 +237,12 @@ public class PlayerBuffData {
|
||||
//Figure out potion effects when player joins.
|
||||
while (effects.hasNext()) {
|
||||
PotionEffect nexteffect = effects.next();
|
||||
/*
|
||||
if (nexteffect.getType().getName().compareTo(PotionEffectType.INCREASE_DAMAGE.getName())==0) {
|
||||
if (nexteffect.getAmplifier()>0) {
|
||||
p.removePotionEffect(PotionEffectType.INCREASE_DAMAGE);
|
||||
p.addPotionEffect(new PotionEffect(PotionEffectType.INCREASE_DAMAGE,nexteffect.getDuration()*4,0));
|
||||
}
|
||||
}*/
|
||||
}
|
||||
if (nexteffect.getType().getName().compareTo(PotionEffectType.SPEED.getName())==0) {
|
||||
if (nexteffect.getDuration()<47479999) {
|
||||
//This is not a buff we applied via our plugin.
|
||||
@ -255,20 +265,18 @@ public class PlayerBuffData {
|
||||
|
||||
p.removePotionEffect(PotionEffectType.SPEED);
|
||||
if ((base_spdlv+potion_spdlv)>0) {
|
||||
//Bukkit.getPlayer("AaMay").sendMessage("Explorer giving speed buff: "+(base_spdlv-1+potion_spdlv));
|
||||
p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 2147479999, base_spdlv-1+potion_spdlv, true));
|
||||
}
|
||||
if (last_money_report_time+72000<Main.SERVER_TICK_TIME) {
|
||||
last_money_report_time=Main.SERVER_TICK_TIME;
|
||||
if (this.plugin.getAccountsConfig().getBoolean(p.getName().toLowerCase()+".settings.notify6")) {
|
||||
DecimalFormat df = new DecimalFormat("#0.00");
|
||||
//p.sendMessage(ChatColor.YELLOW+""+ChatColor.ITALIC+"You have earned $"+df.format(money_gained)+" from your jobs in the past hour.");
|
||||
p.sendMessage(ChatColor.YELLOW+""+ChatColor.ITALIC+"You have earned $"+df.format(money_gained)+" from your jobs in the past hour.");
|
||||
}
|
||||
money_gained=0;
|
||||
}
|
||||
p.getScoreboard().getTeam(p.getName().toLowerCase()).setSuffix(healthbar(p.getHealth(),p.getMaxHealth(),p.getFoodLevel()));
|
||||
} else {
|
||||
base_hplv=20;
|
||||
p.setMaxHealth(base_hplv);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,38 +1,21 @@
|
||||
package me.kaZep.Base;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class PlayerData {
|
||||
int buildamt=10;
|
||||
Material lastblocktype=null;
|
||||
int gameinteractions=0;
|
||||
long lastinteracttime=0;
|
||||
long lastminetime=0;
|
||||
long lastsneaktime=0;
|
||||
int minestreak=0;
|
||||
long furytime=0;
|
||||
long invulntime=0;
|
||||
int furyamt=0;
|
||||
boolean is_renaming_item=false;
|
||||
boolean haslanded=true;
|
||||
long lasteattime=Main.SERVER_TICK_TIME;
|
||||
int blockstack=0; //The amount of times you've gotten hit (The amount of "blocking" stacks you now have)
|
||||
int fishingstreak=0;
|
||||
int fishingrodfails=0; //The amount of times in a row you've failed to catch fish.
|
||||
long fishingroduse=Main.SERVER_TICK_TIME; //The last time you threw the fishing rod in the water.
|
||||
double fishingrodcatchrate = 0.002; //The current chance of catching a fish.
|
||||
Location clickedblock1=null; //Stores the location of a clicked block.
|
||||
Player data=null;
|
||||
long lastflighttime=0;
|
||||
public PlayerData(Player p) {
|
||||
this.data=p;
|
||||
this.lastblocktype=Material.DIRT;
|
||||
lastinteracttime=
|
||||
lastminetime=
|
||||
lastflighttime=Main.SERVER_TICK_TIME;
|
||||
lastinteracttime=Main.SERVER_TICK_TIME;
|
||||
lastminetime=Main.SERVER_TICK_TIME;
|
||||
minestreak=0;
|
||||
}
|
||||
public boolean CheckMineStreak() {
|
||||
@ -80,12 +63,6 @@ public class PlayerData {
|
||||
buildamt+=2;
|
||||
}
|
||||
}
|
||||
public void SetClickedBlock(Location l) {
|
||||
clickedblock1 = l;
|
||||
}
|
||||
public Location GetClickedBlock() {
|
||||
return clickedblock1;
|
||||
}
|
||||
public Player getPlayer() {
|
||||
return data;
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,12 +0,0 @@
|
||||
package me.kaZep.Base;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class PoweredMob {
|
||||
UUID id;
|
||||
long power_time;
|
||||
public PoweredMob(UUID id, long power_time) {
|
||||
this.id=id;
|
||||
this.power_time=power_time;
|
||||
}
|
||||
}
|
@ -91,9 +91,7 @@ public class RecyclingCenterNode {
|
||||
}
|
||||
|
||||
public void recycleItem(ItemStack item) {
|
||||
boolean allowed=true;
|
||||
if (item.getItemMeta().hasDisplayName() && item.getItemMeta().getDisplayName().toLowerCase().contains("quickshop")) {allowed=false;}
|
||||
if (allowed) {
|
||||
if (item.getItemMeta().hasDisplayName()==false) {
|
||||
//Choose one of the random recycling centers.
|
||||
int center=(int)(Math.random()*locations.size());
|
||||
double tempchance = chance; //Store the current chance so we can check for duplicates.
|
||||
|
@ -1,12 +0,0 @@
|
||||
package me.kaZep.Base;
|
||||
|
||||
import org.bukkit.Location;
|
||||
|
||||
public class TempBlock {
|
||||
public Location loc;
|
||||
public int timer;
|
||||
public TempBlock(Location loc, int timer) {
|
||||
this.loc=loc;
|
||||
this.timer=timer;
|
||||
}
|
||||
}
|
@ -1,149 +0,0 @@
|
||||
package me.kaZep.Base;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import com.sk89q.worldedit.CuboidClipboard;
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import com.sk89q.worldedit.EmptyClipboardException;
|
||||
import com.sk89q.worldedit.FilenameException;
|
||||
import com.sk89q.worldedit.LocalPlayer;
|
||||
import com.sk89q.worldedit.LocalSession;
|
||||
import com.sk89q.worldedit.MaxChangedBlocksException;
|
||||
import com.sk89q.worldedit.Vector;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.bukkit.BukkitWorld;
|
||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||
import com.sk89q.worldedit.data.DataException;
|
||||
import com.sk89q.worldedit.schematic.SchematicFormat;
|
||||
|
||||
/**
|
||||
* @author desht
|
||||
*
|
||||
* A wrapper class for the WorldEdit terrain loading & saving API to make things a little
|
||||
* simple for other plugins to use.
|
||||
*/
|
||||
public class TerrainManager {
|
||||
private static final String EXTENSION = "schematic";
|
||||
|
||||
private final WorldEdit we;
|
||||
private final LocalSession localSession;
|
||||
private final EditSession editSession;
|
||||
private final LocalPlayer localPlayer;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param wep the WorldEdit plugin instance
|
||||
* @param player the player to work with
|
||||
*/
|
||||
public TerrainManager(WorldEditPlugin wep, Player player) {
|
||||
we = wep.getWorldEdit();
|
||||
localPlayer = wep.wrapPlayer(player);
|
||||
localSession = we.getSession(localPlayer);
|
||||
editSession = localSession.createEditSession(localPlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param wep the WorldEdit plugin instance
|
||||
* @param world the world to work in
|
||||
*/
|
||||
public TerrainManager(WorldEditPlugin wep, World world) {
|
||||
we = wep.getWorldEdit();
|
||||
localPlayer = null;
|
||||
localSession = new LocalSession(we.getConfiguration());
|
||||
editSession = new EditSession(new BukkitWorld(world), we.getConfiguration().maxChangeLimit);
|
||||
}
|
||||
|
||||
/**
|
||||
* Write the terrain bounded by the given locations to the given file as a MCedit format
|
||||
* schematic.
|
||||
*
|
||||
* @param saveFile a File representing the schematic file to create
|
||||
* @param l1 one corner of the region to save
|
||||
* @param l2 the corner of the region to save, opposite to l1
|
||||
* @throws DataException
|
||||
* @throws IOException
|
||||
*/
|
||||
public void saveTerrain(File saveFile, Location l1, Location l2) throws FilenameException, DataException, IOException {
|
||||
Vector min = getMin(l1, l2);
|
||||
Vector max = getMax(l1, l2);
|
||||
|
||||
saveFile = we.getSafeSaveFile(localPlayer,
|
||||
saveFile.getParentFile(), saveFile.getName(),
|
||||
EXTENSION, new String[] { EXTENSION });
|
||||
|
||||
editSession.enableQueue();
|
||||
CuboidClipboard clipboard = new CuboidClipboard(max.subtract(min).add(new Vector(1, 1, 1)), min);
|
||||
clipboard.copy(editSession);
|
||||
SchematicFormat.MCEDIT.save(clipboard, saveFile);
|
||||
editSession.flushQueue();
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the data from the given schematic file and paste it at the given location. If the location is null, then
|
||||
* paste it at the saved data's origin.
|
||||
*
|
||||
* @param saveFile a File representing the schematic file to load
|
||||
* @param loc the location to paste the clipboard at (may be null)
|
||||
* @throws FilenameException
|
||||
* @throws DataException
|
||||
* @throws IOException
|
||||
* @throws MaxChangedBlocksException
|
||||
* @throws EmptyClipboardException
|
||||
*/
|
||||
public void loadSchematic(File saveFile, Location loc) throws FilenameException, DataException, IOException, MaxChangedBlocksException, EmptyClipboardException {
|
||||
saveFile = we.getSafeSaveFile(localPlayer,
|
||||
saveFile.getParentFile(), saveFile.getName(),
|
||||
EXTENSION, new String[] { EXTENSION });
|
||||
|
||||
editSession.enableQueue();
|
||||
localSession.setClipboard(SchematicFormat.MCEDIT.load(saveFile));
|
||||
localSession.getClipboard().place(editSession, getPastePosition(loc), false);
|
||||
editSession.flushQueue();
|
||||
we.flushBlockBag(localPlayer, editSession);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load the data from the given schematic file and paste it at the saved clipboard's origin.
|
||||
*
|
||||
* @param saveFile
|
||||
* @throws FilenameException
|
||||
* @throws DataException
|
||||
* @throws IOException
|
||||
* @throws MaxChangedBlocksException
|
||||
* @throws EmptyClipboardException
|
||||
*/
|
||||
public void loadSchematic(File saveFile) throws FilenameException, DataException, IOException, MaxChangedBlocksException, EmptyClipboardException {
|
||||
loadSchematic(saveFile, null);
|
||||
}
|
||||
|
||||
private Vector getPastePosition(Location loc) throws EmptyClipboardException {
|
||||
if (loc == null)
|
||||
return localSession.getClipboard().getOrigin();
|
||||
else
|
||||
return new Vector(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ());
|
||||
}
|
||||
|
||||
private Vector getMin(Location l1, Location l2) {
|
||||
return new Vector(
|
||||
Math.min(l1.getBlockX(), l2.getBlockX()),
|
||||
Math.min(l1.getBlockY(), l2.getBlockY()),
|
||||
Math.min(l1.getBlockZ(), l2.getBlockZ())
|
||||
);
|
||||
}
|
||||
|
||||
private Vector getMax(Location l1, Location l2) {
|
||||
return new Vector(
|
||||
Math.max(l1.getBlockX(), l2.getBlockX()),
|
||||
Math.max(l1.getBlockY(), l2.getBlockY()),
|
||||
Math.max(l1.getBlockZ(), l2.getBlockZ())
|
||||
);
|
||||
}
|
||||
}
|
@ -8,7 +8,6 @@ import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class JobsDataInfo {
|
||||
public enum Job {JOB5,JOB10,JOB20,JOB30A,JOB30B,JOB40};
|
||||
String jobname;
|
||||
String introstring;
|
||||
String actionname1;
|
||||
@ -23,8 +22,6 @@ public class JobsDataInfo {
|
||||
String lv5buff;
|
||||
String lv10buff;
|
||||
String lv20buff;
|
||||
String lv30_1buff;
|
||||
String lv30_2buff;
|
||||
String lv40buff;
|
||||
List<Double> dataprice1;
|
||||
List<Double> dataprice2;
|
||||
@ -53,8 +50,6 @@ public class JobsDataInfo {
|
||||
lv5buff = "";
|
||||
lv10buff = "";
|
||||
lv20buff = "";
|
||||
lv30_1buff = "";
|
||||
lv30_2buff = "";
|
||||
lv40buff = "";
|
||||
dataprice1 = new ArrayList<Double>();
|
||||
dataprice2 = new ArrayList<Double>();
|
||||
@ -78,7 +73,6 @@ public class JobsDataInfo {
|
||||
public void addExtraData(String info) {
|
||||
extrainfo.add(info);
|
||||
}
|
||||
@Deprecated
|
||||
public String getBuffData(int lv) {
|
||||
switch (lv) {
|
||||
case 5:{
|
||||
@ -96,44 +90,12 @@ public class JobsDataInfo {
|
||||
}
|
||||
return "";
|
||||
}
|
||||
public String getBuffData(Job job) {
|
||||
switch (job) {
|
||||
case JOB5:{
|
||||
return this.lv5buff;
|
||||
}
|
||||
case JOB10:{
|
||||
return this.lv10buff;
|
||||
}
|
||||
case JOB20:{
|
||||
return this.lv20buff;
|
||||
}
|
||||
case JOB30A:{
|
||||
return this.lv30_1buff;
|
||||
}
|
||||
case JOB30B:{
|
||||
return this.lv30_2buff;
|
||||
}
|
||||
case JOB40:{
|
||||
return this.lv40buff;
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
@Deprecated
|
||||
public void setBuffData(String lv5,String lv10,String lv20,String lv40) {
|
||||
this.lv5buff=lv5;
|
||||
this.lv10buff=lv10;
|
||||
this.lv20buff=lv20;
|
||||
this.lv40buff=lv40;
|
||||
}
|
||||
public void setBuffData(String lv5,String lv10,String lv20,String lv30_1,String lv30_2,String lv40) {
|
||||
this.lv5buff=lv5;
|
||||
this.lv10buff=lv10;
|
||||
this.lv20buff=lv20;
|
||||
this.lv30_1buff=lv30_1;
|
||||
this.lv30_2buff=lv30_2;
|
||||
this.lv40buff=lv40;
|
||||
}
|
||||
public void setAction(int numb, String name) {
|
||||
switch (numb) {
|
||||
case 0:{
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user