Nonoriri
53267fadcf
Thanksgiving event added. Use /event thanksgiving to toggle. Eggs give a
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small amount of XP when thrown and generate a random item. Cooked
chicken (turkey) gives speed, saturation, and health boost for 15
minutes. Monsters have a small (0.5%) chance of dropping loot chests.
Loot chests contain a single random item equivalent to boss loot.
2013-11-26 02:11:34 -05:00
a59c956c81
Starting Builder job buff updates.
2013-11-23 02:09:20 -07:00
979e0c497d
Implement all Woodcutter job buffs.
2013-11-21 20:17:31 -07:00
6c5729447a
All irrelevant old job buffs have been removed and are inactive.
2013-11-21 04:23:29 -07:00
6387e121a2
Whoops, missed a few things. Now Farmer is officially gone. Mwahaha.
2013-11-21 03:58:43 -07:00
4f2fd3f962
Added Lv30 A & B Buff listings.
2013-11-21 03:53:25 -07:00
8d2fb9268c
Merge branch 'newjobs' into dev
2013-11-21 03:40:07 -07:00
0588c76871
Finished all job descriptions. Farmer is not a valid job anymore.
2013-11-21 03:39:18 -07:00
999788db6e
Added '/jobs members' function.
2013-11-21 02:59:07 -07:00
2898e12506
Fixed all references of string names for account configs to have
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.toLowerCase() so that everything is consistent and the functions come
out properly.
2013-11-21 01:28:39 -07:00
c5a992c418
Forgot to add new invulnerability code to reviving.
2013-11-20 03:31:33 -07:00
c46c4e52df
Add a fix to prevent players from teleporting to others and being below
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them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
2013-11-20 03:26:04 -07:00
0c4e92f710
Fix issues with leaving the game with an open inventory not properly
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saving/dropping unused items.
2013-11-20 03:14:21 -07:00
f2ef2c9c88
Add in an inventory refresh for using Polymorph Wands so they still
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appear correctly in the client.
2013-11-19 18:36:01 -07:00
b315a5a3eb
Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
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random disconnecting as well. Fix issues with boss not spawning
immediately.
2013-11-19 12:31:15 -07:00
c935896d60
Added is_PermanentProperty() to contain all lore phrases where the
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property should not be removed in cases where items need to remove other
lore "bonuses".
2013-11-19 04:04:46 -07:00
482e1814dd
Add 5 seconds of invincibility for the reviving player.
2013-11-18 22:46:51 -07:00
76b2ece1d0
Fix removing mobs on revive. Did not remove mobs with nametags (That
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weren't important)
2013-11-18 22:46:07 -07:00
6cea6022c3
Add in proper unenchanting. Make sure Weak armor does not lose its
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properties via enchanting / unenchanting.
2013-11-18 00:57:46 -07:00
ea3b087fe6
Placed "ticktime" command back in. Fixed double length days and nights.
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Separate tick time from game tick. Added temporary Chainmail values to
EnchantLevelDatabase until real values are added.
2013-11-17 05:07:31 -07:00
903dbfa91a
r261. Propogating changes.
2013-11-11 14:28:42 -07:00
1a418e7650
r261. Finally fixed Super-mobs. Other bugfixes to improve stability.
2013-11-10 04:11:55 -07:00
84e20c4f3f
r270. Fixed a few bugs. Not ready for release. Unknown max health bug.
2013-11-09 23:48:22 -07:00
7e82f339b5
r270. Bugfixes!
2013-11-09 05:47:40 -07:00
23ff12f9b7
r259 with Halloween ending updates! Polymorph wand! WHOO!
2013-11-08 09:38:41 -07:00
303e6d9739
r259. Many fixes and changes yet again.
2013-11-06 03:29:11 -07:00
89377ecaf0
r258. Many tweaks to jobs, bugfixes.
2013-11-05 00:50:22 -07:00
ab0800643d
r257 with all bugfixes! It's finally out!
2013-11-03 23:07:18 -07:00
66b18762e3
Continue Dungeon class. Fixed issue #19 .
2013-11-03 02:58:32 -07:00
163949e354
Add in ability to select ultimate, and defined a portal that can take
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you to the dungeon area if you are allowed to.
2013-11-03 01:42:54 -07:00
7a2e0f9f74
First Commit
2013-11-01 23:28:39 -07:00