31 Commits

Author SHA1 Message Date
Nonoriri
53267fadcf Thanksgiving event added. Use /event thanksgiving to toggle. Eggs give a
small amount of XP when thrown and generate a random item. Cooked
chicken (turkey) gives speed, saturation, and health boost for 15
minutes. Monsters have a small (0.5%) chance of dropping loot chests.
Loot chests contain a single random item equivalent to boss loot.
2013-11-26 02:11:34 -05:00
a59c956c81 Starting Builder job buff updates. 2013-11-23 02:09:20 -07:00
979e0c497d Implement all Woodcutter job buffs. 2013-11-21 20:17:31 -07:00
6c5729447a All irrelevant old job buffs have been removed and are inactive. 2013-11-21 04:23:29 -07:00
6387e121a2 Whoops, missed a few things. Now Farmer is officially gone. Mwahaha. 2013-11-21 03:58:43 -07:00
4f2fd3f962 Added Lv30 A & B Buff listings. 2013-11-21 03:53:25 -07:00
8d2fb9268c Merge branch 'newjobs' into dev 2013-11-21 03:40:07 -07:00
0588c76871 Finished all job descriptions. Farmer is not a valid job anymore. 2013-11-21 03:39:18 -07:00
999788db6e Added '/jobs members' function. 2013-11-21 02:59:07 -07:00
2898e12506 Fixed all references of string names for account configs to have
.toLowerCase() so that everything is consistent and the functions come
out properly.
2013-11-21 01:28:39 -07:00
c5a992c418 Forgot to add new invulnerability code to reviving. 2013-11-20 03:31:33 -07:00
c46c4e52df Add a fix to prevent players from teleporting to others and being below
them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
2013-11-20 03:26:04 -07:00
0c4e92f710 Fix issues with leaving the game with an open inventory not properly
saving/dropping unused items.
2013-11-20 03:14:21 -07:00
f2ef2c9c88 Add in an inventory refresh for using Polymorph Wands so they still
appear correctly in the client.
2013-11-19 18:36:01 -07:00
b315a5a3eb Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
random disconnecting as well. Fix issues with boss not spawning
immediately.
2013-11-19 12:31:15 -07:00
c935896d60 Added is_PermanentProperty() to contain all lore phrases where the
property should not be removed in cases where items need to remove other
lore "bonuses".
2013-11-19 04:04:46 -07:00
482e1814dd Add 5 seconds of invincibility for the reviving player. 2013-11-18 22:46:51 -07:00
76b2ece1d0 Fix removing mobs on revive. Did not remove mobs with nametags (That
weren't important)
2013-11-18 22:46:07 -07:00
6cea6022c3 Add in proper unenchanting. Make sure Weak armor does not lose its
properties via enchanting / unenchanting.
2013-11-18 00:57:46 -07:00
ea3b087fe6 Placed "ticktime" command back in. Fixed double length days and nights.
Separate tick time from game tick. Added temporary Chainmail values to
EnchantLevelDatabase until real values are added.
2013-11-17 05:07:31 -07:00
903dbfa91a r261. Propogating changes. 2013-11-11 14:28:42 -07:00
1a418e7650 r261. Finally fixed Super-mobs. Other bugfixes to improve stability. 2013-11-10 04:11:55 -07:00
84e20c4f3f r270. Fixed a few bugs. Not ready for release. Unknown max health bug. 2013-11-09 23:48:22 -07:00
7e82f339b5 r270. Bugfixes! 2013-11-09 05:47:40 -07:00
23ff12f9b7 r259 with Halloween ending updates! Polymorph wand! WHOO! 2013-11-08 09:38:41 -07:00
303e6d9739 r259. Many fixes and changes yet again. 2013-11-06 03:29:11 -07:00
89377ecaf0 r258. Many tweaks to jobs, bugfixes. 2013-11-05 00:50:22 -07:00
ab0800643d r257 with all bugfixes! It's finally out! 2013-11-03 23:07:18 -07:00
66b18762e3 Continue Dungeon class. Fixed issue #19. 2013-11-03 02:58:32 -07:00
163949e354 Add in ability to select ultimate, and defined a portal that can take
you to the dungeon area if you are allowed to.
2013-11-03 01:42:54 -07:00
7a2e0f9f74 First Commit 2013-11-01 23:28:39 -07:00