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bfeb976e89
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Fix teleport issues.
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2013-11-26 16:10:56 -07:00 |
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60b158cede
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Merge remote-tracking branch 'origin/master_event'
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2013-11-26 16:07:47 -07:00 |
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Nonoriri
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b977e080be
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Added four types of loot chests. Loot chest probabilities slightly
increased. Fixed a nullpointerexception caused by a missing
toLowerCase() call.
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2013-11-26 17:46:41 -05:00 |
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485bbf930b
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Fixed places where toLowerCase() was not needed/ was missing.
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2013-11-26 13:41:17 -07:00 |
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65263a474e
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Use offline version of getJobLv().
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2013-11-26 12:31:52 -07:00 |
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0e1fe37493
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Fix to /jobs members. Meant to sort by level, not name.
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2013-11-26 12:23:33 -07:00 |
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0b98c8c74b
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Fixes to '/jobs members' before official release.
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2013-11-26 11:17:29 -07:00 |
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9fdb87addb
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Add in '/jobs members' command.
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2013-11-26 10:47:26 -07:00 |
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70a92aeaac
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Remove all saveAccountsConfig() calls. Add in 30 second account save
config. Should reduce a lot of stress on the server when players are
grinding jobs. There should be no reason to write to a file so often.
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2013-11-26 10:17:23 -07:00 |
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00fc5c4baa
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Apply Thanksgiving / Crafting Items Patch
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2013-11-26 03:41:14 -07:00 |
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c5a992c418
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Forgot to add new invulnerability code to reviving.
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2013-11-20 03:31:33 -07:00 |
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c46c4e52df
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Add a fix to prevent players from teleporting to others and being below
them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
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2013-11-20 03:26:04 -07:00 |
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0c4e92f710
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Fix issues with leaving the game with an open inventory not properly
saving/dropping unused items.
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2013-11-20 03:14:21 -07:00 |
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f2ef2c9c88
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Add in an inventory refresh for using Polymorph Wands so they still
appear correctly in the client.
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2013-11-19 18:36:01 -07:00 |
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b315a5a3eb
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Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
random disconnecting as well. Fix issues with boss not spawning
immediately.
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2013-11-19 12:31:15 -07:00 |
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c935896d60
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Added is_PermanentProperty() to contain all lore phrases where the
property should not be removed in cases where items need to remove other
lore "bonuses".
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2013-11-19 04:04:46 -07:00 |
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482e1814dd
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Add 5 seconds of invincibility for the reviving player.
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2013-11-18 22:46:51 -07:00 |
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76b2ece1d0
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Fix removing mobs on revive. Did not remove mobs with nametags (That
weren't important)
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2013-11-18 22:46:07 -07:00 |
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6cea6022c3
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Add in proper unenchanting. Make sure Weak armor does not lose its
properties via enchanting / unenchanting.
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2013-11-18 00:57:46 -07:00 |
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ea3b087fe6
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Placed "ticktime" command back in. Fixed double length days and nights.
Separate tick time from game tick. Added temporary Chainmail values to
EnchantLevelDatabase until real values are added.
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2013-11-17 05:07:31 -07:00 |
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903dbfa91a
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r261. Propogating changes.
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2013-11-11 14:28:42 -07:00 |
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1a418e7650
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r261. Finally fixed Super-mobs. Other bugfixes to improve stability.
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2013-11-10 04:11:55 -07:00 |
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84e20c4f3f
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r270. Fixed a few bugs. Not ready for release. Unknown max health bug.
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2013-11-09 23:48:22 -07:00 |
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7e82f339b5
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r270. Bugfixes!
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2013-11-09 05:47:40 -07:00 |
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23ff12f9b7
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r259 with Halloween ending updates! Polymorph wand! WHOO!
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2013-11-08 09:38:41 -07:00 |
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303e6d9739
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r259. Many fixes and changes yet again.
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2013-11-06 03:29:11 -07:00 |
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89377ecaf0
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r258. Many tweaks to jobs, bugfixes.
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2013-11-05 00:50:22 -07:00 |
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ab0800643d
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r257 with all bugfixes! It's finally out!
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2013-11-03 23:07:18 -07:00 |
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66b18762e3
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Continue Dungeon class. Fixed issue #19.
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2013-11-03 02:58:32 -07:00 |
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163949e354
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Add in ability to select ultimate, and defined a portal that can take
you to the dungeon area if you are allowed to.
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2013-11-03 01:42:54 -07:00 |
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7a2e0f9f74
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First Commit
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2013-11-01 23:28:39 -07:00 |
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