Nonoriri
53267fadcf
Thanksgiving event added. Use /event thanksgiving to toggle. Eggs give a
...
small amount of XP when thrown and generate a random item. Cooked
chicken (turkey) gives speed, saturation, and health boost for 15
minutes. Monsters have a small (0.5%) chance of dropping loot chests.
Loot chests contain a single random item equivalent to boss loot.
12 years ago
sigonasr2
a59c956c81
Starting Builder job buff updates.
12 years ago
sigonasr2
979e0c497d
Implement all Woodcutter job buffs.
12 years ago
sigonasr2
6c5729447a
All irrelevant old job buffs have been removed and are inactive.
12 years ago
sigonasr2
6387e121a2
Whoops, missed a few things. Now Farmer is officially gone. Mwahaha.
12 years ago
sigonasr2
4f2fd3f962
Added Lv30 A & B Buff listings.
12 years ago
sigonasr2
0588c76871
Finished all job descriptions. Farmer is not a valid job anymore.
12 years ago
sigonasr2
999788db6e
Added '/jobs members' function.
12 years ago
sigonasr2
2898e12506
Fixed all references of string names for account configs to have
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.toLowerCase() so that everything is consistent and the functions come
out properly.
12 years ago
sigonasr2
c5a992c418
Forgot to add new invulnerability code to reviving.
12 years ago
sigonasr2
c46c4e52df
Add a fix to prevent players from teleporting to others and being below
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them when riding vehicles. This would usually cause them to fall through
blocks in for example rail systems that are suspended.
12 years ago
sigonasr2
0c4e92f710
Fix issues with leaving the game with an open inventory not properly
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saving/dropping unused items.
12 years ago
sigonasr2
f2ef2c9c88
Add in an inventory refresh for using Polymorph Wands so they still
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appear correctly in the client.
12 years ago
sigonasr2
b315a5a3eb
Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
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random disconnecting as well. Fix issues with boss not spawning
immediately.
12 years ago
sigonasr2
c935896d60
Added is_PermanentProperty() to contain all lore phrases where the
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property should not be removed in cases where items need to remove other
lore "bonuses".
12 years ago
sigonasr2
482e1814dd
Add 5 seconds of invincibility for the reviving player.
12 years ago
sigonasr2
76b2ece1d0
Fix removing mobs on revive. Did not remove mobs with nametags (That
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weren't important)
12 years ago
sigonasr2
6cea6022c3
Add in proper unenchanting. Make sure Weak armor does not lose its
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properties via enchanting / unenchanting.
12 years ago
sigonasr2
ea3b087fe6
Placed "ticktime" command back in. Fixed double length days and nights.
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Separate tick time from game tick. Added temporary Chainmail values to
EnchantLevelDatabase until real values are added.
12 years ago
sigonasr2
903dbfa91a
r261. Propogating changes.
12 years ago
sigonasr2
1a418e7650
r261. Finally fixed Super-mobs. Other bugfixes to improve stability.
12 years ago
sigonasr2
84e20c4f3f
r270. Fixed a few bugs. Not ready for release. Unknown max health bug.
12 years ago
sigonasr2
7e82f339b5
r270. Bugfixes!
12 years ago
sigonasr2
23ff12f9b7
r259 with Halloween ending updates! Polymorph wand! WHOO!
12 years ago
sigonasr2
303e6d9739
r259. Many fixes and changes yet again.
12 years ago
sigonasr2
89377ecaf0
r258. Many tweaks to jobs, bugfixes.
12 years ago
sigonasr2
ab0800643d
r257 with all bugfixes! It's finally out!
12 years ago
sigonasr2
66b18762e3
Continue Dungeon class. Fixed issue #19 .
12 years ago
sigonasr2
163949e354
Add in ability to select ultimate, and defined a portal that can take
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you to the dungeon area if you are allowed to.
12 years ago
sigonasr2
7a2e0f9f74
First Commit
12 years ago