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@ -9715,7 +9715,10 @@ implements Listener |
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Bukkit.getLogger().info("Anvil interface CLICK at slot #" + event.getRawSlot()); |
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Bukkit.getLogger().info("Anvil interface CLICK at slot #" + event.getRawSlot()); |
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if (event.getRawSlot() < 27) { |
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if (event.getRawSlot() == -999) { |
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anvilClicked = false; |
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Bukkit.getLogger().info("Window exterior clicked."); |
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} else if (event.getRawSlot() < 27) { |
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anvilClicked = true; |
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anvilClicked = true; |
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Bukkit.getLogger().info("Anvil clicked."); |
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Bukkit.getLogger().info("Anvil clicked."); |
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} else { |
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} else { |
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@ -12818,30 +12821,25 @@ class updateInventoryTask implements Runnable { |
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final int LEVELS = 22; |
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final int LEVELS = 22; |
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if (anvilInv.getItem(INPUT) == null || anvilInv.getItem(MATERIALS) == null) { |
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// No valid combo, set XP orb to stack size 1 and remove output.
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anvilInv.getItem(LEVELS).setAmount(1); |
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anvilInv.setItem(OUTPUT, new ItemStack(Material.AIR)); |
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} |
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else |
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{ |
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// Redundant validation code for verification
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// Redundant validation code for verification
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if (anvilInv.getItem(INPUT) != null) { |
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if (!((anvilInv.getItem(INPUT).toString().toUpperCase().contains("HELMET") || anvilInv.getItem(INPUT).toString().toUpperCase().contains("CHESTPLATE") || |
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if (!((anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("HELMET") || anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("CHESTPLATE") || |
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anvilInv.getItem(INPUT).toString().toUpperCase().contains("LEGGINGS") || anvilInv.getItem(INPUT).toString().toUpperCase().contains("BOOTS") || |
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anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("LEGGINGS") || anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("BOOTS") || |
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anvilInv.getItem(INPUT).toString().toUpperCase().contains("PICKAXE") || anvilInv.getItem(INPUT).toString().toUpperCase().contains("SPADE") || |
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anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("PICKAXE") || anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("SPADE") || |
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anvilInv.getItem(INPUT).toString().toUpperCase().contains("HOE") || anvilInv.getItem(INPUT).toString().toUpperCase().contains("AXE") || |
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anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("HOE") || anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("AXE") || |
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anvilInv.getItem(INPUT).toString().toUpperCase().contains("SWORD") || anvilInv.getItem(INPUT).toString().toUpperCase().contains("FISHING") || |
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anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("SWORD") || anvilInv.getItem(INPUT).getType().toString().toUpperCase().contains("FISHING") || |
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anvilInv.getItem(INPUT).toString().toUpperCase().contentEquals("BOW")) && anvilInv.getItem(INPUT).getDurability() != 0)) { |
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anvilInv.getItem(INPUT).getType().toString().toUpperCase().contentEquals("BOW")) && anvilInv.getItem(INPUT).getDurability() != 0)) { |
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sendToInventory(INPUT, anvilInv.getItem(INPUT).getAmount(), player); |
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sendToInventory(INPUT, anvilInv.getItem(INPUT).getAmount(), player); |
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Bukkit.getLogger().info("Invalid input!"); |
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Bukkit.getLogger().info("Invalid input!"); |
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} else { |
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Bukkit.getLogger().info("Valid input, " + anvilInv.getItem(INPUT).toString().toUpperCase() + " with durability " + anvilInv.getItem(INPUT).getDurability()); |
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} |
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} |
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} |
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if (anvilInv.getItem(MATERIALS) != null) { |
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if (!(anvilInv.getItem(MATERIALS).getType() == Material.LEATHER || anvilInv.getItem(MATERIALS).getType() == Material.IRON_INGOT || |
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if (!(anvilInv.getItem(MATERIALS).getType() == Material.LEATHER || anvilInv.getItem(MATERIALS).getType() == Material.IRON_INGOT || |
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anvilInv.getItem(MATERIALS).getType() == Material.GOLD_INGOT || anvilInv.getItem(MATERIALS).getType() == Material.IRON_BLOCK || |
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anvilInv.getItem(MATERIALS).getType() == Material.GOLD_INGOT || anvilInv.getItem(MATERIALS).getType() == Material.IRON_BLOCK || |
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anvilInv.getItem(MATERIALS).getType() == Material.DIAMOND_BLOCK || anvilInv.getItem(MATERIALS).getType() == Material.DIAMOND || |
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anvilInv.getItem(MATERIALS).getType() == Material.DIAMOND_BLOCK || anvilInv.getItem(MATERIALS).getType() == Material.DIAMOND || |
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@ -12851,8 +12849,29 @@ class updateInventoryTask implements Runnable { |
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sendToInventory(MATERIALS, anvilInv.getItem(MATERIALS).getAmount(), player); |
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sendToInventory(MATERIALS, anvilInv.getItem(MATERIALS).getAmount(), player); |
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Bukkit.getLogger().info("Invalid materials!"); |
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Bukkit.getLogger().info("Invalid materials!"); |
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} else { |
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Bukkit.getLogger().info("Valid materials, " + anvilInv.getItem(MATERIALS).toString().toUpperCase() + " with durability " + anvilInv.getItem(MATERIALS).getDurability()); |
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} |
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} |
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} |
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if (anvilInv.getItem(INPUT) == null || anvilInv.getItem(MATERIALS) == null) { |
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// No valid combo, set XP orb to stack size 1 and remove output.
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anvilInv.setItem(OUTPUT, new ItemStack(Material.AIR)); |
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ItemStack orbs = new ItemStack(Material.SLIME_BALL); |
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ItemMeta temp_meta = orbs.getItemMeta(); |
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temp_meta.setDisplayName(ChatColor.YELLOW + "Experience Cost"); |
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List<String> temp_meta_lore = new ArrayList<String>(); |
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temp_meta_lore.add(ChatColor.ITALIC + "Experience Cost of Enchanting."); |
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temp_meta.setLore(temp_meta_lore); |
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orbs.setItemMeta(temp_meta); |
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anvilInv.setItem(LEVELS, orbs); |
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// TRY EVERYTHING
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player.getInventory().setContents(player.getInventory().getContents()); |
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anvilInv.setContents(anvilInv.getContents()); |
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player.updateInventory(); |
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} else { |
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// Both repair slots are populated.
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// Verify the right material is combined with the source item.
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// Verify the right material is combined with the source item.
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boolean validCombo = false; |
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boolean validCombo = false; |
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double multiplier = 0; |
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double multiplier = 0; |
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@ -13019,17 +13038,20 @@ class updateInventoryTask implements Runnable { |
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player.getInventory().setContents(player.getInventory().getContents()); |
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player.getInventory().setContents(player.getInventory().getContents()); |
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anvilInv.setContents(anvilInv.getContents()); |
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anvilInv.setContents(anvilInv.getContents()); |
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player.updateInventory(); |
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player.updateInventory(); |
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} |
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} |
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} |
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} |
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public void sendToInventory(int slot, int itemCount, Player player) { |
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public void sendToInventory(int slot, int itemCount, Player player) { |
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Bukkit.getLogger().info("Slot: " + slot); |
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Bukkit.getLogger().info("Item Count: " + itemCount); |
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Bukkit.getLogger().info("Player: " + player.getDisplayName()); |
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// Get inventories
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// Get inventories
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Inventory anvilInventory = player.getOpenInventory().getTopInventory(); |
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Inventory anvilInventory = player.getOpenInventory().getTopInventory(); |
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Inventory playerInventory = player.getOpenInventory().getBottomInventory(); |
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Inventory playerInventory = player.getOpenInventory().getBottomInventory(); |
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// Get a temporary item stack to transfer
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// Get a temporary item stack to transfer
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ItemStack temp = anvilInventory.getItem(slot); |
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ItemStack temp = anvilInventory.getItem(slot).clone(); |
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temp.setAmount(itemCount); |
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temp.setAmount(itemCount); |
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// Attempt to add to the player inventory. Store leftovers in itemstack to be dropped.
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// Attempt to add to the player inventory. Store leftovers in itemstack to be dropped.
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@ -13039,13 +13061,18 @@ class updateInventoryTask implements Runnable { |
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player.getWorld().dropItemNaturally(player.getLocation(), leftovers); |
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player.getWorld().dropItemNaturally(player.getLocation(), leftovers); |
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} |
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} |
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anvilInventory.getItem(slot).setAmount(anvilInventory.getItem(slot).getAmount() - itemCount); |
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if (anvilInventory.getItem(slot).getAmount() == 0) { |
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Bukkit.getLogger().info("Slot stack size is " + anvilInventory.getItem(slot).getAmount()); |
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if (anvilInventory.getItem(slot).getAmount() - itemCount == 0) { |
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// Should reduce stack count to zero, meaning item needs to be removed.
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Bukkit.getLogger().info("Item stack size reduced to 0, " + anvilInventory.getItem(slot).getType().toString() + " removed."); |
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Bukkit.getLogger().info("Item stack size reduced to 0, " + anvilInventory.getItem(slot).getType().toString() + " removed."); |
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anvilInventory.setItem(slot, new ItemStack(Material.AIR)); |
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anvilInventory.setItem(slot, new ItemStack(Material.AIR)); |
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} else { |
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// Should set stack size.
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Bukkit.getLogger().info("Reduced stack size from " + anvilInventory.getItem(slot).getAmount() + " by " + itemCount); |
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anvilInventory.getItem(slot).setAmount(anvilInventory.getItem(slot).getAmount() - itemCount); |
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} |
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} |
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// player.getWorld().dropItemNaturally(player.getLocation(), new ItemStack(anvilInv.getItem(MATERIALS).getType(), anvilInv.getItem(MATERIALS).getAmount() - maxItemsNeeded));
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// player.getWorld().dropItemNaturally(player.getLocation(), new ItemStack(anvilInv.getItem(MATERIALS).getType(), anvilInv.getItem(MATERIALS).getAmount() - maxItemsNeeded));
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