Charge Zombie new behavior. 1)Does not wreck chunks that are under a

certain air density. 2)Only destroys natural blocks when players are
nearby. 3)Has old block destroying behavior when fighting players.
master_event
sigonasr2 11 years ago
parent 8166be6614
commit 3e0c2d0f29
  1. 316
      BankEconomyMod/src/me/kaZep/Base/Main.java
  2. 8
      BankEconomyMod/src/me/kaZep/Base/PlayerListener.java

@ -1780,6 +1780,7 @@ public void runTick() {
}
}
} else {
if (l.getCustomName().compareTo(ChatColor.GOLD+"Charge Zombie II")==0 && !l.isDead() && l.getKiller()!=null) {
/*
for (int k=-1;k<2;k++) {
for (int j=-1;j<2;j++) {
@ -1800,9 +1801,30 @@ public void runTick() {
}
}
}*/ //Charge Zombie II's now only break blocks when YOU get hit by them.
/*//OLD CHARGE ZOMBIE II BEHAVIOR.
//OLD CHARGE ZOMBIE II BEHAVIOR.
for (int k=-2;k<3;k++) {
for (int j=-2;j<3;j++) {
Location checkloc = l.getLocation().add(k,1,j);
Block bl = Bukkit.getWorld("world").getBlockAt(checkloc);
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER && bl.getType()!=Material.COMMAND) {
bl.breakNaturally();
}
bl = Bukkit.getWorld("world").getBlockAt(checkloc);
checkloc = l.getLocation().add(k,2,j);
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER && bl.getType()!=Material.COMMAND) {
bl.breakNaturally();
}
bl = Bukkit.getWorld("world").getBlockAt(checkloc);
checkloc = l.getLocation().add(k,0,j);
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER && bl.getType()!=Material.COMMAND) {
bl.breakNaturally();
}
}
}
} else
if (l.getCustomName().compareTo(ChatColor.YELLOW+"Charge Zombie")==0 && !l.isDead() && l.getKiller()!=null) {
for (int k=-1;k<2;k++) {
for (int j=-1;j<2;j++) {
Location checkloc = l.getLocation().add(k,1,j);
Block bl = Bukkit.getWorld("world").getBlockAt(checkloc);
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER) {
@ -1815,11 +1837,12 @@ public void runTick() {
}
bl = Bukkit.getWorld("world").getBlockAt(checkloc);
checkloc = l.getLocation().add(k,0,j);
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL) {
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER) {
bl.breakNaturally();
}
}
}*/
}
}
}
}
}
@ -2610,7 +2633,21 @@ public void checkJukeboxes() {
//Bukkit.getLogger().info("Disparity is "+(unmatched/6727.0d*100)+"%");
}
}
if (!spawneddungeon) {
int airmeasure=0;
//Get the underground chunk density of this chunk.
//Max chunk density is 12800.
Chunk c = list[i].getWorld().getChunkAt(list[i].getLocation());
for (int x=0;x<16;x++) {
for (int y=0;y<50;y++) {
for (int z=0;z<16;z++) {
if (c.getBlock(x, y, z).getType()==Material.AIR) {
airmeasure++;
}
}
}
}
//Bukkit.getLogger().info("For player "+list[i].getName()+", Chunk air density is "+((double)airmeasure/12800)*100.0d+"%");
if (!spawneddungeon && ((double)airmeasure/12800)*100.0d<=10) { //Make sure the air density is small enough that we are allowed to carve things.
//See if the player is very far underground and there is nothing around him/her. This would be odd behavior (Hint at strip mining) and we will force Charge Zombie II's to spawn and create areas.
List<Entity> nearby = list[i].getNearbyEntities(20, 5, 20);
for (int j=0;j<nearby.size();j++) {
@ -2729,275 +2766,7 @@ public void checkJukeboxes() {
e4 = Bukkit.getWorld("world").spawnEntity(list[i].getLocation().add(spread,0,-20), EntityType.ZOMBIE);
}
}
/*
torch1=false;
torch2=false;
torch3=false;
torch4=false;
spread = (int)(Math.random()*20)+20;
int randomheight=(int)(Math.random()*5)-(int)(Math.random()*5);
for (int j=10;j>-11;j--) {
for (int k=4;k>-2;k--) {
for (int l=10;l>-11;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(30+j,k+randomheight,spread+l));
if (b.getType()==Material.TORCH || b.getType()==Material.GLOWSTONE) {
torch1=true;
}
}
}
}
if (!torch1) {
int lb1=(int)(Math.random()*5)+10,lb2=(int)(Math.random()*5)+10,ub1=-(int)(Math.random()*6)+10,ub2=-(int)(Math.random()*6)+10;
for (int j=lb1;j>ub1;j--) {
for (int k=(int)(Math.random()*4)+1;k>-1;k--) {
for (int l=lb2;l>-ub2;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(20+j,k+randomheight,spread+l));
if (Math.random()<=0.75-k*0.10 && b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME) {
b.setType(Material.AIR);
}
}
}
}
}
torch2=false;
spread = (int)(Math.random()*20)+20;
randomheight=(int)(Math.random()*5)-(int)(Math.random()*5);
for (int j=10;j>-11;j--) {
for (int k=4;k>-2;k--) {
for (int l=10;l>-11;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(-20+j,k+randomheight,spread+l));
if (b.getType()==Material.TORCH || b.getType()==Material.GLOWSTONE) {
torch2=true;
}
}
}
}
if (!torch2) {
int lb1=(int)(Math.random()*5)+10,lb2=(int)(Math.random()*5)+10,ub1=-(int)(Math.random()*6)+10,ub2=-(int)(Math.random()*6)+10;
for (int j=lb1;j>ub1;j--) {
for (int k=(int)(Math.random()*4)+1;k>-1;k--) {
for (int l=lb2;l>-ub2;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(20+j,k+randomheight,spread+l));
if (Math.random()<=0.75-k*0.10 && b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME) {
b.setType(Material.AIR);
}
}
}
}
}
spread = (int)(Math.random()*20)+20;
for (int j=10;j>-11;j--) {
for (int k=4;k>-2;k--) {
for (int l=10;l>-11;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(spread+j,k+randomheight,20+l));
if (b.getType()==Material.TORCH || b.getType()==Material.GLOWSTONE) {
torch3=true;
}
}
}
}
if (!torch3) {
int lb1=(int)(Math.random()*5)+10,lb2=(int)(Math.random()*5)+10,ub1=-(int)(Math.random()*6)+10,ub2=-(int)(Math.random()*6)+10;
for (int j=lb1;j>ub1;j--) {
for (int k=(int)(Math.random()*4)+1;k>-1;k--) {
for (int l=lb2;l>-ub2;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(20+j,k+randomheight,spread+l));
if (Math.random()<=0.75-k*0.10 && b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME) {
b.setType(Material.AIR);
}
}
}
}
}
spread = (int)(Math.random()*20)+20;
for (int j=10;j>-11;j--) {
for (int k=4;k>-2;k--) {
for (int l=10;l>-11;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(spread+j,k+randomheight,-20+l));
if (b.getType()==Material.TORCH || b.getType()==Material.GLOWSTONE) {
torch4=true;
}
}
}
}
if (!torch4) {
int lb1=(int)(Math.random()*5)+10,lb2=(int)(Math.random()*5)+10,ub1=-(int)(Math.random()*6)+10,ub2=-(int)(Math.random()*6)+10;
for (int j=lb1;j>ub1;j--) {
for (int k=(int)(Math.random()*4)+1;k>-1;k--) {
for (int l=lb2;l>-ub2;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(list[i].getLocation().add(20+j,k+randomheight,spread+l));
if (Math.random()<=0.75-k*0.10 && b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME) {
b.setType(Material.AIR);
}
}
}
}
}
if (!torch1) {
Zombie z1 = (Zombie)e1;
z1.setCustomName(ChatColor.GOLD+"Charge Zombie II");
z1.setCustomNameVisible(false);
z1.setTarget(list[i]);
}
if (!torch2) {
Zombie z2 = (Zombie)e2;
z2.setCustomName(ChatColor.GOLD+"Charge Zombie II");
z2.setCustomNameVisible(false);
z2.setTarget(list[i]);
}
if (!torch3) {
Zombie z3 = (Zombie)e3;
z3.setCustomName(ChatColor.GOLD+"Charge Zombie II");
z3.setCustomNameVisible(false);
z3.setTarget(list[i]);
}
if (!torch4) {
Zombie z4 = (Zombie)e4;
z4.setCustomName(ChatColor.GOLD+"Charge Zombie II");
z4.setCustomNameVisible(false);
z4.setTarget(list[i]);
}*/
}
/* Kind of an out-of-date way to spawn things. Don't need anymore.
//Find out how much a player is worth.
if (list[i].getWorld().getName().compareTo("world")==0 && list[i].getLocation().getY()<=50) {
double value=0;
ItemStack[] items = list[i].getInventory().getContents();
for (int j=0;j<items.length;j++) {
if (items[j]!=null) {
if (items[j].getType()==Material.CHEST) {
if (items[j].hasItemMeta() && items[j].getItemMeta().getLore()!=null) {
List<String> loredata = items[j].getItemMeta().getLore();
for (int m=0;m<loredata.size();m++) {
if (loredata.get(m).equalsIgnoreCase(ChatColor.AQUA+"Contains 9 item slots.")) {
value+=1*items[j].getAmount();
}
}
}
}
if (items[j].getType()==Material.TRAPPED_CHEST) {
if (items[j].hasItemMeta() && items[j].getItemMeta().getLore()!=null) {
List<String> loredata = items[j].getItemMeta().getLore();
for (int m=0;m<loredata.size();m++) {
if (loredata.get(m).equalsIgnoreCase(ChatColor.AQUA+"Contains 54 item slots.")) {
value+=10*items[j].getAmount();
}
}
}
}
if (items[j].getType()==Material.ENDER_CHEST) {
if (items[j].hasItemMeta() && items[j].getItemMeta().getLore()!=null) {
List<String> loredata = items[j].getItemMeta().getLore();
for (int m=0;m<loredata.size();m++) {
if (loredata.get(m).equalsIgnoreCase(ChatColor.AQUA+"Contains 27 item slots.")) {
value+=10*items[j].getAmount();
}
}
}
}
if (items[j].getType()==Material.COAL) {
value+=0.001d*items[j].getAmount();
} else
if (items[j].getType()==Material.IRON_INGOT) {
value+=0.01d*items[j].getAmount();
} else
if (items[j].getType()==Material.GOLD_INGOT) {
value+=0.05d*items[j].getAmount();
} else
if (items[j].getType()==Material.DIAMOND) {
value+=0.25d*items[j].getAmount();
} else
if (items[j].getType()==Material.LAPIS_ORE) {
value+=0.01d*items[j].getAmount();
} else
if (items[j].getType()==Material.EMERALD) {
value+=0.3d*items[j].getAmount();
} else
if (items[j].getType()==Material.COAL_BLOCK) {
value+=0.001d*9*items[j].getAmount();
} else
if (items[j].getType()==Material.IRON_BLOCK) {
value+=0.01d*9*items[j].getAmount();
} else
if (items[j].getType()==Material.GOLD_BLOCK) {
value+=0.05d*9*items[j].getAmount();
} else
if (items[j].getType()==Material.DIAMOND_BLOCK) {
value+=0.25d*9*items[j].getAmount();
} else
if (items[j].getType()==Material.LAPIS_BLOCK) {
value+=0.01d*9*items[j].getAmount();
} else
if (items[j].getType()==Material.IRON_AXE ||
items[j].getType()==Material.IRON_PICKAXE ||
items[j].getType()==Material.IRON_SPADE ||
items[j].getType()==Material.IRON_SWORD ||
items[j].getType()==Material.IRON_HOE) {
value+=0.05d*items[j].getAmount();
} else
if (items[j].getType()==Material.GOLD_AXE ||
items[j].getType()==Material.GOLD_PICKAXE ||
items[j].getType()==Material.GOLD_SPADE ||
items[j].getType()==Material.GOLD_SWORD ||
items[j].getType()==Material.GOLD_HOE) {
value+=0.25d*items[j].getAmount();
} else
if (items[j].getType()==Material.DIAMOND_AXE ||
items[j].getType()==Material.DIAMOND_PICKAXE ||
items[j].getType()==Material.DIAMOND_SPADE ||
items[j].getType()==Material.DIAMOND_SWORD ||
items[j].getType()==Material.DIAMOND_HOE) {
value+=1.25d*items[j].getAmount();
}
}
}
items = list[i].getEquipment().getArmorContents();
for (int j=0;j<items.length;j++) {
if (items[j]!=null) {
if (items[j].getType()==Material.IRON_CHESTPLATE ||
items[j].getType()==Material.IRON_HELMET ||
items[j].getType()==Material.IRON_LEGGINGS ||
items[j].getType()==Material.IRON_BOOTS) {
value+=0.05d*items[j].getAmount();
} else
if (items[j].getType()==Material.GOLD_CHESTPLATE ||
items[j].getType()==Material.GOLD_HELMET ||
items[j].getType()==Material.GOLD_LEGGINGS ||
items[j].getType()==Material.GOLD_BOOTS) {
value+=0.25d*items[j].getAmount();
} else
if (items[j].getType()==Material.DIAMOND_CHESTPLATE ||
items[j].getType()==Material.DIAMOND_HELMET ||
items[j].getType()==Material.DIAMOND_LEGGINGS ||
items[j].getType()==Material.DIAMOND_BOOTS) {
value+=1.25d*items[j].getAmount();
}
}
}
//Bukkit.getPlayer("sigonasr2").sendMessage("Player "+list[i].getName()+" has a value of "+value);
if (Math.random()<=value/2.0d) {
//Bukkit.getPlayer("sigonasr2").sendMessage("Generating..."+(((int)value*2)+1));
switch ((int)(Math.random()*5)) {
case 0: {
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "mm pspawn skeleton "+(((int)(value/8))+1)+" "+list[i].getName());
}break;
case 1: {
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "mm pspawn zombie "+(((int)(value/8))+1)+" "+list[i].getName());
}break;
case 2: {
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "mm pspawn creeper "+(((int)(value/8))+1)+" "+list[i].getName());
}break;
case 3: {
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "mm pspawn spider "+(((int)(value/8))+1)+" "+list[i].getName());
}break;
case 4: {
if (Math.random()*3<=1) {
Bukkit.getServer().dispatchCommand(Bukkit.getServer().getConsoleSender(), "mm pspawn enderman "+(((int)(value/8))+1)+" "+list[i].getName());
}
}break;
}
}
}*/
list[i].getScoreboard().getTeam(list[i].getName()).setSuffix(healthbar(list[i].getHealth(),list[i].getMaxHealth(),list[i].getFoodLevel()));
}
LOGGING_UPDATE_COUNTS++; //3
@ -3391,8 +3160,7 @@ public void checkJukeboxes() {
LOGGING_UPDATE_COUNTS++; //12
}
}
, 200, 200);
}, 200, 200);
}
@SuppressWarnings("deprecation")

@ -18,8 +18,6 @@ import net.milkbowl.vault.economy.Economy;
import net.milkbowl.vault.economy.EconomyResponse;
//import net.minecraft.server.v1_4_R1.EntityWolf;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Chunk;
@ -2374,7 +2372,7 @@ implements Listener
if (Math.random()<=1.00-((m+4)*0.05d)) {
Location checkloc = e.getEntity().getLocation().add(k,m,j);
Block bl = Bukkit.getWorld("world").getBlockAt(checkloc);
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER || bl.getType()!=Material.COMMAND || bl.getType()!=Material.MOSSY_COBBLESTONE) {
if (bl.getType()!=Material.BEDROCK && bl.getType()!=Material.ENDER_PORTAL_FRAME && bl.getType()!=Material.ENDER_PORTAL && bl.getType()!=Material.MOB_SPAWNER || bl.getType()!=Material.COMMAND || bl.getType()!=Material.MOSSY_COBBLESTONE && naturalBlock(bl.getType())) {
bl.setType(Material.AIR);
}
}
@ -3281,7 +3279,7 @@ implements Listener
for (int k=2;k>-1;k--) {
for (int l=lb2;l>-ub2;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(p.getLocation().add(spread+j,k,10+l));
if (b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME) {
if (b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME && naturalBlock(b.getType())) {
b.setType(Material.AIR);
}
}
@ -3306,7 +3304,7 @@ implements Listener
for (int k=2;k>-1;k--) {
for (int l=lb2;l>-ub2;l--) {
Block b =Bukkit.getWorld("world").getBlockAt(p.getLocation().add(spread+j,k,-10+l));
if (b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME) {
if (b.getType()!=Material.BEDROCK && b.getType()!=Material.MOB_SPAWNER && b.getType()!=Material.ENDER_PORTAL && b.getType()!=Material.ENDER_PORTAL_FRAME && naturalBlock(b.getType())) {
b.setType(Material.AIR);
}
}

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