Add Wither Skeleton spawning possibility to the world. Keep track of

kills.
devAnvil
sigonasr2 11 years ago
parent fd55550308
commit 24eacda963
  1. 18
      BankEconomyMod/src/me/kaZep/Base/PlayerListener.java

@ -65,6 +65,8 @@ import org.bukkit.entity.PigZombie;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile; import org.bukkit.entity.Projectile;
import org.bukkit.entity.Sheep; import org.bukkit.entity.Sheep;
import org.bukkit.entity.Skeleton;
import org.bukkit.entity.Skeleton.SkeletonType;
import org.bukkit.entity.Wither; import org.bukkit.entity.Wither;
import org.bukkit.entity.Wolf; import org.bukkit.entity.Wolf;
import org.bukkit.entity.Zombie; import org.bukkit.entity.Zombie;
@ -1554,6 +1556,9 @@ public class PlayerListener
p.sendMessage("----------------------------"); p.sendMessage("----------------------------");
p.sendMessage(ChatColor.YELLOW+"Current Money Balance: $ "+df.format(Main.economy.bankBalance(p.getName()).balance)+", Bank Balance: $"+df.format(this.plugin.getAccountsConfig().getDouble(p.getName()+".money"))); p.sendMessage(ChatColor.YELLOW+"Current Money Balance: $ "+df.format(Main.economy.bankBalance(p.getName()).balance)+", Bank Balance: $"+df.format(this.plugin.getAccountsConfig().getDouble(p.getName()+".money")));
//Update account information for the stat point update. //Update account information for the stat point update.
if (!this.plugin.getAccountsConfig().contains(p.getName() + ".bonus.witherskeleton")) {
this.plugin.getAccountsConfig().set(p.getName() + ".bonus.witherskeleton", Integer.valueOf(0));
}
if (!this.plugin.getAccountsConfig().contains(p.getName() + ".stats.stat1")) { if (!this.plugin.getAccountsConfig().contains(p.getName() + ".stats.stat1")) {
this.plugin.getAccountsConfig().set(p.getName() + ".stats.stat1", Integer.valueOf(0)); this.plugin.getAccountsConfig().set(p.getName() + ".stats.stat1", Integer.valueOf(0));
this.plugin.getAccountsConfig().set(p.getName() + ".stats.stat2", Integer.valueOf(0)); this.plugin.getAccountsConfig().set(p.getName() + ".stats.stat2", Integer.valueOf(0));
@ -2060,6 +2065,13 @@ public class PlayerListener
l.setHealth(l.getMaxHealth()); l.setHealth(l.getMaxHealth());
} }
} }
if (Math.random()<=0.003 && l.getLocation().getY()>=60) {
Skeleton s = (Skeleton)l;
s.setSkeletonType(SkeletonType.WITHER);
s.setMaxHealth(150);
s.setHealth(s.getMaxHealth());
s.getEquipment().setItemInHand(new ItemStack(Material.IRON_SWORD));
}
}break; }break;
case SLIME: { case SLIME: {
}break; }break;
@ -5987,6 +5999,12 @@ public ItemStack getGoodie() {
} }
if (f.getKiller()!=null && f.getKiller().getType()==EntityType.PLAYER) { if (f.getKiller()!=null && f.getKiller().getType()==EntityType.PLAYER) {
Player p = f.getKiller(); Player p = f.getKiller();
if (e.getEntity().getType()==EntityType.SKELETON && ((Skeleton)e.getEntity()).getSkeletonType()==SkeletonType.WITHER && p.getWorld().equals(Bukkit.getWorld("world"))) {
//Award them a credit.
e.setDroppedExp(50);
this.plugin.getAccountsConfig().set(p.getName()+".bonus.witherskeleton", this.plugin.getAccountsConfig().getInt(p.getName()+".bonus.witherskeleton")+1);
this.plugin.saveAccountsConfig();
}
for (int x=-10;x<10;x++) { for (int x=-10;x<10;x++) {
for (int y=-3;y<3;y++) { for (int y=-3;y<3;y++) {
for (int z=-10;z<10;z++) { for (int z=-10;z<10;z++) {

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