Flame Walker and Guardian Bubble update

master
sigonasr2 1 year ago
parent 61225cc046
commit 694d7ad684
  1. BIN
      ActiveSkill.shn
  2. BIN
      ActiveSkillInfoServer.shn
  3. BIN
      CharacterTitleData.shn
  4. BIN
      ItemInfo.shn
  5. BIN
      ItemInfoServer.shn
  6. 8
      LuaScript/AIScript/BH_Helga.lua
  7. BIN
      LuaScript/AIScript/BH_Helga.luac
  8. BIN
      LuaScript/AIScript/luac.out
  9. 103
      MobAttackSequence/BH_Helga.txt
  10. 12
      MobAttackSequence/Helga.txt
  11. BIN
      MobInfo.shn
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      MobInfoServer.shn
  13. BIN
      MobRegen.zip
  14. 2
      MobRegen/AdlThorn01.txt
  15. 2
      MobRegen/BH_Helga.txt
  16. 2
      MobRegen/PsyIn.txt
  17. 10
      MobRegen/R_Helga01.txt
  18. BIN
      MobSpecies.shn
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      MobWeapon.shn
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      NPCItemList.zip
  21. 2
      NPCItemList/BeraSkillHal.txt
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      QuestSpecies.shn
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      SubAbState.shn
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      View/AbStateView.shn
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      View/ActiveSkillView.shn
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      View/ItemViewInfo.shn
  27. BIN
      View/MobViewInfo.shn
  28. 2078
      World/ItemDropGroup.txt
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      World/ItemDropTable.txt
  30. 83
      World/MiscDataTable.txt

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@ -33,7 +33,7 @@ KarasianSelfBuff = "StaBH_KaraTempler_None" -- ī
HelgaRaiseSkill = "BH_Helga_Skill_N_None" -- 헬가가 일어날때의 애니메이션
KarasianRegenSec = 60
KarasianRegenSec = 900
-- 비쥬와 카라시안들이 서있을 장소 리스트
@ -372,13 +372,13 @@ if LastWrite ~= cCurSec() then
end
-- 헬가에 버핑
if Var.BuffCharge >= 240 then
if Var.BuffCharge >= 3600 then
----cDebugLog("HelgaBuff")
if cTargetHandle(Var.Handle) ~= nil then
cMessage(Var.Handle, "BH_Helga_Buff")
cSetAbstate(Var.Handle, HelgaBuffByBijou, 1, 200000000)
end
Var.BuffCharge = Var.BuffCharge - 240
Var.BuffCharge = Var.BuffCharge - 3600
end
local TargetHandle = cTargetHandle(Var.Handle)
@ -682,7 +682,7 @@ cExecCheck "Invisible_Init"
cGroupRegen("BH_Helga", "BH_HelgaBox") -- 상자가 나오도록
Var.Wait = {}
Var.Wait.Second = cCurSec() + 60
Var.Wait.Second = cCurSec() + 57600
Var.Wait.NextFunc = Invisible_AllVanish
Var.Wait.Rtn = ReturnAI.END
Var.StepFunc = Common_Wait

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@ -9,7 +9,7 @@
#ColumnType WORD STRING[33]
#ColumnName Order Attack
#Record 0 B_HelgaHeal1
#Record 0 -
#Record 1 -
#Record 2 B_HelgaAtkskill2
#Record 3 -
@ -19,9 +19,9 @@
#Record 7 -
#Record 8 B_HelgaAtkskill5
#Record 9 -
#Record 10 B_HelgaBufskill1
#Record 10 -
#Record 11 -
#Record 12 B_HelgaHeal1
#Record 12 -
#Record 13 -
#Record 14 B_HelgaAtkskill1
#Record 15 -
@ -33,6 +33,103 @@
#Record 21 -
#Record 22 B_HelgaAtkskill4
#Record 23 -
#Record 24 -
#Record 25 -
#Record 26 B_HelgaAtkskill2
#Record 27 -
#Record 28 B_HelgaAtkskill3
#Record 29 -
#Record 30 B_HelgaAtkskill4
#Record 31 -
#Record 32 B_HelgaAtkskill5
#Record 33 -
#Record 34 -
#Record 35 -
#Record 36 -
#Record 37 -
#Record 38 B_HelgaAtkskill1
#Record 39 -
#Record 40 B_HelgaAtkskill2
#Record 41 -
#Record 42 B_HelgaAtkskill2
#Record 43 -
#Record 44 B_HelgaAtkskill3
#Record 45 -
#Record 46 B_HelgaAtkskill4
#Record 47 -
#Record 48 -
#Record 49 -
#Record 50 B_HelgaAtkskill2
#Record 51 -
#Record 52 B_HelgaAtkskill3
#Record 53 -
#Record 54 B_HelgaAtkskill4
#Record 55 -
#Record 56 B_HelgaAtkskill5
#Record 57 -
#Record 58 -
#Record 59 -
#Record 60 -
#Record 61 -
#Record 62 B_HelgaAtkskill1
#Record 63 -
#Record 64 B_HelgaAtkskill2
#Record 65 -
#Record 66 B_HelgaAtkskill2
#Record 67 -
#Record 68 B_HelgaAtkskill3
#Record 69 -
#Record 70 B_HelgaAtkskill4
#Record 71 -
#Record 72 -
#Record 73 -
#Record 74 B_HelgaAtkskill2
#Record 75 -
#Record 76 B_HelgaAtkskill3
#Record 77 -
#Record 78 B_HelgaAtkskill4
#Record 79 -
#Record 80 B_HelgaAtkskill5
#Record 81 -
#Record 82 -
#Record 83 -
#Record 84 -
#Record 85 -
#Record 86 B_HelgaAtkskill1
#Record 87 -
#Record 88 B_HelgaAtkskill2
#Record 89 -
#Record 90 B_HelgaAtkskill2
#Record 91 -
#Record 92 B_HelgaAtkskill3
#Record 93 -
#Record 94 B_HelgaAtkskill4
#Record 95 -
#Record 96 -
#Record 97 -
#Record 98 B_HelgaAtkskill2
#Record 99 -
#Record 100 B_HelgaAtkskill3
#Record 101 -
#Record 102 B_HelgaAtkskill4
#Record 103 -
#Record 104 B_HelgaAtkskill5
#Record 105 -
#Record 106 -
#Record 107 -
#Record 108 -
#Record 109 -
#Record 110 B_HelgaAtkskill1
#Record 111 -
#Record 112 B_HelgaAtkskill2
#Record 113 -
#Record 114 B_HelgaAtkskill2
#Record 115 -
#Record 116 B_HelgaAtkskill3
#Record 117 -
#Record 118 B_HelgaAtkskill4
#Record 119 -
#Record 120 B_HelgaBufskill1
#End

@ -9,7 +9,7 @@
#ColumnType WORD STRING[33]
#ColumnName Order Attack
#Record 0 B_HelgaAtkskill5
#Record 1 B_HelgaHeal1
#Record 1 -
#Record 2 B_HelgaAtkskill4
#Record 3 -
#Record 4 B_HelgaAtkskill1
@ -17,7 +17,7 @@
#Record 6 B_HelgaAtkskill3
#Record 7 B_HelgaAtkskill5
#Record 8 -
#Record 9 B_HelgaHeal1
#Record 9 -
#Record 10 B_HelgaAtkskill2
#Record 11 -
#Record 12 B_HelgaAtkskill3
@ -26,14 +26,14 @@
#Record 15 B_HelgaAtkskill3
#Record 16 B_HelgaAtkskill5
#Record 17 -
#Record 18 B_HelgaHeal1
#Record 18 -
#Record 19 B_HelgaAtkskill1
#Record 20 -
#Record 21 B_HelgaAtkskill3
#Record 22 B_HelgaAtkskill5
#Record 23 -
#Record 24 B_HelgaAtkskill2
#Record 25 B_HelgaHeal1
#Record 25 -
#Record 26 B_HelgaAtkskill1
#Record 27 -
#Record 28 B_HelgaAtkskill3
@ -44,13 +44,13 @@
#Record 33 -
#Record 34 B_HelgaAtkskill1
#Record 35 -
#Record 36 B_HelgaHeal1
#Record 36 -
#Record 37 B_HelgaAtkskill3
#Record 38 B_HelgaAtkskill5
#Record 39 -
#Record 40 B_HelgaAtkskill2
#Record 41 -
#Record 42 B_HelgaHeal1
#Record 42 -
#Record 43 B_HelgaAtkskill3
#Record 44 B_HelgaAtkskill5
#Record 45 -

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@ -151,7 +151,7 @@
#record 18d HungryZombie 7 0 296 304 -4 5 -2 8 0 10 2 13 4 0
#record 19 HungryZombie 6 0 296 304 -4 5 -2 8 0 10 2 13 4 0
#record 19a HungryZombie 4 0 296 304 -4 5 -2 8 0 10 2 13 4 0
#record 21 Karen 1 0 86395 86405 -5 5 -2 8 0 10 2 13 5 0
#record 21 Karen 1 0 64700 64800 -5 5 -2 8 0 10 2 13 5 0
#record 21 Firepamelia 1 0 3395 3615 -5 5 -2 8 0 10 2 13 5 0
#record 21b IncubusAgole 1 0 3395 3615 -5 5 -2 8 0 10 2 13 5 0
#record 21c IncubusRock 1 1 3395 3615 -5 5 -2 8 0 10 2 13 5 1

@ -17,7 +17,7 @@
; Standard Min Max delta sec delta sec delta sec delta sec delta
#columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD
#columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4
#record Helga BH_Helga 1 0 86400 86395 86405 -5 5 -2 8 0 10 2 13 5
#record Helga BH_Helga 1 0 64800 64400 64900 -5 5 -2 8 0 10 2 13 5
;#record BH_HelgaBox BH_Helga_O 1 0 60 59 61 5 -2 8 0 10 2 13 4 0
;#record BH_HelgaBox BH_Helga_O_02 1 0 60 59 61 5 -2 8 0 10 2 13 4 0
#record BH_HelgaBox BH_Helga_X 48 0 60 59 61 5 -2 8 0 10 2 13 4 0

@ -215,6 +215,6 @@
#record PsyIn_084 Psy_Mist 2 0 25 17 34 -8 17 -4 22 10 29 13 34 0
#record PsyIn_085 Psy_Mist 2 0 25 17 34 -8 17 -4 22 10 29 13 34 0
#record PsyIn_HERO01 Psy_Psyken 1 0 3600 3500 3700 -8 17 -4 22 10 29 13 34 0
#record PsyIn_HERO02 Chimera 1 0 86400 84000 88800 -8 17 -4 22 10 29 13 34 0
#record PsyIn_HERO02 Chimera 1 0 64800 64000 64800 -8 17 -4 22 10 29 13 34 0
#end

@ -38,11 +38,11 @@
; Standard Min Max delta sec delta sec delta sec delta sec delta
#columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD
#columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4
#record boss Helga 1 1 86400 86395 86405 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel01 1 0 86400 86395 86405 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel02 1 0 86400 86395 86405 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel03 1 0 86400 86395 86405 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel04 1 0 86400 86395 86405 -5 5 -2 8 0 10 2 13 5
#record boss Helga 1 1 64800 64200 64900 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel01 1 0 64800 64200 64900 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel02 1 0 64800 64200 64900 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel03 1 0 64800 64200 64900 -5 5 -2 8 0 10 2 13 5
#record boss B_SubHel04 1 0 64800 64200 64900 -5 5 -2 8 0 10 2 13 5
#record mine1 MINE9 1 0 600 595 605 -5 5 -2 8 0 10 2 13 5
#record mine2 MINE9 1 0 600 595 605 -5 5 -2 8 0 10 2 13 5
#record etc B_SubHel01 1 0 120 115 125 -5 5 -2 8 0 10 2 13 5

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@ -110,7 +110,7 @@
#Record 8 Inferno09 Inferno10 - - - -
#Record 9 FrostNova15 FrostNova16 - - - -
#Record 10 Summon02 - - - - -
#Record 11 FirePole02 - - - - -
#Record 11 FirePole02 FirePole03 - - - -
#Record 12 IceField02 - - - - -
#Record 13 ElectricShock02 - - - - -
#Record 14 LightningWave02 LightningWave03 - - - -

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@ -1,24 +1,24 @@
; MobMiscData
;
;#Ignore \o042 ; 인용부호 무시
;#Ignore \o042 ; ÀοëºÎÈ£ ¹«½Ã
;#Exchange # \x20 ; # => space
#Delimiter \x20 ; 나중에 space를 delimiter로 넣고 delimiter 제거기능 넣을것!!!!
#Delimiter \x20 ; ³ªÁß¿¡ space¸¦ delimiter·Î ³Ö°í delimiter Á¦°Å±â´É ³ÖÀ»°Í!!!!
#Table SkillBreedMob
#ColumnType Byte String[33] String[33] BYTE Index Index WORD Index DWRD String[33] Index DWRD WORD WORD String[33] Index Index Index Byte
#ColumnName Serial Skill MobIndex SummonNum AI RegenLoc RegenDistance MobRoam LifeTime AbState TriggerObject TriggerRange Delay ExplNo Explosion ExplosionWhere Debuff MultiTarget CheckSum
#Record 0 Entrap01 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 EntrapFlowerWide01 MyObj - - 0 ;
#Record 1 Entrap02 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 BlindFlowerWide01 MyObj - - 1 ;
#Record 2 Entrap03 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 SlowFlowerWide01 MyObj - - 2 ;
#Record 3 Entrap04 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 BloodFlowerWide01 MyObj - - 3 ;
#Record 4 Entrap05 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 ShockFlowerWide01 MyObj - - 4 ;
#Record 5 SlowShot01 SlowShot_arrow 1 Chase Caster 0 - 60000 - Target 30 0 1 SlowShot_arrow01 TargetObj - - 5 ;유도화살
#Record 6 Summon01 Skeleton_sum 3 Rampage Target 0 - 60000 - - 0 0 0 - - Dead - 6 ;소환물
#Record 7 FirePole01 FirePole_sum 1 Roam Target 0 - 150000 - Always 0 7000 30000 ThunderBolt05 MyObj Dead - 7
#Record 0 Entrap01 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 EntrapFlowerWide01 MyObj - - 0 ; µ£
#Record 1 Entrap02 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 BlindFlowerWide01 MyObj - - 1 ; µ£
#Record 2 Entrap03 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 SlowFlowerWide01 MyObj - - 2 ; µ£
#Record 3 Entrap04 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 BloodFlowerWide01 MyObj - - 3 ; µ£
#Record 4 Entrap05 EntrapFlower 1 Root Caster 0 - 150000 StaEntrapHide Enemy 100 0 1 ShockFlowerWide01 MyObj - - 4 ; µ£
#Record 5 SlowShot01 SlowShot_arrow 1 Chase Caster 0 - 60000 - Target 30 0 1 SlowShot_arrow01 TargetObj - - 5 ;À¯µµÈ­»ì
#Record 6 Summon01 Skeleton_sum 3 Rampage Target 0 - 60000 - - 0 0 0 - - Dead - 6 ;¼Òȯ¹°
#Record 7 FirePole01 FirePole_sum 1 Rampage Target 0 - 150000 - Always 100 1000 30000 ThunderBolt07 MyObj Dead - 7
;#Record 8 PsySumSkill01 PsykenDog 1 Rampage Caster 0 - 0 - - 0 10000 10000 - - - - 8
#Record 9 IDNerpaSlowShot01 SlowShot_arrow 1 Chase Caster 0 - 60000 - Target 30 0 1 KQRoboAtkSk3 TargetObj - - 9 ;유도화살
#Record 9 IDNerpaSlowShot01 SlowShot_arrow 1 Chase Caster 0 - 60000 - Target 30 0 1 KQRoboAtkSk3 TargetObj - - 9 ;À¯µµÈ­»ì
#Record 10 IDFireSellPole01 FirePole_sum 1 Roam Target 0 - 60000 - Always 0 10000 10000 ThunderBolt05 MyObj Dead - 10
;#Record 11 KamaSummonSkill1 KQ_SK_Sudder 2 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 11
;#Record 12 KamaSummonSkill2 KQ_SK_Sudder2 3 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 12
@ -27,36 +27,36 @@
;#Record 15 KalBanSummonSkill1 KQ_SK_Elec2 5 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 15
;#Record 16 KamaSummonSkill100 KQ_SK_SkelArcher2 3 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 16
;#Record 17 KamaSummonSkill300 KQ_SK_SkelArcher3 3 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 17
;#Record 18 FireBombBoogy BombBoogy 1 Chase Caster 0 - 60000 - Target 30 0 1 BBoogyBomb TargetObj - - 18 ;유도화살
#Record 19 CallBoogyGuardian BoogyGuardian 1 Rampage Caster 0 - 150000 - - 0 0 0 - - - - 19 ;소환물
; 20 CallNestGuardian ID_NestGuardian 2 Rampage Caster 0 - 150000 - - 0 0 0 - - - - 20 ;소환물
; 21 CallNestGuard ID_NestGuard 15 Rampage Caster 0 - 150000 - - 0 0 0 - - - - 21 ;소환물
#Record 22 KBoogyEntangle BombBoogy01 1 Roam Target 0 - 15100 - Always 0 15000 1 BombBoogy01Bomb MyObj Dead - 22 ;소환물
#Record 23 KBoogyToggle01 BombBoogy02 1 Roam Target 0 - 15100 - Always 0 15000 1 BombBoogy02Bomb MyObj Dead - 23 ;소환물
#Record 24 KBoogySumon04 BombBoogy04 2 Chase Caster 0 - 60000 - Enemy 30 0 1 CallBoogyGuardian MyObj - - 24 ;소환물
#Record 25 ECrabSummon ID_NestCrab 1 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 25 ;소환물
#Record 26 T_Kamaris00_Sum0 T_FirePole_sum 1 Chase Caster 0 - 60000 - Target 30 0 1 ThunderBolt05 TargetObj - - 26 ;유도화살
#Record 27 FirePameliaSum DevilHoneying 5 Rampage Target 0 - 1500000 - - 0 0 0 - - Dead - 27 ;소환물
#Record 28 KillerHideSum KillerHideShadow 3 Rampage Caster 0 - 1500000 - - 0 0 0 - - Dead - 28 ;소환물
;#Record 29 KebingXSummon BombKebingX 2 Roam Target 0 - 15100 - Always 0 15000 1 KebingXBomb MyObj Dead - 29 ;소환물
;#Record 18 FireBombBoogy BombBoogy 1 Chase Caster 0 - 60000 - Target 30 0 1 BBoogyBomb TargetObj - - 18 ;À¯µµÈ­»ì
#Record 19 CallBoogyGuardian BoogyGuardian 1 Rampage Caster 0 - 150000 - - 0 0 0 - - - - 19 ;¼Òȯ¹°
; 20 CallNestGuardian ID_NestGuardian 2 Rampage Caster 0 - 150000 - - 0 0 0 - - - - 20 ;¼Òȯ¹°
; 21 CallNestGuard ID_NestGuard 15 Rampage Caster 0 - 150000 - - 0 0 0 - - - - 21 ;¼Òȯ¹°
#Record 22 KBoogyEntangle BombBoogy01 1 Roam Target 0 - 15100 - Always 0 15000 1 BombBoogy01Bomb MyObj Dead - 22 ;¼Òȯ¹°
#Record 23 KBoogyToggle01 BombBoogy02 1 Roam Target 0 - 15100 - Always 0 15000 1 BombBoogy02Bomb MyObj Dead - 23 ;¼Òȯ¹°
#Record 24 KBoogySumon04 BombBoogy04 2 Chase Caster 0 - 60000 - Enemy 30 0 1 CallBoogyGuardian MyObj - - 24 ;¼Òȯ¹°
#Record 25 ECrabSummon ID_NestCrab 1 Rampage Caster 0 - 180000 - - 0 0 0 - - - - 25 ;¼Òȯ¹°
#Record 26 T_Kamaris00_Sum0 T_FirePole_sum 1 Chase Caster 0 - 60000 - Target 30 0 1 ThunderBolt05 TargetObj - - 26 ;À¯µµÈ­»ì
#Record 27 FirePameliaSum DevilHoneying 5 Rampage Target 0 - 1500000 - - 0 0 0 - - Dead - 27 ;¼Òȯ¹°
#Record 28 KillerHideSum KillerHideShadow 3 Rampage Caster 0 - 1500000 - - 0 0 0 - - Dead - 28 ;¼Òȯ¹°
;#Record 29 KebingXSummon BombKebingX 2 Roam Target 0 - 15100 - Always 0 15000 1 KebingXBomb MyObj Dead - 29 ;¼Òȯ¹°
#Record 30 PsySumSkill01 Psy_PsykenDog 1 Rampage Caster 0 - 0 - - 0 10000 10000 - - - - 30
#Record 31 MultiProtect01 MultiProtect 1 Root Caster 0 - 0 - - 0 0 0 - - - - 31
#Record 32 Salare_Skill03_N DBead 1 Chase Caster 0 - 150000 - Target 30 0 1 DBead_Skill01_W TargetObj Dead Multi 32 ;소환몹
#Record 33 DT_FFocalor_Skill02_N DT_S_FDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_FDHoneying_Skill01_N MyObj Dead Multi 33 ;소환몹
#Record 34 DT_IFocalor_Skill02_N DT_S_IDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_IDHoneying_Skill01_N MyObj Dead Multi 34 ;소환몹
#Record 35 DT_SFocalor_Skill02_N DT_S_SDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_SDHoneying_Skill01_N MyObj Dead Multi 35 ;소환몹
#Record 36 DT_TFocalor_Skill02_N DT_S_TDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_TDHoneying_Skill01_N MyObj Dead Multi 36 ;소환몹
#Record 32 Salare_Skill03_N DBead 1 Chase Caster 0 - 150000 - Target 30 0 1 DBead_Skill01_W TargetObj Dead Multi 32 ;¼Òȯ¸÷
#Record 33 DT_FFocalor_Skill02_N DT_S_FDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_FDHoneying_Skill01_N MyObj Dead Multi 33 ;¼Òȯ¸÷
#Record 34 DT_IFocalor_Skill02_N DT_S_IDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_IDHoneying_Skill01_N MyObj Dead Multi 34 ;¼Òȯ¸÷
#Record 35 DT_SFocalor_Skill02_N DT_S_SDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_SDHoneying_Skill01_N MyObj Dead Multi 35 ;¼Òȯ¸÷
#Record 36 DT_TFocalor_Skill02_N DT_S_TDHoneying 1 Chase Caster 0 - 150000 - Target 20 0 1 DT_S_TDHoneying_Skill01_N MyObj Dead Multi 36 ;¼Òȯ¸÷
; 37 BallSnow01 BallSnow 1 Roam Caster 0 Straight 1200 - TargetAll 20 0 1 BallSnow_Skill01_N MyLoc Dead - 37
; 38 BallCrush01 BallCrush 1 Roam Caster 0 Straight 1200 - TargetAll 20 0 1 BallCrush_Skill01_W MyLoc Dead - 38
#Record 39 WarBL_ICitrie_Skill02_N WarBL_IMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarBL_IMurumuru_Skill01_N MyObj Dead - 39 ;소환몹
#Record 40 WarBL_SCitrie_Skill02_N WarBL_SMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarBL_SMurumuru_Skill01_N MyObj Dead - 40 ;소환몹
#Record 41 WarBL_SCitrie_Skill03_W WarBL_Tornado 4 Roam Caster 50 Random 30000 - Enemy 50 0 1 WarBL_Tornado_Skill01_W MyObj Dead - 41 ;소환몹
#Record 42 CacaoSeed01 E_CacaoBud 1 Root Caster 10 - 0 - - 0 0 0 - - Dead - 42 ;소환몹
#Record 39 WarBL_ICitrie_Skill02_N WarBL_IMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarBL_IMurumuru_Skill01_N MyObj Dead - 39 ;¼Òȯ¸÷
#Record 40 WarBL_SCitrie_Skill02_N WarBL_SMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarBL_SMurumuru_Skill01_N MyObj Dead - 40 ;¼Òȯ¸÷
#Record 41 WarBL_SCitrie_Skill03_W WarBL_Tornado 4 Roam Caster 50 Random 30000 - Enemy 50 0 1 WarBL_Tornado_Skill01_W MyObj Dead - 41 ;¼Òȯ¸÷
#Record 42 CacaoSeed01 E_CacaoBud 1 Root Caster 10 - 0 - - 0 0 0 - - Dead - 42 ;¼Òȯ¸÷
#Record 43 BallHive02 E_BallHive 1 Roam Caster 0 Straight 1200 - TargetAll 20 0 1 BallHive_Skill02_W MyLoc Dead - 43
#Record 44 BallEgg01 BallEgg 1 Roam Caster 0 Straight 1200 - Enemy 20 0 1 BallEgg_Skill01_N MyLoc Dead - 44
#Record 45 WarL_FCitrie_Skill02_N WarL_S_FMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarL_S_FMurumuru_Skill01_N MyObj Dead - 45 ;소환몹
#Record 46 WarL_TCitrie_Skill02_N WarL_S_TMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarL_S_TMurumuru_Skill01_N MyObj Dead - 46 ;소환몹
#Record 47 WarL_TCitrie_Skill03_W WarL_TCircle 1 Roam Caster 50 Straight 30000 - Enemy 50 300 10000 WarL_TCircle_Skill01_W MyObj Dead - 47 ;소환몹
#Record 45 WarL_FCitrie_Skill02_N WarL_S_FMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarL_S_FMurumuru_Skill01_N MyObj Dead - 45 ;¼Òȯ¸÷
#Record 46 WarL_TCitrie_Skill02_N WarL_S_TMurumuru 2 Roam Caster 0 - 30000 - Enemy 20 0 1 WarL_S_TMurumuru_Skill01_N MyObj Dead - 46 ;¼Òȯ¸÷
#Record 47 WarL_TCitrie_Skill03_W WarL_TCircle 1 Roam Caster 50 Straight 30000 - Enemy 50 300 10000 WarL_TCircle_Skill01_W MyObj Dead - 47 ;¼Òȯ¸÷
#Record 48 LightField01 LightField01 1 Root Target 0 - 0 - - 0 0 0 - - - - 48
#Record 49 LightField02 LightField02 1 Root Target 0 - 0 - - 0 0 0 - - - - 49
#Record 50 LightField03 LightField03 1 Root Target 0 - 0 - - 0 0 0 - - - - 50
@ -96,16 +96,17 @@
#Record 84 LightOrb08 LightOrb08 1 Root Target 0 - 0 - - 0 0 0 - - - - 84
#Record 85 LightOrb09 LightOrb09 1 Root Target 0 - 0 - - 0 0 0 - - - - 85
#Record 86 LightOrb10 LightOrb10 1 Root Target 0 - 0 - - 0 0 0 - - - - 86
#Record 87 Summon02 Skeleton_sum2 3 Rampage Target 0 - 60000 - - 0 0 0 - - Dead - 87 ;소환물
#Record 88 FirePole02 FirePole_sum 1 Roam Target 0 - 150000 - Always 0 7000 30000 ThunderBolt06 MyObj Dead - 88
#Record 87 Summon02 Skeleton_sum2 3 Rampage Target 0 - 60000 - - 0 0 0 - - Dead - 87 ;¼Òȯ¹°
#Record 88 FirePole02 FirePole_sum2 1 Rampage Target 0 - 150000 - Always 100 1000 30000 ThunderBolt07 MyObj Dead - 88
#Record 89 BallWater BallWater 1 Roam Caster 0 Straight 700 - - 0 0 0 - - - - 89
#Record 90 BallCannon BallCannon 1 Root Target 0 - 1200 - - 0 0 0 - - - - 90
#Record 91 BallCake01 BallCake01 1 Roam Caster 0 Straight 700 - - 0 0 0 - - - - 91
#Record 92 BallCannon02 BallCannon02 1 Root Target 0 - 1200 - - 0 0 0 - - - - 92
; SW_FFocalor_C_Skill02_N DT_S_FDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_FDHoneying_Skill01_N MyObj Dead Multi ;소환몹
; SW_IFocalor_C_Skill02_N DT_S_IDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_IDHoneying_Skill01_N MyObj Dead Multi ;소환몹
; SW_SFocalor_C_Skill02_N DT_S_SDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_SDHoneying_Skill01_N MyObj Dead Multi ;소환몹
; SW_TFocalor_C_Skill02_N DT_S_TDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_TDHoneying_Skill01_N MyObj Dead Multi ;소환몹
#Record 93 FirePole03 FirePole_sum3 1 Rampage Target 0 - 150000 - Always 100 1000 30000 ThunderBolt07 MyObj Dead - 93
; SW_FFocalor_C_Skill02_N DT_S_FDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_FDHoneying_Skill01_N MyObj Dead Multi ;¼Òȯ¸÷
; SW_IFocalor_C_Skill02_N DT_S_IDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_IDHoneying_Skill01_N MyObj Dead Multi ;¼Òȯ¸÷
; SW_SFocalor_C_Skill02_N DT_S_SDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_SDHoneying_Skill01_N MyObj Dead Multi ;¼Òȯ¸÷
; SW_TFocalor_C_Skill02_N DT_S_TDHoneying_C 1 Chase Caster 0 - 150000 - Target 20 0 1 SW_S_TDHoneying_Skill01_N MyObj Dead Multi ;¼Òȯ¸÷
#Table Polymorph
#ColumnType Byte String[33] String[33] BYTE BYTE Byte

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