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SigFiesta/LuaScript/ID/Bla/Data/Regen.lua

93 lines
2.2 KiB

--------------------------------------------------------------------------------
-- Regen Data --
--------------------------------------------------------------------------------
RegenInfo =
{
Mob =
{
AreaMobGroup =
{
"RandomGen01",
"RandomGen02",
"RandomGen03",
"RandomGen04",
"RandomGen05",
"RandomGen06",
"RandomGen07",
"RandomGen08",
"RandomGen09",
"RandomGen10",
"RandomGen11",
"RandomGen12",
"RandomGen13",
"RandomGen14",
"RandomGen15",
"RandomGen16",
"RandomGen17",
"RandomGen18",
},
InitDungeon =
{
MildWin =
{
Index = "IDBla_Mildwin", x = 1343, y = 10560, dir = 15,
},
},
BossRoom_Stairway =
{
Seal =
{
{ Index = "IDBla_seal", x = 9677, y = 7229 },
{ Index = "IDBla_seal", x = 10365, y = 6330 },
{ Index = "IDBla_seal", x = 9460, y = 5686 },
{ Index = "IDBla_seal", x = 8773, y = 6566 },
},
Blakan =
{
Index = "IDBla_Blakhan", x = 9567, y = 6467,
},
},
BossRoom_Fagels =
{
Fagels =
{
Index = "IDBla_Fargels", x = 9567, y = 6467,
},
MildWin =
{
Index = "IDBla_Mildwin", x = 9265, y = 6440,
},
}
},
Stuff =
{
Door =
{
{ Name = "a", Index = "IDBla_Door", Block = "CloseGate01", x = 1342, y = 7684, dir = 0, scale = 1000, },
{ Name = "b", Index = "IDBla_Door", Block = "CloseGate02", x = 3398, y = 9749, dir = 0, scale = 1000, },
{ Name = "e", Index = "IDBla_Door", Block = "CloseGate03", x = 1340, y = 3584, dir = 0, scale = 1000, },
{ Name = "g", Index = "IDBla_Door", Block = "CloseGate04", x = 4218, y = 6459, dir = 90, scale = 1000, },
{ Name = "h", Index = "IDBla_Door", Block = "CloseGate05", x = 4225, y = 4404, dir = 90, scale = 1000, },
{ Name = "o", Index = "IDBla_Door", Block = "CloseGate06", x = 6276, y = 10567, dir = 90, scale = 1000, },
{ Name = "n", Index = "IDBla_Door", Block = "CloseGate07", x = 7609, y = 3176, dir = 0, scale = 1000, },
{ Name = "r", Index = "IDBla_Door", Block = "CloseGate08", x = 11614, y = 9744, dir = 0, scale = 1000, },
},
StartExitGate = { Index = "MapLinkGate", x = 1309, y = 10551, dir = 15, scale = 1000 },
},
}