-------------------------------------------------------------------------------- -- Regen Data -- -------------------------------------------------------------------------------- RegenInfo = { Mob = { AreaMobGroup = { "RandomGen01", "RandomGen02", "RandomGen03", "RandomGen04", "RandomGen05", "RandomGen06", "RandomGen07", "RandomGen08", "RandomGen09", "RandomGen10", "RandomGen11", "RandomGen12", "RandomGen13", "RandomGen14", "RandomGen15", "RandomGen16", "RandomGen17", "RandomGen18", }, InitDungeon = { MildWin = { Index = "IDBla_Mildwin", x = 1343, y = 10560, dir = 15, }, }, BossRoom_Stairway = { Seal = { { Index = "IDBla_seal", x = 9677, y = 7229 }, { Index = "IDBla_seal", x = 10365, y = 6330 }, { Index = "IDBla_seal", x = 9460, y = 5686 }, { Index = "IDBla_seal", x = 8773, y = 6566 }, }, Blakan = { Index = "IDBla_Blakhan", x = 9567, y = 6467, }, }, BossRoom_Fagels = { Fagels = { Index = "IDBla_Fargels", x = 9567, y = 6467, }, MildWin = { Index = "IDBla_Mildwin", x = 9265, y = 6440, }, } }, Stuff = { Door = { { Name = "a", Index = "IDBla_Door", Block = "CloseGate01", x = 1342, y = 7684, dir = 0, scale = 1000, }, { Name = "b", Index = "IDBla_Door", Block = "CloseGate02", x = 3398, y = 9749, dir = 0, scale = 1000, }, { Name = "e", Index = "IDBla_Door", Block = "CloseGate03", x = 1340, y = 3584, dir = 0, scale = 1000, }, { Name = "g", Index = "IDBla_Door", Block = "CloseGate04", x = 4218, y = 6459, dir = 90, scale = 1000, }, { Name = "h", Index = "IDBla_Door", Block = "CloseGate05", x = 4225, y = 4404, dir = 90, scale = 1000, }, { Name = "o", Index = "IDBla_Door", Block = "CloseGate06", x = 6276, y = 10567, dir = 90, scale = 1000, }, { Name = "n", Index = "IDBla_Door", Block = "CloseGate07", x = 7609, y = 3176, dir = 0, scale = 1000, }, { Name = "r", Index = "IDBla_Door", Block = "CloseGate08", x = 11614, y = 9744, dir = 0, scale = 1000, }, }, StartExitGate = { Index = "MapLinkGate", x = 1309, y = 10551, dir = 15, scale = 1000 }, }, }