56 lines
1.2 KiB
Lua
56 lines
1.2 KiB
Lua
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--------------------------------------------------------------------------------
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-- Gold Hill NPC Data --
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--------------------------------------------------------------------------------
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ItemDrop =
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{
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DropMob =
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{
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"KQ_Core01",
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"KQ_Core02",
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"KQ_Core03",
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"KQ_Core04",
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},
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Layer1st =
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{
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Index = "KQ_Key01",
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Notice = "ItemDrop",
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{ DropRate = 1000000, RandMin = 40, RandMax = 70, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 80, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 90, },
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{ DropRate = 1000000, RandMin = 70, RandMax = 95, },
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},
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Layer2nd =
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{
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Index = "KQ_Key02",
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Notice = "ItemDrop",
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{ DropRate = 1000000, RandMin = 40, RandMax = 70, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 80, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 90, },
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},
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Layer3rd =
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{
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Index = "KQ_Key03",
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Notice = "ItemDrop",
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{ DropRate = 1000000, RandMin = 40, RandMax = 70, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 80, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 90, },
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},
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Layer4th =
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{
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Index = "KQ_Key04",
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Notice = "ItemDrop",
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{ DropRate = 1000000, RandMin = 40, RandMax = 70, },
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{ DropRate = 1000000, RandMin = 60, RandMax = 80, },
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},
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}
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