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SigFiesta/MobRegen/BH_Cracker.txt

27 lines
1.4 KiB

; Shine Monster Regeneration Table V0.3
; Monster Group
#ignore \o042
#exchange # \x20
#table MobRegenGroup
; GroupID Family Regen Region
; Y/N X Y X Y Range/Degree
#columntype INDEX STRING[1] DWRD DWRD DWRD DWRD DWRD
#columnname GroupIndex IsFamily CenterX CenterY Width Height RangeDegree
#record B_CrackerHumar N 3274 3771 0 0 23
#record BH_HumarBox N 3060 3126 303 494 4
#table MobRegen
; GroupID MobIndex number number Regen Time(sec) Base
; Standard Min Max delta sec delta sec delta sec delta sec delta
#columntype INDEX STRING[33] BYTE BYTE DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD DWRD
#columnname RegenIndex MobIndex MobNum KillNum RegStandard RegMin RegMax RegDelta0 RegSec0 RegDelta1 RegSec1 RegDelta2 RegSec2 RegDelta3 RegSec3 RegDelta4
#record B_CrackerHumar BH_Humar 1 0 43200 43150 43250 -4 5 -2 8 0 10 2 13 4
;#record BH_HumarBox BH_Humar_O 1 0 60 59 61 5 -2 8 0 10 2 13 4 0
;#record BH_HumarBox BH_Humar_O_02 1 0 60 59 61 5 -2 8 0 10 2 13 4 0
;#record BH_HumarBox BH_Humar_O_03 1 0 60 59 61 5 -2 8 0 10 2 13 4 0
;#record BH_HumarBox BH_Humar_O_04 1 0 60 59 61 5 -2 8 0 10 2 13 4 0
#record BH_HumarBox BH_Humar_X 20 0 42050 42000 42100 5 -2 8 0 10 2 13 4 0
#end