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; NPCAction
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;
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;#Ignore \o042 ; <EFBFBD>ο<EFBFBD><EFBFBD><EFBFBD>ȣ <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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;#Exchange # \x20 ; # => space
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#Delimiter \x20 ; <EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD> space<EFBFBD><EFBFBD> delimiter<EFBFBD><EFBFBD> <EFBFBD>ְ<EFBFBD> delimiter <EFBFBD><EFBFBD><EFBFBD>ű<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!!!!
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#Table NPCCondition
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#ColumnType Byte String[33] String[33] DWRD DWRD String[33] String[33] DWRD DWRD
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#ColumnName ConditionID ConditionA TypeA AX AY ConditionB TypeB BX BY
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#Record 1 Default - 0 0 None - 0 0
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#Record 2 LvGap - 10 20 None - 0 0
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#Record 3 Class Fighter 0 0 None - 0 0
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#Record 4 AbState StaPoisonShot 0 0 None - 0 0
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#Record 5 Term - 1000 3000 Skill MagicBurst01 0 0
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#Record 6 Term - 3000 0 None - 0 0
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#Record 7 Term - 1000 0 Emotion - 17 1
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#Record 8 Term - 1000 3000 Emotion - 31 1
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#Record 9 Term - 1000 3000 Emotion - 31 0
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#Record 10 Die - 0 0 None - 0 0
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#Record 11 Emotion - 12 1 None - 0 0
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#Record 12 Emotion - 23 1 None - 0 0
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#Record 13 Emotion - 24 1 None - 0 0
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#Record 14 Emotion - 25 1 None - 0 0
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#Record 15 Emotion - 26 1 None - 0 0
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#Record 16 GTITeam - 0 0 None - 0 0 ;A<EFBFBD><EFBFBD>
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#Record 17 GTITeam - 1 0 None - 0 0 ;B<EFBFBD><EFBFBD>
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#Record 18 DmgAbsorb - 0 0 None - 0 0 ;ij<EFBFBD><EFBFBD><EFBFBD>Ͱ<EFBFBD> <EFBFBD>浹<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Ծ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>MultiProtect <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ش<EFBFBD>
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#Record 19 CheckCycleParty - 1500 0 None - 0 0 ;AX<EFBFBD><EFBFBD> <EFBFBD>ֱ⸶<EFBFBD><EFBFBD> <EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> üũ(1/1000 <EFBFBD><EFBFBD>)
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#Record 20 AttackMob - 0 0 None - 0 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#Table NPCAction
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#ColumnType Byte String[33] String[33] DWRD DWRD
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#ColumnName ActionID ActionIndex Type X Y
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#Record 1 Link - 0 0
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#Record 2 Skill MagicBurst01 0 0
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#Record 3 AbState StaPoisonShot 0 0
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#Record 4 Dispell StaPoisonShot 0 0
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#Record 5 Emotion - 31 0
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#Record 6 Skill Revival01 0 0
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#Record 7 Notice Totem01 0 0
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#Record 8 Skill Summon01 0 0
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#Record 9 AbState StaMob6Poison 0 0
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#Record 10 AbState StaMob6Poison 0 0
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#Record 11 AbState StaMob6Poison 0 0
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#Record 12 AbState StaMob6Poison 0 0
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#Record 13 Notice Totem02 0 0
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#Record 14 Notice Totem03 0 0
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#Record 15 Notice Totem04 0 0
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#Record 16 Notice Boar 0 0
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#Record 17 AbState StaEventHpUp 0 0
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#Record 18 AbState StaEventSpUp 0 0
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#Record 19 AbState StaEventAllStatsUp 0 0
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#Record 20 AbState StaEventSpeed 0 0
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#Record 21 AbState StaEventAcUp 0 0
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#Record 22 Dispell StaEventHpUp 0 0
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#Record 23 Dispell StaEventSpUp 0 0
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#Record 24 Dispell StaEventAllStatsUp 0 0
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#Record 25 Dispell StaEventSpeed 0 0
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#Record 26 Dispell StaEventAcUp 0 0
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#Record 27 GTIEffect - 0 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ߵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѷ<EFBFBD>
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#Record 28 Die - 0 0 ;NPC<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#Record 29 DmgAbsorb - 0 0 ;ij<EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> MultiProtect <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ִ<EFBFBD> <EFBFBD><EFBFBD>
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#Record 30 AbState StaMultiHeal 0 0 ;<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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#Record 31 AbState StaRadionBuff 0 0 ;<EFBFBD>̼<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD>߱<EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD>)
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#Record 32 RestoreRate HP 1000 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<EFBFBD><EFBFBD>(<EFBFBD>߱<EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD>)
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#Record 33 RestoreRate SP 1000 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ȸ<EFBFBD><EFBFBD>(<EFBFBD>߱<EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD>)
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#Record 34 AbState StaOrbAtkRateUp 4 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 35 AbState StaOrbAtkRateUp 5 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 36 AbState StaOrbAtkRateUp 6 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 37 AbState StaOrbAtkRateUp 7 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 38 AbState StaOrbAtkRateUp 8 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 39 AbState StaKQSpringSlow 0 0 ;<EFBFBD><EFBFBD><EFBFBD>ſ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ŷ<EFBFBD><EFBFBD>)
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#Record 40 AbState StaKQSpUpBuff 0 0 ;<EFBFBD>ż<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ŷ<EFBFBD><EFBFBD>)
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#Record 41 AbState StaKQSpImBuff 0 0 ;<EFBFBD><EFBFBD>ö <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ŷ<EFBFBD><EFBFBD>)
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#Record 42 AbState StaMultiHeal 2 0 ;<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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#Record 43 AbState StaMultiHeal 3 0 ;<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <EFBFBD><EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD>
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#Record 44 AbState StaOrbAtkRateUp 9 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 45 AbState StaOrbAtkRateUp 10 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 46 AbState StaOrbAtkRateUp 11 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 47 AbState StaOrbAtkRateUp 12 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 48 AbState StaOrbAtkRateUp 13 0 ;<EFBFBD><EFBFBD><EFBFBD>ݷº<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD>)
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#Record 49 CallLua - 0 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ø<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>߰<EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ƽ<EFBFBD>ũ<EFBFBD><EFBFBD>Ʈ <EFBFBD>پ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>Լ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#Record 50 Ball - 0 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>౸<EFBFBD>̺<EFBFBD>Ʈ<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>ߵ<EFBFBD> <EFBFBD><EFBFBD>. ij<EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>ִϸ<EFBFBD><EFBFBD>̼<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>ǥ<EFBFBD>̵<EFBFBD><EFBFBD>ȴ<EFBFBD>. (<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
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#End
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