; NPCAction ; ;#Ignore \o042 ; ÀοëºÎÈ£ ¹«½Ã ;#Exchange # \x20 ; # => space #Delimiter \x20 ; ³ªÁß¿¡ space¸¦ delimiter·Î ³Ö°í delimiter Á¦°Å±â´É ³ÖÀ»°Í!!!! #Table NPCCondition #ColumnType Byte String[33] String[33] DWRD DWRD String[33] String[33] DWRD DWRD #ColumnName ConditionID ConditionA TypeA AX AY ConditionB TypeB BX BY #Record 1 Default - 0 0 None - 0 0 #Record 2 LvGap - 10 20 None - 0 0 #Record 3 Class Fighter 0 0 None - 0 0 #Record 4 AbState StaPoisonShot 0 0 None - 0 0 #Record 5 Term - 1000 3000 Skill MagicBurst01 0 0 #Record 6 Term - 3000 0 None - 0 0 #Record 7 Term - 1000 0 Emotion - 17 1 #Record 8 Term - 1000 3000 Emotion - 31 1 #Record 9 Term - 1000 3000 Emotion - 31 0 #Record 10 Die - 0 0 None - 0 0 #Record 11 Emotion - 12 1 None - 0 0 #Record 12 Emotion - 23 1 None - 0 0 #Record 13 Emotion - 24 1 None - 0 0 #Record 14 Emotion - 25 1 None - 0 0 #Record 15 Emotion - 26 1 None - 0 0 #Record 16 GTITeam - 0 0 None - 0 0 ;AÆÀ #Record 17 GTITeam - 1 0 None - 0 0 ;BÆÀ #Record 18 DmgAbsorb - 0 0 None - 0 0 ;ij¸¯ÅÍ°¡ Ãæµ¹¾×¼Ç ¹üÀ§³» µ¥¹ÌÁöÀ» ÀÔ¾úÀ»°æ¿ìMultiProtect ¸÷À¸·Î µ¥¹ÌÁö¸¦ µ¹·ÁÁØ´Ù #Record 19 CheckCycleParty - 1500 0 None - 0 0 ;AXÀÇ Áֱ⸶´Ù ÆÄƼ¿øÀÎÁö üũ(1/1000 ÃÊ) #Record 20 AttackMob - 0 0 None - 0 0 ;ÀÌ Á¶°ÇÀÌ °É¸° ¸÷À» ¶§¸®¸é #Table NPCAction #ColumnType Byte String[33] String[33] DWRD DWRD #ColumnName ActionID ActionIndex Type X Y #Record 1 Link - 0 0 #Record 2 Skill MagicBurst01 0 0 #Record 3 AbState StaPoisonShot 0 0 #Record 4 Dispell StaPoisonShot 0 0 #Record 5 Emotion - 31 0 #Record 6 Skill Revival01 0 0 #Record 7 Notice Totem01 0 0 #Record 8 Skill Summon01 0 0 #Record 9 AbState StaMob6Poison 0 0 #Record 10 AbState StaMob6Poison 0 0 #Record 11 AbState StaMob6Poison 0 0 #Record 12 AbState StaMob6Poison 0 0 #Record 13 Notice Totem02 0 0 #Record 14 Notice Totem03 0 0 #Record 15 Notice Totem04 0 0 #Record 16 Notice Boar 0 0 #Record 17 AbState StaEventHpUp 0 0 #Record 18 AbState StaEventSpUp 0 0 #Record 19 AbState StaEventAllStatsUp 0 0 #Record 20 AbState StaEventSpeed 0 0 #Record 21 AbState StaEventAcUp 0 0 #Record 22 Dispell StaEventHpUp 0 0 #Record 23 Dispell StaEventSpUp 0 0 #Record 24 Dispell StaEventAllStatsUp 0 0 #Record 25 Dispell StaEventSpeed 0 0 #Record 26 Dispell StaEventAcUp 0 0 #Record 27 GTIEffect - 0 0 ;±æÅä ¾ÆÀÌÅÛ È¿°ú¸¦ ¹ßµ¿½ÃÄѶó #Record 28 Die - 0 0 ;NPC´Â Á×¾î¶ó #Record 29 DmgAbsorb - 0 0 ;ij¸¯ÅÍ¿¡°Ô ¹ÞÀº µ¥¹ÌÁö¸¦ MultiProtect À¸·Î µ¹·ÁÁÖ´Â ¾×¼Ç #Record 30 AbState StaMultiHeal 0 0 ;¸ÖƼÇÁ·ÎÅØÆ® µµÆ®Èú »óÅÂÀÌ»ó #Record 31 AbState StaRadionBuff 0 0 ;À̼ÓÁõ°¡(Áß±Þ¸¶°èÀδø) #Record 32 RestoreRate HP 1000 0 ;ºñÀ² ȸº¹(Áß±Þ¸¶°èÀδø) #Record 33 RestoreRate SP 1000 0 ;ºñÀ² ȸº¹(Áß±Þ¸¶°èÀδø) #Record 34 AbState StaOrbAtkRateUp 4 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 35 AbState StaOrbAtkRateUp 5 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 36 AbState StaOrbAtkRateUp 6 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 37 AbState StaOrbAtkRateUp 7 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 38 AbState StaOrbAtkRateUp 8 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 39 AbState StaKQSpringSlow 0 0 ;¹«°Å¿ò »óÅÂÀÌ»óÀÌ °É¸°´Ù(±ê¹ß»¯±âÅ·Äù) #Record 40 AbState StaKQSpUpBuff 0 0 ;½Å¼Ó »óÅÂÀÌ»óÀÌ °É¸°´Ù(±ê¹ß»¯±âÅ·Äù) #Record 41 AbState StaKQSpImBuff 0 0 ;°­Ã¶ »óÅÂÀÌ»óÀÌ °É¸°´Ù(±ê¹ß»¯±âÅ·Äù) #Record 42 AbState StaMultiHeal 2 0 ;¸ÖƼÇÁ·ÎÅØÆ® µµÆ®Èú »óÅÂÀÌ»ó #Record 43 AbState StaMultiHeal 3 0 ;¸ÖƼÇÁ·ÎÅØÆ® µµÆ®Èú »óÅÂÀÌ»ó #Record 44 AbState StaOrbAtkRateUp 9 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 45 AbState StaOrbAtkRateUp 10 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 46 AbState StaOrbAtkRateUp 11 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 47 AbState StaOrbAtkRateUp 12 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 48 AbState StaOrbAtkRateUp 13 0 ;°ø°Ý·ÂºñÀ²Áõ°¡(¼¾Æ¼³Ú) #Record 49 CallLua - 0 0 ;µ¿°è¿Ã¸²ÇÈ ÁøÇàÁß Ãß°¡µÊ. ¸÷¿¡ ·ç¾Æ½ºÅ©¸³Æ® ºÙ¾îÀÖÀ¸¸é ±×ÂÊ ÇÔ¼ö ½ÇÇàÇÔ #Record 50 Ball - 0 0 ;°ú°Å ½½¶óÀÓÃ౸À̺¥Æ®½Ã °³¹ßµÈ °Í. ij¸¯ÅÍ¿Í ´êÀ¸¸é ¸÷ÀÌ ¾Ö´Ï¸ÞÀÌ¼Ç ¾øÀÌ ÁÂÇ¥À̵¿µÈ´Ù. (ÇöÀç °³¹ß¼­¹ö¿¡ Àû¿ëµÈ ÄÁÅÙÃ÷´Â ¾øÀ½) #End