Shep/Shep.vcxproj.filters

99 lines
3.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<CustomBuild Include="J:\Shep\CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{A82673E5-F5F2-3F70-A0C3-48F1497712FD}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{c019f2bc-ebf4-4657-b406-b0fff48cfacc}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\ShepGame.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\olcPGEX_MiniAudio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\olcPixelGameEngine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\util.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\GameObject.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Player.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Theme.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Trigger.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Dialog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\miniaudio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\olcPGEX_MiniAudio.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\olcPixelGameEngine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\olcUTIL_Geometry2D.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\olcUTIL_Hardware3D.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\util.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ShepGame.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\GameSettings.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Light.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\GameObject.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\MeshType.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\TMXParser.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ObjectFlag.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\olcUTIL_Animate2D.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\AnimationState.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Theme.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Trigger.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\Dialog.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>