Shep/Shep.vcxproj

432 lines
33 KiB
XML

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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<AdditionalDependencies>opengl32.lib;gdiplus.lib;shlwapi.lib;dwmapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
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<ImportLibrary>J:/Shep/lib/Shep.lib</ImportLibrary>
<ProgramDataBaseFile>J:/Shep/bin/Shep.pdb</ProgramDataBaseFile>
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<Optimization>MinSpace</Optimization>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"MinSizeRel\"</PreprocessorDefinitions>
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<Midl>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Link>
<AdditionalDependencies>opengl32.lib;gdiplus.lib;shlwapi.lib;dwmapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
<GenerateDebugInformation>false</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ImportLibrary>J:/Shep/lib/MinSizeRel/Shep.lib</ImportLibrary>
<ProgramDataBaseFile>J:/Shep/bin/MinSizeRel/Shep.pdb</ProgramDataBaseFile>
<SubSystem>Console</SubSystem>
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">
<ClCompile>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<LanguageStandard>stdcpp20</LanguageStandard>
<MinimalRebuild>
</MinimalRebuild>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<SupportJustMyCode>
</SupportJustMyCode>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR="RelWithDebInfo"</PreprocessorDefinitions>
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<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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<ResourceCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"RelWithDebInfo\"</PreprocessorDefinitions>
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</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>J:\Shep\.;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Link>
<AdditionalDependencies>opengl32.lib;gdiplus.lib;shlwapi.lib;dwmapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
<GenerateDebugInformation>true</GenerateDebugInformation>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ImportLibrary>J:/Shep/lib/Shep.lib</ImportLibrary>
<ProgramDataBaseFile>J:/Shep/bin/Shep.pdb</ProgramDataBaseFile>
<SubSystem>Console</SubSystem>
</Link>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="J:\Shep\CMakeLists.txt">
<UseUtf8Encoding>Always</UseUtf8Encoding>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Building Custom Rule J:/Shep/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SJ:/Shep -BJ:/Shep --check-stamp-file J:/Shep/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCXXInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeGenericSystem.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeLanguageInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeRCInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindOpenGL.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\WindowsPaths.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeCCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeCXXCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeRCCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">J:\Shep\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Building Custom Rule J:/Shep/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SJ:/Shep -BJ:/Shep --check-stamp-file J:/Shep/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCXXInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeGenericSystem.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeLanguageInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeRCInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindOpenGL.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\WindowsPaths.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeCCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeCXXCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeRCCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">J:\Shep\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">Building Custom Rule J:/Shep/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SJ:/Shep -BJ:/Shep --check-stamp-file J:/Shep/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCXXInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeGenericSystem.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeLanguageInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeRCInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Compiler\MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindOpenGL.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageHandleStandardArgs.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\FindPackageMessage.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Linker\MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\Windows.cmake;C:\Program Files\CMake\share\cmake-4.0\Modules\Platform\WindowsPaths.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeCCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeCXXCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeRCCompiler.cmake;J:\Shep\CMakeFiles\4.0.2\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">J:\Shep\CMakeFiles\generate.stamp</Outputs>
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">Building Custom Rule J:/Shep/CMakeLists.txt</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
"C:\Program Files\CMake\bin\cmake.exe" -SJ:/Shep -BJ:/Shep --check-stamp-file J:/Shep/CMakeFiles/generate.stamp
if %errorlevel% neq 0 goto :cmEnd
:cmEnd
endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
:cmErrorLevel
exit /b %1
:cmDone
if %errorlevel% neq 0 goto :VCEnd</Command>
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</CustomBuild>
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<ClCompile Include="src\Player.cpp">
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<ClCompile Include="src\ShepGame.cpp" />
<ClCompile Include="src\olcPGEX_MiniAudio.cpp" />
<ClCompile Include="src\olcPixelGameEngine.cpp" />
<ClCompile Include="src\Theme.cpp">
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<ClCompile Include="src\Trigger.cpp">
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