22 Commits (645bcfbb2dc1790cd0f527f195e69326eec37f60)

Author SHA1 Message Date
sigonasr2 be7f0f323c Buff/Debuff icons 2 years ago
sigonasr2 3f73e7547d Game over and state reloading 2 years ago
sigonasr2 2095d32d8f Have a player state setup 2 years ago
sigonasr2 6a05a3e323 Healing reduction due to drought 2 years ago
sigonasr2 aed5838d91 Make effects from burning and seeds visible. 2 years ago
sigonasr2 0dc3d66620 Fix damage number positioning 2 years ago
sigonasr2 988925a430 Implement glow/unglow sigil mechanic 2 years ago
sigonasr2 2d2761540d New seed mechanic, new player encounter positioning 2 years ago
sigonasr2 fa2f66b964 Complete ending to Chapter 1 2 years ago
sigonasr2 6fb5ec4acb Chapter 1 pretty much done! 2 years ago
sigonasr2 3b696c802a Completed core scenes for Chapter 1 2 years ago
sigonasr2 e0f6a98407 Effects good to go 2 years ago
sigonasr2 95d0f85cff Zone effects 2 years ago
sigonasr2 29ab43fbb2 Go Outside 2 years ago
sigonasr2 30f33851f7 Removed potential object leak from reloading maps 2 years ago
sigonasr2 db0e06c579 Plant state and plants are stored 2 years ago
sigonasr2 538fd98146 Weirdness with tiles fixed 2 years ago
sigonasr2 b34e4f6bcb Fix weirdness in web 2 years ago
sigonasr2 b96b6bf4d0 Cutscene management implemented 2 years ago
sigonasr2 9ff1b99ac9 Tile rendering system 2 years ago
sigonasr2 bd01a1103d Terminal overlay effect 2 years ago
sigonasr2 37ce031cb9 Setup background story script Part 1 2 years ago